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Side by Side Diff: src/effects/SkBlurMask.h

Issue 21835004: Blur refactoring (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: hide constant Created 7 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef SkBlurMask_DEFINED 10 #ifndef SkBlurMask_DEFINED
(...skipping 12 matching lines...) Expand all
23 23
24 kStyleCount 24 kStyleCount
25 }; 25 };
26 26
27 enum Quality { 27 enum Quality {
28 kLow_Quality, //!< box blur 28 kLow_Quality, //!< box blur
29 kHigh_Quality //!< three pass box blur (similar to gaussian) 29 kHigh_Quality //!< three pass box blur (similar to gaussian)
30 }; 30 };
31 31
32 static bool BlurRect(SkMask *dst, const SkRect &src, 32 static bool BlurRect(SkMask *dst, const SkRect &src,
33 SkScalar radius, Style style, 33 SkScalar sigma, Style style,
34 SkIPoint *margin = NULL, 34 SkIPoint *margin /* = NULL */,
35 SkMask::CreateMode createMode=SkMask::kComputeBoundsAnd RenderImage_CreateMode); 35 SkMask::CreateMode createMode /*=SkMask::kComputeBounds AndRenderImage_CreateMode */,
36 static bool Blur(SkMask* dst, const SkMask& src, 36 bool unused);
37 SkScalar radius, Style style, Quality quality, 37 static bool BoxBlur(SkMask* dst, const SkMask& src,
38 SkIPoint* margin = NULL); 38 SkScalar sigma, Style style, Quality quality,
39 SkIPoint* margin /* = NULL */, bool unused);
39 40
40 // the "ground truth" blur does a gaussian convolution; it's slow 41 // the "ground truth" blur does a gaussian convolution; it's slow
41 // but useful for comparison purposes. 42 // but useful for comparison purposes.
43 static bool BlurGroundTruth(SkMask* dst, const SkMask& src,
44 SkScalar sigma, Style style,
45 SkIPoint* margin /* = NULL */, bool unused);
42 46
47 // DEPRECATED - radius-based
48 static bool BlurRect(SkMask *dst, const SkRect &src,
49 SkScalar radius, Style style,
50 SkIPoint *margin = NULL,
51 SkMask::CreateMode createMode =
52 SkMask::kComputeBoundsAndRenderI mage_CreateMode);
53 // DEPRECATED - radius-based
54 static bool BoxBlur(SkMask* dst, const SkMask& src,
55 SkScalar radius, Style style, Quality quality,
56 SkIPoint* margin = NULL);
57 // DEPRECATED - radius-based
43 static bool BlurGroundTruth(SkMask* dst, const SkMask& src, 58 static bool BlurGroundTruth(SkMask* dst, const SkMask& src,
44 SkScalar provided_radius, Style style, 59 SkScalar radius, Style style,
45 SkIPoint* margin = NULL); 60 SkIPoint* margin = NULL);
46 61
47 // scale factor for the blur radius to match the behavior of the all existin g blur 62 static SkScalar ConvertRadiusToSigma(SkScalar radius);
48 // code (both on the CPU and the GPU). This magic constant is 1/sqrt(3).
49 // TODO: get rid of this fudge factor and move any required fudging up into
50 // the calling library
51 static const SkScalar kBlurRadiusFudgeFactor;
52
53 }; 63 };
54 64
55 #endif 65 #endif
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