| Index: appengine/swarming/elements/build/elements.html | 
| diff --git a/appengine/swarming/elements/build/elements.html b/appengine/swarming/elements/build/elements.html | 
| index c27f391eb821f00bada53e8e231b28ea766e2e41..6979e82b5e0feb0d9fa6d2ce9c2edd51c9f55a1e 100644 | 
| --- a/appengine/swarming/elements/build/elements.html | 
| +++ b/appengine/swarming/elements/build/elements.html | 
| @@ -12231,6 +12231,404 @@ if (!window.Promise) { | 
| }); | 
| </script> | 
| </dom-module> | 
| + | 
| +<dom-module id="iron-flex" assetpath="/res/imp/bower_components/iron-flex-layout/"> | 
| +  <template> | 
| +    <style> | 
| +      .layout.horizontal, | 
| +      .layout.vertical { | 
| +        display: -ms-flexbox; | 
| +        display: -webkit-flex; | 
| +        display: flex; | 
| +      } | 
| + | 
| +      .layout.inline { | 
| +        display: -ms-inline-flexbox; | 
| +        display: -webkit-inline-flex; | 
| +        display: inline-flex; | 
| +      } | 
| + | 
| +      .layout.horizontal { | 
| +        -ms-flex-direction: row; | 
| +        -webkit-flex-direction: row; | 
| +        flex-direction: row; | 
| +      } | 
| + | 
| +      .layout.vertical { | 
| +        -ms-flex-direction: column; | 
| +        -webkit-flex-direction: column; | 
| +        flex-direction: column; | 
| +      } | 
| + | 
| +      .layout.wrap { | 
| +        -ms-flex-wrap: wrap; | 
| +        -webkit-flex-wrap: wrap; | 
| +        flex-wrap: wrap; | 
| +      } | 
| + | 
| +      .layout.center, | 
| +      .layout.center-center { | 
| +        -ms-flex-align: center; | 
| +        -webkit-align-items: center; | 
| +        align-items: center; | 
| +      } | 
| + | 
| +      .layout.center-justified, | 
| +      .layout.center-center { | 
| +        -ms-flex-pack: center; | 
| +        -webkit-justify-content: center; | 
| +        justify-content: center; | 
| +      } | 
| + | 
| +      .flex { | 
| +        -ms-flex: 1 1 0.000000001px; | 
| +        -webkit-flex: 1; | 
| +        flex: 1; | 
| +        -webkit-flex-basis: 0.000000001px; | 
| +        flex-basis: 0.000000001px; | 
| +      } | 
| + | 
| +      .flex-auto { | 
| +        -ms-flex: 1 1 auto; | 
| +        -webkit-flex: 1 1 auto; | 
| +        flex: 1 1 auto; | 
| +      } | 
| + | 
| +      .flex-none { | 
| +        -ms-flex: none; | 
| +        -webkit-flex: none; | 
| +        flex: none; | 
| +      } | 
| +    </style> | 
| +  </template> | 
| +</dom-module> | 
| + | 
| + | 
| +<dom-module id="iron-flex-reverse" assetpath="/res/imp/bower_components/iron-flex-layout/"> | 
| +  <template> | 
| +    <style> | 
| +      .layout.horizontal-reverse, | 
| +      .layout.vertical-reverse { | 
| +        display: -ms-flexbox; | 
| +        display: -webkit-flex; | 
| +        display: flex; | 
| +      } | 
| + | 
| +      .layout.horizontal-reverse { | 
| +        -ms-flex-direction: row-reverse; | 
| +        -webkit-flex-direction: row-reverse; | 
| +        flex-direction: row-reverse; | 
| +      } | 
| + | 
| +      .layout.vertical-reverse { | 
| +        -ms-flex-direction: column-reverse; | 
| +        -webkit-flex-direction: column-reverse; | 
| +        flex-direction: column-reverse; | 
| +      } | 
| + | 
| +      .layout.wrap-reverse { | 
| +        -ms-flex-wrap: wrap-reverse; | 
| +        -webkit-flex-wrap: wrap-reverse; | 
| +        flex-wrap: wrap-reverse; | 
| +      } | 
| +    </style> | 
| +  </template> | 
| +</dom-module> | 
| + | 
| + | 
| +<dom-module id="iron-flex-alignment" assetpath="/res/imp/bower_components/iron-flex-layout/"> | 
| +  <template> | 
| +    <style> | 
| +      /** | 
| +       * Alignment in cross axis. | 
| +       */ | 
| +      .layout.start { | 
| +        -ms-flex-align: start; | 
| +        -webkit-align-items: flex-start; | 
| +        align-items: flex-start; | 
| +      } | 
| + | 
| +      .layout.center, | 
| +      .layout.center-center { | 
| +        -ms-flex-align: center; | 
| +        -webkit-align-items: center; | 
| +        align-items: center; | 
| +      } | 
| + | 
| +      .layout.end { | 
| +        -ms-flex-align: end; | 
| +        -webkit-align-items: flex-end; | 
| +        align-items: flex-end; | 
| +      } | 
| + | 
| +      .layout.baseline { | 
| +        -ms-flex-align: baseline; | 
| +        -webkit-align-items: baseline; | 
| +        align-items: baseline; | 
| +      } | 
| + | 
| +      /** | 
| +       * Alignment in main axis. | 
| +       */ | 
| +      .layout.start-justified { | 
| +        -ms-flex-pack: start; | 
| +        -webkit-justify-content: flex-start; | 
| +        justify-content: flex-start; | 
| +      } | 
| + | 
| +      .layout.center-justified, | 
| +      .layout.center-center { | 
| +        -ms-flex-pack: center; | 
| +        -webkit-justify-content: center; | 
| +        justify-content: center; | 
| +      } | 
| + | 
| +      .layout.end-justified { | 
| +        -ms-flex-pack: end; | 
| +        -webkit-justify-content: flex-end; | 
| +        justify-content: flex-end; | 
| +      } | 
| + | 
| +      .layout.around-justified { | 
| +        -ms-flex-pack: distribute; | 
| +        -webkit-justify-content: space-around; | 
| +        justify-content: space-around; | 
| +      } | 
| + | 
| +      .layout.justified { | 
| +        -ms-flex-pack: justify; | 
| +        -webkit-justify-content: space-between; | 
| +        justify-content: space-between; | 
| +      } | 
| + | 
| +      /** | 
| +       * Self alignment. | 
| +       */ | 
| +      .self-start { | 
| +        -ms-align-self: flex-start; | 
| +        -webkit-align-self: flex-start; | 
| +        align-self: flex-start; | 
| +      } | 
| + | 
| +      .self-center { | 
| +        -ms-align-self: center; | 
| +        -webkit-align-self: center; | 
| +        align-self: center; | 
| +      } | 
| + | 
| +      .self-end { | 
| +        -ms-align-self: flex-end; | 
| +        -webkit-align-self: flex-end; | 
| +        align-self: flex-end; | 
| +      } | 
| + | 
| +      .self-stretch { | 
| +        -ms-align-self: stretch; | 
| +        -webkit-align-self: stretch; | 
| +        align-self: stretch; | 
| +      } | 
| + | 
| +      .self-baseline { | 
| +        -ms-align-self: baseline; | 
| +        -webkit-align-self: baseline; | 
| +        align-self: baseline; | 
| +      }; | 
| + | 
| +      /** | 
| +       * multi-line alignment in main axis. | 
| +       */ | 
| +      .layout.start-aligned { | 
| +        -ms-flex-line-pack: start;  /* IE10 */ | 
| +        -ms-align-content: flex-start; | 
| +        -webkit-align-content: flex-start; | 
| +        align-content: flex-start; | 
| +      } | 
| + | 
| +      .layout.end-aligned { | 
| +        -ms-flex-line-pack: end;  /* IE10 */ | 
| +        -ms-align-content: flex-end; | 
| +        -webkit-align-content: flex-end; | 
| +        align-content: flex-end; | 
| +      } | 
| + | 
| +      .layout.center-aligned { | 
| +        -ms-flex-line-pack: center;  /* IE10 */ | 
| +        -ms-align-content: center; | 
| +        -webkit-align-content: center; | 
| +        align-content: center; | 
| +      } | 
| + | 
| +      .layout.between-aligned { | 
| +        -ms-flex-line-pack: justify;  /* IE10 */ | 
| +        -ms-align-content: space-between; | 
| +        -webkit-align-content: space-between; | 
| +        align-content: space-between; | 
| +      } | 
| + | 
| +      .layout.around-aligned { | 
| +        -ms-flex-line-pack: distribute;  /* IE10 */ | 
| +        -ms-align-content: space-around; | 
| +        -webkit-align-content: space-around; | 
| +        align-content: space-around; | 
| +      } | 
| +    </style> | 
| +  </template> | 
| +</dom-module> | 
| + | 
| +<dom-module id="iron-flex-factors" assetpath="/res/imp/bower_components/iron-flex-layout/"> | 
| +  <template> | 
| +    <style> | 
| +      .flex, | 
| +      .flex-1 { | 
| +        -ms-flex: 1 1 0.000000001px; | 
| +        -webkit-flex: 1; | 
| +        flex: 1; | 
| +        -webkit-flex-basis: 0.000000001px; | 
| +        flex-basis: 0.000000001px; | 
| +      } | 
| + | 
| +      .flex-2 { | 
| +        -ms-flex: 2; | 
| +        -webkit-flex: 2; | 
| +        flex: 2; | 
| +      } | 
| + | 
| +      .flex-3 { | 
| +        -ms-flex: 3; | 
| +        -webkit-flex: 3; | 
| +        flex: 3; | 
| +      } | 
| + | 
| +      .flex-4 { | 
| +        -ms-flex: 4; | 
| +        -webkit-flex: 4; | 
| +        flex: 4; | 
| +      } | 
| + | 
| +      .flex-5 { | 
| +        -ms-flex: 5; | 
| +        -webkit-flex: 5; | 
| +        flex: 5; | 
| +      } | 
| + | 
| +      .flex-6 { | 
| +        -ms-flex: 6; | 
| +        -webkit-flex: 6; | 
| +        flex: 6; | 
| +      } | 
| + | 
| +      .flex-7 { | 
| +        -ms-flex: 7; | 
| +        -webkit-flex: 7; | 
| +        flex: 7; | 
| +      } | 
| + | 
| +      .flex-8 { | 
| +        -ms-flex: 8; | 
| +        -webkit-flex: 8; | 
| +        flex: 8; | 
| +      } | 
| + | 
| +      .flex-9 { | 
| +        -ms-flex: 9; | 
| +        -webkit-flex: 9; | 
| +        flex: 9; | 
| +      } | 
| + | 
| +      .flex-10 { | 
| +        -ms-flex: 10; | 
| +        -webkit-flex: 10; | 
| +        flex: 10; | 
| +      } | 
| + | 
| +      .flex-11 { | 
| +        -ms-flex: 11; | 
| +        -webkit-flex: 11; | 
| +        flex: 11; | 
| +      } | 
| + | 
| +      .flex-12 { | 
| +        -ms-flex: 12; | 
| +        -webkit-flex: 12; | 
| +        flex: 12; | 
| +      } | 
| +    </style> | 
| +  </template> | 
| +</dom-module> | 
| + | 
| + | 
| +<dom-module id="iron-positioning" assetpath="/res/imp/bower_components/iron-flex-layout/"> | 
| +  <template> | 
| +    <style> | 
| +      .block { | 
| +        display: block; | 
| +      } | 
| + | 
| +      /* IE 10 support for HTML5 hidden attr */ | 
| +      [hidden] { | 
| +        display: none !important; | 
| +      } | 
| + | 
| +      .invisible { | 
| +        visibility: hidden !important; | 
| +      } | 
| + | 
| +      .relative { | 
| +        position: relative; | 
| +      } | 
| + | 
| +      .fit { | 
| +        position: absolute; | 
| +        top: 0; | 
| +        right: 0; | 
| +        bottom: 0; | 
| +        left: 0; | 
| +      } | 
| + | 
| +      body.fullbleed { | 
| +        margin: 0; | 
| +        height: 100vh; | 
| +      } | 
| + | 
| +      .scroll { | 
| +        -webkit-overflow-scrolling: touch; | 
| +        overflow: auto; | 
| +      } | 
| + | 
| +      /* fixed position */ | 
| +      .fixed-bottom, | 
| +      .fixed-left, | 
| +      .fixed-right, | 
| +      .fixed-top { | 
| +        position: fixed; | 
| +      } | 
| + | 
| +      .fixed-top { | 
| +        top: 0; | 
| +        left: 0; | 
| +        right: 0; | 
| +      } | 
| + | 
| +      .fixed-right { | 
| +        top: 0; | 
| +        right: 0; | 
| +        bottom: 0; | 
| +      } | 
| + | 
| +      .fixed-bottom { | 
| +        right: 0; | 
| +        bottom: 0; | 
| +        left: 0; | 
| +      } | 
| + | 
| +      .fixed-left { | 
| +        top: 0; | 
| +        bottom: 0; | 
| +        left: 0; | 
| +      } | 
| +    </style> | 
| +  </template> | 
| +</dom-module> | 
| <style is="custom-style"> | 
|  | 
| :root { | 
| @@ -12982,404 +13380,6 @@ if (!window.Promise) { | 
| }); | 
| </script> | 
| </dom-module> | 
| - | 
| -<dom-module id="iron-flex" assetpath="/res/imp/bower_components/iron-flex-layout/"> | 
| -  <template> | 
| -    <style> | 
| -      .layout.horizontal, | 
| -      .layout.vertical { | 
| -        display: -ms-flexbox; | 
| -        display: -webkit-flex; | 
| -        display: flex; | 
| -      } | 
| - | 
| -      .layout.inline { | 
| -        display: -ms-inline-flexbox; | 
| -        display: -webkit-inline-flex; | 
| -        display: inline-flex; | 
| -      } | 
| - | 
| -      .layout.horizontal { | 
| -        -ms-flex-direction: row; | 
| -        -webkit-flex-direction: row; | 
| -        flex-direction: row; | 
| -      } | 
| - | 
| -      .layout.vertical { | 
| -        -ms-flex-direction: column; | 
| -        -webkit-flex-direction: column; | 
| -        flex-direction: column; | 
| -      } | 
| - | 
| -      .layout.wrap { | 
| -        -ms-flex-wrap: wrap; | 
| -        -webkit-flex-wrap: wrap; | 
| -        flex-wrap: wrap; | 
| -      } | 
| - | 
| -      .layout.center, | 
| -      .layout.center-center { | 
| -        -ms-flex-align: center; | 
| -        -webkit-align-items: center; | 
| -        align-items: center; | 
| -      } | 
| - | 
| -      .layout.center-justified, | 
| -      .layout.center-center { | 
| -        -ms-flex-pack: center; | 
| -        -webkit-justify-content: center; | 
| -        justify-content: center; | 
| -      } | 
| - | 
| -      .flex { | 
| -        -ms-flex: 1 1 0.000000001px; | 
| -        -webkit-flex: 1; | 
| -        flex: 1; | 
| -        -webkit-flex-basis: 0.000000001px; | 
| -        flex-basis: 0.000000001px; | 
| -      } | 
| - | 
| -      .flex-auto { | 
| -        -ms-flex: 1 1 auto; | 
| -        -webkit-flex: 1 1 auto; | 
| -        flex: 1 1 auto; | 
| -      } | 
| - | 
| -      .flex-none { | 
| -        -ms-flex: none; | 
| -        -webkit-flex: none; | 
| -        flex: none; | 
| -      } | 
| -    </style> | 
| -  </template> | 
| -</dom-module> | 
| - | 
| - | 
| -<dom-module id="iron-flex-reverse" assetpath="/res/imp/bower_components/iron-flex-layout/"> | 
| -  <template> | 
| -    <style> | 
| -      .layout.horizontal-reverse, | 
| -      .layout.vertical-reverse { | 
| -        display: -ms-flexbox; | 
| -        display: -webkit-flex; | 
| -        display: flex; | 
| -      } | 
| - | 
| -      .layout.horizontal-reverse { | 
| -        -ms-flex-direction: row-reverse; | 
| -        -webkit-flex-direction: row-reverse; | 
| -        flex-direction: row-reverse; | 
| -      } | 
| - | 
| -      .layout.vertical-reverse { | 
| -        -ms-flex-direction: column-reverse; | 
| -        -webkit-flex-direction: column-reverse; | 
| -        flex-direction: column-reverse; | 
| -      } | 
| - | 
| -      .layout.wrap-reverse { | 
| -        -ms-flex-wrap: wrap-reverse; | 
| -        -webkit-flex-wrap: wrap-reverse; | 
| -        flex-wrap: wrap-reverse; | 
| -      } | 
| -    </style> | 
| -  </template> | 
| -</dom-module> | 
| - | 
| - | 
| -<dom-module id="iron-flex-alignment" assetpath="/res/imp/bower_components/iron-flex-layout/"> | 
| -  <template> | 
| -    <style> | 
| -      /** | 
| -       * Alignment in cross axis. | 
| -       */ | 
| -      .layout.start { | 
| -        -ms-flex-align: start; | 
| -        -webkit-align-items: flex-start; | 
| -        align-items: flex-start; | 
| -      } | 
| - | 
| -      .layout.center, | 
| -      .layout.center-center { | 
| -        -ms-flex-align: center; | 
| -        -webkit-align-items: center; | 
| -        align-items: center; | 
| -      } | 
| - | 
| -      .layout.end { | 
| -        -ms-flex-align: end; | 
| -        -webkit-align-items: flex-end; | 
| -        align-items: flex-end; | 
| -      } | 
| - | 
| -      .layout.baseline { | 
| -        -ms-flex-align: baseline; | 
| -        -webkit-align-items: baseline; | 
| -        align-items: baseline; | 
| -      } | 
| - | 
| -      /** | 
| -       * Alignment in main axis. | 
| -       */ | 
| -      .layout.start-justified { | 
| -        -ms-flex-pack: start; | 
| -        -webkit-justify-content: flex-start; | 
| -        justify-content: flex-start; | 
| -      } | 
| - | 
| -      .layout.center-justified, | 
| -      .layout.center-center { | 
| -        -ms-flex-pack: center; | 
