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Side by Side Diff: src/gpu/glsl/GrGLSLProgramDesc.cpp

Issue 2184413002: Merge ProgramDesc's for GL and Vulkan (Closed) Base URL: https://skia.googlesource.com/skia.git@minorPerf
Patch Set: typo Created 4 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2013 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 #include "GrGLProgramDesc.h" 7 #include "GrGLSLProgramDesc.h"
8 8
9 #include "GrProcessor.h" 9 #include "GrProcessor.h"
10 #include "GrPipeline.h" 10 #include "GrPipeline.h"
11 #include "GrRenderTargetPriv.h" 11 #include "GrRenderTargetPriv.h"
12 #include "SkChecksum.h" 12 #include "SkChecksum.h"
13 #include "gl/GrGLDefines.h"
14 #include "gl/GrGLTexture.h"
15 #include "gl/GrGLTypes.h"
16 #include "glsl/GrGLSLFragmentProcessor.h" 13 #include "glsl/GrGLSLFragmentProcessor.h"
17 #include "glsl/GrGLSLFragmentShaderBuilder.h" 14 #include "glsl/GrGLSLFragmentShaderBuilder.h"
18 #include "glsl/GrGLSLCaps.h" 15 #include "glsl/GrGLSLCaps.h"
19 16
20 static uint16_t sampler_key(GrSLType samplerType, GrPixelConfig config, GrShader Flags visibility, 17 static uint16_t sampler_key(GrSLType samplerType, GrPixelConfig config, GrShader Flags visibility,
21 const GrGLSLCaps& caps) { 18 const GrGLSLCaps& caps) {
22 enum { 19 enum {
23 kFirstSamplerType = kTexture2DSampler_GrSLType, 20 kFirstSamplerType = kTexture2DSampler_GrSLType,
24 kLastSamplerType = kTextureBufferSampler_GrSLType, 21 kLastSamplerType = kTextureBufferSampler_GrSLType,
25 kSamplerTypeKeyBits = 4 22 kSamplerTypeKeyBits = 4
(...skipping 45 matching lines...) Expand 10 before | Expand all | Expand 10 after
71 * function because it is hairy, though FPs do not have attribs, and GPs do not have transforms 68 * function because it is hairy, though FPs do not have attribs, and GPs do not have transforms
72 */ 69 */
73 static bool gen_meta_key(const GrProcessor& proc, 70 static bool gen_meta_key(const GrProcessor& proc,
74 const GrGLSLCaps& glslCaps, 71 const GrGLSLCaps& glslCaps,
75 uint32_t transformKey, 72 uint32_t transformKey,
76 GrProcessorKeyBuilder* b) { 73 GrProcessorKeyBuilder* b) {
77 size_t processorKeySize = b->size(); 74 size_t processorKeySize = b->size();
78 uint32_t classID = proc.classID(); 75 uint32_t classID = proc.classID();
79 76
80 // Currently we allow 16 bits for the class id and the overall processor key size. 77 // Currently we allow 16 bits for the class id and the overall processor key size.
