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Side by Side Diff: services/ui/common/gpu_service.cc

Issue 2184943002: services/ui: Move some files into the client lib. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@chrome-gpu-in-mus-windows
Patch Set: . Created 4 years, 4 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "services/ui/common/gpu_service.h"
6
7 #include "base/command_line.h"
8 #include "base/memory/singleton.h"
9 #include "base/threading/thread_task_runner_handle.h"
10 #include "build/build_config.h"
11 #include "mojo/public/cpp/bindings/sync_call_restrictions.h"
12 #include "mojo/public/cpp/system/platform_handle.h"
13 #include "services/shell/public/cpp/connector.h"
14 #include "services/ui/common/gpu_type_converters.h"
15 #include "services/ui/common/mojo_gpu_memory_buffer_manager.h"
16 #include "services/ui/common/switches.h"
17 #include "services/ui/public/interfaces/gpu_service.mojom.h"
18
19 namespace ui {
20
21 namespace {
22
23 void PostTask(scoped_refptr<base::SingleThreadTaskRunner> runner,
24 const tracked_objects::Location& from_here,
25 const base::Closure& callback) {
26 runner->PostTask(from_here, callback);
27 }
28
29 GpuService* g_gpu_service = nullptr;
30 }
31
32 GpuService::GpuService(shell::Connector* connector)
33 : main_task_runner_(base::ThreadTaskRunnerHandle::Get()),
34 connector_(connector),
35 shutdown_event_(base::WaitableEvent::ResetPolicy::AUTOMATIC,
36 base::WaitableEvent::InitialState::NOT_SIGNALED),
37 io_thread_("GPUIOThread"),
38 gpu_memory_buffer_manager_(new MojoGpuMemoryBufferManager),
39 is_establishing_(false),
40 establishing_condition_(&lock_) {
41 DCHECK(main_task_runner_);
42 DCHECK(connector_);
43 base::Thread::Options thread_options(base::MessageLoop::TYPE_IO, 0);
44 thread_options.priority = base::ThreadPriority::NORMAL;
45 CHECK(io_thread_.StartWithOptions(thread_options));
46 }
47
48 GpuService::~GpuService() {
49 DCHECK(IsMainThread());
50 if (gpu_channel_)
51 gpu_channel_->DestroyChannel();
52 }
53
54 // static
55 void GpuService::Initialize(shell::Connector* connector) {
56 DCHECK(!g_gpu_service);
57 g_gpu_service = new GpuService(connector);
58 }
59
60 // static
61 void GpuService::Terminate() {
62 DCHECK(g_gpu_service);
63 delete g_gpu_service;
64 g_gpu_service = nullptr;
65 }
66
67 // static
68 GpuService* GpuService::GetInstance() {
69 DCHECK(g_gpu_service);
70 return g_gpu_service;
71 }
72
73 void GpuService::EstablishGpuChannel(const base::Closure& callback) {
74 base::AutoLock auto_lock(lock_);
75 auto runner = base::ThreadTaskRunnerHandle::Get();
76 if (GetGpuChannelLocked()) {
77 runner->PostTask(FROM_HERE, callback);
78 return;
79 }
80 establish_callbacks_.push_back(
81 base::Bind(PostTask, runner, FROM_HERE, callback));
82 if (!is_establishing_) {
83 is_establishing_ = true;
84 main_task_runner_->PostTask(
85 FROM_HERE, base::Bind(&GpuService::EstablishGpuChannelOnMainThread,
86 base::Unretained(this)));
87 }
88 }
89
90 scoped_refptr<gpu::GpuChannelHost> GpuService::EstablishGpuChannelSync() {
91 base::AutoLock auto_lock(lock_);
92 if (GetGpuChannelLocked())
93 return gpu_channel_;
94
95 if (IsMainThread()) {
96 is_establishing_ = true;
97 EstablishGpuChannelOnMainThreadSyncLocked();
98 } else {
99 if (!is_establishing_) {
100 // Create an establishing gpu channel task, if there isn't one.
101 is_establishing_ = true;
102 main_task_runner_->PostTask(
103 FROM_HERE, base::Bind(&GpuService::EstablishGpuChannelOnMainThread,
104 base::Unretained(this)));
105 }
106
107 // Wait until the pending establishing task is finished.
108 do {
109 establishing_condition_.Wait();
110 } while (is_establishing_);
111 }
112 return gpu_channel_;
113 }
114
115 scoped_refptr<gpu::GpuChannelHost> GpuService::GetGpuChannel() {
116 base::AutoLock auto_lock(lock_);
117 return GetGpuChannelLocked();
118 }
119
120 scoped_refptr<gpu::GpuChannelHost> GpuService::GetGpuChannelLocked() {
121 if (gpu_channel_ && gpu_channel_->IsLost()) {
122 main_task_runner_->PostTask(
123 FROM_HERE,
124 base::Bind(&gpu::GpuChannelHost::DestroyChannel, gpu_channel_));
125 gpu_channel_ = nullptr;
126 }
127 return gpu_channel_;
128 }
129
130 void GpuService::EstablishGpuChannelOnMainThread() {
131 base::AutoLock auto_lock(lock_);
132 DCHECK(IsMainThread());
133
134 // In GpuService::EstablishGpuChannelOnMainThreadSyncLocked(), we use the sync
135 // mojo EstablishGpuChannel call, after that call the gpu_service_ will be
136 // reset immediatelly. So gpu_service_ should be always null here.