| -        -webkit-justify-content: center; | 
| -        justify-content: center; | 
| -      } | 
| - | 
| -      .layout.end-justified { | 
| -        -ms-flex-pack: end; | 
| -        -webkit-justify-content: flex-end; | 
| -        justify-content: flex-end; | 
| -      } | 
| - | 
| -      .layout.around-justified { | 
| -        -ms-flex-pack: distribute; | 
| -        -webkit-justify-content: space-around; | 
| -        justify-content: space-around; | 
| -      } | 
| - | 
| -      .layout.justified { | 
| -        -ms-flex-pack: justify; | 
| -        -webkit-justify-content: space-between; | 
| -        justify-content: space-between; | 
| -      } | 
| - | 
| -      /** | 
| -       * Self alignment. | 
| -       */ | 
| -      .self-start { | 
| -        -ms-align-self: flex-start; | 
| -        -webkit-align-self: flex-start; | 
| -        align-self: flex-start; | 
| -      } | 
| - | 
| -      .self-center { | 
| -        -ms-align-self: center; | 
| -        -webkit-align-self: center; | 
| -        align-self: center; | 
| -      } | 
| - | 
| -      .self-end { | 
| -        -ms-align-self: flex-end; | 
| -        -webkit-align-self: flex-end; | 
| -        align-self: flex-end; | 
| -      } | 
| - | 
| -      .self-stretch { | 
| -        -ms-align-self: stretch; | 
| -        -webkit-align-self: stretch; | 
| -        align-self: stretch; | 
| -      } | 
| - | 
| -      .self-baseline { | 
| -        -ms-align-self: baseline; | 
| -        -webkit-align-self: baseline; | 
| -        align-self: baseline; | 
| -      }; | 
| - | 
| -      /** | 
| -       * multi-line alignment in main axis. | 
| -       */ | 
| -      .layout.start-aligned { | 
| -        -ms-flex-line-pack: start;  /* IE10 */ | 
| -        -ms-align-content: flex-start; | 
| -        -webkit-align-content: flex-start; | 
| -        align-content: flex-start; | 
| -      } | 
| - | 
| -      .layout.end-aligned { | 
| -        -ms-flex-line-pack: end;  /* IE10 */ | 
| -        -ms-align-content: flex-end; | 
| -        -webkit-align-content: flex-end; | 
| -        align-content: flex-end; | 
| -      } | 
| - | 
| -      .layout.center-aligned { | 
| -        -ms-flex-line-pack: center;  /* IE10 */ | 
| -        -ms-align-content: center; | 
| -        -webkit-align-content: center; | 
| -        align-content: center; | 
| -      } | 
| - | 
| -      .layout.between-aligned { | 
| -        -ms-flex-line-pack: justify;  /* IE10 */ | 
| -        -ms-align-content: space-between; | 
| -        -webkit-align-content: space-between; | 
| -        align-content: space-between; | 
| -      } | 
| - | 
| -      .layout.around-aligned { | 
| -        -ms-flex-line-pack: distribute;  /* IE10 */ | 
| -        -ms-align-content: space-around; | 
| -        -webkit-align-content: space-around; | 
| -        align-content: space-around; | 
| -      } | 
| -    </style> | 
| -  </template> | 
| -</dom-module> | 
| - | 
| -<dom-module id="iron-flex-factors" assetpath="/res/imp/bower_components/iron-flex-layout/"> | 
| -  <template> | 
| -    <style> | 
| -      .flex, | 
| -      .flex-1 { | 
| -        -ms-flex: 1 1 0.000000001px; | 
| -        -webkit-flex: 1; | 
| -        flex: 1; | 
| -        -webkit-flex-basis: 0.000000001px; | 
| -        flex-basis: 0.000000001px; | 
| -      } | 
| - | 
| -      .flex-2 { | 
| -        -ms-flex: 2; | 
| -        -webkit-flex: 2; | 
| -        flex: 2; | 
| -      } | 
| - | 
| -      .flex-3 { | 
| -        -ms-flex: 3; | 
| -        -webkit-flex: 3; | 
| -        flex: 3; | 
| -      } | 
| - | 
| -      .flex-4 { | 
| -        -ms-flex: 4; | 
| -        -webkit-flex: 4; | 
| -        flex: 4; | 
| -      } | 
| - | 
| -      .flex-5 { | 
| -        -ms-flex: 5; | 
| -        -webkit-flex: 5; | 
| -        flex: 5; | 
| -      } | 
| - | 
| -      .flex-6 { | 
| -        -ms-flex: 6; | 
| -        -webkit-flex: 6; | 
| -        flex: 6; | 
| -      } | 
| - | 
| -      .flex-7 { | 
| -        -ms-flex: 7; | 
| -        -webkit-flex: 7; | 
| -        flex: 7; | 
| -      } | 
| - | 
| -      .flex-8 { | 
| -        -ms-flex: 8; | 
| -        -webkit-flex: 8; | 
| -        flex: 8; | 
| -      } | 
| - | 
| -      .flex-9 { | 
| -        -ms-flex: 9; | 
| -        -webkit-flex: 9; | 
| -        flex: 9; | 
| -      } | 
| - | 
| -      .flex-10 { | 
| -        -ms-flex: 10; | 
| -        -webkit-flex: 10; | 
| -        flex: 10; | 
| -      } | 
| - | 
| -      .flex-11 { | 
| -        -ms-flex: 11; | 
| -        -webkit-flex: 11; | 
| -        flex: 11; | 
| -      } | 
| - | 
| -      .flex-12 { | 
| -        -ms-flex: 12; | 
| -        -webkit-flex: 12; | 
| -        flex: 12; | 
| -      } | 
| -    </style> | 
| -  </template> | 
| -</dom-module> | 
| - | 
| - | 
| -<dom-module id="iron-positioning" assetpath="/res/imp/bower_components/iron-flex-layout/"> | 
| -  <template> | 
| -    <style> | 
| -      .block { | 
| -        display: block; | 
| -      } | 
| - | 
| -      /* IE 10 support for HTML5 hidden attr */ | 
| -      [hidden] { | 
| -        display: none !important; | 
| -      } | 
| - | 
| -      .invisible { | 
| -        visibility: hidden !important; | 
| -      } | 
| - | 
| -      .relative { | 
| -        position: relative; | 
| -      } | 
| - | 
| -      .fit { | 
| -        position: absolute; | 
| -        top: 0; | 
| -        right: 0; | 
| -        bottom: 0; | 
| -        left: 0; | 
| -      } | 
| - | 
| -      body.fullbleed { | 
| -        margin: 0; | 
| -        height: 100vh; | 
| -      } | 
| - | 
| -      .scroll { | 
| -        -webkit-overflow-scrolling: touch; | 
| -        overflow: auto; | 
| -      } | 
| - | 
| -      /* fixed position */ | 
| -      .fixed-bottom, | 
| -      .fixed-left, | 
| -      .fixed-right, | 
| -      .fixed-top { | 
| -        position: fixed; | 
| -      } | 
| - | 
| -      .fixed-top { | 
| -        top: 0; | 
| -        left: 0; | 
| -        right: 0; | 
| -      } | 
| - | 
| -      .fixed-right { | 
| -        top: 0; | 
| -        right: 0; | 
| -        bottom: 0; | 
| -      } | 
| - | 
| -      .fixed-bottom { | 
| -        right: 0; | 
| -        bottom: 0; | 
| -        left: 0; | 
| -      } | 
| - | 
| -      .fixed-left { | 
| -        top: 0; | 
| -        bottom: 0; | 
| -        left: 0; | 
| -      } | 
| -    </style> | 
| -  </template> | 
| -</dom-module> | 
| <script> | 
| (function() { | 
| "use strict"; | 
| @@ -14547,7 +14547,7 @@ You can bind to `isAuthorized` property to monitor authorization state. | 
| } | 
|  | 
| app-toolbar { | 
| -        background-color: #4285f4; | 
| +        background-color: #1F78B4; | 
| color: #fff; | 
| } | 
|  | 
| @@ -14564,6 +14564,10 @@ You can bind to `isAuthorized` property to monitor authorization state. | 
| padding: 3px; | 
| } | 
|  | 
| +      .main-content a { | 
| +        color: #1F78B4; | 
| +      } | 
| + | 
| paper-spinner-lite { | 
| --paper-spinner-color: var(--google-yellow-500); | 
| } | 
| @@ -14606,12 +14610,22 @@ You can bind to `isAuthorized` property to monitor authorization state. | 
|  | 
| }); | 
| </script> | 
| +</dom-module> | 
| + | 
| +<dom-module id="swarming-app-style" assetpath="/res/imp/common/"> | 
| +  <style> | 
| +      * { | 
| +        font-family: sans-serif; | 
| +      } | 
| +      /* Only style anchor tags that are actually linking somewhere.*/ | 
| +      a[href] { | 
| +        color: #1F78B4; | 
| +      } | 
| +  </style> | 
| </dom-module><dom-module id="swarming-index" assetpath="/res/imp/index/"> | 
| <template> | 
| -    <style> | 
| -      :host { | 
| -        display: block; | 
| -      } | 
| +    <style include="swarming-app-style"> | 
| + | 
| </style> | 
|  | 
| <swarming-app auth_headers="{{auth_headers}}" name="Swarming" busy="[[busy]]"> | 
| @@ -14647,4 +14661,6994 @@ You can bind to `isAuthorized` property to monitor authorization state. | 
|  | 
| }); | 
| </script> | 
| +</dom-module> | 
| + | 
| +<script> | 
| + | 
| +  (function() { | 
| + | 
| +    // monostate data | 
| +    var metaDatas = {}; | 
| +    var metaArrays = {}; | 
| +    var singleton = null; | 
| + | 
| +    Polymer.IronMeta = Polymer({ | 
| + | 
| +      is: 'iron-meta', | 
| + | 
| +      properties: { | 
| + | 
| +        /** | 
| +         * The type of meta-data.  All meta-data of the same type is stored | 
| +         * together. | 
| +         */ | 
| +        type: { | 
| +          type: String, | 
| +          value: 'default', | 
| +          observer: '_typeChanged' | 
| +        }, | 
| + | 
| +        /** | 
| +         * The key used to store `value` under the `type` namespace. | 
| +         */ | 
| +        key: { | 
| +          type: String, | 
| +          observer: '_keyChanged' | 
| +        }, | 
| + | 
| +        /** | 
| +         * The meta-data to store or retrieve. | 
| +         */ | 
| +        value: { | 
| +          type: Object, | 
| +          notify: true, | 
| +          observer: '_valueChanged' | 
| +        }, | 
| + | 
| +        /** | 
| +         * If true, `value` is set to the iron-meta instance itself. | 
| +         */ | 
| +         self: { | 
| +          type: Boolean, | 
| +          observer: '_selfChanged' | 
| +        }, | 
| + | 
| +        /** | 
| +         * Array of all meta-data values for the given type. | 
| +         */ | 
| +        list: { | 
| +          type: Array, | 
| +          notify: true | 
| +        } | 
| + | 
| +      }, | 
| + | 
| +      hostAttributes: { | 
| +        hidden: true | 
| +      }, | 
| + | 
| +      /** | 
| +       * Only runs if someone invokes the factory/constructor directly | 
| +       * e.g. `new Polymer.IronMeta()` | 
| +       * | 
| +       * @param {{type: (string|undefined), key: (string|undefined), value}=} config | 
| +       */ | 
| +      factoryImpl: function(config) { | 
| +        if (config) { | 
| +          for (var n in config) { | 
| +            switch(n) { | 
| +              case 'type': | 
| +              case 'key': | 
| +              case 'value': | 
| +                this[n] = config[n]; | 
| +                break; | 
| +            } | 
| +          } | 
| +        } | 
| +      }, | 
| + | 
| +      created: function() { | 
| +        // TODO(sjmiles): good for debugging? | 
| +        this._metaDatas = metaDatas; | 
| +        this._metaArrays = metaArrays; | 
| +      }, | 
| + | 
| +      _keyChanged: function(key, old) { | 
| +        this._resetRegistration(old); | 
| +      }, | 
| + | 
| +      _valueChanged: function(value) { | 
| +        this._resetRegistration(this.key); | 
| +      }, | 
| + | 
| +      _selfChanged: function(self) { | 
| +        if (self) { | 
| +          this.value = this; | 
| +        } | 
| +      }, | 
| + | 
| +      _typeChanged: function(type) { | 
| +        this._unregisterKey(this.key); | 
| +        if (!metaDatas[type]) { | 
| +          metaDatas[type] = {}; | 
| +        } | 
| +        this._metaData = metaDatas[type]; | 
| +        if (!metaArrays[type]) { | 
| +          metaArrays[type] = []; | 
| +        } | 
| +        this.list = metaArrays[type]; | 
| +        this._registerKeyValue(this.key, this.value); | 
| +      }, | 
| + | 
| +      /** | 
| +       * Retrieves meta data value by key. | 
| +       * | 
| +       * @method byKey | 
| +       * @param {string} key The key of the meta-data to be returned. | 
| +       * @return {*} | 
| +       */ | 
| +      byKey: function(key) { | 
| +        return this._metaData && this._metaData[key]; | 
| +      }, | 
| + | 
| +      _resetRegistration: function(oldKey) { | 
| +        this._unregisterKey(oldKey); | 
| +        this._registerKeyValue(this.key, this.value); | 
| +      }, | 
| + | 
| +      _unregisterKey: function(key) { | 
| +        this._unregister(key, this._metaData, this.list); | 
| +      }, | 
| + | 
| +      _registerKeyValue: function(key, value) { | 
| +        this._register(key, value, this._metaData, this.list); | 
| +      }, | 
| + | 
| +      _register: function(key, value, data, list) { | 
| +        if (key && data && value !== undefined) { | 
| +          data[key] = value; | 
| +          list.push(value); | 
| +        } | 
| +      }, | 
| + | 
| +      _unregister: function(key, data, list) { | 
| +        if (key && data) { | 
| +          if (key in data) { | 
| +            var value = data[key]; | 
| +            delete data[key]; | 
| +            this.arrayDelete(list, value); | 
| +          } | 
| +        } | 
| +      } | 
| + | 
| +    }); | 
| + | 
| +    Polymer.IronMeta.getIronMeta = function getIronMeta() { | 
| +       if (singleton === null) { | 
| +         singleton = new Polymer.IronMeta(); | 
| +       } | 
| +       return singleton; | 
| +     }; | 
| + | 
| +    /** | 
| +    `iron-meta-query` can be used to access infomation stored in `iron-meta`. | 
| + | 
| +    Examples: | 
| + | 
| +    If I create an instance like this: | 
| + | 
| +        <iron-meta key="info" value="foo/bar"></iron-meta> | 
| + | 
| +    Note that value="foo/bar" is the metadata I've defined. I could define more | 
| +    attributes or use child nodes to define additional metadata. | 
| + | 
| +    Now I can access that element (and it's metadata) from any `iron-meta-query` instance: | 
| + | 
| +         var value = new Polymer.IronMetaQuery({key: 'info'}).value; | 
| + | 
| +    @group Polymer Iron Elements | 
| +    @element iron-meta-query | 
| +    */ | 
| +    Polymer.IronMetaQuery = Polymer({ | 
| + | 
| +      is: 'iron-meta-query', | 
| + | 
| +      properties: { | 
| + | 
| +        /** | 
| +         * The type of meta-data.  All meta-data of the same type is stored | 
| +         * together. | 
| +         */ | 
| +        type: { | 
| +          type: String, | 
| +          value: 'default', | 
| +          observer: '_typeChanged' | 
| +        }, | 
| + | 
| +        /** | 
| +         * Specifies a key to use for retrieving `value` from the `type` | 
| +         * namespace. | 
| +         */ | 
| +        key: { | 
| +          type: String, | 
| +          observer: '_keyChanged' | 
| +        }, | 
| + | 
| +        /** | 
| +         * The meta-data to store or retrieve. | 
| +         */ | 
| +        value: { | 
| +          type: Object, | 
| +          notify: true, | 
| +          readOnly: true | 
| +        }, | 
| + | 
| +        /** | 
| +         * Array of all meta-data values for the given type. | 
| +         */ | 
| +        list: { | 
| +          type: Array, | 
| +          notify: true | 
| +        } | 
| + | 
| +      }, | 
| + | 
| +      /** | 
| +       * Actually a factory method, not a true constructor. Only runs if | 
| +       * someone invokes it directly (via `new Polymer.IronMeta()`); | 
| +       * | 
| +       * @param {{type: (string|undefined), key: (string|undefined)}=} config | 
| +       */ | 
| +      factoryImpl: function(config) { | 
| +        if (config) { | 
| +          for (var n in config) { | 
| +            switch(n) { | 
| +              case 'type': | 
| +              case 'key': | 
| +                this[n] = config[n]; | 
| +                break; | 
| +            } | 
| +          } | 
| +        } | 
| +      }, | 
| + | 
| +      created: function() { | 
| +        // TODO(sjmiles): good for debugging? | 
| +        this._metaDatas = metaDatas; | 
| +        this._metaArrays = metaArrays; | 
| +      }, | 
| + | 
| +      _keyChanged: function(key) { | 
| +        this._setValue(this._metaData && this._metaData[key]); | 
| +      }, | 
| + | 
