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Side by Side Diff: ui/views/mus/window_manager_connection_unittest.cc

Issue 2183163002: mus: Change PointerWatcher to observe all pointer events, with moves optional. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Change to use PointerEvent. Created 4 years, 4 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/views/mus/window_manager_connection.h" 5 #include "ui/views/mus/window_manager_connection.h"
6 6
7 #include <memory> 7 #include <memory>
8 8
9 #include "base/message_loop/message_loop.h" 9 #include "base/message_loop/message_loop.h"
10 #include "testing/gtest/include/gtest/gtest.h" 10 #include "testing/gtest/include/gtest/gtest.h"
11 #include "ui/events/event.h" 11 #include "ui/events/event.h"
12 #include "ui/views/pointer_watcher.h" 12 #include "ui/views/pointer_watcher.h"
13 #include "ui/views/test/scoped_views_test_helper.h" 13 #include "ui/views/test/scoped_views_test_helper.h"
14 #include "ui/views/touch_event_watcher.h"
15 14
16 namespace views { 15 namespace views {
17 namespace { 16 namespace {
18 17
19 class TestPointerWatcher : public PointerWatcher { 18 class TestPointerWatcher : public PointerWatcher {
20 public: 19 public:
21 TestPointerWatcher() {} 20 TestPointerWatcher() {}
22 ~TestPointerWatcher() override {} 21 ~TestPointerWatcher() override {}
23 22
24 bool mouse_pressed() const { return mouse_pressed_; } 23 bool mouse_pressed() const { return mouse_pressed_; }
25 bool touch_pressed() const { return touch_pressed_; } 24 bool touch_pressed() const { return touch_pressed_; }
25 bool mouse_event_observed() const { return mouse_event_observed_; }
26 bool touch_event_observed() const { return touch_event_observed_; }
27
28 void set_want_moves(bool want_moves) { want_moves_ = want_moves; }
James Cook 2016/07/27 01:54:02 I wouldn't explicitly set_want_moves(), just rely
riajiang 2016/07/27 22:39:16 Done.
26 29
27 void Reset() { 30 void Reset() {
28 mouse_pressed_ = false; 31 mouse_pressed_ = false;
29 touch_pressed_ = false; 32 touch_pressed_ = false;
33 mouse_event_observed_ = false;
34 touch_event_observed_ = false;
30 } 35 }
31 36
32 // PointerWatcher: 37 // PointerWatcher:
33 void OnMousePressed(const ui::MouseEvent& event, 38 void OnPointerWatcherEvent(const ui::PointerEvent& event,
James Cook 2016/07/27 01:54:01 The tests might be easier to reason about if this
riajiang 2016/07/27 22:39:16 Done.
34 const gfx::Point& location_in_screen, 39 const gfx::Point& location_in_screen,
35 Widget* target) override { 40 Widget* target) override {
36 mouse_pressed_ = true; 41 if (event.IsTouchPointerEvent()) {
37 } 42 if (want_moves_)
38 void OnTouchPressed(const ui::TouchEvent& event, 43 touch_event_observed_ = true;
39 const gfx::Point& location_in_screen, 44 else if (event.type() == ui::ET_POINTER_DOWN)
40 Widget* target) override { 45 touch_pressed_ = true;
41 touch_pressed_ = true; 46 } else if (event.IsMousePointerEvent()) {
47 if (want_moves_)
48 mouse_event_observed_ = true;
49 else if (event.type() == ui::ET_POINTER_DOWN)
50 mouse_pressed_ = true;
51 }
42 } 52 }
43 53
44 private: 54 private:
45 bool mouse_pressed_ = false; 55 bool mouse_pressed_ = false;
46 bool touch_pressed_ = false; 56 bool touch_pressed_ = false;
57 bool mouse_event_observed_ = false;
58 bool touch_event_observed_ = false;
59 bool want_moves_ = false;
47 60
48 DISALLOW_COPY_AND_ASSIGN(TestPointerWatcher); 61 DISALLOW_COPY_AND_ASSIGN(TestPointerWatcher);
49 }; 62 };
50 63
51 } // namespace 64 } // namespace
52 65
53 namespace {
54
55 class TestTouchEventWatcher : public TouchEventWatcher {
56 public:
57 TestTouchEventWatcher() {}
