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Side by Side Diff: src/effects/SkEmbossMaskFilter.cpp

Issue 21835004: Blur refactoring (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: hide constant Created 7 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkEmbossMaskFilter.h" 10 #include "SkEmbossMaskFilter.h"
11 #include "SkBlurMaskFilter.h" 11 #include "SkBlurMaskFilter.h"
12 #include "SkBlurMask.h" 12 #include "SkBlurMask.h"
13 #include "SkEmbossMask.h" 13 #include "SkEmbossMask.h"
14 #include "SkFlattenableBuffers.h" 14 #include "SkFlattenableBuffers.h"
15 #include "SkString.h" 15 #include "SkString.h"
16 16
17 #ifndef CLEAN_UP_WHEN_SKPS_ARE_CAPTURED_IN_V13
18 #include "SkPicture.h"
19 #endif
20
17 static inline int pin2byte(int n) { 21 static inline int pin2byte(int n) {
18 if (n < 0) { 22 if (n < 0) {
19 n = 0; 23 n = 0;
20 } else if (n > 0xFF) { 24 } else if (n > 0xFF) {
21 n = 0xFF; 25 n = 0xFF;
22 } 26 }
23 return n; 27 return n;
24 } 28 }
25 29
26 SkMaskFilter* SkBlurMaskFilter::CreateEmboss(const SkScalar direction[3], 30 SkMaskFilter* SkBlurMaskFilter::CreateEmboss(const SkScalar direction[3],
27 SkScalar ambient, SkScalar specular , 31 SkScalar ambient, SkScalar specular ,
28 SkScalar blurRadius) { 32 SkScalar blurRadius) {
33 return SkBlurMaskFilter::CreateEmboss(direction, ambient, specular,
34 SkBlurMask::ConvertRadiusToSigma(blurR adius), true);
35 }
36
37 SkMaskFilter* SkBlurMaskFilter::CreateEmboss(const SkScalar direction[3],
38 SkScalar ambient, SkScalar specular ,
39 SkScalar blurSigma, bool unused) {
29 if (direction == NULL) { 40 if (direction == NULL) {
30 return NULL; 41 return NULL;
31 } 42 }
32 43
33 // ambient should be 0...1 as a scalar 44 // ambient should be 0...1 as a scalar
34 int am = pin2byte(SkScalarToFixed(ambient) >> 8); 45 int am = pin2byte(SkScalarToFixed(ambient) >> 8);
35 46
36 // specular should be 0..15.99 as a scalar 47 // specular should be 0..15.99 as a scalar
37 int sp = pin2byte(SkScalarToFixed(specular) >> 12); 48 int sp = pin2byte(SkScalarToFixed(specular) >> 12);
38 49
39 SkEmbossMaskFilter::Light light; 50 SkEmbossMaskFilter::Light light;
40 51
41 memcpy(light.fDirection, direction, sizeof(light.fDirection)); 52 memcpy(light.fDirection, direction, sizeof(light.fDirection));
42 light.fAmbient = SkToU8(am); 53 light.fAmbient = SkToU8(am);
43 light.fSpecular = SkToU8(sp); 54 light.fSpecular = SkToU8(sp);
44 55
45 return SkNEW_ARGS(SkEmbossMaskFilter, (light, blurRadius)); 56 return SkNEW_ARGS(SkEmbossMaskFilter, (light, blurSigma, unused));
46 } 57 }
47 58
48 /////////////////////////////////////////////////////////////////////////////// 59 ///////////////////////////////////////////////////////////////////////////////
49 60
50 static void normalize(SkScalar v[3]) { 61 static void normalize(SkScalar v[3]) {
51 SkScalar mag = SkScalarSquare(v[0]) + SkScalarSquare(v[1]) + SkScalarSquare( v[2]); 62 SkScalar mag = SkScalarSquare(v[0]) + SkScalarSquare(v[1]) + SkScalarSquare( v[2]);
52 mag = SkScalarSqrt(mag); 63 mag = SkScalarSqrt(mag);
53 64
54 for (int i = 0; i < 3; i++) { 65 for (int i = 0; i < 3; i++) {
55 v[i] = SkScalarDiv(v[i], mag); 66 v[i] = SkScalarDiv(v[i], mag);
56 } 67 }
57 } 68 }
58 69
59 SkEmbossMaskFilter::SkEmbossMaskFilter(const Light& light, SkScalar blurRadius) 70 SkEmbossMaskFilter::SkEmbossMaskFilter(const Light& light, SkScalar blurSigma, b ool unused)
60 : fLight(light), fBlurRadius(blurRadius) { 71 : fLight(light), fBlurSigma(blurSigma) {
61 normalize(fLight.fDirection); 72 normalize(fLight.fDirection);
62 } 73 }
63 74
75 SkEmbossMaskFilter::SkEmbossMaskFilter(const Light& light, SkScalar blurRadius)
76 : fLight(light) {
77 normalize(fLight.fDirection);
78
79 fBlurSigma = SkBlurMask::ConvertRadiusToSigma(blurRadius);
80 }
81
64 SkMask::Format SkEmbossMaskFilter::getFormat() const { 82 SkMask::Format SkEmbossMaskFilter::getFormat() const {
65 return SkMask::k3D_Format; 83 return SkMask::k3D_Format;
66 } 84 }
67 85
68 bool SkEmbossMaskFilter::filterMask(SkMask* dst, const SkMask& src, 86 bool SkEmbossMaskFilter::filterMask(SkMask* dst, const SkMask& src,
