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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2015 Google Inc. | 3 * Copyright 2015 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #include "WindowContextFactory_win.h" | 9 #include "WindowContextFactory_win.h" |
10 #include <GL/gl.h> | 10 #include <GL/gl.h> |
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89 RECT rect; | 89 RECT rect; |
90 GetClientRect(fHWND, &rect); | 90 GetClientRect(fHWND, &rect); |
91 fWidth = rect.right - rect.left; | 91 fWidth = rect.right - rect.left; |
92 fHeight = rect.bottom - rect.top; | 92 fHeight = rect.bottom - rect.top; |
93 glViewport(0, 0, fWidth, fHeight); | 93 glViewport(0, 0, fWidth, fHeight); |
94 } | 94 } |
95 } | 95 } |
96 | 96 |
97 | 97 |
98 void GLWindowContext_win::onDestroyContext() { | 98 void GLWindowContext_win::onDestroyContext() { |
99 wglMakeCurrent(wglGetCurrentDC(), NULL); | 99 HDC dc = GetDC(fHWND); |
bsalomon
2016/07/27 20:26:38
Should this be paired with a ReleaseDC? Or do we r
jvanverth1
2016/07/27 20:41:50
Deleted. I added this in to try and figure out why
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100 wglMakeCurrent(dc, NULL); | |
100 wglDeleteContext(fHGLRC); | 101 wglDeleteContext(fHGLRC); |
101 fHGLRC = NULL; | 102 fHGLRC = NULL; |
102 } | 103 } |
103 | 104 |
104 | 105 |
105 void GLWindowContext_win::onSwapBuffers() { | 106 void GLWindowContext_win::onSwapBuffers() { |
106 HDC dc = GetDC((HWND)fHWND); | 107 HDC dc = GetDC((HWND)fHWND); |
107 SwapBuffers(dc); | 108 SwapBuffers(dc); |
108 ReleaseDC((HWND)fHWND, dc); | 109 ReleaseDC((HWND)fHWND, dc); |
109 } | 110 } |
110 | 111 |
111 | 112 |
112 } // anonymous namespace | 113 } // anonymous namespace |
113 | 114 |
114 namespace sk_app { | 115 namespace sk_app { |
115 namespace window_context_factory { | 116 namespace window_context_factory { |
116 | 117 |
117 WindowContext* NewGLForWin(HWND wnd, const DisplayParams& params) { | 118 WindowContext* NewGLForWin(HWND wnd, const DisplayParams& params) { |
118 GLWindowContext_win* ctx = new GLWindowContext_win(wnd, params); | 119 GLWindowContext_win* ctx = new GLWindowContext_win(wnd, params); |
119 if (!ctx->isValid()) { | 120 if (!ctx->isValid()) { |
120 delete ctx; | 121 delete ctx; |
121 return nullptr; | 122 return nullptr; |
122 } | 123 } |
123 return ctx; | 124 return ctx; |
124 } | 125 } |
125 | 126 |
126 } // namespace window_context_factory | 127 } // namespace window_context_factory |
127 } // namespace sk_app | 128 } // namespace sk_app |
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