| +      _typeChanged: function(type) { | 
| +        this._metaData = metaDatas[type]; | 
| +        this.list = metaArrays[type]; | 
| +        if (this.key) { | 
| +          this._keyChanged(this.key); | 
| +        } | 
| +      }, | 
| + | 
| +      /** | 
| +       * Retrieves meta data value by key. | 
| +       * @param {string} key The key of the meta-data to be returned. | 
| +       * @return {*} | 
| +       */ | 
| +      byKey: function(key) { | 
| +        return this._metaData && this._metaData[key]; | 
| +      } | 
| + | 
| +    }); | 
| + | 
| +  })(); | 
| +</script> | 
| + | 
| + | 
| +<dom-module id="iron-icon" assetpath="/res/imp/bower_components/iron-icon/"> | 
| +  <template> | 
| +    <style> | 
| +      :host { | 
| +        @apply(--layout-inline); | 
| +        @apply(--layout-center-center); | 
| +        position: relative; | 
| + | 
| +        vertical-align: middle; | 
| + | 
| +        fill: var(--iron-icon-fill-color, currentcolor); | 
| +        stroke: var(--iron-icon-stroke-color, none); | 
| + | 
| +        width: var(--iron-icon-width, 24px); | 
| +        height: var(--iron-icon-height, 24px); | 
| +      } | 
| +    </style> | 
| +  </template> | 
| + | 
| +  <script> | 
| + | 
| +    Polymer({ | 
| + | 
| +      is: 'iron-icon', | 
| + | 
| +      properties: { | 
| + | 
| +        /** | 
| +         * The name of the icon to use. The name should be of the form: | 
| +         * `iconset_name:icon_name`. | 
| +         */ | 
| +        icon: { | 
| +          type: String, | 
| +          observer: '_iconChanged' | 
| +        }, | 
| + | 
| +        /** | 
| +         * The name of the theme to used, if one is specified by the | 
| +         * iconset. | 
| +         */ | 
| +        theme: { | 
| +          type: String, | 
| +          observer: '_updateIcon' | 
| +        }, | 
| + | 
| +        /** | 
| +         * If using iron-icon without an iconset, you can set the src to be | 
| +         * the URL of an individual icon image file. Note that this will take | 
| +         * precedence over a given icon attribute. | 
| +         */ | 
| +        src: { | 
| +          type: String, | 
| +          observer: '_srcChanged' | 
| +        }, | 
| + | 
| +        /** | 
| +         * @type {!Polymer.IronMeta} | 
| +         */ | 
| +        _meta: { | 
| +          value: Polymer.Base.create('iron-meta', {type: 'iconset'}), | 
| +          observer: '_updateIcon' | 
| +        } | 
| + | 
| +      }, | 
| + | 
| +      _DEFAULT_ICONSET: 'icons', | 
| + | 
| +      _iconChanged: function(icon) { | 
| +        var parts = (icon || '').split(':'); | 
| +        this._iconName = parts.pop(); | 
| +        this._iconsetName = parts.pop() || this._DEFAULT_ICONSET; | 
| +        this._updateIcon(); | 
| +      }, | 
| + | 
| +      _srcChanged: function(src) { | 
| +        this._updateIcon(); | 
| +      }, | 
| + | 
| +      _usesIconset: function() { | 
| +        return this.icon || !this.src; | 
| +      }, | 
| + | 
| +      /** @suppress {visibility} */ | 
| +      _updateIcon: function() { | 
| +        if (this._usesIconset()) { | 
| +          if (this._img && this._img.parentNode) { | 
| +            Polymer.dom(this.root).removeChild(this._img); | 
| +          } | 
| +          if (this._iconName === "") { | 
| +            if (this._iconset) { | 
| +              this._iconset.removeIcon(this); | 
| +            } | 
| +          } else if (this._iconsetName && this._meta) { | 
| +            this._iconset = /** @type {?Polymer.Iconset} */ ( | 
| +              this._meta.byKey(this._iconsetName)); | 
| +            if (this._iconset) { | 
| +              this._iconset.applyIcon(this, this._iconName, this.theme); | 
| +              this.unlisten(window, 'iron-iconset-added', '_updateIcon'); | 
| +            } else { | 
| +              this.listen(window, 'iron-iconset-added', '_updateIcon'); | 
| +            } | 
| +          } | 
| +        } else { | 
| +          if (this._iconset) { | 
| +            this._iconset.removeIcon(this); | 
| +          } | 
| +          if (!this._img) { | 
| +            this._img = document.createElement('img'); | 
| +            this._img.style.width = '100%'; | 
| +            this._img.style.height = '100%'; | 
| +            this._img.draggable = false; | 
| +          } | 
| +          this._img.src = this.src; | 
| +          Polymer.dom(this.root).appendChild(this._img); | 
| +        } | 
| +      } | 
| + | 
| +    }); | 
| + | 
| +  </script> | 
| + | 
| +</dom-module> | 
| +<script> | 
| +  /** | 
| +   * The `iron-iconset-svg` element allows users to define their own icon sets | 
| +   * that contain svg icons. The svg icon elements should be children of the | 
| +   * `iron-iconset-svg` element. Multiple icons should be given distinct id's. | 
| +   * | 
| +   * Using svg elements to create icons has a few advantages over traditional | 
| +   * bitmap graphics like jpg or png. Icons that use svg are vector based so | 
| +   * they are resolution independent and should look good on any device. They | 
| +   * are stylable via css. Icons can be themed, colorized, and even animated. | 
| +   * | 
| +   * Example: | 
| +   * | 
| +   *     <iron-iconset-svg name="my-svg-icons" size="24"> | 
| +   *       <svg> | 
| +   *         <defs> | 
| +   *           <g id="shape"> | 
| +   *             <rect x="12" y="0" width="12" height="24" /> | 
| +   *             <circle cx="12" cy="12" r="12" /> | 
| +   *           </g> | 
| +   *         </defs> | 
| +   *       </svg> | 
| +   *     </iron-iconset-svg> | 
| +   * | 
| +   * This will automatically register the icon set "my-svg-icons" to the iconset | 
| +   * database.  To use these icons from within another element, make a | 
| +   * `iron-iconset` element and call the `byId` method | 
| +   * to retrieve a given iconset. To apply a particular icon inside an | 
| +   * element use the `applyIcon` method. For example: | 
| +   * | 
| +   *     iconset.applyIcon(iconNode, 'car'); | 
| +   * | 
| +   * @element iron-iconset-svg | 
| +   * @demo demo/index.html | 
| +   * @implements {Polymer.Iconset} | 
| +   */ | 
| +  Polymer({ | 
| +    is: 'iron-iconset-svg', | 
| + | 
| +    properties: { | 
| + | 
| +      /** | 
| +       * The name of the iconset. | 
| +       */ | 
| +      name: { | 
| +        type: String, | 
| +        observer: '_nameChanged' | 
| +      }, | 
| + | 
| +      /** | 
| +       * The size of an individual icon. Note that icons must be square. | 
| +       */ | 
| +      size: { | 
| +        type: Number, | 
| +        value: 24 | 
| +      } | 
| + | 
| +    }, | 
| + | 
| +    attached: function() { | 
| +      this.style.display = 'none'; | 
| +    }, | 
| + | 
| +    /** | 
| +     * Construct an array of all icon names in this iconset. | 
| +     * | 
| +     * @return {!Array} Array of icon names. | 
| +     */ | 
| +    getIconNames: function() { | 
| +      this._icons = this._createIconMap(); | 
| +      return Object.keys(this._icons).map(function(n) { | 
| +        return this.name + ':' + n; | 
| +      }, this); | 
| +    }, | 
| + | 
| +    /** | 
| +     * Applies an icon to the given element. | 
| +     * | 
| +     * An svg icon is prepended to the element's shadowRoot if it exists, | 
| +     * otherwise to the element itself. | 
| +     * | 
| +     * @method applyIcon | 
| +     * @param {Element} element Element to which the icon is applied. | 
| +     * @param {string} iconName Name of the icon to apply. | 
| +     * @return {?Element} The svg element which renders the icon. | 
| +     */ | 
| +    applyIcon: function(element, iconName) { | 
| +      // insert svg element into shadow root, if it exists | 
| +      element = element.root || element; | 
| +      // Remove old svg element | 
| +      this.removeIcon(element); | 
| +      // install new svg element | 
| +      var svg = this._cloneIcon(iconName); | 
| +      if (svg) { | 
| +        var pde = Polymer.dom(element); | 
| +        pde.insertBefore(svg, pde.childNodes[0]); | 
| +        return element._svgIcon = svg; | 
| +      } | 
| +      return null; | 
| +    }, | 
| + | 
| +    /** | 
| +     * Remove an icon from the given element by undoing the changes effected | 
| +     * by `applyIcon`. | 
| +     * | 
| +     * @param {Element} element The element from which the icon is removed. | 
| +     */ | 
| +    removeIcon: function(element) { | 
| +      // Remove old svg element | 
| +      if (element._svgIcon) { | 
| +        Polymer.dom(element).removeChild(element._svgIcon); | 
| +        element._svgIcon = null; | 
| +      } | 
| +    }, | 
| + | 
| +    /** | 
| +     * | 
| +     * When name is changed, register iconset metadata | 
| +     * | 
| +     */ | 
| +    _nameChanged: function() { | 
| +      new Polymer.IronMeta({type: 'iconset', key: this.name, value: this}); | 
| +      this.async(function() { | 
| +        this.fire('iron-iconset-added', this, {node: window}); | 
| +      }); | 
| +    }, | 
| + | 
| +    /** | 
| +     * Create a map of child SVG elements by id. | 
| +     * | 
| +     * @return {!Object} Map of id's to SVG elements. | 
| +     */ | 
| +    _createIconMap: function() { | 
| +      // Objects chained to Object.prototype (`{}`) have members. Specifically, | 
| +      // on FF there is a `watch` method that confuses the icon map, so we | 
| +      // need to use a null-based object here. | 
| +      var icons = Object.create(null); | 
| +      Polymer.dom(this).querySelectorAll('[id]') | 
| +        .forEach(function(icon) { | 
| +          icons[icon.id] = icon; | 
| +        }); | 
| +      return icons; | 
| +    }, | 
| + | 
| +    /** | 
| +     * Produce installable clone of the SVG element matching `id` in this | 
| +     * iconset, or `undefined` if there is no matching element. | 
| +     * | 
| +     * @return {Element} Returns an installable clone of the SVG element | 
| +     * matching `id`. | 
| +     */ | 
| +    _cloneIcon: function(id) { | 
| +      // create the icon map on-demand, since the iconset itself has no discrete | 
| +      // signal to know when it's children are fully parsed | 
| +      this._icons = this._icons || this._createIconMap(); | 
| +      return this._prepareSvgClone(this._icons[id], this.size); | 
| +    }, | 
| + | 
| +    /** | 
| +     * @param {Element} sourceSvg | 
| +     * @param {number} size | 
| +     * @return {Element} | 
| +     */ | 
| +    _prepareSvgClone: function(sourceSvg, size) { | 
| +      if (sourceSvg) { | 
| +        var content = sourceSvg.cloneNode(true), | 
| +            svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'), | 
| +            viewBox = content.getAttribute('viewBox') || '0 0 ' + size + ' ' + size; | 
| +        svg.setAttribute('viewBox', viewBox); | 
| +        svg.setAttribute('preserveAspectRatio', 'xMidYMid meet'); | 
| +        // TODO(dfreedm): `pointer-events: none` works around https://crbug.com/370136 | 
| +        // TODO(sjmiles): inline style may not be ideal, but avoids requiring a shadow-root | 
| +        svg.style.cssText = 'pointer-events: none; display: block; width: 100%; height: 100%;'; | 
| +        svg.appendChild(content).removeAttribute('id'); | 
| +        return svg; | 
| +      } | 
| +      return null; | 
| +    } | 
| + | 
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| +<g id="watch-later"><path d="M12 2C6.5 2 2 6.5 2 12s4.5 10 10 10 10-4.5 10-10S17.5 2 12 2zm4.2 14.2L11 13V7h1.5v5.2l4.5 2.7-.8 1.3z"></path></g> | 
| +<g id="weekend"><path d="M21 10c-1.1 0-2 .9-2 2v3H5v-3c0-1.1-.9-2-2-2s-2 .9-2 2v5c0 1.1.9 2 2 2h18c1.1 0 2-.9 2-2v-5c0-1.1-.9-2-2-2zm-3-5H6c-1.1 0-2 .9-2 2v2.15c1.16.41 2 1.51 2 2.82V14h12v-2.03c0-1.3.84-2.4 2-2.82V7c0-1.1-.9-2-2-2z"></path></g> | 
| +<g id="work"><path d="M20 6h-4V4c0-1.11-.89-2-2-2h-4c-1.11 0-2 .89-2 2v2H4c-1.11 0-1.99.89-1.99 2L2 19c0 1.11.89 2 2 2h16c1.11 0 2-.89 2-2V8c0-1.11-.89-2-2-2zm-6 0h-4V4h4v2z"></path></g> | 
| +<g id="youtube-searched-for"><path d="M17.01 14h-.8l-.27-.27c.98-1.14 1.57-2.61 1.57-4.23 0-3.59-2.91-6.5-6.5-6.5s-6.5 3-6.5 6.5H2l3.84 4 4.16-4H6.51C6.51 7 8.53 5 11.01 5s4.5 2.01 4.5 4.5c0 2.48-2.02 4.5-4.5 4.5-.65 0-1.26-.14-1.82-.38L7.71 15.1c.97.57 2.09.9 3.3.9 1.61 0 3.08-.59 4.22-1.57l.27.27v.79l5.01 4.99L22 19l-4.99-5z"></path></g> | 
| +<g id="zoom-in"><path d="M15.5 14h-.79l-.28-.27C15.41 12.59 16 11.11 16 9.5 16 5.91 13.09 3 9.5 3S3 5.91 3 9.5 5.91 16 9.5 16c1.61 0 3.09-.59 4.23-1.57l.27.28v.79l5 4.99L20.49 19l-4.99-5zm-6 0C7.01 14 5 11.99 5 9.5S7.01 5 9.5 5 14 7.01 14 9.5 11.99 14 9.5 14zm2.5-4h-2v2H9v-2H7V9h2V7h1v2h2v1z"></path></g> | 
| +<g id="zoom-out"><path d="M15.5 14h-.79l-.28-.27C15.41 12.59 16 11.11 16 9.5 16 5.91 13.09 3 9.5 3S3 5.91 3 9.5 5.91 16 9.5 16c1.61 0 3.09-.59 4.23-1.57l.27.28v.79l5 4.99L20.49 19l-4.99-5zm-6 0C7.01 14 5 11.99 5 9.5S7.01 5 9.5 5 14 7.01 14 9.5 11.99 14 9.5 14zM7 9h5v1H7z"></path></g> | 
| +</defs></svg> | 
| +</iron-iconset-svg> | 
| +<dom-module id="sort-toggle" assetpath="/res/imp/common/"> | 
| +  <template> | 
| +    <style> | 
| +      :host { | 
| +        display: inline-block; | 
| +        position: relative; | 
| +        min-width: 20px; | 
| +        min-height: 16px; | 
| +        vertical-align: middle; | 
| +      } | 
| +      iron-icon { | 
| +        position: absolute; | 
| +        left: 0; | 
| +        cursor: pointer; | 
| +      } | 
| +      .hidden { | 
| +        visibility: hidden; | 
| +      } | 
| +    </style> | 
| + | 
| +    <span on-click="toggle"> | 
| +      <iron-icon style="top:0" class$="[[_hidden(direction,'asc')]]" icon="icons:arrow-drop-down"> | 
| +      </iron-icon> | 
| +      <iron-icon style="bottom:0" class$="[[_hidden(direction,'desc')]]" icon="icons:arrow-drop-up"> | 
| +      </iron-icon> | 
| +    </span> | 
| + | 
| +  </template> | 
| +  <script> | 
| +    Polymer({ | 
| +      is: "sort-toggle", | 
| +      properties: { | 
| +        current: { | 
| +          type: Object, | 
| +          observer: "_resetSort", | 
| +        }, | 
| +        name: { | 
| +          type: String, | 
| +          observer: "_resetSort", | 
| +        }, | 
| + | 
| +        direction: { | 
| +          type: String, | 
| +          value: "", | 
| +          notify: true, | 
| +        }, | 
| +      }, | 
| + | 
| +      toggle: function() { | 
| +        if (this.direction === "asc") { | 
| +          this.set("direction", "desc"); | 
| +        } else { | 
| +          this.set("direction", "asc"); | 
| +        } | 
| +        this.fire("sort_change", {direction: this.direction, name: this.name}); | 
| +      }, | 
| + | 
| +      _hidden: function(num, compare) { | 
| +        if (num === compare) { | 
| +          return "hidden"; | 
| +        } | 
| +        return ""; | 
| +      }, | 
| + | 
| +      _resetSort: function() { | 
| +        // Because of how Polymer inserts and moves elements around, we need to | 
| +        // update the direction value if the name changes so the ascending sort | 
| +        // by "os" doesn't become the ascending sort by "gpu" if a column gets | 
| +        // added before "os", for example.  Additionally, this makes sure that | 
| +        // only one sort-toggle is active at a given time. | 
| +        if (this.current && this.current.name === this.name) { | 
| +          this.set("direction", this.current.direction); | 
| +        } else { | 
| +          this.set("direction", ""); | 
| +        } | 
| + | 
| +      }, | 
| +    }); | 
| +  </script> | 
| +</dom-module><script> | 
