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Issue 21839004: cc: Push valid property values when CalcDrawProps skips layer. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: pushpaintprops: stuff Created 7 years, 4 months ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/layer_tree_host.h" 5 #include "cc/trees/layer_tree_host.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/auto_reset.h" 9 #include "base/auto_reset.h"
10 #include "base/synchronization/lock.h" 10 #include "base/synchronization/lock.h"
11 #include "cc/animation/timing_function.h" 11 #include "cc/animation/timing_function.h"
12 #include "cc/debug/frame_rate_counter.h" 12 #include "cc/debug/frame_rate_counter.h"
13 #include "cc/layers/content_layer.h" 13 #include "cc/layers/content_layer.h"
14 #include "cc/layers/content_layer_client.h" 14 #include "cc/layers/content_layer_client.h"
15 #include "cc/layers/io_surface_layer.h" 15 #include "cc/layers/io_surface_layer.h"
16 #include "cc/layers/layer_impl.h" 16 #include "cc/layers/layer_impl.h"
17 #include "cc/layers/picture_layer.h" 17 #include "cc/layers/picture_layer.h"
18 #include "cc/layers/scrollbar_layer.h" 18 #include "cc/layers/scrollbar_layer.h"
19 #include "cc/layers/solid_color_layer.h"
19 #include "cc/layers/video_layer.h" 20 #include "cc/layers/video_layer.h"
20 #include "cc/output/begin_frame_args.h" 21 #include "cc/output/begin_frame_args.h"
21 #include "cc/output/copy_output_request.h" 22 #include "cc/output/copy_output_request.h"
22 #include "cc/output/copy_output_result.h" 23 #include "cc/output/copy_output_result.h"
23 #include "cc/output/output_surface.h" 24 #include "cc/output/output_surface.h"
24 #include "cc/resources/prioritized_resource.h" 25 #include "cc/resources/prioritized_resource.h"
25 #include "cc/resources/prioritized_resource_manager.h" 26 #include "cc/resources/prioritized_resource_manager.h"
26 #include "cc/resources/resource_update_queue.h" 27 #include "cc/resources/resource_update_queue.h"
27 #include "cc/scheduler/frame_rate_controller.h" 28 #include "cc/scheduler/frame_rate_controller.h"
28 #include "cc/test/fake_content_layer.h" 29 #include "cc/test/fake_content_layer.h"
(...skipping 4037 matching lines...) Expand 10 before | Expand all | Expand 10 after
4066 4067
4067 private: 4068 private:
4068 FakeVideoFrameProvider provider_; 4069 FakeVideoFrameProvider provider_;
4069 scoped_refptr<VideoLayer> video_layer_; 4070 scoped_refptr<VideoLayer> video_layer_;
4070 int num_commits_; 4071 int num_commits_;
4071 int num_draws_; 4072 int num_draws_;
4072 }; 4073 };
4073 4074
4074 SINGLE_AND_MULTI_THREAD_TEST_F(LayerTreeHostTestVideoLayerInvalidate); 4075 SINGLE_AND_MULTI_THREAD_TEST_F(LayerTreeHostTestVideoLayerInvalidate);
4075 4076
4077 class LayerTreeHostTestPushHiddenLayer : public LayerTreeHostTest {
4078 protected:
4079 virtual void SetupTree() OVERRIDE {
4080 root_layer_ = Layer::Create();
4081 root_layer_->SetAnchorPoint(gfx::PointF());
enne (OOO) 2013/08/02 22:04:55 Are the anchor point and position settings necessa
danakj 2013/08/02 22:05:58 I guess not, it just makes the layer be positioned
4082 root_layer_->SetPosition(gfx::Point());
4083 root_layer_->SetBounds(gfx::Size(10, 10));
4084
4085 parent_layer_ = SolidColorLayer::Create();
4086 parent_layer_->SetAnchorPoint(gfx::PointF());
4087 parent_layer_->SetPosition(gfx::Point());
4088 parent_layer_->SetBounds(gfx::Size(10, 10));
4089 parent_layer_->SetIsDrawable(true);
4090 root_layer_->AddChild(parent_layer_);
4091
4092 child_layer_ = SolidColorLayer::Create();
4093 child_layer_->SetAnchorPoint(gfx::PointF());
4094 child_layer_->SetPosition(gfx::Point());
4095 child_layer_->SetBounds(gfx::Size(10, 10));
4096 child_layer_->SetIsDrawable(true);
4097 parent_layer_->AddChild(child_layer_);
4098
4099 layer_tree_host()->SetRootLayer(root_layer_);
4100 LayerTreeHostTest::SetupTree();
4101 }
4102
4103 virtual void BeginTest() OVERRIDE { PostSetNeedsCommitToMainThread(); }
4104
4105 virtual void DidCommitAndDrawFrame() OVERRIDE {
4106 switch (layer_tree_host()->source_frame_number()) {
4107 case 1:
4108 // The layer type used does not need to push properties every frame.