58 ~TestTouchEventWatcher() override {}
59
60 bool touch_observed() const { return touch_observed_; }
61
62 void Reset() { touch_observed_ = false; }
63
64 // TouchEventWatcher:
65 void OnTouchEventObserved(const ui::LocatedEvent& event,
66 Widget* target) override {
67 touch_observed_ = true;
68 }
69
70 private:
71 bool touch_observed_ = false;
72
73 DISALLOW_COPY_AND_ASSIGN(TestTouchEventWatcher);
74 };
75
76 } // namespace
77
78 class WindowManagerConnectionTest : public testing::Test { 66 class WindowManagerConnectionTest : public testing::Test {
79 public: 67 public:
80 WindowManagerConnectionTest() {} 68 WindowManagerConnectionTest() {}
81 ~WindowManagerConnectionTest() override {} 69 ~WindowManagerConnectionTest() override {}
82 70
83 void OnEventObserved(const ui::Event& event) { 71 void OnEventObserved(const ui::Event& event) {
84 WindowManagerConnection::Get()->OnEventObserved(event, nullptr); 72 WindowManagerConnection::Get()->OnEventObserved(event, nullptr);
85 } 73 }
86 74
87 private: 75 private:
88 DISALLOW_COPY_AND_ASSIGN(WindowManagerConnectionTest); 76 DISALLOW_COPY_AND_ASSIGN(WindowManagerConnectionTest);
89 }; 77 };
90 78
91 TEST_F(WindowManagerConnectionTest, PointerWatcher) { 79 TEST_F(WindowManagerConnectionTest, PointerWatcherNoMove) {
92 base::MessageLoop message_loop(base::MessageLoop::TYPE_UI); 80 base::MessageLoop message_loop(base::MessageLoop::TYPE_UI);
93 ScopedViewsTestHelper helper; 81 ScopedViewsTestHelper helper;
94 WindowManagerConnection* connection = WindowManagerConnection::Get(); 82 WindowManagerConnection* connection = WindowManagerConnection::Get();
95 ASSERT_TRUE(connection); 83 ASSERT_TRUE(connection);
96 ui::MouseEvent mouse_pressed(ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(), 84 ui::MouseEvent mouse_pressed(ui::ET_MOUSE_PRESSED, gfx::Point(), gfx::Point(),
97 base::TimeTicks(), ui::EF_NONE, 0); 85 base::TimeTicks(), ui::EF_NONE, 0);
98 ui::TouchEvent touch_pressed(ui::ET_TOUCH_PRESSED, gfx::Point(), 1, 86 ui::TouchEvent touch_pressed(ui::ET_TOUCH_PRESSED, gfx::Point(), 1,
99 base::TimeTicks()); 87 base::TimeTicks());
100 ui::KeyEvent key_pressed(ui::ET_KEY_PRESSED, ui::VKEY_A, 0); 88 ui::KeyEvent key_pressed(ui::ET_KEY_PRESSED, ui::VKEY_A, 0);
101 89
102 // PointerWatchers receive mouse events. 90 // PointerWatchers receive mouse events.
103 TestPointerWatcher watcher1; 91 TestPointerWatcher watcher1;
104 connection->AddPointerWatcher(&watcher1); 92 watcher1.set_want_moves(false);
93 connection->AddPointerWatcher(&watcher1, false);
105 OnEventObserved(mouse_pressed); 94 OnEventObserved(mouse_pressed);
106 EXPECT_TRUE(watcher1.mouse_pressed()); 95 EXPECT_TRUE(watcher1.mouse_pressed());
96 EXPECT_FALSE(watcher1.mouse_event_observed());
107 watcher1.Reset(); 97 watcher1.Reset();
108 98
109 // PointerWatchers receive touch events. 99 // PointerWatchers receive touch events.
110 OnEventObserved(touch_pressed); 100 OnEventObserved(touch_pressed);
111 EXPECT_TRUE(watcher1.touch_pressed()); 101 EXPECT_TRUE(watcher1.touch_pressed());
102 EXPECT_FALSE(watcher1.touch_event_observed());
112 watcher1.Reset(); 103 watcher1.Reset();
113 104
114 // PointerWatchers do not trigger for key events. 105 // PointerWatchers do not trigger for key events.
115 OnEventObserved(key_pressed); 106 OnEventObserved(key_pressed);
116 EXPECT_FALSE(watcher1.mouse_pressed()); 107 EXPECT_FALSE(watcher1.mouse_pressed());
117 EXPECT_FALSE(watcher1.touch_pressed()); 108 EXPECT_FALSE(watcher1.touch_pressed());
118 watcher1.Reset(); 109 watcher1.Reset();
119 110
120 // Two PointerWatchers can both receive a single observed event. 111 // Two PointerWatchers can both receive a single observed event.
