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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef Window_DEFINED | 8 #ifndef Window_DEFINED |
9 #define Window_DEFINED | 9 #define Window_DEFINED |
10 | 10 |
11 #include "DisplayParams.h" | 11 #include "DisplayParams.h" |
12 #include "SkRect.h" | 12 #include "SkRect.h" |
13 #include "SkTouchGesture.h" | 13 #include "SkTouchGesture.h" |
14 #include "SkTypes.h" | 14 #include "SkTypes.h" |
15 #include "SkJSONCPP.h" | 15 #include "SkJSONCPP.h" |
16 | 16 |
17 class SkCanvas; | 17 class SkCanvas; |
18 class SkSurface; | 18 class SkSurface; |
19 | 19 |
20 namespace sk_app { | 20 namespace sk_app { |
21 | 21 |
22 class WindowContext; | 22 class WindowContext; |
23 | 23 |
24 class Window { | 24 class Window { |
25 public: | 25 public: |
26 static Window* CreateNativeWindow(void* platformData); | 26 static Window* CreateNativeWindow(void* platformData); |
27 | 27 |
28 virtual ~Window() {}; | 28 virtual ~Window() { this->detach(); }; |
29 | 29 |
30 virtual void setTitle(const char*) = 0; | 30 virtual void setTitle(const char*) = 0; |
31 virtual void show() = 0; | 31 virtual void show() = 0; |
32 virtual void setUIState(const Json::Value& state) {} // do nothing in defau
lt | 32 virtual void setUIState(const Json::Value& state) {} // do nothing in defau
lt |
33 | 33 |
34 // Shedules an invalidation event for window if one is not currently pending
. | 34 // Shedules an invalidation event for window if one is not currently pending
. |
35 // Make sure that either onPaint or markInvalReceived is called when the cli
ent window consumes | 35 // Make sure that either onPaint or markInvalReceived is called when the cli
ent window consumes |
36 // the the inval event. They unset fIsContentInvalided which allow future on
Inval. | 36 // the the inval event. They unset fIsContentInvalided which allow future on
Inval. |
37 void inval(); | 37 void inval(); |
38 | 38 |
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192 virtual void onInval() = 0; | 192 virtual void onInval() = 0; |
193 | 193 |
194 // Uncheck fIsContentInvalided to allow future inval/onInval. | 194 // Uncheck fIsContentInvalided to allow future inval/onInval. |
195 void markInvalProcessed(); | 195 void markInvalProcessed(); |
196 | 196 |
197 bool fIsContentInvalidated = false; // use this to avoid duplicate invalida
te events | 197 bool fIsContentInvalidated = false; // use this to avoid duplicate invalida
te events |
198 }; | 198 }; |
199 | 199 |
200 } // namespace sk_app | 200 } // namespace sk_app |
201 #endif | 201 #endif |
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