| + | 
| +  /** | 
| +   * @param {!Function} selectCallback | 
| +   * @constructor | 
| +   */ | 
| +  Polymer.IronSelection = function(selectCallback) { | 
| +    this.selection = []; | 
| +    this.selectCallback = selectCallback; | 
| +  }; | 
| + | 
| +  Polymer.IronSelection.prototype = { | 
| + | 
| +    /** | 
| +     * Retrieves the selected item(s). | 
| +     * | 
| +     * @method get | 
| +     * @returns Returns the selected item(s). If the multi property is true, | 
| +     * `get` will return an array, otherwise it will return | 
| +     * the selected item or undefined if there is no selection. | 
| +     */ | 
| +    get: function() { | 
| +      return this.multi ? this.selection.slice() : this.selection[0]; | 
| +    }, | 
| + | 
| +    /** | 
| +     * Clears all the selection except the ones indicated. | 
| +     * | 
| +     * @method clear | 
| +     * @param {Array} excludes items to be excluded. | 
| +     */ | 
| +    clear: function(excludes) { | 
| +      this.selection.slice().forEach(function(item) { | 
| +        if (!excludes || excludes.indexOf(item) < 0) { | 
| +          this.setItemSelected(item, false); | 
| +        } | 
| +      }, this); | 
| +    }, | 
| + | 
| +    /** | 
| +     * Indicates if a given item is selected. | 
| +     * | 
| +     * @method isSelected | 
| +     * @param {*} item The item whose selection state should be checked. | 
| +     * @returns Returns true if `item` is selected. | 
| +     */ | 
| +    isSelected: function(item) { | 
| +      return this.selection.indexOf(item) >= 0; | 
| +    }, | 
| + | 
| +    /** | 
| +     * Sets the selection state for a given item to either selected or deselected. | 
| +     * | 
| +     * @method setItemSelected | 
| +     * @param {*} item The item to select. | 
| +     * @param {boolean} isSelected True for selected, false for deselected. | 
| +     */ | 
| +    setItemSelected: function(item, isSelected) { | 
| +      if (item != null) { | 
| +        if (isSelected !== this.isSelected(item)) { | 
| +          // proceed to update selection only if requested state differs from current | 
| +          if (isSelected) { | 
| +            this.selection.push(item); | 
| +          } else { | 
| +            var i = this.selection.indexOf(item); | 
| +            if (i >= 0) { | 
| +              this.selection.splice(i, 1); | 
| +            } | 
| +          } | 
| +          if (this.selectCallback) { | 
| +            this.selectCallback(item, isSelected); | 
| +          } | 
| +        } | 
| +      } | 
| +    }, | 
| + | 
| +    /** | 
| +     * Sets the selection state for a given item. If the `multi` property | 
| +     * is true, then the selected state of `item` will be toggled; otherwise | 
| +     * the `item` will be selected. | 
| +     * | 
| +     * @method select | 
| +     * @param {*} item The item to select. | 
| +     */ | 
| +    select: function(item) { | 
| +      if (this.multi) { | 
| +        this.toggle(item); | 
| +      } else if (this.get() !== item) { | 
| +        this.setItemSelected(this.get(), false); | 
| +        this.setItemSelected(item, true); | 
| +      } | 
| +    }, | 
| + | 
| +    /** | 
| +     * Toggles the selection state for `item`. | 
| +     * | 
| +     * @method toggle | 
| +     * @param {*} item The item to toggle. | 
| +     */ | 
| +    toggle: function(item) { | 
| +      this.setItemSelected(item, !this.isSelected(item)); | 
| +    } | 
| + | 
| +  }; | 
| + | 
| +</script> | 
| +<script> | 
| + | 
| +  /** @polymerBehavior */ | 
| +  Polymer.IronSelectableBehavior = { | 
| + | 
| +      /** | 
| +       * Fired when iron-selector is activated (selected or deselected). | 
| +       * It is fired before the selected items are changed. | 
| +       * Cancel the event to abort selection. | 
| +       * | 
| +       * @event iron-activate | 
| +       */ | 
| + | 
| +      /** | 
| +       * Fired when an item is selected | 
| +       * | 
| +       * @event iron-select | 
| +       */ | 
| + | 
| +      /** | 
| +       * Fired when an item is deselected | 
| +       * | 
| +       * @event iron-deselect | 
| +       */ | 
| + | 
| +      /** | 
| +       * Fired when the list of selectable items changes (e.g., items are | 
| +       * added or removed). The detail of the event is a mutation record that | 
| +       * describes what changed. | 
| +       * | 
| +       * @event iron-items-changed | 
| +       */ | 
| + | 
| +    properties: { | 
| + | 
| +      /** | 
| +       * If you want to use an attribute value or property of an element for | 
| +       * `selected` instead of the index, set this to the name of the attribute | 
| +       * or property. Hyphenated values are converted to camel case when used to | 
| +       * look up the property of a selectable element. Camel cased values are | 
| +       * *not* converted to hyphenated values for attribute lookup. It's | 
| +       * recommended that you provide the hyphenated form of the name so that | 
| +       * selection works in both cases. (Use `attr-or-property-name` instead of | 
| +       * `attrOrPropertyName`.) | 
| +       */ | 
| +      attrForSelected: { | 
| +        type: String, | 
| +        value: null | 
| +      }, | 
| + | 
| +      /** | 
| +       * Gets or sets the selected element. The default is to use the index of the item. | 
| +       * @type {string|number} | 
| +       */ | 
| +      selected: { | 
| +        type: String, | 
| +        notify: true | 
| +      }, | 
| + | 
| +      /** | 
| +       * Returns the currently selected item. | 
| +       * | 
| +       * @type {?Object} | 
| +       */ | 
| +      selectedItem: { | 
| +        type: Object, | 
| +        readOnly: true, | 
| +        notify: true | 
| +      }, | 
| + | 
| +      /** | 
| +       * The event that fires from items when they are selected. Selectable | 
| +       * will listen for this event from items and update the selection state. | 
| +       * Set to empty string to listen to no events. | 
| +       */ | 
| +      activateEvent: { | 
| +        type: String, | 
| +        value: 'tap', | 
| +        observer: '_activateEventChanged' | 
| +      }, | 
| + | 
| +      /** | 
| +       * This is a CSS selector string.  If this is set, only items that match the CSS selector | 
| +       * are selectable. | 
| +       */ | 
| +      selectable: String, | 
| + | 
| +      /** | 
| +       * The class to set on elements when selected. | 
| +       */ | 
| +      selectedClass: { | 
| +        type: String, | 
| +        value: 'iron-selected' | 
| +      }, | 
| + | 
| +      /** | 
| +       * The attribute to set on elements when selected. | 
| +       */ | 
| +      selectedAttribute: { | 
| +        type: String, | 
| +        value: null | 
| +      }, | 
| + | 
| +      /** | 
| +       * Default fallback if the selection based on selected with `attrForSelected` | 
| +       * is not found. | 
| +       */ | 
| +      fallbackSelection: { | 
| +        type: String, | 
| +        value: null | 
| +      }, | 
| + | 
| +      /** | 
| +       * The list of items from which a selection can be made. | 
| +       */ | 
| +      items: { | 
| +        type: Array, | 
| +        readOnly: true, | 
| +        notify: true, | 
| +        value: function() { | 
| +          return []; | 
| +        } | 
| +      }, | 
| + | 
| +      /** | 
| +       * The set of excluded elements where the key is the `localName` | 
| +       * of the element that will be ignored from the item list. | 
| +       * | 
| +       * @default {template: 1} | 
| +       */ | 
| +      _excludedLocalNames: { | 
| +        type: Object, | 
| +        value: function() { | 
| +          return { | 
| +            'template': 1 | 
| +          }; | 
| +        } | 
| +      } | 
| +    }, | 
| + | 
| +    observers: [ | 
| +      '_updateAttrForSelected(attrForSelected)', | 
| +      '_updateSelected(selected)', | 
| +      '_checkFallback(fallbackSelection)' | 
| +    ], | 
| + | 
| +    created: function() { | 
| +      this._bindFilterItem = this._filterItem.bind(this); | 
| +      this._selection = new Polymer.IronSelection(this._applySelection.bind(this)); | 
| +    }, | 
| + | 
| +    attached: function() { | 
| +      this._observer = this._observeItems(this); | 
| +      this._updateItems(); | 
| +      if (!this._shouldUpdateSelection) { | 
| +        this._updateSelected(); | 
| +      } | 
| +      this._addListener(this.activateEvent); | 
| +    }, | 
| + | 
| +    detached: function() { | 
| +      if (this._observer) { | 
| +        Polymer.dom(this).unobserveNodes(this._observer); | 
| +      } | 
| +      this._removeListener(this.activateEvent); | 
| +    }, | 
| + | 
| +    /** | 
| +     * Returns the index of the given item. | 
| +     * | 
| +     * @method indexOf | 
| +     * @param {Object} item | 
| +     * @returns Returns the index of the item | 
| +     */ | 
| +    indexOf: function(item) { | 
| +      return this.items.indexOf(item); | 
| +    }, | 
| + | 
| +    /** | 
| +     * Selects the given value. | 
| +     * | 
| +     * @method select | 
| +     * @param {string|number} value the value to select. | 
| +     */ | 
| +    select: function(value) { | 
| +      this.selected = value; | 
| +    }, | 
| + | 
| +    /** | 
| +     * Selects the previous item. | 
| +     * | 
| +     * @method selectPrevious | 
| +     */ | 
| +    selectPrevious: function() { | 
| +      var length = this.items.length; | 
| +      var index = (Number(this._valueToIndex(this.selected)) - 1 + length) % length; | 
| +      this.selected = this._indexToValue(index); | 
| +    }, | 
| + | 
| +    /** | 
| +     * Selects the next item. | 
| +     * | 
| +     * @method selectNext | 
| +     */ | 
| +    selectNext: function() { | 
| +      var index = (Number(this._valueToIndex(this.selected)) + 1) % this.items.length; | 
| +      this.selected = this._indexToValue(index); | 
| +    }, | 
| + | 
| +    /** | 
| +     * Selects the item at the given index. | 
| +     * | 
| +     * @method selectIndex | 
| +     */ | 
| +    selectIndex: function(index) { | 
| +      this.select(this._indexToValue(index)); | 
| +    }, | 
| + | 
| +    /** | 
| +     * Force a synchronous update of the `items` property. | 
| +     * | 
| +     * NOTE: Consider listening for the `iron-items-changed` event to respond to | 
| +     * updates to the set of selectable items after updates to the DOM list and | 
| +     * selection state have been made. | 
| +     * | 
| +     * WARNING: If you are using this method, you should probably consider an | 
| +     * alternate approach. Synchronously querying for items is potentially | 
| +     * slow for many use cases. The `items` property will update asynchronously | 
| +     * on its own to reflect selectable items in the DOM. | 
| +     */ | 
| +    forceSynchronousItemUpdate: function() { | 
| +      this._updateItems(); | 
| +    }, | 
| + | 
| +    get _shouldUpdateSelection() { | 
| +      return this.selected != null; | 
| +    }, | 
| + | 
| +    _checkFallback: function() { | 
| +      if (this._shouldUpdateSelection) { | 
| +        this._updateSelected(); | 
| +      } | 
| +    }, | 
| + | 
| +    _addListener: function(eventName) { | 
| +      this.listen(this, eventName, '_activateHandler'); | 
| +    }, | 
| + | 
| +    _removeListener: function(eventName) { | 
| +      this.unlisten(this, eventName, '_activateHandler'); | 
| +    }, | 
| + | 
| +    _activateEventChanged: function(eventName, old) { | 
| +      this._removeListener(old); | 
| +      this._addListener(eventName); | 
| +    }, | 
| + | 
| +    _updateItems: function() { | 
| +      var nodes = Polymer.dom(this).queryDistributedElements(this.selectable || '*'); | 
| +      nodes = Array.prototype.filter.call(nodes, this._bindFilterItem); | 
| +      this._setItems(nodes); | 
| +    }, | 
| + | 
| +    _updateAttrForSelected: function() { | 
| +      if (this._shouldUpdateSelection) { | 
| +        this.selected = this._indexToValue(this.indexOf(this.selectedItem)); | 
| +      } | 
| +    }, | 
| + | 
| +    _updateSelected: function() { | 
| +      this._selectSelected(this.selected); | 
| +    }, | 
| + | 
| +    _selectSelected: function(selected) { | 
| +      this._selection.select(this._valueToItem(this.selected)); | 
| +      // Check for items, since this array is populated only when attached | 
| +      // Since Number(0) is falsy, explicitly check for undefined | 
| +      if (this.fallbackSelection && this.items.length && (this._selection.get() === undefined)) { | 
| +        this.selected = this.fallbackSelection; | 
| +      } | 
| +    }, | 
| + | 
| +    _filterItem: function(node) { | 
| +      return !this._excludedLocalNames[node.localName]; | 
| +    }, | 
| + | 
| +    _valueToItem: function(value) { | 
| +      return (value == null) ? null : this.items[this._valueToIndex(value)]; | 
| +    }, | 
| + | 
| +    _valueToIndex: function(value) { | 
| +      if (this.attrForSelected) { | 
| +        for (var i = 0, item; item = this.items[i]; i++) { | 
| +          if (this._valueForItem(item) == value) { | 
| +            return i; | 
| +          } | 
| +        } | 
| +      } else { | 
| +        return Number(value); | 
| +      } | 
| +    }, | 
| + | 
| +    _indexToValue: function(index) { | 
| +      if (this.attrForSelected) { | 
| +        var item = this.items[index]; | 
| +        if (item) { | 
| +          return this._valueForItem(item); | 
| +        } | 
| +      } else { | 
| +        return index; | 
| +      } | 
| +    }, | 
| + | 
| +    _valueForItem: function(item) { | 
| +      var propValue = item[Polymer.CaseMap.dashToCamelCase(this.attrForSelected)]; | 
| +      return propValue != undefined ? propValue : item.getAttribute(this.attrForSelected); | 
| +    }, | 
| + | 
| +    _applySelection: function(item, isSelected) { | 
| +      if (this.selectedClass) { | 
| +        this.toggleClass(this.selectedClass, isSelected, item); | 
| +      } | 
| +      if (this.selectedAttribute) { | 
| +        this.toggleAttribute(this.selectedAttribute, isSelected, item); | 
| +      } | 
| +      this._selectionChange(); | 
| +      this.fire('iron-' + (isSelected ? 'select' : 'deselect'), {item: item}); | 
| +    }, | 
| + | 
| +    _selectionChange: function() { | 
| +      this._setSelectedItem(this._selection.get()); | 
| +    }, | 
| + | 
| +    // observe items change under the given node. | 
| +    _observeItems: function(node) { | 
| +      return Polymer.dom(node).observeNodes(function(mutation) { | 
| +        this._updateItems(); | 
| + | 
| +        if (this._shouldUpdateSelection) { | 
| +          this._updateSelected(); | 
| +        } | 
| + | 
| +        // Let other interested parties know about the change so that | 
| +        // we don't have to recreate mutation observers everywhere. | 
| +        this.fire('iron-items-changed', mutation, { | 
| +          bubbles: false, | 
| +          cancelable: false | 
| +        }); | 
| +      }); | 
| +    }, | 
| + | 
| +    _activateHandler: function(e) { | 
| +      var t = e.target; | 
| +      var items = this.items; | 
| +      while (t && t != this) { | 
| +        var i = items.indexOf(t); | 
| +        if (i >= 0) { | 
| +          var value = this._indexToValue(i); | 
| +          this._itemActivate(value, t); | 
| +          return; | 
| +        } | 
| +        t = t.parentNode; | 
| +      } | 
| +    }, | 
| + | 
| +    _itemActivate: function(value, item) { | 
