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Side by Side Diff: src/effects/SkEmbossMaskFilter.cpp

Issue 21835004: Blur refactoring (Closed) Base URL: http://skia.googlecode.com/svn/trunk/
Patch Set: Minor cleanup Created 7 years, 4 months ago
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1 1
2 /* 2 /*
3 * Copyright 2006 The Android Open Source Project 3 * Copyright 2006 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "SkEmbossMaskFilter.h" 10 #include "SkEmbossMaskFilter.h"
11 #include "SkBlurMaskFilter.h" 11 #include "SkBlurMaskFilter.h"
12 #include "SkBlurMask.h" 12 #include "SkBlurMask.h"
13 #include "SkEmbossMask.h" 13 #include "SkEmbossMask.h"
14 #include "SkFlattenableBuffers.h" 14 #include "SkFlattenableBuffers.h"
15 #include "SkString.h" 15 #include "SkString.h"
16 16
17 #ifndef CLEAN_UP_WHEN_SKPS_ARE_CAPTURED_IN_V13
18 #include "SkPicture.h"
19 #endif
20
17 static inline int pin2byte(int n) { 21 static inline int pin2byte(int n) {
18 if (n < 0) { 22 if (n < 0) {
19 n = 0; 23 n = 0;
20 } else if (n > 0xFF) { 24 } else if (n > 0xFF) {
21 n = 0xFF; 25 n = 0xFF;
22 } 26 }
23 return n; 27 return n;
24 } 28 }
25 29
26 SkMaskFilter* SkBlurMaskFilter::CreateEmboss(const SkScalar direction[3], 30 SkMaskFilter* SkBlurMaskFilter::CreateEmboss(const SkScalar direction[3],
27 SkScalar ambient, SkScalar specular , 31 SkScalar ambient, SkScalar specular ,
28 SkScalar blurRadius) { 32 SkScalar blurRadius) {
33 return SkBlurMaskFilter::CreateEmboss(SkBlurMask::ConvertRadiusToSigma(blurR adius),
34 direction, ambient, specular);
35 }
36
37 SkMaskFilter* SkBlurMaskFilter::CreateEmboss(SkScalar blurSigma, const SkScalar direction[3],
38 SkScalar ambient, SkScalar specular ) {
29 if (direction == NULL) { 39 if (direction == NULL) {
30 return NULL; 40 return NULL;
31 } 41 }
32 42
33 // ambient should be 0...1 as a scalar 43 // ambient should be 0...1 as a scalar
34 int am = pin2byte(SkScalarToFixed(ambient) >> 8); 44 int am = pin2byte(SkScalarToFixed(ambient) >> 8);
35 45
36 // specular should be 0..15.99 as a scalar 46 // specular should be 0..15.99 as a scalar
37 int sp = pin2byte(SkScalarToFixed(specular) >> 12); 47 int sp = pin2byte(SkScalarToFixed(specular) >> 12);
38 48
39 SkEmbossMaskFilter::Light light; 49 SkEmbossMaskFilter::Light light;
40 50
41 memcpy(light.fDirection, direction, sizeof(light.fDirection)); 51 memcpy(light.fDirection, direction, sizeof(light.fDirection));
42 light.fAmbient = SkToU8(am); 52 light.fAmbient = SkToU8(am);
43 light.fSpecular = SkToU8(sp); 53 light.fSpecular = SkToU8(sp);
44 54
45 return SkNEW_ARGS(SkEmbossMaskFilter, (light, blurRadius)); 55 return SkNEW_ARGS(SkEmbossMaskFilter, (blurSigma, light));
46 } 56 }
47 57
48 /////////////////////////////////////////////////////////////////////////////// 58 ///////////////////////////////////////////////////////////////////////////////
49 59
50 static void normalize(SkScalar v[3]) { 60 static void normalize(SkScalar v[3]) {
51 SkScalar mag = SkScalarSquare(v[0]) + SkScalarSquare(v[1]) + SkScalarSquare( v[2]); 61 SkScalar mag = SkScalarSquare(v[0]) + SkScalarSquare(v[1]) + SkScalarSquare( v[2]);
52 mag = SkScalarSqrt(mag); 62 mag = SkScalarSqrt(mag);
53 63
54 for (int i = 0; i < 3; i++) { 64 for (int i = 0; i < 3; i++) {
55 v[i] = SkScalarDiv(v[i], mag); 65 v[i] = SkScalarDiv(v[i], mag);
56 } 66 }
57 } 67 }
58 68
59 SkEmbossMaskFilter::SkEmbossMaskFilter(const Light& light, SkScalar blurRadius) 69 SkEmbossMaskFilter::SkEmbossMaskFilter(SkScalar blurSigma, const Light& light)
60 : fLight(light), fBlurRadius(blurRadius) { 70 : fBlurSigma(blurSigma), fLight(light) {
61 normalize(fLight.fDirection); 71 normalize(fLight.fDirection);
62 } 72 }
63 73
74 SkEmbossMaskFilter::SkEmbossMaskFilter(const Light& light, SkScalar blurRadius)
75 : fLight(light) {
76 normalize(fLight.fDirection);
77
78 fBlurSigma = SkBlurMask::ConvertRadiusToSigma(blurRadius);
79 }
80
64 SkMask::Format SkEmbossMaskFilter::getFormat() const { 81 SkMask::Format SkEmbossMaskFilter::getFormat() const {
65 return SkMask::k3D_Format; 82 return SkMask::k3D_Format;
66 } 83 }
67 84
