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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef SERVICES_UI_COMMON_GPU_SERVICE_H_ | 5 #ifndef SERVICES_UI_PUBLIC_CPP_GPU_SERVICE_H_ |
| 6 #define SERVICES_UI_COMMON_GPU_SERVICE_H_ | 6 #define SERVICES_UI_PUBLIC_CPP_GPU_SERVICE_H_ |
| 7 | 7 |
| 8 #include <stdint.h> | 8 #include <stdint.h> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/macros.h" | 11 #include "base/macros.h" |
| 12 #include "base/memory/ref_counted.h" | 12 #include "base/memory/ref_counted.h" |
| 13 #include "base/single_thread_task_runner.h" | 13 #include "base/single_thread_task_runner.h" |
| 14 #include "base/synchronization/lock.h" | 14 #include "base/synchronization/lock.h" |
| 15 #include "base/synchronization/waitable_event.h" | 15 #include "base/synchronization/waitable_event.h" |
| 16 #include "base/threading/thread.h" | 16 #include "base/threading/thread.h" |
| 17 #include "gpu/ipc/client/gpu_channel_host.h" | 17 #include "gpu/ipc/client/gpu_channel_host.h" |
| 18 #include "services/ui/common/mojo_gpu_memory_buffer_manager.h" | 18 #include "services/ui/public/cpp/mojo_gpu_memory_buffer_manager.h" |
| 19 #include "services/ui/common/mus_common_export.h" | 19 #include "services/ui/public/cpp/ui_export.h" |
| 20 #include "services/ui/public/interfaces/gpu_service.mojom.h" | 20 #include "services/ui/public/interfaces/gpu_service.mojom.h" |
| 21 | 21 |
| 22 namespace shell { | 22 namespace shell { |
| 23 class Connector; | 23 class Connector; |
| 24 } | 24 } |
| 25 | 25 |
| 26 namespace ui { | 26 namespace ui { |
| 27 | 27 |
| 28 class MUS_COMMON_EXPORT GpuService : public gpu::GpuChannelHostFactory { | 28 class UI_EXPORT GpuService : public gpu::GpuChannelHostFactory { |
|
Peng
2016/07/28 13:02:29
UI_EXPORT? Seems client library will be a shared l
| |
| 29 public: | 29 public: |
| 30 void EstablishGpuChannel(const base::Closure& callback); | 30 void EstablishGpuChannel(const base::Closure& callback); |
| 31 scoped_refptr<gpu::GpuChannelHost> EstablishGpuChannelSync(); | 31 scoped_refptr<gpu::GpuChannelHost> EstablishGpuChannelSync(); |
| 32 scoped_refptr<gpu::GpuChannelHost> GetGpuChannel(); | 32 scoped_refptr<gpu::GpuChannelHost> GetGpuChannel(); |
| 33 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager() const { | 33 gpu::GpuMemoryBufferManager* gpu_memory_buffer_manager() const { |
| 34 return gpu_memory_buffer_manager_.get(); | 34 return gpu_memory_buffer_manager_.get(); |
| 35 } | 35 } |
| 36 | 36 |
| 37 // The GpuService has to be initialized in the main thread before establishing | 37 // The GpuService has to be initialized in the main thread before establishing |
| 38 // the gpu channel. | 38 // the gpu channel. |
| (...skipping 35 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 74 ui::mojom::GpuServicePtr gpu_service_; | 74 ui::mojom::GpuServicePtr gpu_service_; |
| 75 scoped_refptr<gpu::GpuChannelHost> gpu_channel_; | 75 scoped_refptr<gpu::GpuChannelHost> gpu_channel_; |
| 76 std::vector<base::Closure> establish_callbacks_; | 76 std::vector<base::Closure> establish_callbacks_; |
| 77 base::ConditionVariable establishing_condition_; | 77 base::ConditionVariable establishing_condition_; |
| 78 | 78 |
| 79 DISALLOW_COPY_AND_ASSIGN(GpuService); | 79 DISALLOW_COPY_AND_ASSIGN(GpuService); |
| 80 }; | 80 }; |
| 81 | 81 |
| 82 } // namespace ui | 82 } // namespace ui |
| 83 | 83 |
| 84 #endif // COMPONENTS_MUS_PUBLIC_CPP_LIB_GPU_SERVICE_CONNECTION_H_ | 84 #endif // SERVICES_UI_PUBLIC_CPP_GPU_SERVICE_H_ |
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