| +      if (!this.fire('iron-activate', | 
| +          {selected: value, item: item}, {cancelable: true}).defaultPrevented) { | 
| +        this.select(value); | 
| +      } | 
| +    } | 
| + | 
| +  }; | 
| + | 
| +</script> | 
| +<script> | 
| +  /** @polymerBehavior Polymer.IronMultiSelectableBehavior */ | 
| +  Polymer.IronMultiSelectableBehaviorImpl = { | 
| +    properties: { | 
| + | 
| +      /** | 
| +       * If true, multiple selections are allowed. | 
| +       */ | 
| +      multi: { | 
| +        type: Boolean, | 
| +        value: false, | 
| +        observer: 'multiChanged' | 
| +      }, | 
| + | 
| +      /** | 
| +       * Gets or sets the selected elements. This is used instead of `selected` when `multi` | 
| +       * is true. | 
| +       */ | 
| +      selectedValues: { | 
| +        type: Array, | 
| +        notify: true | 
| +      }, | 
| + | 
| +      /** | 
| +       * Returns an array of currently selected items. | 
| +       */ | 
| +      selectedItems: { | 
| +        type: Array, | 
| +        readOnly: true, | 
| +        notify: true | 
| +      }, | 
| + | 
| +    }, | 
| + | 
| +    observers: [ | 
| +      '_updateSelected(selectedValues.splices)' | 
| +    ], | 
| + | 
| +    /** | 
| +     * Selects the given value. If the `multi` property is true, then the selected state of the | 
| +     * `value` will be toggled; otherwise the `value` will be selected. | 
| +     * | 
| +     * @method select | 
| +     * @param {string|number} value the value to select. | 
| +     */ | 
| +    select: function(value) { | 
| +      if (this.multi) { | 
| +        if (this.selectedValues) { | 
| +          this._toggleSelected(value); | 
| +        } else { | 
| +          this.selectedValues = [value]; | 
| +        } | 
| +      } else { | 
| +        this.selected = value; | 
| +      } | 
| +    }, | 
| + | 
| +    multiChanged: function(multi) { | 
| +      this._selection.multi = multi; | 
| +    }, | 
| + | 
| +    get _shouldUpdateSelection() { | 
| +      return this.selected != null || | 
| +        (this.selectedValues != null && this.selectedValues.length); | 
| +    }, | 
| + | 
| +    _updateAttrForSelected: function() { | 
| +      if (!this.multi) { | 
| +        Polymer.IronSelectableBehavior._updateAttrForSelected.apply(this); | 
| +      } else if (this._shouldUpdateSelection) { | 
| +        this.selectedValues = this.selectedItems.map(function(selectedItem) { | 
| +          return this._indexToValue(this.indexOf(selectedItem)); | 
| +        }, this).filter(function(unfilteredValue) { | 
| +          return unfilteredValue != null; | 
| +        }, this); | 
| +      } | 
| +    }, | 
| + | 
| +    _updateSelected: function() { | 
| +      if (this.multi) { | 
| +        this._selectMulti(this.selectedValues); | 
| +      } else { | 
| +        this._selectSelected(this.selected); | 
| +      } | 
| +    }, | 
| + | 
| +    _selectMulti: function(values) { | 
| +      if (values) { | 
| +        var selectedItems = this._valuesToItems(values); | 
| +        // clear all but the current selected items | 
| +        this._selection.clear(selectedItems); | 
| +        // select only those not selected yet | 
| +        for (var i = 0; i < selectedItems.length; i++) { | 
| +          this._selection.setItemSelected(selectedItems[i], true); | 
| +        } | 
| +        // Check for items, since this array is populated only when attached | 
| +        if (this.fallbackSelection && this.items.length && !this._selection.get().length) { | 
| +          var fallback = this._valueToItem(this.fallbackSelection); | 
| +          if (fallback) { | 
| +            this.selectedValues = [this.fallbackSelection]; | 
| +          } | 
| +        } | 
| +      } else { | 
| +        this._selection.clear(); | 
| +      } | 
| +    }, | 
| + | 
| +    _selectionChange: function() { | 
| +      var s = this._selection.get(); | 
| +      if (this.multi) { | 
| +        this._setSelectedItems(s); | 
| +      } else { | 
| +        this._setSelectedItems([s]); | 
| +        this._setSelectedItem(s); | 
| +      } | 
| +    }, | 
| + | 
| +    _toggleSelected: function(value) { | 
| +      var i = this.selectedValues.indexOf(value); | 
| +      var unselected = i < 0; | 
| +      if (unselected) { | 
| +        this.push('selectedValues',value); | 
| +      } else { | 
| +        this.splice('selectedValues',i,1); | 
| +      } | 
| +    }, | 
| + | 
| +    _valuesToItems: function(values) { | 
| +      return (values == null) ? null : values.map(function(value) { | 
| +        return this._valueToItem(value); | 
| +      }, this); | 
| +    } | 
| +  }; | 
| + | 
| +  /** @polymerBehavior */ | 
| +  Polymer.IronMultiSelectableBehavior = [ | 
| +    Polymer.IronSelectableBehavior, | 
| +    Polymer.IronMultiSelectableBehaviorImpl | 
| +  ]; | 
| + | 
| +</script> | 
| +<script> | 
| +  /** | 
| +  `iron-selector` is an element which can be used to manage a list of elements | 
| +  that can be selected.  Tapping on the item will make the item selected.  The `selected` indicates | 
| +  which item is being selected.  The default is to use the index of the item. | 
| + | 
| +  Example: | 
| + | 
| +      <iron-selector selected="0"> | 
| +        <div>Item 1</div> | 
| +        <div>Item 2</div> | 
| +        <div>Item 3</div> | 
| +      </iron-selector> | 
| + | 
| +  If you want to use the attribute value of an element for `selected` instead of the index, | 
| +  set `attrForSelected` to the name of the attribute.  For example, if you want to select item by | 
| +  `name`, set `attrForSelected` to `name`. | 
| + | 
| +  Example: | 
| + | 
| +      <iron-selector attr-for-selected="name" selected="foo"> | 
| +        <div name="foo">Foo</div> | 
| +        <div name="bar">Bar</div> | 
| +        <div name="zot">Zot</div> | 
| +      </iron-selector> | 
| + | 
| +  You can specify a default fallback with `fallbackSelection` in case the `selected` attribute does | 
| +  not match the `attrForSelected` attribute of any elements. | 
| + | 
| +  Example: | 
| + | 
| +        <iron-selector attr-for-selected="name" selected="non-existing" | 
| +                       fallback-selection="default"> | 
| +          <div name="foo">Foo</div> | 
| +          <div name="bar">Bar</div> | 
| +          <div name="default">Default</div> | 
| +        </iron-selector> | 
| + | 
| +  Note: When the selector is multi, the selection will set to `fallbackSelection` iff | 
| +  the number of matching elements is zero. | 
| + | 
| +  `iron-selector` is not styled. Use the `iron-selected` CSS class to style the selected element. | 
| + | 
| +  Example: | 
| + | 
| +      <style> | 
| +        .iron-selected { | 
| +          background: #eee; | 
| +        } | 
| +      </style> | 
| + | 
| +      ... | 
| + | 
| +      <iron-selector selected="0"> | 
| +        <div>Item 1</div> | 
| +        <div>Item 2</div> | 
| +        <div>Item 3</div> | 
| +      </iron-selector> | 
| + | 
| +  @demo demo/index.html | 
| +  */ | 
| + | 
| +  Polymer({ | 
| + | 
| +    is: 'iron-selector', | 
| + | 
| +    behaviors: [ | 
| +      Polymer.IronMultiSelectableBehavior | 
| +    ] | 
| + | 
| +  }); | 
| + | 
| +</script> | 
| + | 
| + | 
| +<style is="custom-style"> | 
| + | 
| +  :root { | 
| +    /* | 
| +     * You can use these generic variables in your elements for easy theming. | 
| +     * For example, if all your elements use `--primary-text-color` as its main | 
| +     * color, then switching from a light to a dark theme is just a matter of | 
| +     * changing the value of `--primary-text-color` in your application. | 
| +     */ | 
| +    --primary-text-color: var(--light-theme-text-color); | 
| +    --primary-background-color: var(--light-theme-background-color); | 
| +    --secondary-text-color: var(--light-theme-secondary-color); | 
| +    --disabled-text-color: var(--light-theme-disabled-color); | 
| +    --divider-color: var(--light-theme-divider-color); | 
| +    --error-color: var(--paper-deep-orange-a700); | 
| + | 
| +    /* | 
| +     * Primary and accent colors. Also see color.html for more colors. | 
| +     */ | 
| +    --primary-color: var(--paper-indigo-500); | 
| +    --light-primary-color: var(--paper-indigo-100); | 
| +    --dark-primary-color: var(--paper-indigo-700); | 
| + | 
| +    --accent-color: var(--paper-pink-a200); | 
| +    --light-accent-color: var(--paper-pink-a100); | 
| +    --dark-accent-color: var(--paper-pink-a400); | 
| + | 
| + | 
| +    /* | 
| +     * Material Design Light background theme | 
| +     */ | 
| +    --light-theme-background-color: #ffffff; | 
| +    --light-theme-base-color: #000000; | 
| +    --light-theme-text-color: var(--paper-grey-900); | 
| +    --light-theme-secondary-color: #737373;  /* for secondary text and icons */ | 
| +    --light-theme-disabled-color: #9b9b9b;  /* disabled/hint text */ | 
| +    --light-theme-divider-color: #dbdbdb; | 
| + | 
| +    /* | 
| +     * Material Design Dark background theme | 
| +     */ | 
| +    --dark-theme-background-color: var(--paper-grey-900); | 
| +    --dark-theme-base-color: #ffffff; | 
| +    --dark-theme-text-color: #ffffff; | 
| +    --dark-theme-secondary-color: #bcbcbc;  /* for secondary text and icons */ | 
| +    --dark-theme-disabled-color: #646464;  /* disabled/hint text */ | 
| +    --dark-theme-divider-color: #3c3c3c; | 
| + | 
| +    /* | 
| +     * Deprecated values because of their confusing names. | 
| +     */ | 
| +    --text-primary-color: var(--dark-theme-text-color); | 
| +    --default-primary-color: var(--primary-color); | 
| + | 
| +  } | 
| + | 
| +</style> | 
| +<script> | 
| +  /** | 
| +   * Singleton IronMeta instance. | 
| +   */ | 
| +  Polymer.IronValidatableBehaviorMeta = null; | 
| + | 
| +  /** | 
| +   * `Use Polymer.IronValidatableBehavior` to implement an element that validates user input. | 
| +   * Use the related `Polymer.IronValidatorBehavior` to add custom validation logic to an iron-input. | 
| +   * | 
| +   * By default, an `<iron-form>` element validates its fields when the user presses the submit button. | 
| +   * To validate a form imperatively, call the form's `validate()` method, which in turn will | 
| +   * call `validate()` on all its children. By using `Polymer.IronValidatableBehavior`, your | 
| +   * custom element will get a public `validate()`, which | 
| +   * will return the validity of the element, and a corresponding `invalid` attribute, | 
| +   * which can be used for styling. | 
| +   * | 
| +   * To implement the custom validation logic of your element, you must override | 
| +   * the protected `_getValidity()` method of this behaviour, rather than `validate()`. | 
| +   * See [this](https://github.com/PolymerElements/iron-form/blob/master/demo/simple-element.html) | 
| +   * for an example. | 
| +   * | 
| +   * ### Accessibility | 
| +   * | 
| +   * Changing the `invalid` property, either manually or by calling `validate()` will update the | 
| +   * `aria-invalid` attribute. | 
| +   * | 
| +   * @demo demo/index.html | 
| +   * @polymerBehavior | 
| +   */ | 
| +  Polymer.IronValidatableBehavior = { | 
| + | 
| +    properties: { | 
| + | 
| +      /** | 
| +       * Name of the validator to use. | 
| +       */ | 
| +      validator: { | 
| +        type: String | 
| +      }, | 
| + | 
| +      /** | 
| +       * True if the last call to `validate` is invalid. | 
| +       */ | 
| +      invalid: { | 
| +        notify: true, | 
| +        reflectToAttribute: true, | 
| +        type: Boolean, | 
| +        value: false | 
| +      }, | 
| + | 
| +      /** | 
| +       * This property is deprecated and should not be used. Use the global | 
| +       * validator meta singleton, `Polymer.IronValidatableBehaviorMeta` instead. | 
| +       */ | 
| +      _validatorMeta: { | 
| +        type: Object | 
| +      }, | 
| + | 
| +      /** | 
| +       * Namespace for this validator. This property is deprecated and should | 
| +       * not be used. For all intents and purposes, please consider it a | 
| +       * read-only, config-time property. | 
| +       */ | 
| +      validatorType: { | 
| +        type: String, | 
| +        value: 'validator' | 
| +      }, | 
| + | 
| +      _validator: { | 
| +        type: Object, | 
| +        computed: '__computeValidator(validator)' | 
| +      } | 
| +    }, | 
| + | 
| +    observers: [ | 
| +      '_invalidChanged(invalid)' | 
| +    ], | 
| + | 
| +    registered: function() { | 
| +      Polymer.IronValidatableBehaviorMeta = new Polymer.IronMeta({type: 'validator'}); | 
| +    }, | 
| + | 
| +    _invalidChanged: function() { | 
| +      if (this.invalid) { | 
| +        this.setAttribute('aria-invalid', 'true'); | 
| +      } else { | 
| +        this.removeAttribute('aria-invalid'); | 
| +      } | 
| +    }, | 
| + | 
| +    /** | 
| +     * @return {boolean} True if the validator `validator` exists. | 
| +     */ | 
| +    hasValidator: function() { | 
| +      return this._validator != null; | 
| +    }, | 
| + | 
| +    /** | 
| +     * Returns true if the `value` is valid, and updates `invalid`. If you want | 
| +     * your element to have custom validation logic, do not override this method; | 
| +     * override `_getValidity(value)` instead. | 
| + | 
| +     * @param {Object} value The value to be validated. By default, it is passed | 
| +     * to the validator's `validate()` function, if a validator is set. | 
| +     * @return {boolean} True if `value` is valid. | 
| +     */ | 
| +    validate: function(value) { | 
| +      this.invalid = !this._getValidity(value); | 
| +      return !this.invalid; | 
| +    }, | 
| + | 
| +    /** | 
| +     * Returns true if `value` is valid.  By default, it is passed | 
| +     * to the validator's `validate()` function, if a validator is set. You | 
| +     * should override this method if you want to implement custom validity | 
| +     * logic for your element. | 
| +     * | 
| +     * @param {Object} value The value to be validated. | 
| +     * @return {boolean} True if `value` is valid. | 
| +     */ | 
| + | 
| +    _getValidity: function(value) { | 
| +      if (this.hasValidator()) { | 
| +        return this._validator.validate(value); | 
| +      } | 
| +      return true; | 
| +    }, | 
| + | 
| +    __computeValidator: function() { | 
| +      return Polymer.IronValidatableBehaviorMeta && | 
| +          Polymer.IronValidatableBehaviorMeta.byKey(this.validator); | 
| +    } | 
| +  }; | 
| + | 
| +</script> | 
| +<script> | 
| +  /** | 
| +  Polymer.IronFormElementBehavior enables a custom element to be included | 
| +  in an `iron-form`. | 
| + | 
| +  @demo demo/index.html | 
| +  @polymerBehavior | 
| +  */ | 
| +  Polymer.IronFormElementBehavior = { | 
| + | 
| +    properties: { | 
| +      /** | 
| +       * Fired when the element is added to an `iron-form`. | 
| +       * | 
| +       * @event iron-form-element-register | 
| +       */ | 
| + | 
| +      /** | 
| +       * Fired when the element is removed from an `iron-form`. | 
| +       * | 
| +       * @event iron-form-element-unregister | 
| +       */ | 
| + | 
| +      /** | 
| +       * The name of this element. | 
| +       */ | 
| +      name: { | 
| +        type: String | 
| +      }, | 
| + | 
| +      /** | 
| +       * The value for this element. | 
| +       */ | 
| +      value: { | 
| +        notify: true, | 
| +        type: String | 
| +      }, | 
| + | 
| +      /** | 
| +       * Set to true to mark the input as required. If used in a form, a | 
