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| 1 /* | 1 /* |
| 2 * Copyright 2011 Google Inc. | 2 * Copyright 2011 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrGLGpu_DEFINED | 8 #ifndef GrGLGpu_DEFINED |
| 9 #define GrGLGpu_DEFINED | 9 #define GrGLGpu_DEFINED |
| 10 | 10 |
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| 48 GrGLStandard glStandard() const { return fGLContext->standard(); } | 48 GrGLStandard glStandard() const { return fGLContext->standard(); } |
| 49 GrGLVersion glVersion() const { return fGLContext->version(); } | 49 GrGLVersion glVersion() const { return fGLContext->version(); } |
| 50 GrGLSLGeneration glslGeneration() const { return fGLContext->glslGeneration(
); } | 50 GrGLSLGeneration glslGeneration() const { return fGLContext->glslGeneration(
); } |
| 51 const GrGLCaps& glCaps() const { return *fGLContext->caps(); } | 51 const GrGLCaps& glCaps() const { return *fGLContext->caps(); } |
| 52 | 52 |
| 53 GrGLPathRendering* glPathRendering() { | 53 GrGLPathRendering* glPathRendering() { |
| 54 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); | 54 SkASSERT(glCaps().shaderCaps()->pathRenderingSupport()); |
| 55 return static_cast<GrGLPathRendering*>(pathRendering()); | 55 return static_cast<GrGLPathRendering*>(pathRendering()); |
| 56 } | 56 } |
| 57 | 57 |
| 58 gr_instanced::InstancedRendering* createInstancedRenderingIfSupported() over
ride; | |
| 59 | |
| 60 // Used by GrGLProgram to configure OpenGL state. | 58 // Used by GrGLProgram to configure OpenGL state. |
| 61 void bindTexture(int unitIdx, const GrTextureParams& params, bool allowSRGBI
nputs, | 59 void bindTexture(int unitIdx, const GrTextureParams& params, bool allowSRGBI
nputs, |
| 62 GrGLTexture* texture); | 60 GrGLTexture* texture); |
| 63 | 61 |
| 64 void bindTexelBuffer(int unitIdx, GrPixelConfig, GrGLBuffer*); | 62 void bindTexelBuffer(int unitIdx, GrPixelConfig, GrGLBuffer*); |
| 65 | 63 |
| 66 void generateMipmaps(const GrTextureParams& params, bool allowSRGBInputs, Gr
GLTexture* texture); | 64 void generateMipmaps(const GrTextureParams& params, bool allowSRGBInputs, Gr
GLTexture* texture); |
| 67 | 65 |
| 68 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, | 66 bool onGetReadPixelsInfo(GrSurface* srcSurface, int readWidth, int readHeigh
t, size_t rowBytes, |
| 69 GrPixelConfig readConfig, DrawPreference*, | 67 GrPixelConfig readConfig, DrawPreference*, |
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| 158 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, | 156 GrTexture* onCreateCompressedTexture(const GrSurfaceDesc& desc, |
| 159 SkBudgeted budgeted, | 157 SkBudgeted budgeted, |
| 160 const SkTArray<GrMipLevel>& texels) ove
rride; | 158 const SkTArray<GrMipLevel>& texels) ove
rride; |
| 161 | 159 |
| 162 GrBuffer* onCreateBuffer(size_t size, GrBufferType intendedType, GrAccessPat
tern, | 160 GrBuffer* onCreateBuffer(size_t size, GrBufferType intendedType, GrAccessPat
tern, |
| 163 const void* data) override; | 161 const void* data) override; |
| 164 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership
) override; | 162 GrTexture* onWrapBackendTexture(const GrBackendTextureDesc&, GrWrapOwnership
) override; |
| 165 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, | 163 GrRenderTarget* onWrapBackendRenderTarget(const GrBackendRenderTargetDesc&, |
| 166 GrWrapOwnership) override; | 164 GrWrapOwnership) override; |
| 167 GrRenderTarget* onWrapBackendTextureAsRenderTarget(const GrBackendTextureDes
c&) override; | 165 GrRenderTarget* onWrapBackendTextureAsRenderTarget(const GrBackendTextureDes
c&) override; |
| 166 |
| 167 gr_instanced::InstancedRendering* onCreateInstancedRendering() override; |
| 168 |
| 168 // Given a GrPixelConfig return the index into the stencil format array on G
rGLCaps to a | 169 // Given a GrPixelConfig return the index into the stencil format array on G
rGLCaps to a |
| 169 // compatible stencil format, or negative if there is no compatible stencil
format. | 170 // compatible stencil format, or negative if there is no compatible stencil
format. |
| 170 int getCompatibleStencilIndex(GrPixelConfig config); | 171 int getCompatibleStencilIndex(GrPixelConfig config); |
| 171 | 172 |
| 172 | 173 |
| 173 // Returns whether the texture is successfully created. On success, the | 174 // Returns whether the texture is successfully created. On success, the |
| 174 // result is stored in |info|. | 175 // result is stored in |info|. |
| 175 // The texture is populated with |texels|, if it exists. | 176 // The texture is populated with |texels|, if it exists. |
| 176 // The texture parameters are cached in |initialTexParams|. | 177 // The texture parameters are cached in |initialTexParams|. |
| 177 bool createTextureImpl(const GrSurfaceDesc& desc, GrGLTextureInfo* info, | 178 bool createTextureImpl(const GrSurfaceDesc& desc, GrGLTextureInfo* info, |
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| 595 bool fPLSHasBeenUsed; | 596 bool fPLSHasBeenUsed; |
| 596 | 597 |
| 597 float fHWMinSampleShading; | 598 float fHWMinSampleShading; |
| 598 | 599 |
| 599 typedef GrGpu INHERITED; | 600 typedef GrGpu INHERITED; |
| 600 friend class GrGLPathRendering; // For accessing setTextureUnit. | 601 friend class GrGLPathRendering; // For accessing setTextureUnit. |
| 601 friend class gr_instanced::GLInstancedRendering; // For accessing flushGLSta
te. | 602 friend class gr_instanced::GLInstancedRendering; // For accessing flushGLSta
te. |
| 602 }; | 603 }; |
| 603 | 604 |
| 604 #endif | 605 #endif |
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