| Index: appengine/swarming/elements/res/imp/botlist/bot-list-shared.html
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| diff --git a/appengine/swarming/elements/res/imp/botlist/bot-list-shared.html b/appengine/swarming/elements/res/imp/botlist/bot-list-shared.html
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..246381f38afef865485d92eb7b1c8a5c31fb79e0
|
| --- /dev/null
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| +++ b/appengine/swarming/elements/res/imp/botlist/bot-list-shared.html
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| @@ -0,0 +1,156 @@
|
| +<!--
|
| + Copyright 2016 The LUCI Authors. All rights reserved.
|
| + Use of this source code is governed under the Apache License, Version 2.0
|
| + that can be found in the LICENSE file.
|
| +
|
| + window.SwarmingBehaviors.BotListBehavior contains any shared functions and
|
| + constants used by the bot-list and its sub-elements.
|
| +
|
| + To use it, include
|
| + behaviors: [SwarmingBehaviors.BotListBehavior]
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| + in the creation of your Polymer element.
|
| +-->
|
| +<script>
|
| +
|
| + window.SwarmingBehaviors = window.SwarmingBehaviors || {};
|
| + (function(){
|
| + var ANDROID_ALIASES = {
|
| + "bullhead": "Nexus 5X",
|
| + "flo": "Nexus 7",
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| + "hammerhead": "Nexus 5",
|
| + "mako": "Nexus 4",
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| + "shamu": "Nexus 6",
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| + };
|
| + // Taken from http://developer.android.com/reference/android/os/BatteryManager.html
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| + var BATTERY_HEALTH_UNKNOWN = 1;
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| + var BATTERY_HEALTH_GOOD = 2;
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| + var BATTERY_STATUS_CHARGING = 2;
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| +
|
| + var UNAUTHENTICATED = "unauthenticated";
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| + var AVAILABLE = "available";
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| +
|
| + var GPU_ALIASES = {
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| + "1002": "AMD",
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| + "1002:6779": "AMD Radeon HD 6450/7450/8450",
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| + "1002:6821": "AMD Radeon HD 8870M",
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| + "102b": "Matrox",
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| + "102b:0522": "Matrox MGA G200e",
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| + "102b:0532": "Matrox MGA G200eW",
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| + "102b:0534": "Matrox G200eR2",
|
| + "10de": "NVIDIA",
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| + "10de:08aa": "NVIDIA GeForce 320M",
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| + "10de:0fe9": "NVIDIA GeForce GT 750M Mac Edition",
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| + "10de:104a": "NVIDIA GeForce GT 610",
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| + "10de:11c0": "NVIDIA GeForce GTX 660",
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| + "10de:1244": "NVIDIA GeForce GTX 550 Ti",
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| + "10de:1401": "NVIDIA GeForce GTX 960",
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| + "8086": "Intel",
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| + "8086:041a": "Intel Xeon Integrated",
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| + "8086:0a2e": "Intel Haswell Integrated",
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| + "8086:0d26": "Intel Crystal Well Integrated",
|
| + }
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| +
|
| + // For consistency, all aliases are displayed like:
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| + // Nexus 5X (bullhead)
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| + // This regex matches a string like "ALIAS (ORIG)", with ORIG as group 1.
|
| + var ALIAS_REGEXP = /.+ \((.*)\)/;
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| +
|
| + // This behavior wraps up all the shared bot-list functionality.
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| + SwarmingBehaviors.BotListBehavior = {
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| +
|
| + _androidAlias: function(device) {
|
| + if (device.notReady) {
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| + return UNAUTHENTICATED.toUpperCase();
|
| + }
|
| + var t = this._deviceType(device);
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| + var a = ANDROID_ALIASES[t];
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| + if (!a) {
|
| + return "UNKNOWN";
|
| + }
|
| + return a;
|
| + },
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| +
|
| + // _applyAlias is the consistent way to modify a string to show its alias.
|
| + _applyAlias: function(orig, alias) {
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| + return alias +" ("+orig+")";
|
| + },
|
| +
|
| + _cores: function(bot) {
|
| + // For whatever reason, sometimes cores are in dimensions and sometimes
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| + // they are in state, but never both.
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| + var c = (bot && bot.state && bot.state.cores);
|
| + if (c && c.length > 0) {
|
| + return c;
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| + }
|
| + c = this._dimension(bot, "cores") || ["Unknown"];
|
| + return c;
|
| + },
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| +
|
| + _devices: function(bot) {
|
| + var devices = [];
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| + var d = (bot && bot.state && bot.state.devices) || {};
|
| + // state.devices is like {Serial:Object}, so we need to keep the serial
|
| + for (key in d) {
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| + var o = d[key];
|
| + o.serial = key;
|
| + o.okay = (o.state === AVAILABLE);
|
| + devices.push(o);
|
| + }
|
| + return devices;
|
| + },
|
| +
|
| + // _deviceType returns the codename of a given Android device.
|
| + _deviceType: function(device) {
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| + if (!device || !device.build) {
|
| + return "unknown";
|
| + }
|
| + var t = device.build["build.product"] || device.build["product.board"] ||
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| + device.build["product.device"] || "unknown";
|
| + return t.toLowerCase();
|
| + },
|
| +
|
| + // _dimension returns the given dimension of a bot. If it is defined, it
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| + // is typically an array of strings.
|
| + _dimension: function(bot, dim) {
|
| + if (!bot || !bot.dimensions || !dim) {
|
| + return undefined;
|
| + }
|
| + for (var i = 0; i < bot.dimensions.length; i++) {
|
| + if (bot.dimensions[i].key === dim) {
|
| + return bot.dimensions[i].value;
|
| + }
|
| + }
|
| + return undefined;
|
| + },
|
| +
|
| + _gpuAlias: function(gpu) {
|
| + var a = GPU_ALIASES[gpu];
|
| + if (!a) {
|
| + return "UNKNOWN";
|
| + }
|
| + return a;
|
| + },
|
| +
|
| + _not: function(a) {
|
| + return a;
|
| + },
|
| +
|
| + _taskId: function(bot) {
|
| + if (bot && bot.task_id) {
|
| + return bot.task_id;
|
| + }
|
| + return "idle";
|
| + },
|
| +
|
| + // _unalias will return the base dimension/state with its alias removed
|
| + // if it had one. This is handy for sorting and filtering.
|
| + _unalias: function(str) {
|
| + var match = ALIAS_REGEXP.exec(str);
|
| + if (match) {
|
| + return match[1];
|
| + }
|
| + return str;
|
| + },
|
| + }
|
| + })()
|
| +</script>
|
|
|