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| 1 /* | 1 /* |
| 2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "SkBlitter.h" | 8 #include "SkBlitter.h" |
| 9 #include "SkColor.h" | 9 #include "SkColor.h" |
| 10 #include "SkColorFilter.h" | 10 #include "SkColorFilter.h" |
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| 238 dg = { sk_linear_from_srgb[(ptr[0] >> SK_G32_SHIFT) & 0xff], | 238 dg = { sk_linear_from_srgb[(ptr[0] >> SK_G32_SHIFT) & 0xff], |
| 239 sk_linear_from_srgb[(ptr[1] >> SK_G32_SHIFT) & 0xff], | 239 sk_linear_from_srgb[(ptr[1] >> SK_G32_SHIFT) & 0xff], |
| 240 sk_linear_from_srgb[(ptr[2] >> SK_G32_SHIFT) & 0xff], | 240 sk_linear_from_srgb[(ptr[2] >> SK_G32_SHIFT) & 0xff], |
| 241 sk_linear_from_srgb[(ptr[3] >> SK_G32_SHIFT) & 0xff] }; | 241 sk_linear_from_srgb[(ptr[3] >> SK_G32_SHIFT) & 0xff] }; |
| 242 | 242 |
| 243 db = { sk_linear_from_srgb[(ptr[0] >> SK_B32_SHIFT) & 0xff], | 243 db = { sk_linear_from_srgb[(ptr[0] >> SK_B32_SHIFT) & 0xff], |
| 244 sk_linear_from_srgb[(ptr[1] >> SK_B32_SHIFT) & 0xff], | 244 sk_linear_from_srgb[(ptr[1] >> SK_B32_SHIFT) & 0xff], |
| 245 sk_linear_from_srgb[(ptr[2] >> SK_B32_SHIFT) & 0xff], | 245 sk_linear_from_srgb[(ptr[2] >> SK_B32_SHIFT) & 0xff], |
| 246 sk_linear_from_srgb[(ptr[3] >> SK_B32_SHIFT) & 0xff] }; | 246 sk_linear_from_srgb[(ptr[3] >> SK_B32_SHIFT) & 0xff] }; |
| 247 | 247 |
| 248 // TODO: this >> doesn't really need mask if we make it logical instead of a
rithmetic. | 248 da = SkNx_cast<float>((Sk4i::Load(ptr)).logicalShiftRight(SK_A32_SHIFT)) * (
1/255.0f); |
| 249 da = SkNx_cast<float>((Sk4i::Load(ptr) >> SK_A32_SHIFT) & 0xff) * (1/255.0f)
; | |
| 250 | 249 |
| 251 st->next(x, r,g,b,a, dr,dg,db,da); | 250 st->next(x, r,g,b,a, dr,dg,db,da); |
| 252 } | 251 } |
| 253 | 252 |
| 254 // Tail variant of load_d_srgb() handling 1 pixel at a time. | 253 // Tail variant of load_d_srgb() handling 1 pixel at a time. |
| 255 static void SK_VECTORCALL load_d_srgb_1(SkRasterPipeline::Stage* st, size_t x, | 254 static void SK_VECTORCALL load_d_srgb_1(SkRasterPipeline::Stage* st, size_t x, |
| 256 Sk4f r, Sk4f g, Sk4f b, Sk4f a, | 255 Sk4f r, Sk4f g, Sk4f b, Sk4f a, |
| 257 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { | 256 Sk4f dr, Sk4f dg, Sk4f db, Sk4f da) { |
| 258 auto ptr = st->ctx<const uint32_t*>() + x; | 257 auto ptr = st->ctx<const uint32_t*>() + x; |
| 259 | 258 |
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| 434 case SkMask::kLCD16_Format: | 433 case SkMask::kLCD16_Format: |
| 435 p.append(lerp_lcd16, lerp_lcd16_1, mask.getAddrLCD16(x,y)-x); | 434 p.append(lerp_lcd16, lerp_lcd16_1, mask.getAddrLCD16(x,y)-x); |
| 436 break; | 435 break; |
| 437 default: break; | 436 default: break; |
| 438 } | 437 } |
| 439 this->append_store(&p, dst); | 438 this->append_store(&p, dst); |
| 440 | 439 |
| 441 p.run(x, clip.width()); | 440 p.run(x, clip.width()); |
| 442 } | 441 } |
| 443 } | 442 } |
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