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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/demo/mus_demo.h" | 5 #include "services/ui/demo/mus_demo.h" |
| 6 | 6 |
| 7 #include "base/time/time.h" | 7 #include "base/time/time.h" |
| 8 #include "services/shell/public/cpp/connector.h" | 8 #include "services/shell/public/cpp/connector.h" |
| 9 #include "services/ui/common/gpu_service.h" | |
| 10 #include "services/ui/public/cpp/bitmap_uploader.h" | 9 #include "services/ui/public/cpp/bitmap_uploader.h" |
| 10 #include "services/ui/public/cpp/gpu_service.h" |
| 11 #include "services/ui/public/cpp/window.h" | 11 #include "services/ui/public/cpp/window.h" |
| 12 #include "services/ui/public/cpp/window_tree_client.h" | 12 #include "services/ui/public/cpp/window_tree_client.h" |
| 13 #include "third_party/skia/include/core/SkCanvas.h" | 13 #include "third_party/skia/include/core/SkCanvas.h" |
| 14 #include "third_party/skia/include/core/SkColor.h" | 14 #include "third_party/skia/include/core/SkColor.h" |
| 15 #include "third_party/skia/include/core/SkImageInfo.h" | 15 #include "third_party/skia/include/core/SkImageInfo.h" |
| 16 #include "third_party/skia/include/core/SkPaint.h" | 16 #include "third_party/skia/include/core/SkPaint.h" |
| 17 #include "third_party/skia/include/core/SkRect.h" | 17 #include "third_party/skia/include/core/SkRect.h" |
| 18 #include "ui/gfx/geometry/rect.h" | 18 #include "ui/gfx/geometry/rect.h" |
| 19 | 19 |
| 20 namespace ui { | 20 namespace ui { |
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| 173 new std::vector<unsigned char>(addr, addr + bytes)); | 173 new std::vector<unsigned char>(addr, addr + bytes)); |
| 174 bitmap_.unlockPixels(); | 174 bitmap_.unlockPixels(); |
| 175 | 175 |
| 176 // Send frame to MUS via BitmapUploader. | 176 // Send frame to MUS via BitmapUploader. |
| 177 uploader_->SetBitmap(bounds.width(), bounds.height(), std::move(data), | 177 uploader_->SetBitmap(bounds.width(), bounds.height(), std::move(data), |
| 178 ui::BitmapUploader::BGRA); | 178 ui::BitmapUploader::BGRA); |
| 179 } | 179 } |
| 180 | 180 |
| 181 } // namespace demo | 181 } // namespace demo |
| 182 } // namespace ui | 182 } // namespace ui |
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