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Side by Side Diff: include/private/SkRecords.h

Issue 2185563003: turn bitmaps into images during recording (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: exlucde serialize bleed, remove ImmutableBitmap for records Created 4 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2014 Google Inc. 2 * Copyright 2014 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkRecords_DEFINED 8 #ifndef SkRecords_DEFINED
9 #define SkRecords_DEFINED 9 #define SkRecords_DEFINED
10 10
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46 M(Restore) \ 46 M(Restore) \
47 M(Save) \ 47 M(Save) \
48 M(SaveLayer) \ 48 M(SaveLayer) \
49 M(SetMatrix) \ 49 M(SetMatrix) \
50 M(TranslateZ) \ 50 M(TranslateZ) \
51 M(Concat) \ 51 M(Concat) \
52 M(ClipPath) \ 52 M(ClipPath) \
53 M(ClipRRect) \ 53 M(ClipRRect) \
54 M(ClipRect) \ 54 M(ClipRect) \
55 M(ClipRegion) \ 55 M(ClipRegion) \
56 M(DrawBitmap) \
57 M(DrawBitmapNine) \
58 M(DrawBitmapRect) \
59 M(DrawBitmapRectFast) \
60 M(DrawBitmapRectFixedSize) \
61 M(DrawDrawable) \ 56 M(DrawDrawable) \
62 M(DrawImage) \ 57 M(DrawImage) \
63 M(DrawImageRect) \ 58 M(DrawImageRect) \
64 M(DrawImageNine) \ 59 M(DrawImageNine) \
65 M(DrawDRRect) \ 60 M(DrawDRRect) \
66 M(DrawOval) \ 61 M(DrawOval) \
67 M(DrawPaint) \ 62 M(DrawPaint) \
68 M(DrawPath) \ 63 M(DrawPath) \
69 M(DrawPatch) \ 64 M(DrawPatch) \
70 M(DrawPicture) \ 65 M(DrawPicture) \
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148 PODArray(T* ptr) : fPtr(ptr) {} 143 PODArray(T* ptr) : fPtr(ptr) {}
149 // Default copy and assign. 144 // Default copy and assign.
150 145
151 ACT_AS_PTR(fPtr); 146 ACT_AS_PTR(fPtr);
152 private: 147 private:
153 T* fPtr; 148 T* fPtr;
154 }; 149 };
155 150
156 #undef ACT_AS_PTR 151 #undef ACT_AS_PTR
157 152
158 // Like SkBitmap, but deep copies pixels if they're not immutable.
159 // Using this, we guarantee the immutability of all bitmaps we record.
160 class ImmutableBitmap : SkNoncopyable {
161 public:
162 ImmutableBitmap() {}
163 ImmutableBitmap(const SkBitmap& bitmap);
164 ImmutableBitmap(ImmutableBitmap&& o) {
165 fBitmap.swap(o.fBitmap);
166 }
167
168 int width() const { return fBitmap.width(); }
169 int height() const { return fBitmap.height(); }
170
171 // While the pixels are immutable, SkBitmap itself is not thread-safe, so re turn a copy.
172 SkBitmap shallowCopy() const { return fBitmap; }
173 private:
174 SkBitmap fBitmap;
175 };
176
177 // SkPath::getBounds() isn't thread safe unless we precache the bounds in a sing lethreaded context. 153 // SkPath::getBounds() isn't thread safe unless we precache the bounds in a sing lethreaded context.
178 // SkPath::cheapComputeDirection() is similar. 154 // SkPath::cheapComputeDirection() is similar.
179 // Recording is a convenient time to cache these, or we can delay it to between record and playback. 155 // Recording is a convenient time to cache these, or we can delay it to between record and playback.
