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1 // Copyright 2014 PDFium Authors. All rights reserved. | 1 // Copyright 2014 PDFium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com | 5 // Original code copyright 2014 Foxit Software Inc. http://www.foxitsoftware.com |
6 | 6 |
7 #include "core/fxge/include/fx_ge.h" | 7 #include "core/fxge/include/fx_ge.h" |
8 | 8 |
9 #include <algorithm> | 9 #include <algorithm> |
10 #include <memory> | 10 #include <memory> |
11 #include <vector> | 11 #include <vector> |
12 | 12 |
13 #if _FX_OS_ == _FX_WIN32_DESKTOP_ || _FX_OS_ == _FX_WIN64_DESKTOP_ | 13 #if _FX_OS_ == _FX_WIN32_DESKTOP_ || _FX_OS_ == _FX_WIN64_DESKTOP_ |
14 #include <crtdbg.h> | 14 #include <crtdbg.h> |
15 | 15 |
16 #include "core/fxcodec/include/fx_codec.h" | 16 #include "core/fxcodec/include/fx_codec.h" |
17 #include "core/fxcrt/include/fx_memory.h" | 17 #include "core/fxcrt/include/fx_memory.h" |
18 | 18 |
19 #ifndef _SKIA_SUPPORT_ | 19 #ifndef _SKIA_SUPPORT_ |
20 #include "core/fxge/agg/fx_agg_driver.h" | 20 #include "core/fxge/agg/fx_agg_driver.h" |
21 #endif | 21 #endif |
22 | 22 |
23 #include "core/fxge/dib/dib_int.h" | 23 #include "core/fxge/dib/dib_int.h" |
| 24 #include "core/fxge/ge/cfx_folderfontinfo.h" |
24 #include "core/fxge/ge/fx_text_int.h" | 25 #include "core/fxge/ge/fx_text_int.h" |
| 26 #include "core/fxge/include/cfx_fontmapper.h" |
| 27 #include "core/fxge/include/ifx_systemfontinfo.h" |
25 #include "core/fxge/include/fx_font.h" | 28 #include "core/fxge/include/fx_font.h" |
26 #include "core/fxge/include/fx_freetype.h" | 29 #include "core/fxge/include/fx_freetype.h" |
27 #include "core/fxge/include/fx_ge_win32.h" | 30 #include "core/fxge/include/fx_ge_win32.h" |
28 #include "core/fxge/win32/dwrite_int.h" | 31 #include "core/fxge/win32/dwrite_int.h" |
29 #include "core/fxge/win32/win32_int.h" | 32 #include "core/fxge/win32/win32_int.h" |
30 #include "third_party/base/stl_util.h" | 33 #include "third_party/base/stl_util.h" |
31 | 34 |
32 namespace { | 35 namespace { |
33 | 36 |
34 const struct { | 37 const struct { |
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1415 if (m_hDC) { | 1418 if (m_hDC) { |
1416 SelectObject(m_hDC, m_hOldBitmap); | 1419 SelectObject(m_hDC, m_hOldBitmap); |
1417 DeleteDC(m_hDC); | 1420 DeleteDC(m_hDC); |
1418 } | 1421 } |
1419 if (m_hBitmap) | 1422 if (m_hBitmap) |
1420 DeleteObject(m_hBitmap); | 1423 DeleteObject(m_hBitmap); |
1421 delete GetBitmap(); | 1424 delete GetBitmap(); |
1422 } | 1425 } |
1423 | 1426 |
1424 #endif // _FX_OS_ == _FX_WIN32_DESKTOP_ || _FX_OS_ == _FX_WIN64_ | 1427 #endif // _FX_OS_ == _FX_WIN32_DESKTOP_ || _FX_OS_ == _FX_WIN64_ |
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