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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef SERVICES_UI_COMMON_GPU_SERVICE_H_ | 5 #ifndef SERVICES_UI_PUBLIC_CPP_GPU_SERVICE_H_ |
6 #define SERVICES_UI_COMMON_GPU_SERVICE_H_ | 6 #define SERVICES_UI_PUBLIC_CPP_GPU_SERVICE_H_ |
7 | 7 |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 #include <vector> | 9 #include <vector> |
10 | 10 |
11 #include "base/macros.h" | 11 #include "base/macros.h" |
12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
13 #include "base/single_thread_task_runner.h" | 13 #include "base/single_thread_task_runner.h" |
14 #include "base/synchronization/lock.h" | 14 #include "base/synchronization/lock.h" |
15 #include "base/synchronization/waitable_event.h" | 15 #include "base/synchronization/waitable_event.h" |
16 #include "base/threading/thread.h" | 16 #include "base/threading/thread.h" |
17 #include "gpu/ipc/client/gpu_channel_host.h" | 17 #include "gpu/ipc/client/gpu_channel_host.h" |
18 #include "services/ui/common/mojo_gpu_memory_buffer_manager.h" | 18 #include "services/ui/public/cpp/mojo_gpu_memory_buffer_manager.h" |
19 #include "services/ui/common/mus_common_export.h" | 19 #include "services/ui/public/cpp/ui_export.h" |
20 #include "services/ui/public/interfaces/gpu_service.mojom.h" | 20 #include "services/ui/public/interfaces/gpu_service.mojom.h" |
21 | 21 |
22 namespace shell { | 22 namespace shell { |
23 class Connector; | 23 class Connector; |
24 } | 24 } |
25 | 25 |
26 namespace ui { | 26 namespace ui { |
27 | 27 |
28 class MUS_COMMON_EXPORT GpuService : public gpu::GpuChannelHostFactory { | 28 class UI_EXPORT GpuService : public gpu::GpuChannelHostFactory { |
Peng
2016/07/28 13:02:29
UI_EXPORT? Seems client library will be a shared l
| |
29 public: | 29 public: |
30 void EstablishGpuChannel(const base::Closure& callback); | 30 void EstablishGpuChannel(const base::Closure& callback); |
31 scoped_refptr<gpu::GpuChannelHost> EstablishGpuChannelSync(); | 31 scoped_refptr<gpu::GpuChannelHost> EstablishGpuChannelSync(); |
32 scoped_refptr<gpu::GpuChannelHost> GetGpuChannel(); | 32 scoped_refptr<gpu::GpuChannelHost> GetGpuChannel(); |
33 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager() const { | 33 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager() const { |
34 return gpu_memory_buffer_manager_.get(); | 34 return gpu_memory_buffer_manager_.get(); |
35 } | 35 } |
36 | 36 |
37 // The GpuService has to be initialized in the main thread before establishing | 37 // The GpuService has to be initialized in the main thread before establishing |
38 // the gpu channel. | 38 // the gpu channel. |
(...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
74 ui::mojom::GpuServicePtr gpu_service_; | 74 ui::mojom::GpuServicePtr gpu_service_; |
75 scoped_refptr<gpu::GpuChannelHost> gpu_channel_; | 75 scoped_refptr<gpu::GpuChannelHost> gpu_channel_; |
76 std::vector<base::Closure> establish_callbacks_; | 76 std::vector<base::Closure> establish_callbacks_; |
77 base::ConditionVariable establishing_condition_; | 77 base::ConditionVariable establishing_condition_; |
78 | 78 |
79 DISALLOW_COPY_AND_ASSIGN(GpuService); | 79 DISALLOW_COPY_AND_ASSIGN(GpuService); |
80 }; | 80 }; |
81 | 81 |
82 } // namespace ui | 82 } // namespace ui |
83 | 83 |
84 #endif // COMPONENTS_MUS_PUBLIC_CPP_LIB_GPU_SERVICE_CONNECTION_H_ | 84 #endif // SERVICES_UI_PUBLIC_CPP_GPU_SERVICE_H_ |
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