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Unified Diff: src/effects/SkBlurMask.h

Issue 21835004: Blur refactoring (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Removed unneeded #includes Created 7 years, 4 months ago
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Index: src/effects/SkBlurMask.h
===================================================================
--- src/effects/SkBlurMask.h (revision 10932)
+++ src/effects/SkBlurMask.h (working copy)
@@ -29,27 +29,37 @@
kHigh_Quality //!< three pass box blur (similar to gaussian)
};
+ static bool BlurRect(SkScalar sigma, SkMask *dst, const SkRect &src,
+ Style style,
+ SkIPoint *margin = NULL,
+ SkMask::CreateMode createMode =
+ SkMask::kComputeBoundsAndRenderImage_CreateMode);
+ static bool BoxBlur(SkMask* dst, const SkMask& src,
+ SkScalar sigma, Style style, Quality quality,
+ SkIPoint* margin = NULL);
+
+ // the "ground truth" blur does a gaussian convolution; it's slow
+ // but useful for comparison purposes.
+ static bool BlurGroundTruth(SkScalar sigma, SkMask* dst, const SkMask& src,
+ Style style,
+ SkIPoint* margin = NULL);
+
+ // DEPRECATED - radius-based
static bool BlurRect(SkMask *dst, const SkRect &src,
SkScalar radius, Style style,
SkIPoint *margin = NULL,
- SkMask::CreateMode createMode=SkMask::kComputeBoundsAndRenderImage_CreateMode);
+ SkMask::CreateMode createMode =
+ SkMask::kComputeBoundsAndRenderImage_CreateMode);
+ // DEPRECATED - radius-based
static bool Blur(SkMask* dst, const SkMask& src,
SkScalar radius, Style style, Quality quality,
SkIPoint* margin = NULL);
-
- // the "ground truth" blur does a gaussian convolution; it's slow
- // but useful for comparison purposes.
-
+ // DEPRECATED - radius-based
static bool BlurGroundTruth(SkMask* dst, const SkMask& src,
- SkScalar provided_radius, Style style,
- SkIPoint* margin = NULL);
+ SkScalar radius, Style style,
+ SkIPoint* margin = NULL);
- // scale factor for the blur radius to match the behavior of the all existing blur
- // code (both on the CPU and the GPU). This magic constant is 1/sqrt(3).
- // TODO: get rid of this fudge factor and move any required fudging up into
- // the calling library
- static const SkScalar kBlurRadiusFudgeFactor;
-
+ static SkScalar ConvertRadiusToSigma(SkScalar radius);
};
#endif
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