137 DCHECK(!gpu_service_);
138
139 // is_establishing_ is false, it means GpuService::EstablishGpuChannelSync()
140 // has been used, and we don't need try to establish a new GPU channel
141 // anymore.
142 if (!is_establishing_)
143 return;
144
145 connector_->ConnectToInterface("mojo:ui", &gpu_service_);
146 const bool locked = false;
147 gpu_service_->EstablishGpuChannel(
148 base::Bind(&GpuService::EstablishGpuChannelOnMainThreadDone,
149 base::Unretained(this), locked));
150 }
151
152 void GpuService::EstablishGpuChannelOnMainThreadSyncLocked() {
153 DCHECK(IsMainThread());
154 DCHECK(is_establishing_);
155
156 // In browser process, EstablishGpuChannelSync() is only used by testing &
157 // GpuProcessTransportFactory::GetGLHelper(). For GetGLHelper(), it expects
158 // the gpu channel has been established, so it should not reach here.
159 // For testing, the asyc method should not be used.
160 // In renderer process, we only use EstablishGpuChannelSync().
161 // So the gpu_service_ should be null here.
162 DCHECK(!gpu_service_);
163
164 int client_id = 0;
165 mojom::ChannelHandlePtr channel_handle;
166 mojom::GpuInfoPtr gpu_info;
167 connector_->ConnectToInterface("mojo:ui", &gpu_service_);
168 {
169 base::AutoUnlock auto_unlock(lock_);
170 mojo::SyncCallRestrictions::ScopedAllowSyncCall allow_sync_call;
171 if (!gpu_service_->EstablishGpuChannel(&client_id, &channel_handle,
172 &gpu_info)) {
173 DLOG(WARNING)
174 << "Channel encountered error while establishing gpu channel.";
175 return;
176 }
177 }
178 const bool locked = true;
179 EstablishGpuChannelOnMainThreadDone(
180 locked, client_id, std::move(channel_handle), std::move(gpu_info));
181 }
182
183 void GpuService::EstablishGpuChannelOnMainThreadDone(
184 bool locked,
185 int client_id,
186 mojom::ChannelHandlePtr channel_handle,
187 mojom::GpuInfoPtr gpu_info) {
188 DCHECK(IsMainThread());
189 scoped_refptr<gpu::GpuChannelHost> gpu_channel;
190 if (client_id) {
191 // TODO(penghuang): Get the real gpu info from mus.
192 gpu_channel = gpu::GpuChannelHost::Create(
193 this, client_id, gpu::GPUInfo(),
194 channel_handle.To<IPC::ChannelHandle>(), &shutdown_event_,
195 gpu_memory_buffer_manager_.get());
196 }
197
198 auto auto_lock = base::WrapUnique<base::AutoLock>(
199 locked ? nullptr : new base::AutoLock(lock_));
200 DCHECK(is_establishing_);
201 DCHECK(!gpu_channel_);
202
203 is_establishing_ = false;
204 gpu_channel_ = gpu_channel;
205 establishing_condition_.Broadcast();
206 gpu_service_.reset();
207
208 for (const auto& i : establish_callbacks_)
209 i.Run();
210 establish_callbacks_.clear();
211 }
212
213 bool GpuService::IsMainThread() {
214 return main_task_runner_->BelongsToCurrentThread();
215 }
216
217 scoped_refptr<base::SingleThreadTaskRunner>
218 GpuService::GetIOThreadTaskRunner() {
219 return io_thread_.task_runner();
220 }
221
222 std::unique_ptr<base::SharedMemory> GpuService::AllocateSharedMemory(
223 size_t size) {
224 mojo::ScopedSharedBufferHandle handle =
225 mojo::SharedBufferHandle::Create(size);
226 if (!handle.is_valid())
227 return nullptr;
228
229 base::SharedMemoryHandle platform_handle;
230 size_t shared_memory_size;
231 bool readonly;
232 MojoResult result = mojo::UnwrapSharedMemoryHandle(
233 std::move(handle), &platform_handle, &shared_memory_size, &readonly);
234 if (result != MOJO_RESULT_OK)
235 return nullptr;
236 DCHECK_EQ(shared_memory_size, size);
237
238 return base::MakeUnique<base::SharedMemory>(platform_handle, readonly);
239 }
240
241 } // namespace ui
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