| +       * custom element that uses this behavior should also use | 
| +       * Polymer.IronValidatableBehavior and define a custom validation method. | 
| +       * Otherwise, a `required` element will always be considered valid. | 
| +       * It's also strongly recommended to provide a visual style for the element | 
| +       * when its value is invalid. | 
| +       */ | 
| +      required: { | 
| +        type: Boolean, | 
| +        value: false | 
| +      }, | 
| + | 
| +      /** | 
| +       * The form that the element is registered to. | 
| +       */ | 
| +      _parentForm: { | 
| +        type: Object | 
| +      } | 
| +    }, | 
| + | 
| +    attached: function() { | 
| +      // Note: the iron-form that this element belongs to will set this | 
| +      // element's _parentForm property when handling this event. | 
| +      this.fire('iron-form-element-register'); | 
| +    }, | 
| + | 
| +    detached: function() { | 
| +      if (this._parentForm) { | 
| +        this._parentForm.fire('iron-form-element-unregister', {target: this}); | 
| +      } | 
| +    } | 
| + | 
| +  }; | 
| + | 
| +</script> | 
| +<script> | 
| + | 
| +  /** | 
| +   * Use `Polymer.IronCheckedElementBehavior` to implement a custom element | 
| +   * that has a `checked` property, which can be used for validation if the | 
| +   * element is also `required`. Element instances implementing this behavior | 
| +   * will also be registered for use in an `iron-form` element. | 
| +   * | 
| +   * @demo demo/index.html | 
| +   * @polymerBehavior Polymer.IronCheckedElementBehavior | 
| +   */ | 
| +  Polymer.IronCheckedElementBehaviorImpl = { | 
| + | 
| +    properties: { | 
| +      /** | 
| +       * Fired when the checked state changes. | 
| +       * | 
| +       * @event iron-change | 
| +       */ | 
| + | 
| +      /** | 
| +       * Gets or sets the state, `true` is checked and `false` is unchecked. | 
| +       */ | 
| +      checked: { | 
| +        type: Boolean, | 
| +        value: false, | 
| +        reflectToAttribute: true, | 
| +        notify: true, | 
| +        observer: '_checkedChanged' | 
| +      }, | 
| + | 
| +      /** | 
| +       * If true, the button toggles the active state with each tap or press | 
| +       * of the spacebar. | 
| +       */ | 
| +      toggles: { | 
| +        type: Boolean, | 
| +        value: true, | 
| +        reflectToAttribute: true | 
| +      }, | 
| + | 
| +      /* Overriden from Polymer.IronFormElementBehavior */ | 
| +      value: { | 
| +        type: String, | 
| +        value: 'on', | 
| +        observer: '_valueChanged' | 
| +      } | 
| +    }, | 
| + | 
| +    observers: [ | 
| +      '_requiredChanged(required)' | 
| +    ], | 
| + | 
| +    created: function() { | 
| +      // Used by `iron-form` to handle the case that an element with this behavior | 
| +      // doesn't have a role of 'checkbox' or 'radio', but should still only be | 
| +      // included when the form is serialized if `this.checked === true`. | 
| +      this._hasIronCheckedElementBehavior = true; | 
| +    }, | 
| + | 
| +    /** | 
| +     * Returns false if the element is required and not checked, and true otherwise. | 
| +     * @param {*=} _value Ignored. | 
| +     * @return {boolean} true if `required` is false or if `checked` is true. | 
| +     */ | 
| +    _getValidity: function(_value) { | 
| +      return this.disabled || !this.required || this.checked; | 
| +    }, | 
| + | 
| +    /** | 
| +     * Update the aria-required label when `required` is changed. | 
| +     */ | 
| +    _requiredChanged: function() { | 
| +      if (this.required) { | 
| +        this.setAttribute('aria-required', 'true'); | 
| +      } else { | 
| +        this.removeAttribute('aria-required'); | 
| +      } | 
| +    }, | 
| + | 
| +    /** | 
| +     * Fire `iron-changed` when the checked state changes. | 
| +     */ | 
| +    _checkedChanged: function() { | 
| +      this.active = this.checked; | 
| +      this.fire('iron-change'); | 
| +    }, | 
| + | 
| +    /** | 
| +     * Reset value to 'on' if it is set to `undefined`. | 
| +     */ | 
| +    _valueChanged: function() { | 
| +      if (this.value === undefined || this.value === null) { | 
| +        this.value = 'on'; | 
| +      } | 
| +    } | 
| +  }; | 
| + | 
| +  /** @polymerBehavior Polymer.IronCheckedElementBehavior */ | 
| +  Polymer.IronCheckedElementBehavior = [ | 
| +    Polymer.IronFormElementBehavior, | 
| +    Polymer.IronValidatableBehavior, | 
| +    Polymer.IronCheckedElementBehaviorImpl | 
| +  ]; | 
| + | 
| +</script> | 
| +<script> | 
| +  (function() { | 
| +    'use strict'; | 
| + | 
| +    /** | 
| +     * Chrome uses an older version of DOM Level 3 Keyboard Events | 
| +     * | 
| +     * Most keys are labeled as text, but some are Unicode codepoints. | 
| +     * Values taken from: http://www.w3.org/TR/2007/WD-DOM-Level-3-Events-20071221/keyset.html#KeySet-Set | 
| +     */ | 
| +    var KEY_IDENTIFIER = { | 
| +      'U+0008': 'backspace', | 
| +      'U+0009': 'tab', | 
| +      'U+001B': 'esc', | 
| +      'U+0020': 'space', | 
| +      'U+007F': 'del' | 
| +    }; | 
| + | 
| +    /** | 
| +     * Special table for KeyboardEvent.keyCode. | 
| +     * KeyboardEvent.keyIdentifier is better, and KeyBoardEvent.key is even better | 
| +     * than that. | 
| +     * | 
| +     * Values from: https://developer.mozilla.org/en-US/docs/Web/API/KeyboardEvent.keyCode#Value_of_keyCode | 
| +     */ | 
| +    var KEY_CODE = { | 
| +      8: 'backspace', | 
| +      9: 'tab', | 
| +      13: 'enter', | 
| +      27: 'esc', | 
| +      33: 'pageup', | 
| +      34: 'pagedown', | 
| +      35: 'end', | 
| +      36: 'home', | 
| +      32: 'space', | 
| +      37: 'left', | 
| +      38: 'up', | 
| +      39: 'right', | 
| +      40: 'down', | 
| +      46: 'del', | 
| +      106: '*' | 
| +    }; | 
| + | 
| +    /** | 
| +     * MODIFIER_KEYS maps the short name for modifier keys used in a key | 
| +     * combo string to the property name that references those same keys | 
| +     * in a KeyboardEvent instance. | 
| +     */ | 
| +    var MODIFIER_KEYS = { | 
| +      'shift': 'shiftKey', | 
| +      'ctrl': 'ctrlKey', | 
| +      'alt': 'altKey', | 
| +      'meta': 'metaKey' | 
| +    }; | 
| + | 
| +    /** | 
| +     * KeyboardEvent.key is mostly represented by printable character made by | 
| +     * the keyboard, with unprintable keys labeled nicely. | 
| +     * | 
| +     * However, on OS X, Alt+char can make a Unicode character that follows an | 
| +     * Apple-specific mapping. In this case, we fall back to .keyCode. | 
| +     */ | 
| +    var KEY_CHAR = /[a-z0-9*]/; | 
| + | 
| +    /** | 
| +     * Matches a keyIdentifier string. | 
| +     */ | 
| +    var IDENT_CHAR = /U\+/; | 
| + | 
| +    /** | 
| +     * Matches arrow keys in Gecko 27.0+ | 
| +     */ | 
| +    var ARROW_KEY = /^arrow/; | 
| + | 
| +    /** | 
| +     * Matches space keys everywhere (notably including IE10's exceptional name | 
| +     * `spacebar`). | 
| +     */ | 
| +    var SPACE_KEY = /^space(bar)?/; | 
| + | 
| +    /** | 
| +     * Matches ESC key. | 
| +     * | 
| +     * Value from: http://w3c.github.io/uievents-key/#key-Escape | 
| +     */ | 
| +    var ESC_KEY = /^escape$/; | 
| + | 
| +    /** | 
| +     * Transforms the key. | 
| +     * @param {string} key The KeyBoardEvent.key | 
| +     * @param {Boolean} [noSpecialChars] Limits the transformation to | 
| +     * alpha-numeric characters. | 
| +     */ | 
| +    function transformKey(key, noSpecialChars) { | 
| +      var validKey = ''; | 
| +      if (key) { | 
| +        var lKey = key.toLowerCase(); | 
| +        if (lKey === ' ' || SPACE_KEY.test(lKey)) { | 
| +          validKey = 'space'; | 
| +        } else if (ESC_KEY.test(lKey)) { | 
| +          validKey = 'esc'; | 
| +        } else if (lKey.length == 1) { | 
| +          if (!noSpecialChars || KEY_CHAR.test(lKey)) { | 
| +            validKey = lKey; | 
| +          } | 
| +        } else if (ARROW_KEY.test(lKey)) { | 
| +          validKey = lKey.replace('arrow', ''); | 
| +        } else if (lKey == 'multiply') { | 
| +          // numpad '*' can map to Multiply on IE/Windows | 
| +          validKey = '*'; | 
| +        } else { | 
| +          validKey = lKey; | 
| +        } | 
| +      } | 
| +      return validKey; | 
| +    } | 
| + | 
| +    function transformKeyIdentifier(keyIdent) { | 
| +      var validKey = ''; | 
| +      if (keyIdent) { | 
| +        if (keyIdent in KEY_IDENTIFIER) { | 
| +          validKey = KEY_IDENTIFIER[keyIdent]; | 
| +        } else if (IDENT_CHAR.test(keyIdent)) { | 
| +          keyIdent = parseInt(keyIdent.replace('U+', '0x'), 16); | 
| +          validKey = String.fromCharCode(keyIdent).toLowerCase(); | 
| +        } else { | 
| +          validKey = keyIdent.toLowerCase(); | 
| +        } | 
| +      } | 
| +      return validKey; | 
| +    } | 
| + | 
| +    function transformKeyCode(keyCode) { | 
| +      var validKey = ''; | 
| +      if (Number(keyCode)) { | 
| +        if (keyCode >= 65 && keyCode <= 90) { | 
| +          // ascii a-z | 
| +          // lowercase is 32 offset from uppercase | 
| +          validKey = String.fromCharCode(32 + keyCode); | 
| +        } else if (keyCode >= 112 && keyCode <= 123) { | 
| +          // function keys f1-f12 | 
| +          validKey = 'f' + (keyCode - 112); | 
| +        } else if (keyCode >= 48 && keyCode <= 57) { | 
| +          // top 0-9 keys | 
| +          validKey = String(keyCode - 48); | 
| +        } else if (keyCode >= 96 && keyCode <= 105) { | 
| +          // num pad 0-9 | 
| +          validKey = String(keyCode - 96); | 
| +        } else { | 
| +          validKey = KEY_CODE[keyCode]; | 
| +        } | 
| +      } | 
| +      return validKey; | 
| +    } | 
| + | 
| +    /** | 
| +      * Calculates the normalized key for a KeyboardEvent. | 
| +      * @param {KeyboardEvent} keyEvent | 
| +      * @param {Boolean} [noSpecialChars] Set to true to limit keyEvent.key | 
| +      * transformation to alpha-numeric chars. This is useful with key | 
| +      * combinations like shift + 2, which on FF for MacOS produces | 
| +      * keyEvent.key = @ | 
| +      * To get 2 returned, set noSpecialChars = true | 
| +      * To get @ returned, set noSpecialChars = false | 
| +     */ | 
| +    function normalizedKeyForEvent(keyEvent, noSpecialChars) { | 
| +      // Fall back from .key, to .keyIdentifier, to .keyCode, and then to | 
| +      // .detail.key to support artificial keyboard events. | 
| +      return transformKey(keyEvent.key, noSpecialChars) || | 
| +        transformKeyIdentifier(keyEvent.keyIdentifier) || | 
| +        transformKeyCode(keyEvent.keyCode) || | 
| +        transformKey(keyEvent.detail ? keyEvent.detail.key : keyEvent.detail, noSpecialChars) || ''; | 
| +    } | 
| + | 
| +    function keyComboMatchesEvent(keyCombo, event) { | 
| +      // For combos with modifiers we support only alpha-numeric keys | 
| +      var keyEvent = normalizedKeyForEvent(event, keyCombo.hasModifiers); | 
| +      return keyEvent === keyCombo.key && | 
| +        (!keyCombo.hasModifiers || ( | 
| +          !!event.shiftKey === !!keyCombo.shiftKey && | 
| +          !!event.ctrlKey === !!keyCombo.ctrlKey && | 
| +          !!event.altKey === !!keyCombo.altKey && | 
| +          !!event.metaKey === !!keyCombo.metaKey) | 
| +        ); | 
| +    } | 
| + | 
| +    function parseKeyComboString(keyComboString) { | 
| +      if (keyComboString.length === 1) { | 
| +        return { | 
| +          combo: keyComboString, | 
| +          key: keyComboString, | 
| +          event: 'keydown' | 
| +        }; | 
| +      } | 
| +      return keyComboString.split('+').reduce(function(parsedKeyCombo, keyComboPart) { | 
| +        var eventParts = keyComboPart.split(':'); | 
| +        var keyName = eventParts[0]; | 
| +        var event = eventParts[1]; | 
| + | 
| +        if (keyName in MODIFIER_KEYS) { | 
| +          parsedKeyCombo[MODIFIER_KEYS[keyName]] = true; | 
| +          parsedKeyCombo.hasModifiers = true; | 
| +        } else { | 
| +          parsedKeyCombo.key = keyName; | 
| +          parsedKeyCombo.event = event || 'keydown'; | 
| +        } | 
| + | 
| +        return parsedKeyCombo; | 
| +      }, { | 
| +        combo: keyComboString.split(':').shift() | 
| +      }); | 
| +    } | 
| + | 
| +    function parseEventString(eventString) { | 
| +      return eventString.trim().split(' ').map(function(keyComboString) { | 
| +        return parseKeyComboString(keyComboString); | 
| +      }); | 
| +    } | 
| + | 
| +    /** | 
| +     * `Polymer.IronA11yKeysBehavior` provides a normalized interface for processing | 
| +     * keyboard commands that pertain to [WAI-ARIA best practices](http://www.w3.org/TR/wai-aria-practices/#kbd_general_binding). | 
| +     * The element takes care of browser differences with respect to Keyboard events | 
| +     * and uses an expressive syntax to filter key presses. | 
| +     * | 
| +     * Use the `keyBindings` prototype property to express what combination of keys | 
| +     * will trigger the callback. A key binding has the format | 
| +     * `"KEY+MODIFIER:EVENT": "callback"` (`"KEY": "callback"` or | 
| +     * `"KEY:EVENT": "callback"` are valid as well). Some examples: | 
| +     * | 
| +     *      keyBindings: { | 
| +     *        'space': '_onKeydown', // same as 'space:keydown' | 
| +     *        'shift+tab': '_onKeydown', | 
| +     *        'enter:keypress': '_onKeypress', | 
| +     *        'esc:keyup': '_onKeyup' | 
| +     *      } | 
| +     * | 
| +     * The callback will receive with an event containing the following information in `event.detail`: | 
| +     * | 
| +     *      _onKeydown: function(event) { | 
| +     *        console.log(event.detail.combo); // KEY+MODIFIER, e.g. "shift+tab" | 
| +     *        console.log(event.detail.key); // KEY only, e.g. "tab" | 
| +     *        console.log(event.detail.event); // EVENT, e.g. "keydown" | 
| +     *        console.log(event.detail.keyboardEvent); // the original KeyboardEvent | 
| +     *      } | 
| +     * | 
| +     * Use the `keyEventTarget` attribute to set up event handlers on a specific | 
| +     * node. | 
| +     * | 
| +     * See the [demo source code](https://github.com/PolymerElements/iron-a11y-keys-behavior/blob/master/demo/x-key-aware.html) | 
| +     * for an example. | 
| +     * | 
| +     * @demo demo/index.html | 
| +     * @polymerBehavior | 
| +     */ | 
| +    Polymer.IronA11yKeysBehavior = { | 
| +      properties: { | 
| +        /** | 
| +         * The EventTarget that will be firing relevant KeyboardEvents. Set it to | 
| +         * `null` to disable the listeners. | 
| +         * @type {?EventTarget} | 
| +         */ | 
| +        keyEventTarget: { | 
| +          type: Object, | 
| +          value: function() { | 
| +            return this; | 
| +          } | 
| +        }, | 
| + | 
| +        /** | 
| +         * If true, this property will cause the implementing element to | 
| +         * automatically stop propagation on any handled KeyboardEvents. | 
| +         */ | 
| +        stopKeyboardEventPropagation: { | 
| +          type: Boolean, | 
| +          value: false | 
| +        }, | 
| + | 
| +        _boundKeyHandlers: { | 
| +          type: Array, | 
| +          value: function() { | 
| +            return []; | 
| +          } | 
| +        }, | 
| + | 