68 bool SkEmbossMaskFilter::filterMask(SkMask* dst, const SkMask& src, 85 bool SkEmbossMaskFilter::filterMask(SkMask* dst, const SkMask& src,
69 const SkMatrix& matrix, SkIPoint* margin) const { 86 const SkMatrix& matrix, SkIPoint* margin) co nst {
70 SkScalar radius = matrix.mapRadius(fBlurRadius); 87 SkScalar sigma = matrix.mapRadius(fBlurSigma);
71 88
72 if (!SkBlurMask::Blur(dst, src, radius, SkBlurMask::kInner_Style, 89 if (!SkBlurMask::BoxBlur(dst, src, sigma, SkBlurMask::kInner_Style,
73 SkBlurMask::kLow_Quality)) { 90 SkBlurMask::kLow_Quality)) {
74 return false; 91 return false;
75 } 92 }
76 93
77 dst->fFormat = SkMask::k3D_Format; 94 dst->fFormat = SkMask::k3D_Format;
78 if (margin) { 95 if (margin) {
79 margin->set(SkScalarCeil(radius), SkScalarCeil(radius)); 96 margin->set(SkScalarCeil(3*sigma), SkScalarCeil(3*sigma));
80 } 97 }
81 98
82 if (src.fImage == NULL) { 99 if (src.fImage == NULL) {
83 return true; 100 return true;
84 } 101 }
85 102
86 // create a larger buffer for the other two channels (should force fBlur to do this for us) 103 // create a larger buffer for the other two channels (should force fBlur to do this for us)
87 104
88 { 105 {
89 uint8_t* alphaPlane = dst->fImage; 106 uint8_t* alphaPlane = dst->fImage;
(...skipping 24 matching lines...) Expand all
114 memcpy(dst->fImage, src.fImage, src.computeImageSize()); 131 memcpy(dst->fImage, src.fImage, src.computeImageSize());
115 132
116 return true; 133 return true;
117 } 134 }
118 135
119 SkEmbossMaskFilter::SkEmbossMaskFilter(SkFlattenableReadBuffer& buffer) 136 SkEmbossMaskFilter::SkEmbossMaskFilter(SkFlattenableReadBuffer& buffer)
120 : SkMaskFilter(buffer) { 137 : SkMaskFilter(buffer) {
121 SkASSERT(buffer.getArrayCount() == sizeof(Light)); 138 SkASSERT(buffer.getArrayCount() == sizeof(Light));
122 buffer.readByteArray(&fLight); 139 buffer.readByteArray(&fLight);
123 SkASSERT(fLight.fPad == 0); // for the font-cache lookup to be clean 140 SkASSERT(fLight.fPad == 0); // for the font-cache lookup to be clean
124 fBlurRadius = buffer.readScalar(); 141 #ifndef CLEAN_UP_WHEN_SKPS_ARE_CAPTURED_IN_V13
142 if (SkPicture::PICTURE_VERSION < 13) {
143 fBlurSigma = SkBlurMask::ConvertRadiusToSigma(buffer.readScalar());
144 } else {
145 #endif
146 fBlurSigma = buffer.readScalar();
147 #ifndef CLEAN_UP_WHEN_SKPS_ARE_CAPTURED_IN_V13
148 }
149 #endif
125 } 150 }
126 151
127 void SkEmbossMaskFilter::flatten(SkFlattenableWriteBuffer& buffer) const { 152 void SkEmbossMaskFilter::flatten(SkFlattenableWriteBuffer& buffer) const {
128 this->INHERITED::flatten(buffer); 153 this->INHERITED::flatten(buffer);
129 154
130 Light tmpLight = fLight; 155 Light tmpLight = fLight;
131 tmpLight.fPad = 0; // for the font-cache lookup to be clean 156 tmpLight.fPad = 0; // for the font-cache lookup to be clean
132 buffer.writeByteArray(&tmpLight, sizeof(tmpLight)); 157 buffer.writeByteArray(&tmpLight, sizeof(tmpLight));
133 buffer.writeScalar(fBlurRadius); 158 buffer.writeScalar(fBlurSigma);
134 } 159 }
135 160
136 #ifdef SK_DEVELOPER 161 #ifdef SK_DEVELOPER
137 void SkEmbossMaskFilter::toString(SkString* str) const { 162 void SkEmbossMaskFilter::toString(SkString* str) const {
138 str->append("SkEmbossMaskFilter: ("); 163 str->append("SkEmbossMaskFilter: (");
139 164
140 str->append("direction: ("); 165 str->append("direction: (");
141 str->appendScalar(fLight.fDirection[0]); 166 str->appendScalar(fLight.fDirection[0]);
142 str->append(", "); 167 str->append(", ");
143 str->appendScalar(fLight.fDirection[1]); 168 str->appendScalar(fLight.fDirection[1]);
144 str->append(", "); 169 str->append(", ");
145 str->appendScalar(fLight.fDirection[2]); 170 str->appendScalar(fLight.fDirection[2]);
146 str->append(") "); 171 str->append(") ");
147 172
148 str->appendf("ambient: %d specular: %d ", 173 str->appendf("ambient: %d specular: %d ",
149 fLight.fAmbient, fLight.fSpecular); 174 fLight.fAmbient, fLight.fSpecular);
150 175
151 str->append("blurRadius: "); 176 str->append("blurSigma: ");
152 str->appendScalar(fBlurRadius); 177 str->appendScalar(fBlurSigma);
153 str->append(")"); 178 str->append(")");
154 } 179 }
155 #endif 180 #endif
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