4109 EXPECT_FALSE(child_layer_->needs_push_properties());
4110
4111 // Change the bounds of the child layer, but make it skipped
4112 // by CalculateDrawProperties.
4113 parent_layer_->SetOpacity(0.f);
4114 child_layer_->SetBounds(gfx::Size(5, 5));
4115 break;
4116 case 2:
4117 // The bounds of the child layer were pushed to the impl side.
4118 EXPECT_FALSE(child_layer_->needs_push_properties());
4119
4120 EndTest();
4121 break;
4122 }
4123 }
4124
4125 virtual void DidActivateTreeOnThread(LayerTreeHostImpl* impl) OVERRIDE {
4126 LayerImpl* root = impl->active_tree()->root_layer();
4127 LayerImpl* parent = root->children()[0];
4128 LayerImpl* child = parent->children()[0];
4129
4130 switch (impl->active_tree()->source_frame_number()) {
4131 case 1:
4132 EXPECT_EQ(gfx::Size(5, 5).ToString(), child->bounds().ToString());
4133 break;
4134 }
4135 }
4136
4137 virtual void AfterTest() OVERRIDE {}
4138
4139 scoped_refptr<Layer> root_layer_;
4140 scoped_refptr<SolidColorLayer> parent_layer_;
4141 scoped_refptr<SolidColorLayer> child_layer_;
4142 };
4143
4144 SINGLE_AND_MULTI_THREAD_TEST_F(LayerTreeHostTestPushHiddenLayer);
4145
4146 class LayerTreeHostTestUpdateLayerInEmptyViewport : public LayerTreeHostTest {
4147 protected:
4148 virtual void InitializeSettings(LayerTreeSettings* settings) OVERRIDE {
4149 settings->impl_side_painting = true;
4150 }
4151
4152 virtual void SetupTree() OVERRIDE {
4153 root_layer_ = FakePictureLayer::Create(&client_);
4154 root_layer_->SetAnchorPoint(gfx::PointF());
4155 root_layer_->SetPosition(gfx::Point());
4156 root_layer_->SetBounds(gfx::Size(10, 10));
4157
4158 layer_tree_host()->SetRootLayer(root_layer_);
4159 LayerTreeHostTest::SetupTree();
4160 }
4161
4162 virtual void BeginTest() OVERRIDE {
4163 // The viewport is empty, but we still need to update layers on the main
4164 // thread.
4165 layer_tree_host()->SetViewportSize(gfx::Size(0, 0));
4166 PostSetNeedsCommitToMainThread();
4167 }
4168
4169 virtual void DidCommit() OVERRIDE {
4170 // The layer should be updated even though the viewport is empty, so we
4171 // are capable of drawing it on the impl tree.
4172 EXPECT_GT(root_layer_->update_count(), 0u);
4173 EndTest();
4174 }
4175 virtual void AfterTest() OVERRIDE {}
4176
4177 FakeContentLayerClient client_;
4178 scoped_refptr<FakePictureLayer> root_layer_;
4179 };
4180
4181 MULTI_THREAD_TEST_F(LayerTreeHostTestUpdateLayerInEmptyViewport);
4182
4076 } // namespace 4183 } // namespace
4077 } // namespace cc 4184 } // namespace cc
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