| +        // We use this due to a limitation in IE10 where instances will have | 
| +        // own properties of everything on the "prototype". | 
| +        _imperativeKeyBindings: { | 
| +          type: Object, | 
| +          value: function() { | 
| +            return {}; | 
| +          } | 
| +        } | 
| +      }, | 
| + | 
| +      observers: [ | 
| +        '_resetKeyEventListeners(keyEventTarget, _boundKeyHandlers)' | 
| +      ], | 
| + | 
| + | 
| +      /** | 
| +       * To be used to express what combination of keys  will trigger the relative | 
| +       * callback. e.g. `keyBindings: { 'esc': '_onEscPressed'}` | 
| +       * @type {Object} | 
| +       */ | 
| +      keyBindings: {}, | 
| + | 
| +      registered: function() { | 
| +        this._prepKeyBindings(); | 
| +      }, | 
| + | 
| +      attached: function() { | 
| +        this._listenKeyEventListeners(); | 
| +      }, | 
| + | 
| +      detached: function() { | 
| +        this._unlistenKeyEventListeners(); | 
| +      }, | 
| + | 
| +      /** | 
| +       * Can be used to imperatively add a key binding to the implementing | 
| +       * element. This is the imperative equivalent of declaring a keybinding | 
| +       * in the `keyBindings` prototype property. | 
| +       */ | 
| +      addOwnKeyBinding: function(eventString, handlerName) { | 
| +        this._imperativeKeyBindings[eventString] = handlerName; | 
| +        this._prepKeyBindings(); | 
| +        this._resetKeyEventListeners(); | 
| +      }, | 
| + | 
| +      /** | 
| +       * When called, will remove all imperatively-added key bindings. | 
| +       */ | 
| +      removeOwnKeyBindings: function() { | 
| +        this._imperativeKeyBindings = {}; | 
| +        this._prepKeyBindings(); | 
| +        this._resetKeyEventListeners(); | 
| +      }, | 
| + | 
| +      /** | 
| +       * Returns true if a keyboard event matches `eventString`. | 
| +       * | 
| +       * @param {KeyboardEvent} event | 
| +       * @param {string} eventString | 
| +       * @return {boolean} | 
| +       */ | 
| +      keyboardEventMatchesKeys: function(event, eventString) { | 
| +        var keyCombos = parseEventString(eventString); | 
| +        for (var i = 0; i < keyCombos.length; ++i) { | 
| +          if (keyComboMatchesEvent(keyCombos[i], event)) { | 
| +            return true; | 
| +          } | 
| +        } | 
| +        return false; | 
| +      }, | 
| + | 
| +      _collectKeyBindings: function() { | 
| +        var keyBindings = this.behaviors.map(function(behavior) { | 
| +          return behavior.keyBindings; | 
| +        }); | 
| + | 
| +        if (keyBindings.indexOf(this.keyBindings) === -1) { | 
| +          keyBindings.push(this.keyBindings); | 
| +        } | 
| + | 
| +        return keyBindings; | 
| +      }, | 
| + | 
| +      _prepKeyBindings: function() { | 
| +        this._keyBindings = {}; | 
| + | 
| +        this._collectKeyBindings().forEach(function(keyBindings) { | 
| +          for (var eventString in keyBindings) { | 
| +            this._addKeyBinding(eventString, keyBindings[eventString]); | 
| +          } | 
| +        }, this); | 
| + | 
| +        for (var eventString in this._imperativeKeyBindings) { | 
| +          this._addKeyBinding(eventString, this._imperativeKeyBindings[eventString]); | 
| +        } | 
| + | 
| +        // Give precedence to combos with modifiers to be checked first. | 
| +        for (var eventName in this._keyBindings) { | 
| +          this._keyBindings[eventName].sort(function (kb1, kb2) { | 
| +            var b1 = kb1[0].hasModifiers; | 
| +            var b2 = kb2[0].hasModifiers; | 
| +            return (b1 === b2) ? 0 : b1 ? -1 : 1; | 
| +          }) | 
| +        } | 
| +      }, | 
| + | 
| +      _addKeyBinding: function(eventString, handlerName) { | 
| +        parseEventString(eventString).forEach(function(keyCombo) { | 
| +          this._keyBindings[keyCombo.event] = | 
| +            this._keyBindings[keyCombo.event] || []; | 
| + | 
| +          this._keyBindings[keyCombo.event].push([ | 
| +            keyCombo, | 
| +            handlerName | 
| +          ]); | 
| +        }, this); | 
| +      }, | 
| + | 
| +      _resetKeyEventListeners: function() { | 
| +        this._unlistenKeyEventListeners(); | 
| + | 
| +        if (this.isAttached) { | 
| +          this._listenKeyEventListeners(); | 
| +        } | 
| +      }, | 
| + | 
| +      _listenKeyEventListeners: function() { | 
| +        if (!this.keyEventTarget) { | 
| +          return; | 
| +        } | 
| +        Object.keys(this._keyBindings).forEach(function(eventName) { | 
| +          var keyBindings = this._keyBindings[eventName]; | 
| +          var boundKeyHandler = this._onKeyBindingEvent.bind(this, keyBindings); | 
| + | 
| +          this._boundKeyHandlers.push([this.keyEventTarget, eventName, boundKeyHandler]); | 
| + | 
| +          this.keyEventTarget.addEventListener(eventName, boundKeyHandler); | 
| +        }, this); | 
| +      }, | 
| + | 
| +      _unlistenKeyEventListeners: function() { | 
| +        var keyHandlerTuple; | 
| +        var keyEventTarget; | 
| +        var eventName; | 
| +        var boundKeyHandler; | 
| + | 
| +        while (this._boundKeyHandlers.length) { | 
| +          // My kingdom for block-scope binding and destructuring assignment.. | 
| +          keyHandlerTuple = this._boundKeyHandlers.pop(); | 
| +          keyEventTarget = keyHandlerTuple[0]; | 
| +          eventName = keyHandlerTuple[1]; | 
| +          boundKeyHandler = keyHandlerTuple[2]; | 
| + | 
| +          keyEventTarget.removeEventListener(eventName, boundKeyHandler); | 
| +        } | 
| +      }, | 
| + | 
| +      _onKeyBindingEvent: function(keyBindings, event) { | 
| +        if (this.stopKeyboardEventPropagation) { | 
| +          event.stopPropagation(); | 
| +        } | 
| + | 
| +        // if event has been already prevented, don't do anything | 
| +        if (event.defaultPrevented) { | 
| +          return; | 
| +        } | 
| + | 
| +        for (var i = 0; i < keyBindings.length; i++) { | 
| +          var keyCombo = keyBindings[i][0]; | 
| +          var handlerName = keyBindings[i][1]; | 
| +          if (keyComboMatchesEvent(keyCombo, event)) { | 
| +            this._triggerKeyHandler(keyCombo, handlerName, event); | 
| +            // exit the loop if eventDefault was prevented | 
| +            if (event.defaultPrevented) { | 
| +              return; | 
| +            } | 
| +          } | 
| +        } | 
| +      }, | 
| + | 
| +      _triggerKeyHandler: function(keyCombo, handlerName, keyboardEvent) { | 
| +        var detail = Object.create(keyCombo); | 
| +        detail.keyboardEvent = keyboardEvent; | 
| +        var event = new CustomEvent(keyCombo.event, { | 
| +          detail: detail, | 
| +          cancelable: true | 
| +        }); | 
| +        this[handlerName].call(this, event); | 
| +        if (event.defaultPrevented) { | 
| +          keyboardEvent.preventDefault(); | 
| +        } | 
| +      } | 
| +    }; | 
| +  })(); | 
| +</script> | 
| +<script> | 
| + | 
| +  /** | 
| +   * @demo demo/index.html | 
| +   * @polymerBehavior | 
| +   */ | 
| +  Polymer.IronControlState = { | 
| + | 
| +    properties: { | 
| + | 
| +      /** | 
| +       * If true, the element currently has focus. | 
| +       */ | 
| +      focused: { | 
| +        type: Boolean, | 
| +        value: false, | 
| +        notify: true, | 
| +        readOnly: true, | 
| +        reflectToAttribute: true | 
| +      }, | 
| + | 
| +      /** | 
| +       * If true, the user cannot interact with this element. | 
| +       */ | 
| +      disabled: { | 
| +        type: Boolean, | 
| +        value: false, | 
| +        notify: true, | 
| +        observer: '_disabledChanged', | 
| +        reflectToAttribute: true | 
| +      }, | 
| + | 
| +      _oldTabIndex: { | 
| +        type: Number | 
| +      }, | 
| + | 
| +      _boundFocusBlurHandler: { | 
| +        type: Function, | 
| +        value: function() { | 
| +          return this._focusBlurHandler.bind(this); | 
| +        } | 
| +      } | 
| + | 
| +    }, | 
| + | 
| +    observers: [ | 
| +      '_changedControlState(focused, disabled)' | 
| +    ], | 
| + | 
| +    ready: function() { | 
| +      this.addEventListener('focus', this._boundFocusBlurHandler, true); | 
| +      this.addEventListener('blur', this._boundFocusBlurHandler, true); | 
| +    }, | 
| + | 
| +    _focusBlurHandler: function(event) { | 
| +      // NOTE(cdata):  if we are in ShadowDOM land, `event.target` will | 
| +      // eventually become `this` due to retargeting; if we are not in | 
| +      // ShadowDOM land, `event.target` will eventually become `this` due | 
| +      // to the second conditional which fires a synthetic event (that is also | 
| +      // handled). In either case, we can disregard `event.path`. | 
| + | 
| +      if (event.target === this) { | 
| +        this._setFocused(event.type === 'focus'); | 
| +      } else if (!this.shadowRoot) { | 
| +        var target = /** @type {Node} */(Polymer.dom(event).localTarget); | 
| +        if (!this.isLightDescendant(target)) { | 
| +          this.fire(event.type, {sourceEvent: event}, { | 
| +            node: this, | 
| +            bubbles: event.bubbles, | 
| +            cancelable: event.cancelable | 
| +          }); | 
| +        } | 
| +      } | 
| +    }, | 
| + | 
| +    _disabledChanged: function(disabled, old) { | 
| +      this.setAttribute('aria-disabled', disabled ? 'true' : 'false'); | 
| +      this.style.pointerEvents = disabled ? 'none' : ''; | 
| +      if (disabled) { | 
| +        this._oldTabIndex = this.tabIndex; | 
| +        this._setFocused(false); | 
| +        this.tabIndex = -1; | 
| +        this.blur(); | 
| +      } else if (this._oldTabIndex !== undefined) { | 
| +        this.tabIndex = this._oldTabIndex; | 
| +      } | 
| +    }, | 
| + | 
| +    _changedControlState: function() { | 
| +      // _controlStateChanged is abstract, follow-on behaviors may implement it | 
| +      if (this._controlStateChanged) { | 
| +        this._controlStateChanged(); | 
| +      } | 
| +    } | 
| + | 
| +  }; | 
| + | 
| +</script> | 
| +<script> | 
| + | 
| +  /** | 
| +   * @demo demo/index.html | 
| +   * @polymerBehavior Polymer.IronButtonState | 
| +   */ | 
| +  Polymer.IronButtonStateImpl = { | 
| + | 
| +    properties: { | 
| + | 
| +      /** | 
| +       * If true, the user is currently holding down the button. | 
| +       */ | 
| +      pressed: { | 
| +        type: Boolean, | 
| +        readOnly: true, | 
| +        value: false, | 
| +        reflectToAttribute: true, | 
| +        observer: '_pressedChanged' | 
| +      }, | 
| + | 
| +      /** | 
| +       * If true, the button toggles the active state with each tap or press | 
| +       * of the spacebar. | 
| +       */ | 
| +      toggles: { | 
| +        type: Boolean, | 
| +        value: false, | 
| +        reflectToAttribute: true | 
| +      }, | 
| + | 
| +      /** | 
| +       * If true, the button is a toggle and is currently in the active state. | 
| +       */ | 
| +      active: { | 
| +        type: Boolean, | 
| +        value: false, | 
| +        notify: true, | 
| +        reflectToAttribute: true | 
| +      }, | 
| + | 
| +      /** | 
| +       * True if the element is currently being pressed by a "pointer," which | 
| +       * is loosely defined as mouse or touch input (but specifically excluding | 
| +       * keyboard input). | 
| +       */ | 
| +      pointerDown: { | 
| +        type: Boolean, | 
| +        readOnly: true, | 
| +        value: false | 
| +      }, | 
| + | 
| +      /** | 
| +       * True if the input device that caused the element to receive focus | 
| +       * was a keyboard. | 
| +       */ | 
| +      receivedFocusFromKeyboard: { | 
| +        type: Boolean, | 
| +        readOnly: true | 
| +      }, | 
| + | 
| +      /** | 
| +       * The aria attribute to be set if the button is a toggle and in the | 
| +       * active state. | 
| +       */ | 
| +      ariaActiveAttribute: { | 
| +        type: String, | 
| +        value: 'aria-pressed', | 
| +        observer: '_ariaActiveAttributeChanged' | 
| +      } | 
| +    }, | 
| + | 
| +    listeners: { | 
| +      down: '_downHandler', | 
| +      up: '_upHandler', | 
| +      tap: '_tapHandler' | 
| +    }, | 
| + | 
| +    observers: [ | 
| +      '_detectKeyboardFocus(focused)', | 
| +      '_activeChanged(active, ariaActiveAttribute)' | 
| +    ], | 
| + | 
| +    keyBindings: { | 
| +      'enter:keydown': '_asyncClick', | 
| +      'space:keydown': '_spaceKeyDownHandler', | 
| +      'space:keyup': '_spaceKeyUpHandler', | 
| +    }, | 
| + | 
| +    _mouseEventRe: /^mouse/, | 
| + | 
| +    _tapHandler: function() { | 
| +      if (this.toggles) { | 
| +       // a tap is needed to toggle the active state | 
| +        this._userActivate(!this.active); | 
| +      } else { | 
| +        this.active = false; | 
| +      } | 
| +    }, | 
| + | 
| +    _detectKeyboardFocus: function(focused) { | 
| +      this._setReceivedFocusFromKeyboard(!this.pointerDown && focused); | 
| +    }, | 
| + | 
| +    // to emulate native checkbox, (de-)activations from a user interaction fire | 
| +    // 'change' events | 
| +    _userActivate: function(active) { | 
| +      if (this.active !== active) { | 
| +        this.active = active; | 
| +        this.fire('change'); | 
| +      } | 
| +    }, | 
| + | 
| +    _downHandler: function(event) { | 
| +      this._setPointerDown(true); | 
| +      this._setPressed(true); | 
| +      this._setReceivedFocusFromKeyboard(false); | 
| +    }, | 
| + | 
| +    _upHandler: function() { | 
| +      this._setPointerDown(false); | 
| +      this._setPressed(false); | 
| +    }, | 
| + | 
| +    /** | 
| +     * @param {!KeyboardEvent} event . | 
| +     */ | 
| +    _spaceKeyDownHandler: function(event) { | 
| +      var keyboardEvent = event.detail.keyboardEvent; | 
| +      var target = Polymer.dom(keyboardEvent).localTarget; | 
| + | 
| +      // Ignore the event if this is coming from a focused light child, since that | 
| +      // element will deal with it. | 
| +      if (this.isLightDescendant(/** @type {Node} */(target))) | 
| +        return; | 
| + | 
| +      keyboardEvent.preventDefault(); | 
| +      keyboardEvent.stopImmediatePropagation(); | 
| +      this._setPressed(true); | 
| +    }, | 
| + | 
| +    /** | 
| +     * @param {!KeyboardEvent} event . | 
| +     */ | 
| +    _spaceKeyUpHandler: function(event) { | 
| +      var keyboardEvent = event.detail.keyboardEvent; | 
| +      var target = Polymer.dom(keyboardEvent).localTarget; | 
| + | 
| +      // Ignore the event if this is coming from a focused light child, since that | 
| +      // element will deal with it. | 
| +      if (this.isLightDescendant(/** @type {Node} */(target))) | 
| +        return; | 
| + | 
| +      if (this.pressed) { | 
| +        this._asyncClick(); | 
| +      } | 
| +      this._setPressed(false); | 
| +    }, | 
| + | 
| +    // trigger click asynchronously, the asynchrony is useful to allow one | 
| +    // event handler to unwind before triggering another event | 
| +    _asyncClick: function() { | 
| +      this.async(function() { | 
| +        this.click(); | 
| +      }, 1); | 
| +    }, | 
| + | 
| +    // any of these changes are considered a change to button state | 
| + | 
| +    _pressedChanged: function(pressed) { | 
| +      this._changedButtonState(); | 