121 TestPointerWatcher watcher2; 112 TestPointerWatcher watcher2;
122 connection->AddPointerWatcher(&watcher2); 113 watcher2.set_want_moves(false);
114 connection->AddPointerWatcher(&watcher2, false);
123 OnEventObserved(mouse_pressed); 115 OnEventObserved(mouse_pressed);
124 EXPECT_TRUE(watcher1.mouse_pressed()); 116 EXPECT_TRUE(watcher1.mouse_pressed());
125 EXPECT_TRUE(watcher2.mouse_pressed()); 117 EXPECT_TRUE(watcher2.mouse_pressed());
118 EXPECT_FALSE(watcher1.mouse_event_observed());
119 EXPECT_FALSE(watcher2.mouse_event_observed());
126 watcher1.Reset(); 120 watcher1.Reset();
127 watcher2.Reset(); 121 watcher2.Reset();
128 122
129 // Removing the first PointerWatcher stops sending events to it. 123 // Removing the first PointerWatcher stops sending events to it.
130 connection->RemovePointerWatcher(&watcher1); 124 connection->RemovePointerWatcher(&watcher1);
131 OnEventObserved(mouse_pressed); 125 OnEventObserved(mouse_pressed);
132 EXPECT_FALSE(watcher1.mouse_pressed()); 126 EXPECT_FALSE(watcher1.mouse_pressed());
133 EXPECT_TRUE(watcher2.mouse_pressed()); 127 EXPECT_TRUE(watcher2.mouse_pressed());
134 watcher1.Reset(); 128 watcher1.Reset();
135 watcher2.Reset(); 129 watcher2.Reset();
136 130
137 // Removing the last PointerWatcher stops sending events to it. 131 // Removing the last PointerWatcher stops sending events to it.
138 connection->RemovePointerWatcher(&watcher2); 132 connection->RemovePointerWatcher(&watcher2);
139 OnEventObserved(mouse_pressed); 133 OnEventObserved(mouse_pressed);
140 EXPECT_FALSE(watcher1.mouse_pressed()); 134 EXPECT_FALSE(watcher1.mouse_pressed());
141 EXPECT_FALSE(watcher1.touch_pressed()); 135 EXPECT_FALSE(watcher1.touch_pressed());
142 } 136 }
143 137
144 TEST_F(WindowManagerConnectionTest, TouchEventWatcher) { 138 TEST_F(WindowManagerConnectionTest, PointerWatcherMove) {
James Cook 2016/07/27 01:54:01 This test could probably be simplified to just che
riajiang 2016/07/27 22:39:16 Done.
145 base::MessageLoop message_loop(base::MessageLoop::TYPE_UI); 139 base::MessageLoop message_loop(base::MessageLoop::TYPE_UI);
146 ScopedViewsTestHelper helper; 140 ScopedViewsTestHelper helper;
147 WindowManagerConnection* connection = WindowManagerConnection::Get(); 141 WindowManagerConnection* connection = WindowManagerConnection::Get();
148 ASSERT_TRUE(connection); 142 ASSERT_TRUE(connection);
149 143
150 const ui::EventType kMouseType[] = { 144 const ui::EventType kMouseType[] = {
151 ui::ET_MOUSE_PRESSED, ui::ET_MOUSE_DRAGGED, ui::ET_MOUSE_MOVED, 145 ui::ET_MOUSE_PRESSED, ui::ET_MOUSE_DRAGGED, ui::ET_MOUSE_MOVED,
152 ui::ET_MOUSE_ENTERED, ui::ET_MOUSE_EXITED, ui::ET_MOUSE_RELEASED}; 146 ui::ET_MOUSE_ENTERED, ui::ET_MOUSE_EXITED, ui::ET_MOUSE_RELEASED};
153 const ui::EventType kTouchType[] = {ui::ET_TOUCH_PRESSED, ui::ET_TOUCH_MOVED, 147 const ui::EventType kTouchType[] = {ui::ET_TOUCH_PRESSED, ui::ET_TOUCH_MOVED,
154 ui::ET_TOUCH_RELEASED, 148 ui::ET_TOUCH_RELEASED,
155 ui::ET_TOUCH_CANCELLED}; 149 ui::ET_TOUCH_CANCELLED};
156 150
157 TestTouchEventWatcher watcher1; 151 TestPointerWatcher watcher1;
158 connection->AddTouchEventWatcher(&watcher1); 152 watcher1.set_want_moves(true);
153 connection->AddPointerWatcher(&watcher1, true);
159 154
160 // TouchEventWatchers do not trigger for mouse events.
161 for (size_t i = 0; i < arraysize(kMouseType); i++) { 155 for (size_t i = 0; i < arraysize(kMouseType); i++) {
162 ui::MouseEvent mouse_event(kMouseType[i], gfx::Point(), gfx::Point(), 156 ui::MouseEvent mouse_event(kMouseType[i], gfx::Point(), gfx::Point(),
163 base::TimeTicks(), 0, 0); 157 base::TimeTicks(), 0, 0);
164 ui::PointerEvent mouse_pointer_event(mouse_event); 158 ui::PointerEvent mouse_pointer_event(mouse_event);
165 EXPECT_TRUE(mouse_pointer_event.IsMousePointerEvent()); 159 EXPECT_TRUE(mouse_pointer_event.IsMousePointerEvent());
166 OnEventObserved(mouse_pointer_event); 160 OnEventObserved(mouse_pointer_event);
167 EXPECT_FALSE(watcher1.touch_observed()); 161 EXPECT_TRUE(watcher1.mouse_event_observed());
162 EXPECT_FALSE(watcher1.touch_event_observed());
168 watcher1.Reset(); 163 watcher1.Reset();
169 } 164 }
170 165
171 // TouchEventWatchers receive both TouchEvent and TouchPointerEvent.
