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Side by Side Diff: src/gpu/vk/GrVkGpu.cpp

Issue 2185953003: Add gyp define to enable vulkan debug layers (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrVkGpu.h" 8 #include "GrVkGpu.h"
9 9
10 #include "GrContextOptions.h" 10 #include "GrContextOptions.h"
(...skipping 26 matching lines...) Expand all
37 #include "vk/GrVkTypes.h" 37 #include "vk/GrVkTypes.h"
38 38
39 #if USE_SKSL 39 #if USE_SKSL
40 #include "SkSLCompiler.h" 40 #include "SkSLCompiler.h"
41 #endif 41 #endif
42 42
43 #define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X) 43 #define VK_CALL(X) GR_VK_CALL(this->vkInterface(), X)
44 #define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X) 44 #define VK_CALL_RET(RET, X) GR_VK_CALL_RET(this->vkInterface(), RET, X)
45 #define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X) 45 #define VK_CALL_ERRCHECK(X) GR_VK_CALL_ERRCHECK(this->vkInterface(), X)
46 46
47 #ifdef ENABLE_VK_LAYERS 47 #ifdef SK_ENABLE_VK_LAYERS
48 VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback( 48 VKAPI_ATTR VkBool32 VKAPI_CALL DebugReportCallback(
49 VkDebugReportFlagsEXT flags, 49 VkDebugReportFlagsEXT flags,
50 VkDebugReportObjectTypeEXT objectType, 50 VkDebugReportObjectTypeEXT objectType,
51 uint64_t object, 51 uint64_t object,
52 size_t location, 52 size_t location,
53 int32_t messageCode, 53 int32_t messageCode,
54 const char* pLayerPrefix, 54 const char* pLayerPrefix,
55 const char* pMessage, 55 const char* pMessage,
56 void* pUserData) { 56 void* pUserData) {
57 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) { 57 if (flags & VK_DEBUG_REPORT_ERROR_BIT_EXT) {
(...skipping 28 matching lines...) Expand all
86 //////////////////////////////////////////////////////////////////////////////// 86 ////////////////////////////////////////////////////////////////////////////////
87 87
88 GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options, 88 GrVkGpu::GrVkGpu(GrContext* context, const GrContextOptions& options,
89 const GrVkBackendContext* backendCtx) 89 const GrVkBackendContext* backendCtx)
90 : INHERITED(context) 90 : INHERITED(context)
91 , fDevice(backendCtx->fDevice) 91 , fDevice(backendCtx->fDevice)
92 , fQueue(backendCtx->fQueue) 92 , fQueue(backendCtx->fQueue)
93 , fResourceProvider(this) { 93 , fResourceProvider(this) {
94 fBackendContext.reset(backendCtx); 94 fBackendContext.reset(backendCtx);
95 95
96 #ifdef ENABLE_VK_LAYERS 96 #ifdef SK_ENABLE_VK_LAYERS
97 fCallback = VK_NULL_HANDLE; 97 fCallback = VK_NULL_HANDLE;
98 if (backendCtx->fExtensions & kEXT_debug_report_GrVkExtensionFlag) { 98 if (backendCtx->fExtensions & kEXT_debug_report_GrVkExtensionFlag) {
99 // Setup callback creation information 99 // Setup callback creation information
100 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo; 100 VkDebugReportCallbackCreateInfoEXT callbackCreateInfo;
101 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EX T; 101 callbackCreateInfo.sType = VK_STRUCTURE_TYPE_DEBUG_REPORT_CREATE_INFO_EX T;
102 callbackCreateInfo.pNext = nullptr; 102 callbackCreateInfo.pNext = nullptr;
103 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT | 103 callbackCreateInfo.flags = VK_DEBUG_REPORT_ERROR_BIT_EXT |
104 VK_DEBUG_REPORT_WARNING_BIT_EXT | 104 VK_DEBUG_REPORT_WARNING_BIT_EXT |
105 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT | 105 //VK_DEBUG_REPORT_INFORMATION_BIT_EXT |
106 //VK_DEBUG_REPORT_DEBUG_BIT_EXT | 106 //VK_DEBUG_REPORT_DEBUG_BIT_EXT |
(...skipping 77 matching lines...) Expand 10 before | Expand all | Expand 10 after
184 fResourceProvider.destroyResources(); 184 fResourceProvider.destroyResources();
185 185
186 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr)); 186 VK_CALL(DestroyCommandPool(fDevice, fCmdPool, nullptr));
187 187
188 #if USE_SKSL 188 #if USE_SKSL
189 delete fCompiler; 189 delete fCompiler;
190 #else 190 #else
191 shaderc_compiler_release(fCompiler); 191 shaderc_compiler_release(fCompiler);
192 #endif 192 #endif
193 193
194 #ifdef ENABLE_VK_LAYERS 194 #ifdef SK_ENABLE_VK_LAYERS
195 if (fCallback) { 195 if (fCallback) {
196 VK_CALL(DestroyDebugReportCallbackEXT(fBackendContext->fInstance, fCallb ack, nullptr)); 196 VK_CALL(DestroyDebugReportCallbackEXT(fBackendContext->fInstance, fCallb ack, nullptr));
197 fCallback = VK_NULL_HANDLE; 197 fCallback = VK_NULL_HANDLE;
198 } 198 }
199 #endif 199 #endif
200 } 200 }
201 201
202 /////////////////////////////////////////////////////////////////////////////// 202 ///////////////////////////////////////////////////////////////////////////////
203 203
204 GrGpuCommandBuffer* GrVkGpu::createCommandBuffer( 204 GrGpuCommandBuffer* GrVkGpu::createCommandBuffer(
(...skipping 1357 matching lines...) Expand 10 before | Expand all | Expand 10 after
1562 } 1562 }
1563 1563
1564 // Currently it is fine for us to always pass in 1 for the clear count even if no attachment 1564 // Currently it is fine for us to always pass in 1 for the clear count even if no attachment
1565 // uses it. In the current state, we also only use the LOAD_OP_CLEAR for the color attachment 1565 // uses it. In the current state, we also only use the LOAD_OP_CLEAR for the color attachment
1566 // which is always at the first attachment. 1566 // which is always at the first attachment.
1567 fCurrentCmdBuffer->beginRenderPass(this, renderPass, 1, colorClear, *target, *pBounds, true); 1567 fCurrentCmdBuffer->beginRenderPass(this, renderPass, 1, colorClear, *target, *pBounds, true);
1568 fCurrentCmdBuffer->executeCommands(this, buffer); 1568 fCurrentCmdBuffer->executeCommands(this, buffer);
1569 fCurrentCmdBuffer->endRenderPass(this); 1569 fCurrentCmdBuffer->endRenderPass(this);
1570 } 1570 }
1571 1571
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