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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/trees/layer_tree_host.h" | 5 #include "cc/trees/layer_tree_host.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <stack> | 8 #include <stack> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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671 return !output_surface_lost_; | 671 return !output_surface_lost_; |
672 } | 672 } |
673 | 673 |
674 bool LayerTreeHost::UpdateLayers(ResourceUpdateQueue* queue, | 674 bool LayerTreeHost::UpdateLayers(ResourceUpdateQueue* queue, |
675 size_t memory_allocation_limit_bytes) { | 675 size_t memory_allocation_limit_bytes) { |
676 DCHECK(!output_surface_lost_); | 676 DCHECK(!output_surface_lost_); |
677 | 677 |
678 if (!root_layer()) | 678 if (!root_layer()) |
679 return false; | 679 return false; |
680 | 680 |
681 if (device_viewport_size().IsEmpty()) | |
enne (OOO)
2013/08/02 17:00:48
This is wrong for WebView. You can't just add it
boliu
2013/08/02 17:44:50
Not commenting on correctness, just a question:
I
enne (OOO)
2013/08/02 17:47:41
It is possible, but in that case the compositor th
danakj
2013/08/02 18:35:11
I think checkerboards should be fine in this case.
enne (OOO)
2013/08/02 18:41:49
Checkerboarding would be wrong for software raster
danakj
2013/08/02 21:49:13
Ah, okie.
| |
682 return false; | |
683 | |
681 if (contents_texture_manager_ && memory_allocation_limit_bytes) { | 684 if (contents_texture_manager_ && memory_allocation_limit_bytes) { |
682 contents_texture_manager_->SetMaxMemoryLimitBytes( | 685 contents_texture_manager_->SetMaxMemoryLimitBytes( |
683 memory_allocation_limit_bytes); | 686 memory_allocation_limit_bytes); |
684 } | 687 } |
685 | 688 |
686 return UpdateLayers(root_layer(), queue); | 689 return UpdateLayers(root_layer(), queue); |
687 } | 690 } |
688 | 691 |
689 static Layer* FindFirstScrollableLayer(Layer* layer) { | 692 static Layer* FindFirstScrollableLayer(Layer* layer) { |
690 if (!layer) | 693 if (!layer) |
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1168 void LayerTreeHost::DidLoseUIResources() { | 1171 void LayerTreeHost::DidLoseUIResources() { |
1169 // When output surface is lost, we need to recreate the resource. | 1172 // When output surface is lost, we need to recreate the resource. |
1170 for (UIResourceClientMap::iterator iter = ui_resource_client_map_.begin(); | 1173 for (UIResourceClientMap::iterator iter = ui_resource_client_map_.begin(); |
1171 iter != ui_resource_client_map_.end(); | 1174 iter != ui_resource_client_map_.end(); |
1172 ++iter) { | 1175 ++iter) { |
1173 UIResourceLost(iter->first); | 1176 UIResourceLost(iter->first); |
1174 } | 1177 } |
1175 } | 1178 } |
1176 | 1179 |
1177 } // namespace cc | 1180 } // namespace cc |
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