| Index: ash/common/wm/overview/scoped_transform_overview_window.h
|
| diff --git a/ash/common/wm/overview/scoped_transform_overview_window.h b/ash/common/wm/overview/scoped_transform_overview_window.h
|
| index adf25f203f5157ca27fa5ead215d7f4f5d5a7f03..ccf898643013072c1e9a5aee088df439bc6a53bd 100644
|
| --- a/ash/common/wm/overview/scoped_transform_overview_window.h
|
| +++ b/ash/common/wm/overview/scoped_transform_overview_window.h
|
| @@ -105,9 +105,14 @@ class ASH_EXPORT ScopedTransformOverviewWindow {
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|
|
| // Applies the |transform| to the overview window and all of its transient
|
| // children. With Material Design creates a mask layer with the bottom edge
|
| - // using rounded corners of |radius|.
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| + // using rounded corners of |radius|. When |use_mask| is set, hides the
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| + // original window header and uses rounded rectangle mask which may be
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| + // resource-intensive. When |use_shape| is set and |use_mask| is not, uses
|
| + // SetAlphaShape to mask the header.
|
| void SetTransform(WmWindow* root_window,
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| const gfx::Transform& transform,
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| + bool use_mask,
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| + bool use_shape,
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| float radius);
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|
|
| // Set's the opacity of the managed windows.
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|
|