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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 5 #ifndef CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
| 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 6 #define CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
| 7 | 7 |
| 8 #include <string> | 8 #include <string> |
| 9 | 9 |
| 10 #include "base/basictypes.h" | 10 #include "base/basictypes.h" |
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| 124 | 124 |
| 125 scoped_ptr<base::Value> AsValue() const; | 125 scoped_ptr<base::Value> AsValue() const; |
| 126 | 126 |
| 127 Action NextAction() const; | 127 Action NextAction() const; |
| 128 void UpdateState(Action action); | 128 void UpdateState(Action action); |
| 129 | 129 |
| 130 void CheckInvariants(); | 130 void CheckInvariants(); |
| 131 | 131 |
| 132 // Indicates whether the impl thread needs a BeginImplFrame callback in order | 132 // Indicates whether the impl thread needs a BeginImplFrame callback in order |
| 133 // to make progress. | 133 // to make progress. |
| 134 bool BeginImplFrameNeeded() const; | 134 bool BeginFrameNeeded() const; |
| 135 | 135 |
| 136 // Indicates that we need to independently poll for new state and actions | 136 // Indicates that we need to independently poll for new state and actions |
| 137 // because we can't expect a BeginImplFrame. This is mostly used to avoid | 137 // because we can't expect a BeginImplFrame. This is mostly used to avoid |
| 138 // drawing repeat frames with the synchronous compositor without dropping | 138 // drawing repeat frames with the synchronous compositor without dropping |
| 139 // necessary actions on the floor. | 139 // necessary actions on the floor. |
| 140 bool ShouldPollForAnticipatedDrawTriggers() const; | 140 bool ShouldPollForAnticipatedDrawTriggers() const; |
| 141 | 141 |
| 142 // Indicates that the system has entered and left a BeginImplFrame callback. | 142 // Indicates that the system has entered and left a BeginImplFrame callback. |
| 143 // The scheduler will not draw more than once in a given BeginImplFrame | 143 // The scheduler will not draw more than once in a given BeginImplFrame |
| 144 // callback nor send more than one BeginMainFrame message. | 144 // callback nor send more than one BeginMainFrame message. |
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| 238 } | 238 } |
| 239 | 239 |
| 240 void DidManageTiles(); | 240 void DidManageTiles(); |
| 241 void DidLoseOutputSurface(); | 241 void DidLoseOutputSurface(); |
| 242 void DidCreateAndInitializeOutputSurface(); | 242 void DidCreateAndInitializeOutputSurface(); |
| 243 bool HasInitializedOutputSurface() const; | 243 bool HasInitializedOutputSurface() const; |
| 244 | 244 |
| 245 // True if we need to abort draws to make forward progress. | 245 // True if we need to abort draws to make forward progress. |
| 246 bool PendingDrawsShouldBeAborted() const; | 246 bool PendingDrawsShouldBeAborted() const; |
| 247 | 247 |
| 248 bool SupportsProactiveBeginImplFrame() const; | 248 bool SupportsProactiveBeginFrame() const; |
| 249 | 249 |
| 250 void SetContinuousPainting(bool continuous_painting) { | 250 void SetContinuousPainting(bool continuous_painting) { |
| 251 continuous_painting_ = continuous_painting; | 251 continuous_painting_ = continuous_painting; |
| 252 } | 252 } |
| 253 | 253 |
| 254 protected: | 254 protected: |
| 255 bool BeginImplFrameNeededToDraw() const; | 255 bool BeginFrameNeededToDraw() const; |
| 256 bool ProactiveBeginImplFrameWanted() const; | 256 bool ProactiveBeginFrameWanted() const; |
| 257 | 257 |
| 258 // True if we need to force activations to make forward progress. | 258 // True if we need to force activations to make forward progress. |
| 259 bool PendingActivationsShouldBeForced() const; | 259 bool PendingActivationsShouldBeForced() const; |
| 260 | 260 |
| 261 bool ShouldBeginOutputSurfaceCreation() const; | 261 bool ShouldBeginOutputSurfaceCreation() const; |
| 262 bool ShouldDrawForced() const; | 262 bool ShouldDrawForced() const; |
| 263 bool ShouldDraw() const; | 263 bool ShouldDraw() const; |
| 264 bool ShouldActivatePendingTree() const; | 264 bool ShouldActivatePendingTree() const; |
| 265 bool ShouldAcquireLayerTexturesForMainThread() const; | 265 bool ShouldAcquireLayerTexturesForMainThread() const; |
| 266 bool ShouldUpdateVisibleTiles() const; | 266 bool ShouldUpdateVisibleTiles() const; |
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| 281 | 281 |
| 282 const SchedulerSettings settings_; | 282 const SchedulerSettings settings_; |
| 283 | 283 |
| 284 OutputSurfaceState output_surface_state_; | 284 OutputSurfaceState output_surface_state_; |
| 285 BeginImplFrameState begin_impl_frame_state_; | 285 BeginImplFrameState begin_impl_frame_state_; |
| 286 CommitState commit_state_; | 286 CommitState commit_state_; |
| 287 TextureState texture_state_; | 287 TextureState texture_state_; |
| 288 ForcedRedrawOnTimeoutState forced_redraw_state_; | 288 ForcedRedrawOnTimeoutState forced_redraw_state_; |
| 289 SynchronousReadbackState readback_state_; | 289 SynchronousReadbackState readback_state_; |
| 290 | 290 |
| 291 BeginFrameArgs last_begin_impl_frame_args_; | 291 BeginFrameArgs begin_impl_frame_args_; |
| 292 | 292 |
| 293 int commit_count_; | 293 int commit_count_; |
| 294 int current_frame_number_; | 294 int current_frame_number_; |
| 295 int last_frame_number_swap_performed_; | 295 int last_frame_number_swap_performed_; |
| 296 int last_frame_number_begin_main_frame_sent_; | 296 int last_frame_number_begin_main_frame_sent_; |
| 297 int last_frame_number_update_visible_tiles_was_called_; | 297 int last_frame_number_update_visible_tiles_was_called_; |
| 298 | 298 |
| 299 // manage_tiles_funnel_ is "filled" each time ManageTiles is called | 299 // manage_tiles_funnel_ is "filled" each time ManageTiles is called |
| 300 // and "drained" on each BeginImplFrame. If the funnel gets too full, | 300 // and "drained" on each BeginImplFrame. If the funnel gets too full, |
| 301 // we start throttling ACTION_MANAGE_TILES such that we average one | 301 // we start throttling ACTION_MANAGE_TILES such that we average one |
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| 321 bool skip_begin_main_frame_to_reduce_latency_; | 321 bool skip_begin_main_frame_to_reduce_latency_; |
| 322 bool continuous_painting_; | 322 bool continuous_painting_; |
| 323 | 323 |
| 324 private: | 324 private: |
| 325 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); | 325 DISALLOW_COPY_AND_ASSIGN(SchedulerStateMachine); |
| 326 }; | 326 }; |
| 327 | 327 |
| 328 } // namespace cc | 328 } // namespace cc |
| 329 | 329 |
| 330 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ | 330 #endif // CC_SCHEDULER_SCHEDULER_STATE_MACHINE_H_ |
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