69 const SkMatrix& matrix, SkIPoint* margin) const { 87 const SkMatrix& matrix, SkIPoint* margin) co nst {
70 SkScalar radius = matrix.mapRadius(fBlurRadius); 88 SkScalar sigma = matrix.mapRadius(fBlurSigma);
71 89
72 if (!SkBlurMask::Blur(dst, src, radius, SkBlurMask::kInner_Style, 90 if (!SkBlurMask::BoxBlur(dst, src, sigma, SkBlurMask::kInner_Style,
73 SkBlurMask::kLow_Quality)) { 91 SkBlurMask::kLow_Quality, NULL, true)) {
74 return false; 92 return false;
75 } 93 }
76 94
77 dst->fFormat = SkMask::k3D_Format; 95 dst->fFormat = SkMask::k3D_Format;
78 if (margin) { 96 if (margin) {
79 margin->set(SkScalarCeil(radius), SkScalarCeil(radius)); 97 margin->set(SkScalarCeil(3*sigma), SkScalarCeil(3*sigma));
80 } 98 }
81 99
82 if (src.fImage == NULL) { 100 if (src.fImage == NULL) {
83 return true; 101 return true;
84 } 102 }
85 103
86 // create a larger buffer for the other two channels (should force fBlur to do this for us) 104 // create a larger buffer for the other two channels (should force fBlur to do this for us)
87 105
88 { 106 {
89 uint8_t* alphaPlane = dst->fImage; 107 uint8_t* alphaPlane = dst->fImage;
(...skipping 24 matching lines...) Expand all
114 memcpy(dst->fImage, src.fImage, src.computeImageSize()); 132 memcpy(dst->fImage, src.fImage, src.computeImageSize());
115 133
116 return true; 134 return true;
117 } 135 }
118 136
119 SkEmbossMaskFilter::SkEmbossMaskFilter(SkFlattenableReadBuffer& buffer) 137 SkEmbossMaskFilter::SkEmbossMaskFilter(SkFlattenableReadBuffer& buffer)
120 : SkMaskFilter(buffer) { 138 : SkMaskFilter(buffer) {
121 SkASSERT(buffer.getArrayCount() == sizeof(Light)); 139 SkASSERT(buffer.getArrayCount() == sizeof(Light));
122 buffer.readByteArray(&fLight); 140 buffer.readByteArray(&fLight);
123 SkASSERT(fLight.fPad == 0); // for the font-cache lookup to be clean 141 SkASSERT(fLight.fPad == 0); // for the font-cache lookup to be clean
124 fBlurRadius = buffer.readScalar(); 142 #ifndef CLEAN_UP_WHEN_SKPS_ARE_CAPTURED_IN_V13
143 if (SkPicture::PICTURE_VERSION < 13) {
144 fBlurSigma = SkBlurMask::ConvertRadiusToSigma(buffer.readScalar());
145 } else {
146 #endif
147 fBlurSigma = buffer.readScalar();
148 #ifndef CLEAN_UP_WHEN_SKPS_ARE_CAPTURED_IN_V13
149 }
150 #endif
125 } 151 }
126 152
127 void SkEmbossMaskFilter::flatten(SkFlattenableWriteBuffer& buffer) const { 153 void SkEmbossMaskFilter::flatten(SkFlattenableWriteBuffer& buffer) const {
128 this->INHERITED::flatten(buffer); 154 this->INHERITED::flatten(buffer);
129 155
130 Light tmpLight = fLight; 156 Light tmpLight = fLight;
131 tmpLight.fPad = 0; // for the font-cache lookup to be clean 157 tmpLight.fPad = 0; // for the font-cache lookup to be clean
132 buffer.writeByteArray(&tmpLight, sizeof(tmpLight)); 158 buffer.writeByteArray(&tmpLight, sizeof(tmpLight));
133 buffer.writeScalar(fBlurRadius); 159 buffer.writeScalar(fBlurSigma);
134 } 160 }
135 161
136 #ifdef SK_DEVELOPER 162 #ifdef SK_DEVELOPER
137 void SkEmbossMaskFilter::toString(SkString* str) const { 163 void SkEmbossMaskFilter::toString(SkString* str) const {
138 str->append("SkEmbossMaskFilter: ("); 164 str->append("SkEmbossMaskFilter: (");
139 165
140 str->append("direction: ("); 166 str->append("direction: (");
141 str->appendScalar(fLight.fDirection[0]); 167 str->appendScalar(fLight.fDirection[0]);
142 str->append(", "); 168 str->append(", ");
143 str->appendScalar(fLight.fDirection[1]); 169 str->appendScalar(fLight.fDirection[1]);
144 str->append(", "); 170 str->append(", ");
145 str->appendScalar(fLight.fDirection[2]); 171 str->appendScalar(fLight.fDirection[2]);
146 str->append(") "); 172 str->append(") ");
147 173
148 str->appendf("ambient: %d specular: %d ", 174 str->appendf("ambient: %d specular: %d ",
149 fLight.fAmbient, fLight.fSpecular); 175 fLight.fAmbient, fLight.fSpecular);
150 176
151 str->append("blurRadius: "); 177 str->append("blurSigma: ");
152 str->appendScalar(fBlurRadius); 178 str->appendScalar(fBlurSigma);
153 str->append(")"); 179 str->append(")");
154 } 180 }
155 #endif 181 #endif
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