81 static const uint32_t kMetaKeyInvalidMask = ~((uint32_t) SK_MaxU16); 78 static const uint32_t kMetaKeyInvalidMask = ~((uint32_t)SK_MaxU16);
82 if ((processorKeySize | classID) & kMetaKeyInvalidMask) { 79 if ((processorKeySize | classID) & kMetaKeyInvalidMask) {
83 return false; 80 return false;
84 } 81 }
85 82
86 add_sampler_keys(b, proc, glslCaps); 83 add_sampler_keys(b, proc, glslCaps);
87 84
88 uint32_t* key = b->add32n(2); 85 uint32_t* key = b->add32n(2);
89 key[0] = (classID << 16) | SkToU32(processorKeySize); 86 key[0] = (classID << 16) | SkToU32(processorKeySize);
90 key[1] = transformKey; 87 key[1] = transformKey;
91 return true; 88 return true;
92 } 89 }
93 90
94 static bool gen_frag_proc_and_meta_keys(const GrPrimitiveProcessor& primProc, 91 static bool gen_frag_proc_and_meta_keys(const GrPrimitiveProcessor& primProc,
95 const GrFragmentProcessor& fp, 92 const GrFragmentProcessor& fp,
96 const GrGLSLCaps& glslCaps, 93 const GrGLSLCaps& glslCaps,
97 GrProcessorKeyBuilder* b) { 94 GrProcessorKeyBuilder* b) {
98 for (int i = 0; i < fp.numChildProcessors(); ++i) { 95 for (int i = 0; i < fp.numChildProcessors(); ++i) {
99 if (!gen_frag_proc_and_meta_keys(primProc, fp.childProcessor(i), glslCap s, b)) { 96 if (!gen_frag_proc_and_meta_keys(primProc, fp.childProcessor(i), glslCap s, b)) {
100 return false; 97 return false;
101 } 98 }
102 } 99 }
103 100
104 fp.getGLSLProcessorKey(glslCaps, b); 101 fp.getGLSLProcessorKey(glslCaps, b);
105 102
106 return gen_meta_key(fp, glslCaps, primProc.getTransformKey(fp.coordTransform s(), 103 return gen_meta_key(fp, glslCaps, primProc.getTransformKey(fp.coordTransform s(),
107 fp.numTransformsE xclChildren()), b); 104 fp.numTransformsE xclChildren()), b);
108 } 105 }
109 106
110 bool GrGLProgramDescBuilder::Build(GrProgramDesc* desc, 107 bool GrGLSLProgramDescBuilder::Build(GrProgramDesc* desc,
111 const GrPrimitiveProcessor& primProc, 108 const GrPrimitiveProcessor& primProc,
112 const GrPipeline& pipeline, 109 const GrPipeline& pipeline,
113 const GrGLSLCaps& glslCaps) { 110 const GrGLSLCaps& glslCaps) {
114 // The descriptor is used as a cache key. Thus when a field of the 111 // The descriptor is used as a cache key. Thus when a field of the
115 // descriptor will not affect program generation (because of the attribute 112 // descriptor will not affect program generation (because of the attribute
116 // bindings in use or other descriptor field settings) it should be set 113 // bindings in use or other descriptor field settings) it should be set
117 // to a canonical value to avoid duplicate programs with different keys. 114 // to a canonical value to avoid duplicate programs with different keys.
118 115
119 GrGLProgramDesc* glDesc = (GrGLProgramDesc*) desc; 116 GrGLSLProgramDesc* glDesc = (GrGLSLProgramDesc*)desc;
120 117
121 GR_STATIC_ASSERT(0 == kProcessorKeysOffset % sizeof(uint32_t)); 118 GR_STATIC_ASSERT(0 == kProcessorKeysOffset % sizeof(uint32_t));
122 // Make room for everything up to the effect keys. 119 // Make room for everything up to the effect keys.
123 glDesc->key().reset(); 120 glDesc->key().reset();
124 glDesc->key().push_back_n(kProcessorKeysOffset); 121 glDesc->key().push_back_n(kProcessorKeysOffset);
125 122
126 GrProcessorKeyBuilder b(&glDesc->key()); 123 GrProcessorKeyBuilder b(&glDesc->key());
127 124
128 primProc.getGLSLProcessorKey(glslCaps, &b); 125 primProc.getGLSLProcessorKey(glslCaps, &b);
129 if (!gen_meta_key(primProc, glslCaps, 0, &b)) { 126 if (!gen_meta_key(primProc, glslCaps, 0, &b)) {
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181 } else { 178 } else {
182 header->fIgnoresCoverage = 0; 179 header->fIgnoresCoverage = 0;
183 } 180 }
184 181
185 header->fSnapVerticesToPixelCenters = pipeline.snapVerticesToPixelCenters(); 182 header->fSnapVerticesToPixelCenters = pipeline.snapVerticesToPixelCenters();
186 header->fColorEffectCnt = pipeline.numColorFragmentProcessors(); 183 header->fColorEffectCnt = pipeline.numColorFragmentProcessors();
187 header->fCoverageEffectCnt = pipeline.numCoverageFragmentProcessors(); 184 header->fCoverageEffectCnt = pipeline.numCoverageFragmentProcessors();
188 glDesc->finalize(); 185 glDesc->finalize();
189 return true; 186 return true;
190 } 187 }
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