180 struct PreCachedPath : public SkPath { 156 struct PreCachedPath : public SkPath {
181 PreCachedPath() {} 157 PreCachedPath() {}
182 PreCachedPath(const SkPath& path); 158 PreCachedPath(const SkPath& path);
183 }; 159 };
184 160
185 // Like SkPath::getBounds(), SkMatrix::getType() isn't thread safe unless we pre cache it. 161 // Like SkPath::getBounds(), SkMatrix::getType() isn't thread safe unless we pre cache it.
186 // This may not cover all SkMatrices used by the picture (e.g. some could be hid ing in a shader). 162 // This may not cover all SkMatrices used by the picture (e.g. some could be hid ing in a shader).
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241 RECORD(ClipRect, 0, 217 RECORD(ClipRect, 0,
242 SkIRect devBounds; 218 SkIRect devBounds;
243 SkRect rect; 219 SkRect rect;
244 RegionOpAndAA opAA); 220 RegionOpAndAA opAA);
245 RECORD(ClipRegion, 0, 221 RECORD(ClipRegion, 0,
246 SkIRect devBounds; 222 SkIRect devBounds;
247 SkRegion region; 223 SkRegion region;
248 SkRegion::Op op); 224 SkRegion::Op op);
249 225
250 // While not strictly required, if you have an SkPaint, it's fastest to put it f irst. 226 // While not strictly required, if you have an SkPaint, it's fastest to put it f irst.
251 RECORD(DrawBitmap, kDraw_Tag|kHasImage_Tag,
252 Optional<SkPaint> paint;
253 ImmutableBitmap bitmap;
254 SkScalar left;
255 SkScalar top);
256 RECORD(DrawBitmapNine, kDraw_Tag|kHasImage_Tag,
257 Optional<SkPaint> paint;
258 ImmutableBitmap bitmap;
259 SkIRect center;
260 SkRect dst);
261 RECORD(DrawBitmapRect, kDraw_Tag|kHasImage_Tag,
262 Optional<SkPaint> paint;
263 ImmutableBitmap bitmap;
264 Optional<SkRect> src;
265 SkRect dst);
266 RECORD(DrawBitmapRectFast, kDraw_Tag|kHasImage_Tag,
267 Optional<SkPaint> paint;
268 ImmutableBitmap bitmap;
269 Optional<SkRect> src;
270 SkRect dst);
271 RECORD(DrawBitmapRectFixedSize, kDraw_Tag|kHasImage_Tag,
272 SkPaint paint;
273 ImmutableBitmap bitmap;
274 SkRect src;
275 SkRect dst;
276 SkCanvas::SrcRectConstraint constraint);
277 RECORD(DrawDRRect, kDraw_Tag, 227 RECORD(DrawDRRect, kDraw_Tag,
278 SkPaint paint; 228 SkPaint paint;
279 SkRRect outer; 229 SkRRect outer;
280 SkRRect inner); 230 SkRRect inner);
281 RECORD(DrawDrawable, kDraw_Tag, 231 RECORD(DrawDrawable, kDraw_Tag,
282 Optional<SkMatrix> matrix; 232 Optional<SkMatrix> matrix;
283 SkRect worstCaseBounds; 233 SkRect worstCaseBounds;
284 int32_t index); 234 int32_t index);
285 RECORD(DrawImage, kDraw_Tag|kHasImage_Tag, 235 RECORD(DrawImage, kDraw_Tag|kHasImage_Tag,
286 Optional<SkPaint> paint; 236 Optional<SkPaint> paint;
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386 int indexCount); 336 int indexCount);
387 RECORD(DrawAnnotation, 0, 337 RECORD(DrawAnnotation, 0,
388 SkRect rect; 338 SkRect rect;
389 SkString key; 339 SkString key;
390 RefBox<SkData> value); 340 RefBox<SkData> value);
391 #undef RECORD 341 #undef RECORD
392 342
393 } // namespace SkRecords 343 } // namespace SkRecords
394 344
395 #endif//SkRecords_DEFINED 345 #endif//SkRecords_DEFINED
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