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Issue 2184773002: cc: Move blend_mode to the effect tree (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 4 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/render_surface_impl.h" 5 #include "cc/layers/render_surface_impl.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <algorithm> 9 #include <algorithm>
10 10
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98 // functions (for example, gfx::ToEnclosedRect) that are called on this rect. 98 // functions (for example, gfx::ToEnclosedRect) that are called on this rect.
99 if (std::isnan(drawable_content_rect.x()) || 99 if (std::isnan(drawable_content_rect.x()) ||
100 std::isnan(drawable_content_rect.y()) || 100 std::isnan(drawable_content_rect.y()) ||
101 std::isnan(drawable_content_rect.right()) || 101 std::isnan(drawable_content_rect.right()) ||
102 std::isnan(drawable_content_rect.bottom())) 102 std::isnan(drawable_content_rect.bottom()))
103 return gfx::RectF(); 103 return gfx::RectF();
104 104
105 return drawable_content_rect; 105 return drawable_content_rect;
106 } 106 }
107 107
108 SkXfermode::Mode RenderSurfaceImpl::BlendMode() const {
109 return OwningEffectNode()->blend_mode;
110 }
111
112 bool RenderSurfaceImpl::UsesDefaultBlendMode() const {
113 return BlendMode() == SkXfermode::kSrcOver_Mode;
114 }
115
108 SkColor RenderSurfaceImpl::GetDebugBorderColor() const { 116 SkColor RenderSurfaceImpl::GetDebugBorderColor() const {
109 return DebugColors::SurfaceBorderColor(); 117 return DebugColors::SurfaceBorderColor();
110 } 118 }
111 119
112 SkColor RenderSurfaceImpl::GetReplicaDebugBorderColor() const { 120 SkColor RenderSurfaceImpl::GetReplicaDebugBorderColor() const {
113 return DebugColors::SurfaceReplicaBorderColor(); 121 return DebugColors::SurfaceReplicaBorderColor();
114 } 122 }
115 123
116 float RenderSurfaceImpl::GetDebugBorderWidth() const { 124 float RenderSurfaceImpl::GetDebugBorderWidth() const {
117 return DebugColors::SurfaceBorderWidth(owning_layer_->layer_tree_impl()); 125 return DebugColors::SurfaceBorderWidth(owning_layer_->layer_tree_impl());
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355 LayerImpl* mask_layer, 363 LayerImpl* mask_layer,
356 AppendQuadsData* append_quads_data, 364 AppendQuadsData* append_quads_data,
357 RenderPassId render_pass_id) { 365 RenderPassId render_pass_id) {
358 gfx::Rect visible_layer_rect = 366 gfx::Rect visible_layer_rect =
359 occlusion_in_content_space.GetUnoccludedContentRect(content_rect()); 367 occlusion_in_content_space.GetUnoccludedContentRect(content_rect());
360 if (visible_layer_rect.IsEmpty()) 368 if (visible_layer_rect.IsEmpty())
361 return; 369 return;
362 370
363 SharedQuadState* shared_quad_state = 371 SharedQuadState* shared_quad_state =
364 render_pass->CreateAndAppendSharedQuadState(); 372 render_pass->CreateAndAppendSharedQuadState();
365 shared_quad_state->SetAll( 373 shared_quad_state->SetAll(draw_transform, content_rect().size(),
366 draw_transform, content_rect().size(), content_rect(), 374 content_rect(), draw_properties_.clip_rect,
367 draw_properties_.clip_rect, draw_properties_.is_clipped, 375 draw_properties_.is_clipped,
368 draw_properties_.draw_opacity, owning_layer_->blend_mode(), 376 draw_properties_.draw_opacity, BlendMode(),
369 owning_layer_->sorting_context_id()); 377 owning_layer_->sorting_context_id());
370 378
371 if (owning_layer_->ShowDebugBorders()) { 379 if (owning_layer_->ShowDebugBorders()) {
372 DebugBorderDrawQuad* debug_border_quad = 380 DebugBorderDrawQuad* debug_border_quad =
373 render_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>(); 381 render_pass->CreateAndAppendDrawQuad<DebugBorderDrawQuad>();
374 debug_border_quad->SetNew(shared_quad_state, content_rect(), 382 debug_border_quad->SetNew(shared_quad_state, content_rect(),
375 visible_layer_rect, debug_border_color, 383 visible_layer_rect, debug_border_color,
376 debug_border_width); 384 debug_border_width);
377 } 385 }
378 386
379 ResourceId mask_resource_id = 0; 387 ResourceId mask_resource_id = 0;
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399 407
400 RenderPassDrawQuad* quad = 408 RenderPassDrawQuad* quad =
401 render_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>(); 409 render_pass->CreateAndAppendDrawQuad<RenderPassDrawQuad>();
402 quad->SetNew(shared_quad_state, content_rect(), visible_layer_rect, 410 quad->SetNew(shared_quad_state, content_rect(), visible_layer_rect,
403 render_pass_id, mask_resource_id, mask_uv_scale, 411 render_pass_id, mask_resource_id, mask_uv_scale,
404 mask_texture_size, Filters(), owning_layer_to_target_scale, 412 mask_texture_size, Filters(), owning_layer_to_target_scale,
405 BackgroundFilters()); 413 BackgroundFilters());
406 } 414 }
407 415
408 } // namespace cc 416 } // namespace cc
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