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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBlitter.h" | 8 #include "SkBlitter.h" |
| 9 #include "SkColor.h" | 9 #include "SkColor.h" |
| 10 #include "SkColorFilter.h" | 10 #include "SkColorFilter.h" |
| (...skipping 213 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 224 auto ptr = st->ctx<uint16_t*>() + x; | 224 auto ptr = st->ctx<uint16_t*>() + x; |
| 225 *ptr = to_565(r,g,b)[0]; | 225 *ptr = to_565(r,g,b)[0]; |
| 226 } | 226 } |
| 227 | 227 |
| 228 // Load 4 F16 pixels. | 228 // Load 4 F16 pixels. |
| 229 static void SK_VECTORCALL load_d_f16(SkRasterPipeline::Stage* st, size_t x, | 229 static void SK_VECTORCALL load_d_f16(SkRasterPipeline::Stage* st, size_t x, |
| 230 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | 230 Sk4f r, Sk4f g, Sk4f b, Sk4f a, |
| 231 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | 231 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { |
| 232 auto ptr = st->ctx<const uint64_t*>() + x; | 232 auto ptr = st->ctx<const uint64_t*>() + x; |
| 233 | 233 |
| 234 // TODO: This can be made a lot more efficient with platform-specific code. | 234 Sk4h rh, gh, bh, ah; |
| 235 auto p0 = SkHalfToFloat_finite(ptr[0]), | 235 Sk4h_load4(ptr, &rh, &gh, &bh, &ah); |
| 236 p1 = SkHalfToFloat_finite(ptr[1]), | 236 |
| 237 p2 = SkHalfToFloat_finite(ptr[2]), | 237 dr = SkHalfToFloat_finite(rh); |
| 238 p3 = SkHalfToFloat_finite(ptr[3]); | 238 dg = SkHalfToFloat_finite(gh); |
| 239 dr = { p0[0], p1[0], p2[0], p3[0] }; | 239 db = SkHalfToFloat_finite(bh); |
| 240 dg = { p0[1], p1[1], p2[1], p3[1] }; | 240 da = SkHalfToFloat_finite(ah); |
| 241 db = { p0[2], p1[2], p2[2], p3[2] }; | |
| 242 da = { p0[3], p1[3], p2[3], p3[3] }; | |
| 243 | 241 |
| 244 st->next(x, r,g,b,a, dr,dg,db,da); | 242 st->next(x, r,g,b,a, dr,dg,db,da); |
| 245 } | 243 } |
| 246 | 244 |
| 247 // Load 1 F16 pixel. | 245 // Load 1 F16 pixel. |
| 248 static void SK_VECTORCALL load_d_f16_1(SkRasterPipeline::Stage* st, size_t x, | 246 static void SK_VECTORCALL load_d_f16_1(SkRasterPipeline::Stage* st, size_t x, |
| 249 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | 247 Sk4f r, Sk4f g, Sk4f b, Sk4f a, |
| 250 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | 248 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { |
| 251 auto ptr = st->ctx<const uint64_t*>() + x; | 249 auto ptr = st->ctx<const uint64_t*>() + x; |
| 252 | 250 |
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| 494 case SkMask::kLCD16_Format: | 492 case SkMask::kLCD16_Format: |
| 495 p.append(lerp_lcd16, lerp_lcd16_1, mask.getAddrLCD16(x,y)-x); | 493 p.append(lerp_lcd16, lerp_lcd16_1, mask.getAddrLCD16(x,y)-x); |
| 496 break; | 494 break; |
| 497 default: break; | 495 default: break; |
| 498 } | 496 } |
| 499 this->append_store(&p, dst); | 497 this->append_store(&p, dst); |
| 500 | 498 |
| 501 p.run(x, clip.width()); | 499 p.run(x, clip.width()); |
| 502 } | 500 } |
| 503 } | 501 } |
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