| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2012 Intel Inc. | 3 * Copyright 2012 Intel Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 #include "gm.h" | 8 #include "gm.h" |
| 9 #include "SkTArray.h" | 9 #include "SkTArray.h" |
| 10 #include "SkRandom.h" | 10 #include "SkRandom.h" |
| (...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 76 | 76 |
| 77 { | 77 { |
| 78 // AA with blur | 78 // AA with blur |
| 79 SkPaint p; | 79 SkPaint p; |
| 80 p.setAntiAlias(true); | 80 p.setAntiAlias(true); |
| 81 SkBlurDrawLooper* shadowLooper = | 81 SkBlurDrawLooper* shadowLooper = |
| 82 new SkBlurDrawLooper (SkIntToScalar(10), SkIntToScalar(5), | 82 new SkBlurDrawLooper (SkIntToScalar(10), SkIntToScalar(5), |
| 83 SkIntToScalar(10), 0xFF0000FF, | 83 SkIntToScalar(10), 0xFF0000FF, |
| 84 SkBlurDrawLooper::kIgnoreTransform_BlurFlag | | 84 SkBlurDrawLooper::kIgnoreTransform_BlurFlag | |
| 85 SkBlurDrawLooper::kOverrideColor_BlurFlag | | 85 SkBlurDrawLooper::kOverrideColor_BlurFlag | |
| 86 SkBlurDrawLooper::kHighQuality_BlurFlag ); | 86 SkBlurDrawLooper::kHighQuality_BlurFlag); |
| 87 SkAutoUnref aurL0(shadowLooper); | 87 SkAutoUnref aurL0(shadowLooper); |
| 88 p.setLooper(shadowLooper); | 88 p.setLooper(shadowLooper); |
| 89 fPaints.push_back(p); | 89 fPaints.push_back(p); |
| 90 } | 90 } |
| 91 | 91 |
| 92 { | 92 { |
| 93 // AA with stroke style | 93 // AA with stroke style |
| 94 SkPaint p; | 94 SkPaint p; |
| 95 p.setAntiAlias(true); | 95 p.setAntiAlias(true); |
| 96 p.setStyle(SkPaint::kStroke_Style); | 96 p.setStyle(SkPaint::kStroke_Style); |
| (...skipping 99 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 196 SkTArray<SkPaint> fPaints; | 196 SkTArray<SkPaint> fPaints; |
| 197 SkTArray<SkMatrix> fMatrices; | 197 SkTArray<SkMatrix> fMatrices; |
| 198 }; | 198 }; |
| 199 | 199 |
| 200 ////////////////////////////////////////////////////////////////////////////// | 200 ////////////////////////////////////////////////////////////////////////////// |
| 201 | 201 |
| 202 static GM* MyFactory(void*) { return new CircleGM; } | 202 static GM* MyFactory(void*) { return new CircleGM; } |
| 203 static GMRegistry reg(MyFactory); | 203 static GMRegistry reg(MyFactory); |
| 204 | 204 |
| 205 } | 205 } |
| OLD | NEW |