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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef RotationViewportAnchor_h | 5 #ifndef RotationViewportAnchor_h |
| 6 #define RotationViewportAnchor_h | 6 #define RotationViewportAnchor_h |
| 7 | 7 |
| 8 #include "platform/geometry/FloatSize.h" | 8 #include "platform/geometry/FloatSize.h" |
| 9 #include "platform/geometry/IntPoint.h" | 9 #include "platform/geometry/IntPoint.h" |
| 10 #include "platform/geometry/IntRect.h" | 10 #include "platform/geometry/IntRect.h" |
| 11 #include "platform/geometry/LayoutRect.h" | 11 #include "platform/geometry/LayoutRect.h" |
| 12 #include "platform/heap/Handle.h" | 12 #include "platform/heap/Handle.h" |
| 13 #include "web/ViewportAnchor.h" | |
| 14 | 13 |
| 15 namespace blink { | 14 namespace blink { |
| 16 | 15 |
| 17 class FrameView; | 16 class FrameView; |
| 18 class Node; | 17 class Node; |
| 19 class PageScaleConstraintsSet; | 18 class PageScaleConstraintsSet; |
| 20 class VisualViewport; | 19 class VisualViewport; |
| 21 | 20 |
| 22 // The rotation anchor provides a way to anchor a viewport origin to a DOM node. | 21 // The rotation anchor provides a way to anchor a viewport origin to a DOM node. |
| 23 // In particular, the user supplies an anchor point (in view coordinates, e.g., | 22 // In particular, the user supplies an anchor point (in view coordinates, e.g., |
| 24 // (0, 0) == viewport origin, (0.5, 0) == viewport top center). The anchor point | 23 // (0, 0) == viewport origin, (0.5, 0) == viewport top center). The anchor point |
| 25 // tracks the underlying DOM node; as the node moves or the view is resized, the | 24 // tracks the underlying DOM node; as the node moves or the view is resized, the |
| 26 // viewport anchor maintains its orientation relative to the node, and the | 25 // viewport anchor maintains its orientation relative to the node, and the |
| 27 // viewport origin maintains its orientation relative to the anchor. If there is | 26 // viewport origin maintains its orientation relative to the anchor. If there is |
| 28 // no node or it is lost during the resize, we fall back to the resize anchor | 27 // no node or it is lost during the resize, we fall back to the resize anchor |
| 29 // logic. | 28 // logic. |
| 30 class RotationViewportAnchor : public ViewportAnchor { | 29 class RotationViewportAnchor { |
| 31 STACK_ALLOCATED(); | 30 STACK_ALLOCATED(); |
| 32 public: | 31 public: |
| 33 RotationViewportAnchor(FrameView& rootFrameView, VisualViewport&, const Floa
tSize& anchorInInnerViewCoords, PageScaleConstraintsSet&); | 32 RotationViewportAnchor(FrameView& rootFrameView, VisualViewport&, const Floa
tSize& anchorInInnerViewCoords, PageScaleConstraintsSet&); |
| 34 ~RotationViewportAnchor(); | 33 ~RotationViewportAnchor(); |
| 35 | 34 |
| 36 private: | 35 private: |
| 37 void setAnchor(); | 36 void setAnchor(); |
| 38 void restoreToAnchor(); | 37 void restoreToAnchor(); |
| 39 | 38 |
| 40 FloatPoint getInnerOrigin(const FloatSize& innerSize) const; | 39 FloatPoint getInnerOrigin(const FloatSize& innerSize) const; |
| 41 | 40 |
| 42 void computeOrigins(const FloatSize& innerSize, IntPoint& mainFrameOffset, F
loatPoint& visualViewportOffset) const; | 41 void computeOrigins(const FloatSize& innerSize, IntPoint& mainFrameOffset, F
loatPoint& visualViewportOffset) const; |
| 43 | 42 |
| 43 Member<FrameView> m_rootFrameView; |
| 44 Member<VisualViewport> m_visualViewport; |
| 45 |
| 44 float m_oldPageScaleFactor; | 46 float m_oldPageScaleFactor; |
| 45 float m_oldMinimumPageScaleFactor; | 47 float m_oldMinimumPageScaleFactor; |
| 46 | 48 |
| 47 // Inner viewport origin in the reference frame of the document in CSS pixel
s | 49 // Inner viewport origin in the reference frame of the document in CSS pixel
s |
| 48 FloatPoint m_visualViewportInDocument; | 50 FloatPoint m_visualViewportInDocument; |
| 49 | 51 |
| 50 // Inner viewport origin in the reference frame of the outer viewport | 52 // Inner viewport origin in the reference frame of the outer viewport |
| 51 // normalized to the outer viewport size. | 53 // normalized to the outer viewport size. |
| 52 FloatSize m_normalizedVisualViewportOffset; | 54 FloatSize m_normalizedVisualViewportOffset; |
| 53 | 55 |
| 54 Member<Node> m_anchorNode; | 56 Member<Node> m_anchorNode; |
| 55 LayoutRect m_anchorNodeBounds; | 57 LayoutRect m_anchorNodeBounds; |
| 56 | 58 |
| 57 FloatSize m_anchorInInnerViewCoords; | 59 FloatSize m_anchorInInnerViewCoords; |
| 58 FloatSize m_anchorInNodeCoords; | 60 FloatSize m_anchorInNodeCoords; |
| 59 | 61 |
| 60 PageScaleConstraintsSet& m_pageScaleConstraintsSet; | 62 PageScaleConstraintsSet& m_pageScaleConstraintsSet; |
| 61 }; | 63 }; |
| 62 | 64 |
| 63 } // namespace blink | 65 } // namespace blink |
| 64 | 66 |
| 65 #endif // RotationViewportAnchor_h | 67 #endif // RotationViewportAnchor_h |
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