172 for (size_t i = 0; i < arraysize(kTouchType); i++) { 166 for (size_t i = 0; i < arraysize(kTouchType); i++) {
173 ui::TouchEvent touch_event(kTouchType[i], gfx::Point(), 0, 167 ui::TouchEvent touch_event(kTouchType[i], gfx::Point(), 0,
174 base::TimeTicks()); 168 base::TimeTicks());
175 EXPECT_TRUE(touch_event.IsTouchEvent());
176 OnEventObserved(touch_event);
177 EXPECT_TRUE(watcher1.touch_observed());
178 watcher1.Reset();
179
180 ui::PointerEvent touch_pointer_event(touch_event); 169 ui::PointerEvent touch_pointer_event(touch_event);
181 EXPECT_TRUE(touch_pointer_event.IsTouchPointerEvent()); 170 EXPECT_TRUE(touch_pointer_event.IsTouchPointerEvent());
182 OnEventObserved(touch_pointer_event); 171 OnEventObserved(touch_pointer_event);
183 EXPECT_TRUE(watcher1.touch_observed()); 172 EXPECT_TRUE(watcher1.touch_event_observed());
173 EXPECT_FALSE(watcher1.mouse_event_observed());
184 watcher1.Reset(); 174 watcher1.Reset();
185 } 175 }
186 176
187 // Two TouchEventWatchers can both receive a single observed event. 177 // Two PointerWatchers can both receive a single observed event.
188 TestTouchEventWatcher watcher2; 178 TestPointerWatcher watcher2;
189 connection->AddTouchEventWatcher(&watcher2); 179 watcher2.set_want_moves(true);
180 connection->AddPointerWatcher(&watcher2, true);
190 ui::TouchEvent touch_event(ui::ET_TOUCH_PRESSED, gfx::Point(), 0, 181 ui::TouchEvent touch_event(ui::ET_TOUCH_PRESSED, gfx::Point(), 0,
191 base::TimeTicks()); 182 base::TimeTicks());
192 ui::PointerEvent touch_pointer_event(touch_event); 183 ui::PointerEvent touch_pointer_event(touch_event);
193 OnEventObserved(touch_pointer_event); 184 OnEventObserved(touch_pointer_event);
194 EXPECT_TRUE(watcher1.touch_observed()); 185 EXPECT_TRUE(watcher1.touch_event_observed());
195 EXPECT_TRUE(watcher2.touch_observed()); 186 EXPECT_TRUE(watcher2.touch_event_observed());
187 EXPECT_FALSE(watcher1.touch_pressed());
188 EXPECT_FALSE(watcher2.touch_pressed());
196 watcher1.Reset(); 189 watcher1.Reset();
197 watcher2.Reset(); 190 watcher2.Reset();
198 191
199 // Removing the first TouchEventWatcher stops sending events to it. 192 // Removing the first TouchEventWatcher stops sending events to it.
200 connection->RemoveTouchEventWatcher(&watcher1); 193 connection->RemovePointerWatcher(&watcher1);
201 OnEventObserved(touch_pointer_event); 194 OnEventObserved(touch_pointer_event);
202 EXPECT_FALSE(watcher1.touch_observed()); 195 EXPECT_FALSE(watcher1.touch_event_observed());
203 EXPECT_TRUE(watcher2.touch_observed()); 196 EXPECT_TRUE(watcher2.touch_event_observed());
204 watcher1.Reset(); 197 watcher1.Reset();
205 watcher2.Reset(); 198 watcher2.Reset();
206 199
207 // Removing the last TouchEventWatcher stops sending events to it. 200 // Removing the last TouchEventWatcher stops sending events to it.
208 connection->RemoveTouchEventWatcher(&watcher2); 201 connection->RemovePointerWatcher(&watcher2);
209 OnEventObserved(touch_pointer_event); 202 OnEventObserved(touch_pointer_event);
210 EXPECT_FALSE(watcher1.touch_observed()); 203 EXPECT_FALSE(watcher1.touch_event_observed());
211 EXPECT_FALSE(watcher2.touch_observed()); 204 EXPECT_FALSE(watcher2.touch_event_observed());
212 } 205 }
213 206
214 } // namespace views 207 } // namespace views
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