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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #ifndef NET_NQE_EFFECTIVE_CONNECTION_TYPE_H_ |
| 6 #define NET_NQE_EFFECTIVE_CONNECTION_TYPE_H_ |
| 7 |
| 8 namespace net { |
| 9 |
| 10 // EffectiveConnectionType is the connection type whose typical performance is |
| 11 // most similar to the measured performance of the network in use. In many |
| 12 // cases, the "effective" connection type and the actual type of connection in |
| 13 // use are the same, but often a network connection performs significantly |
| 14 // differently, usually worse, from its expected capabilities. |
| 15 // EffectiveConnectionType of a network is independent of if the current |
| 16 // connection is metered or not. For example, an unmetered slow connection may |
| 17 // have EFFECTIVE_CONNECTION_TYPE_SLOW_2G as its effective connection type. |
| 18 enum EffectiveConnectionType { |
| 19 // The connection types should be in increasing order of quality. |
| 20 EFFECTIVE_CONNECTION_TYPE_UNKNOWN = 0, |
| 21 EFFECTIVE_CONNECTION_TYPE_OFFLINE, |
| 22 EFFECTIVE_CONNECTION_TYPE_SLOW_2G, |
| 23 EFFECTIVE_CONNECTION_TYPE_2G, |
| 24 EFFECTIVE_CONNECTION_TYPE_3G, |
| 25 EFFECTIVE_CONNECTION_TYPE_4G, |
| 26 EFFECTIVE_CONNECTION_TYPE_BROADBAND, |
| 27 EFFECTIVE_CONNECTION_TYPE_LAST, |
| 28 }; |
| 29 |
| 30 } // namespace net |
| 31 |
| 32 #endif // NET_NQE_EFFECTIVE_CONNECTION_TYPE_H_ |
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