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Side by Side Diff: src/core/SkLinearBitmapPipeline_sample.h

Issue 2185063002: require semi at the end of SkASSERT and friends (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: refactor do while as macro Created 4 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkLinearBitmapPipeline_sampler_DEFINED 8 #ifndef SkLinearBitmapPipeline_sampler_DEFINED
9 #define SkLinearBitmapPipeline_sampler_DEFINED 9 #define SkLinearBitmapPipeline_sampler_DEFINED
10 10
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438 Next* const fNext; 438 Next* const fNext;
439 Accessor fAccessor; 439 Accessor fAccessor;
440 }; 440 };
441 441
442 // From an edgeType, the integer value of a pixel vs, and the integer value of t he extreme edge 442 // From an edgeType, the integer value of a pixel vs, and the integer value of t he extreme edge
443 // vMax, take the point which might be off the tile by one pixel and either wrap it or pin it to 443 // vMax, take the point which might be off the tile by one pixel and either wrap it or pin it to
444 // generate the right pixel. The value vs is on the interval [-1, vMax + 1]. It produces a value 444 // generate the right pixel. The value vs is on the interval [-1, vMax + 1]. It produces a value
445 // on the interval [0, vMax]. 445 // on the interval [0, vMax].
446 // Note: vMax is not width or height, but width-1 or height-1 because it is the largest valid pixel. 446 // Note: vMax is not width or height, but width-1 or height-1 because it is the largest valid pixel.
447 static inline int adjust_edge(SkShader::TileMode edgeType, int vs, int vMax) { 447 static inline int adjust_edge(SkShader::TileMode edgeType, int vs, int vMax) {
448 SkASSERT(-1 <= vs && vs <= vMax + 1) 448 SkASSERT(-1 <= vs && vs <= vMax + 1);
449 switch (edgeType) { 449 switch (edgeType) {
450 case SkShader::kClamp_TileMode: 450 case SkShader::kClamp_TileMode:
451 case SkShader::kMirror_TileMode: 451 case SkShader::kMirror_TileMode:
452 vs = std::max(vs, 0); 452 vs = std::max(vs, 0);
453 vs = std::min(vs, vMax); 453 vs = std::min(vs, vMax);
454 break; 454 break;
455 case SkShader::kRepeat_TileMode: 455 case SkShader::kRepeat_TileMode:
456 vs = (vs <= vMax) ? vs : 0; 456 vs = (vs <= vMax) ? vs : 0;
457 vs = (vs >= 0) ? vs : vMax; 457 vs = (vs >= 0) ? vs : vMax;
458 break; 458 break;
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1027 const SkShader::TileMode fXEdgeType; 1027 const SkShader::TileMode fXEdgeType;
1028 const int fXMax; 1028 const int fXMax;
1029 const SkShader::TileMode fYEdgeType; 1029 const SkShader::TileMode fYEdgeType;
1030 const int fYMax; 1030 const int fYMax;
1031 Accessor fAccessor; 1031 Accessor fAccessor;
1032 }; 1032 };
1033 1033
1034 } // namespace 1034 } // namespace
1035 1035
1036 #endif // SkLinearBitmapPipeline_sampler_DEFINED 1036 #endif // SkLinearBitmapPipeline_sampler_DEFINED
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