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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_MARKING_H | 5 #ifndef V8_MARKING_H |
6 #define V8_MARKING_H | 6 #define V8_MARKING_H |
7 | 7 |
8 #include "src/utils.h" | 8 #include "src/utils.h" |
9 | 9 |
10 namespace v8 { | 10 namespace v8 { |
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99 inline MarkBit MarkBitFromIndex(uint32_t index) { | 99 inline MarkBit MarkBitFromIndex(uint32_t index) { |
100 MarkBit::CellType mask = 1u << IndexInCell(index); | 100 MarkBit::CellType mask = 1u << IndexInCell(index); |
101 MarkBit::CellType* cell = this->cells() + (index >> kBitsPerCellLog2); | 101 MarkBit::CellType* cell = this->cells() + (index >> kBitsPerCellLog2); |
102 return MarkBit(cell, mask); | 102 return MarkBit(cell, mask); |
103 } | 103 } |
104 | 104 |
105 void Clear() { | 105 void Clear() { |
106 for (int i = 0; i < CellsCount(); i++) cells()[i] = 0; | 106 for (int i = 0; i < CellsCount(); i++) cells()[i] = 0; |
107 } | 107 } |
108 | 108 |
109 // Sets all bits in the range [start_index, end_index). | 109 void SetAllBits() { |
110 void SetRange(uint32_t start_index, uint32_t end_index) { | 110 for (int i = 0; i < CellsCount(); i++) cells()[i] = 0xffffffff; |
111 unsigned int start_cell_index = start_index >> Bitmap::kBitsPerCellLog2; | |
112 MarkBit::CellType start_index_mask = 1u << Bitmap::IndexInCell(start_index); | |
113 | |
114 unsigned int end_cell_index = end_index >> Bitmap::kBitsPerCellLog2; | |
115 MarkBit::CellType end_index_mask = 1u << Bitmap::IndexInCell(end_index); | |
116 | |
117 if (start_cell_index != end_cell_index) { | |
118 // Firstly, fill all bits from the start address to the end of the first | |
119 // cell with 1s. | |
120 cells()[start_cell_index] |= ~(start_index_mask - 1); | |
121 // Then fill all in between cells with 1s. | |
122 for (unsigned int i = start_cell_index + 1; i < end_cell_index; i++) { | |
123 cells()[i] = ~0u; | |
124 } | |
125 // Finally, fill all bits until the end address in the last cell with 1s. | |
126 cells()[end_cell_index] |= (end_index_mask - 1); | |
127 } else { | |
128 cells()[start_cell_index] |= end_index_mask - start_index_mask; | |
129 } | |
130 } | |
131 | |
132 // Clears all bits in the range [start_index, end_index). | |
133 void ClearRange(uint32_t start_index, uint32_t end_index) { | |
134 unsigned int start_cell_index = start_index >> Bitmap::kBitsPerCellLog2; | |
135 MarkBit::CellType start_index_mask = 1u << Bitmap::IndexInCell(start_index); | |
136 | |
137 unsigned int end_cell_index = end_index >> Bitmap::kBitsPerCellLog2; | |
138 MarkBit::CellType end_index_mask = 1u << Bitmap::IndexInCell(end_index); | |
139 | |
140 if (start_cell_index != end_cell_index) { | |
141 // Firstly, fill all bits from the start address to the end of the first | |
142 // cell with 0s. | |
143 cells()[start_cell_index] &= (start_index_mask - 1); | |
144 // Then fill all in between cells with 0s. | |
145 for (unsigned int i = start_cell_index + 1; i < end_cell_index; i++) { | |
146 cells()[i] = 0; | |
147 } | |
148 // Finally, set all bits until the end address in the last cell with 0s. | |
149 cells()[end_cell_index] &= ~(end_index_mask - 1); | |
150 } else { | |
151 cells()[start_cell_index] &= ~(end_index_mask - start_index_mask); | |
152 } | |
153 } | |
154 | |
155 // Returns true if all bits in the range [start_index, end_index) are set. | |
156 bool AllBitsSetInRange(uint32_t start_index, uint32_t end_index) { | |
157 unsigned int start_cell_index = start_index >> Bitmap::kBitsPerCellLog2; | |
158 MarkBit::CellType start_index_mask = 1u << Bitmap::IndexInCell(start_index); | |
159 | |
160 unsigned int end_cell_index = end_index >> Bitmap::kBitsPerCellLog2; | |
161 MarkBit::CellType end_index_mask = 1u << Bitmap::IndexInCell(end_index); | |
162 | |
163 MarkBit::CellType matching_mask; | |
164 if (start_cell_index != end_cell_index) { | |
165 matching_mask = ~(start_index_mask - 1); | |
166 if ((cells()[start_cell_index] & matching_mask) != matching_mask) { | |
167 return false; | |
168 } | |
169 for (unsigned int i = start_cell_index + 1; i < end_cell_index; i++) { | |
170 if (cells()[i] != ~0u) return false; | |
171 } | |
172 matching_mask = (end_index_mask - 1); | |
173 return ((cells()[end_cell_index] & matching_mask) == matching_mask); | |
174 } else { | |
175 matching_mask = end_index_mask - start_index_mask; | |
176 return (cells()[end_cell_index] & matching_mask) == matching_mask; | |
177 } | |
178 } | |
179 | |
180 // Returns true if all bits in the range [start_index, end_index) are cleared. | |
181 bool AllBitsClearInRange(uint32_t start_index, uint32_t end_index) { | |
182 unsigned int start_cell_index = start_index >> Bitmap::kBitsPerCellLog2; | |
183 MarkBit::CellType start_index_mask = 1u << Bitmap::IndexInCell(start_index); | |
184 | |
185 unsigned int end_cell_index = end_index >> Bitmap::kBitsPerCellLog2; | |
186 MarkBit::CellType end_index_mask = 1u << Bitmap::IndexInCell(end_index); | |
187 | |
188 MarkBit::CellType matching_mask; | |
189 if (start_cell_index != end_cell_index) { | |
190 matching_mask = ~(start_index_mask - 1); | |
191 if ((cells()[start_cell_index] & matching_mask)) return false; | |
192 for (unsigned int i = start_cell_index + 1; i < end_cell_index; i++) { | |
193 if (cells()[i]) return false; | |
194 } | |
195 matching_mask = (end_index_mask - 1); | |
196 return !(cells()[end_cell_index] & matching_mask); | |
197 } else { | |
198 matching_mask = end_index_mask - start_index_mask; | |
199 return !(cells()[end_cell_index] & matching_mask); | |
200 } | |
201 } | 111 } |
202 | 112 |
203 static void PrintWord(uint32_t word, uint32_t himask = 0) { | 113 static void PrintWord(uint32_t word, uint32_t himask = 0) { |
204 for (uint32_t mask = 1; mask != 0; mask <<= 1) { | 114 for (uint32_t mask = 1; mask != 0; mask <<= 1) { |
205 if ((mask & himask) != 0) PrintF("["); | 115 if ((mask & himask) != 0) PrintF("["); |
206 PrintF((mask & word) ? "1" : "0"); | 116 PrintF((mask & word) ? "1" : "0"); |
207 if ((mask & himask) != 0) PrintF("]"); | 117 if ((mask & himask) != 0) PrintF("]"); |
208 } | 118 } |
209 } | 119 } |
210 | 120 |
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258 } | 168 } |
259 | 169 |
260 bool IsClean() { | 170 bool IsClean() { |
261 for (int i = 0; i < CellsCount(); i++) { | 171 for (int i = 0; i < CellsCount(); i++) { |
262 if (cells()[i] != 0) { | 172 if (cells()[i] != 0) { |
263 return false; | 173 return false; |
264 } | 174 } |
265 } | 175 } |
266 return true; | 176 return true; |
267 } | 177 } |
| 178 |
| 179 // Clears all bits starting from {cell_base_index} up to and excluding |
| 180 // {index}. Note that {cell_base_index} is required to be cell aligned. |
| 181 void ClearRange(uint32_t cell_base_index, uint32_t index) { |
| 182 DCHECK_EQ(IndexInCell(cell_base_index), 0u); |
| 183 DCHECK_GE(index, cell_base_index); |
| 184 uint32_t start_cell_index = IndexToCell(cell_base_index); |
| 185 uint32_t end_cell_index = IndexToCell(index); |
| 186 DCHECK_GE(end_cell_index, start_cell_index); |
| 187 // Clear all cells till the cell containing the last index. |
| 188 for (uint32_t i = start_cell_index; i < end_cell_index; i++) { |
| 189 cells()[i] = 0; |
| 190 } |
| 191 // Clear all bits in the last cell till the last bit before index. |
| 192 uint32_t clear_mask = ~((1u << IndexInCell(index)) - 1); |
| 193 cells()[end_cell_index] &= clear_mask; |
| 194 } |
268 }; | 195 }; |
269 | 196 |
270 class Marking : public AllStatic { | 197 class Marking : public AllStatic { |
271 public: | 198 public: |
272 // Impossible markbits: 01 | 199 // Impossible markbits: 01 |
273 static const char* kImpossibleBitPattern; | 200 static const char* kImpossibleBitPattern; |
274 INLINE(static bool IsImpossible(MarkBit mark_bit)) { | 201 INLINE(static bool IsImpossible(MarkBit mark_bit)) { |
275 return !mark_bit.Get() && mark_bit.Next().Get(); | 202 return !mark_bit.Get() && mark_bit.Next().Get(); |
276 } | 203 } |
277 | 204 |
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376 } | 303 } |
377 | 304 |
378 private: | 305 private: |
379 DISALLOW_IMPLICIT_CONSTRUCTORS(Marking); | 306 DISALLOW_IMPLICIT_CONSTRUCTORS(Marking); |
380 }; | 307 }; |
381 | 308 |
382 } // namespace internal | 309 } // namespace internal |
383 } // namespace v8 | 310 } // namespace v8 |
384 | 311 |
385 #endif // V8_MARKING_H_ | 312 #endif // V8_MARKING_H_ |
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