| +    }, | 
| + | 
| +    _ariaActiveAttributeChanged: function(value, oldValue) { | 
| +      if (oldValue && oldValue != value && this.hasAttribute(oldValue)) { | 
| +        this.removeAttribute(oldValue); | 
| +      } | 
| +    }, | 
| + | 
| +    _activeChanged: function(active, ariaActiveAttribute) { | 
| +      if (this.toggles) { | 
| +        this.setAttribute(this.ariaActiveAttribute, | 
| +                          active ? 'true' : 'false'); | 
| +      } else { | 
| +        this.removeAttribute(this.ariaActiveAttribute); | 
| +      } | 
| +      this._changedButtonState(); | 
| +    }, | 
| + | 
| +    _controlStateChanged: function() { | 
| +      if (this.disabled) { | 
| +        this._setPressed(false); | 
| +      } else { | 
| +        this._changedButtonState(); | 
| +      } | 
| +    }, | 
| + | 
| +    // provide hook for follow-on behaviors to react to button-state | 
| + | 
| +    _changedButtonState: function() { | 
| +      if (this._buttonStateChanged) { | 
| +        this._buttonStateChanged(); // abstract | 
| +      } | 
| +    } | 
| + | 
| +  }; | 
| + | 
| +  /** @polymerBehavior */ | 
| +  Polymer.IronButtonState = [ | 
| +    Polymer.IronA11yKeysBehavior, | 
| +    Polymer.IronButtonStateImpl | 
| +  ]; | 
| + | 
| +</script> | 
| + | 
| + | 
| +<dom-module id="paper-ripple" assetpath="/res/imp/bower_components/paper-ripple/"> | 
| + | 
| +  <template> | 
| +    <style> | 
| +      :host { | 
| +        display: block; | 
| +        position: absolute; | 
| +        border-radius: inherit; | 
| +        overflow: hidden; | 
| +        top: 0; | 
| +        left: 0; | 
| +        right: 0; | 
| +        bottom: 0; | 
| + | 
| +        /* See PolymerElements/paper-behaviors/issues/34. On non-Chrome browsers, | 
| +         * creating a node (with a position:absolute) in the middle of an event | 
| +         * handler "interrupts" that event handler (which happens when the | 
| +         * ripple is created on demand) */ | 
| +        pointer-events: none; | 
| +      } | 
| + | 
| +      :host([animating]) { | 
| +        /* This resolves a rendering issue in Chrome (as of 40) where the | 
| +           ripple is not properly clipped by its parent (which may have | 
| +           rounded corners). See: http://jsbin.com/temexa/4 | 
| + | 
| +           Note: We only apply this style conditionally. Otherwise, the browser | 
| +           will create a new compositing layer for every ripple element on the | 
| +           page, and that would be bad. */ | 
| +        -webkit-transform: translate(0, 0); | 
| +        transform: translate3d(0, 0, 0); | 
| +      } | 
| + | 
| +      #background, | 
| +      #waves, | 
| +      .wave-container, | 
| +      .wave { | 
| +        pointer-events: none; | 
| +        position: absolute; | 
| +        top: 0; | 
| +        left: 0; | 
| +        width: 100%; | 
| +        height: 100%; | 
| +      } | 
| + | 
| +      #background, | 
| +      .wave { | 
| +        opacity: 0; | 
| +      } | 
| + | 
| +      #waves, | 
| +      .wave { | 
| +        overflow: hidden; | 
| +      } | 
| + | 
| +      .wave-container, | 
| +      .wave { | 
| +        border-radius: 50%; | 
| +      } | 
| + | 
| +      :host(.circle) #background, | 
| +      :host(.circle) #waves { | 
| +        border-radius: 50%; | 
| +      } | 
| + | 
| +      :host(.circle) .wave-container { | 
| +        overflow: hidden; | 
| +      } | 
| +    </style> | 
| + | 
| +    <div id="background"></div> | 
| +    <div id="waves"></div> | 
| +  </template> | 
| +</dom-module> | 
| +<script> | 
| +  (function() { | 
| +    var Utility = { | 
| +      distance: function(x1, y1, x2, y2) { | 
| +        var xDelta = (x1 - x2); | 
| +        var yDelta = (y1 - y2); | 
| + | 
| +        return Math.sqrt(xDelta * xDelta + yDelta * yDelta); | 
| +      }, | 
| + | 
| +      now: window.performance && window.performance.now ? | 
| +          window.performance.now.bind(window.performance) : Date.now | 
| +    }; | 
| + | 
| +    /** | 
| +     * @param {HTMLElement} element | 
| +     * @constructor | 
| +     */ | 
| +    function ElementMetrics(element) { | 
| +      this.element = element; | 
| +      this.width = this.boundingRect.width; | 
| +      this.height = this.boundingRect.height; | 
| + | 
| +      this.size = Math.max(this.width, this.height); | 
| +    } | 
| + | 
| +    ElementMetrics.prototype = { | 
| +      get boundingRect () { | 
| +        return this.element.getBoundingClientRect(); | 
| +      }, | 
| + | 
| +      furthestCornerDistanceFrom: function(x, y) { | 
| +        var topLeft = Utility.distance(x, y, 0, 0); | 
| +        var topRight = Utility.distance(x, y, this.width, 0); | 
| +        var bottomLeft = Utility.distance(x, y, 0, this.height); | 
| +        var bottomRight = Utility.distance(x, y, this.width, this.height); | 
| + | 
| +        return Math.max(topLeft, topRight, bottomLeft, bottomRight); | 
| +      } | 
| +    }; | 
| + | 
| +    /** | 
| +     * @param {HTMLElement} element | 
| +     * @constructor | 
| +     */ | 
| +    function Ripple(element) { | 
| +      this.element = element; | 
| +      this.color = window.getComputedStyle(element).color; | 
| + | 
| +      this.wave = document.createElement('div'); | 
| +      this.waveContainer = document.createElement('div'); | 
| +      this.wave.style.backgroundColor = this.color; | 
| +      this.wave.classList.add('wave'); | 
| +      this.waveContainer.classList.add('wave-container'); | 
| +      Polymer.dom(this.waveContainer).appendChild(this.wave); | 
| + | 
| +      this.resetInteractionState(); | 
| +    } | 
| + | 
| +    Ripple.MAX_RADIUS = 300; | 
| + | 
| +    Ripple.prototype = { | 
| +      get recenters() { | 
| +        return this.element.recenters; | 
| +      }, | 
| + | 
| +      get center() { | 
| +        return this.element.center; | 
| +      }, | 
| + | 
| +      get mouseDownElapsed() { | 
| +        var elapsed; | 
| + | 
| +        if (!this.mouseDownStart) { | 
| +          return 0; | 
| +        } | 
| + | 
| +        elapsed = Utility.now() - this.mouseDownStart; | 
| + | 
| +        if (this.mouseUpStart) { | 
| +          elapsed -= this.mouseUpElapsed; | 
| +        } | 
| + | 
| +        return elapsed; | 
| +      }, | 
| + | 
| +      get mouseUpElapsed() { | 
| +        return this.mouseUpStart ? | 
| +          Utility.now () - this.mouseUpStart : 0; | 
| +      }, | 
| + | 
| +      get mouseDownElapsedSeconds() { | 
| +        return this.mouseDownElapsed / 1000; | 
| +      }, | 
| + | 
| +      get mouseUpElapsedSeconds() { | 
| +        return this.mouseUpElapsed / 1000; | 
| +      }, | 
| + | 
| +      get mouseInteractionSeconds() { | 
| +        return this.mouseDownElapsedSeconds + this.mouseUpElapsedSeconds; | 
| +      }, | 
| + | 
| +      get initialOpacity() { | 
| +        return this.element.initialOpacity; | 
| +      }, | 
| + | 
| +      get opacityDecayVelocity() { | 
| +        return this.element.opacityDecayVelocity; | 
| +      }, | 
| + | 
| +      get radius() { | 
| +        var width2 = this.containerMetrics.width * this.containerMetrics.width; | 
| +        var height2 = this.containerMetrics.height * this.containerMetrics.height; | 
| +        var waveRadius = Math.min( | 
| +          Math.sqrt(width2 + height2), | 
| +          Ripple.MAX_RADIUS | 
| +        ) * 1.1 + 5; | 
| + | 
| +        var duration = 1.1 - 0.2 * (waveRadius / Ripple.MAX_RADIUS); | 
| +        var timeNow = this.mouseInteractionSeconds / duration; | 
| +        var size = waveRadius * (1 - Math.pow(80, -timeNow)); | 
| + | 
| +        return Math.abs(size); | 
| +      }, | 
| + | 
| +      get opacity() { | 
| +        if (!this.mouseUpStart) { | 
| +          return this.initialOpacity; | 
| +        } | 
| + | 
| +        return Math.max( | 
| +          0, | 
| +          this.initialOpacity - this.mouseUpElapsedSeconds * this.opacityDecayVelocity | 
| +        ); | 
| +      }, | 
| + | 
| +      get outerOpacity() { | 
| +        // Linear increase in background opacity, capped at the opacity | 
| +        // of the wavefront (waveOpacity). | 
| +        var outerOpacity = this.mouseUpElapsedSeconds * 0.3; | 
| +        var waveOpacity = this.opacity; | 
| + | 
| +        return Math.max( | 
| +          0, | 
| +          Math.min(outerOpacity, waveOpacity) | 
| +        ); | 
| +      }, | 
| + | 
| +      get isOpacityFullyDecayed() { | 
| +        return this.opacity < 0.01 && | 
| +          this.radius >= Math.min(this.maxRadius, Ripple.MAX_RADIUS); | 
| +      }, | 
| + | 
| +      get isRestingAtMaxRadius() { | 
| +        return this.opacity >= this.initialOpacity && | 
| +          this.radius >= Math.min(this.maxRadius, Ripple.MAX_RADIUS); | 
| +      }, | 
| + | 
| +      get isAnimationComplete() { | 
| +        return this.mouseUpStart ? | 
| +          this.isOpacityFullyDecayed : this.isRestingAtMaxRadius; | 
| +      }, | 
| + | 
| +      get translationFraction() { | 
| +        return Math.min( | 
| +          1, | 
| +          this.radius / this.containerMetrics.size * 2 / Math.sqrt(2) | 
| +        ); | 
| +      }, | 
| + | 
| +      get xNow() { | 
| +        if (this.xEnd) { | 
| +          return this.xStart + this.translationFraction * (this.xEnd - this.xStart); | 
| +        } | 
| + | 
| +        return this.xStart; | 
| +      }, | 
| + | 
| +      get yNow() { | 
| +        if (this.yEnd) { | 
| +          return this.yStart + this.translationFraction * (this.yEnd - this.yStart); | 
| +        } | 
| + | 
| +        return this.yStart; | 
| +      }, | 
| + | 
| +      get isMouseDown() { | 
| +        return this.mouseDownStart && !this.mouseUpStart; | 
| +      }, | 
| + | 
| +      resetInteractionState: function() { | 
| +        this.maxRadius = 0; | 
| +        this.mouseDownStart = 0; | 
| +        this.mouseUpStart = 0; | 
| + | 
| +        this.xStart = 0; | 
| +        this.yStart = 0; | 
| +        this.xEnd = 0; | 
| +        this.yEnd = 0; | 
| +        this.slideDistance = 0; | 
| + | 
| +        this.containerMetrics = new ElementMetrics(this.element); | 
| +      }, | 
| + | 
| +      draw: function() { | 
| +        var scale; | 
| +        var translateString; | 
| +        var dx; | 
| +        var dy; | 
| + | 
| +        this.wave.style.opacity = this.opacity; | 
| + | 
| +        scale = this.radius / (this.containerMetrics.size / 2); | 
| +        dx = this.xNow - (this.containerMetrics.width / 2); | 
| +        dy = this.yNow - (this.containerMetrics.height / 2); | 
| + | 
| + | 
| +        // 2d transform for safari because of border-radius and overflow:hidden clipping bug. | 
| +        // https://bugs.webkit.org/show_bug.cgi?id=98538 | 
| +        this.waveContainer.style.webkitTransform = 'translate(' + dx + 'px, ' + dy + 'px)'; | 
| +        this.waveContainer.style.transform = 'translate3d(' + dx + 'px, ' + dy + 'px, 0)'; | 
| +        this.wave.style.webkitTransform = 'scale(' + scale + ',' + scale + ')'; | 
| +        this.wave.style.transform = 'scale3d(' + scale + ',' + scale + ',1)'; | 
| +      }, | 
| + | 
| +      /** @param {Event=} event */ | 
| +      downAction: function(event) { | 
| +        var xCenter = this.containerMetrics.width / 2; | 
| +        var yCenter = this.containerMetrics.height / 2; | 
| + | 
| +        this.resetInteractionState(); | 
| +        this.mouseDownStart = Utility.now(); | 
| + | 
| +        if (this.center) { | 
| +          this.xStart = xCenter; | 
| +          this.yStart = yCenter; | 
| +          this.slideDistance = Utility.distance( | 
| +            this.xStart, this.yStart, this.xEnd, this.yEnd | 
| +          ); | 
| +        } else { | 
| +          this.xStart = event ? | 
| +              event.detail.x - this.containerMetrics.boundingRect.left : | 
| +              this.containerMetrics.width / 2; | 
| +          this.yStart = event ? | 
| +              event.detail.y - this.containerMetrics.boundingRect.top : | 
| +              this.containerMetrics.height / 2; | 
| +        } | 
| + | 
| +        if (this.recenters) { | 
| +          this.xEnd = xCenter; | 
| +          this.yEnd = yCenter; | 
| +          this.slideDistance = Utility.distance( | 
| +            this.xStart, this.yStart, this.xEnd, this.yEnd | 
| +          ); | 
| +        } | 
| + | 
| +        this.maxRadius = this.containerMetrics.furthestCornerDistanceFrom( | 
| +          this.xStart, | 
| +          this.yStart | 
| +        ); | 
| + | 
| +        this.waveContainer.style.top = | 
| +          (this.containerMetrics.height - this.containerMetrics.size) / 2 + 'px'; | 
| +        this.waveContainer.style.left = | 
| +          (this.containerMetrics.width - this.containerMetrics.size) / 2 + 'px'; | 
| + | 
| +        this.waveContainer.style.width = this.containerMetrics.size + 'px'; | 
| +        this.waveContainer.style.height = this.containerMetrics.size + 'px'; | 
| +      }, | 
| + | 
| +      /** @param {Event=} event */ | 
| +      upAction: function(event) { | 
| +        if (!this.isMouseDown) { | 
| +          return; | 
| +        } | 
| + | 
| +        this.mouseUpStart = Utility.now(); | 
| +      }, | 
| + | 
| +      remove: function() { | 
| +        Polymer.dom(this.waveContainer.parentNode).removeChild( | 
| +          this.waveContainer | 
| +        ); | 
| +      } | 
| +    }; | 
| + | 
| +    Polymer({ | 
| +      is: 'paper-ripple', | 
| + | 
| +      behaviors: [ | 
| +        Polymer.IronA11yKeysBehavior | 
| +      ], | 
| + | 
| +      properties: { | 
| +        /** | 
| +         * The initial opacity set on the wave. | 
| +         * | 
| +         * @attribute initialOpacity | 
| +         * @type number | 
| +         * @default 0.25 | 
| +         */ | 
| +        initialOpacity: { | 
| +          type: Number, | 
| +          value: 0.25 | 
| +        }, | 
| + | 
| +        /** | 
| +         * How fast (opacity per second) the wave fades out. | 
| +         * | 
| +         * @attribute opacityDecayVelocity | 
| +         * @type number | 
| +         * @default 0.8 | 
| +         */ | 
| +        opacityDecayVelocity: { | 
| +          type: Number, | 
| +          value: 0.8 | 
| +        }, | 
| + | 
| +        /** | 
| +         * If true, ripples will exhibit a gravitational pull towards | 
| +         * the center of their container as they fade away. | 
| +         * | 
| +         * @attribute recenters | 
| +         * @type boolean | 
| +         * @default false | 
| +         */ | 
| +        recenters: { | 
| +          type: Boolean, | 
| +          value: false | 
| +        }, | 
| + | 
| +        /** | 
| +         * If true, ripples will center inside its container | 
| +         * | 
| +         * @attribute recenters | 
| +         * @type boolean | 
| +         * @default false | 
| +         */ | 
| +        center: { | 
| +          type: Boolean, | 
| +          value: false | 
| +        }, | 
| + | 
| +        /** | 
| +         * A list of the visual ripples. | 
| +         * | 
| +         * @attribute ripples | 
| +         * @type Array | 
| +         * @default [] | 
| +         */ | 
| +        ripples: { | 
| +          type: Array, | 
| +          value: function() { | 
| +            return []; | 
| +          } | 
| +        }, | 
| + | 
| +        /** | 
| +         * True when there are visible ripples animating within the | 
| +         * element. | 
| +         */ | 
| +        animating: { | 
| +          type: Boolean, | 
| +          readOnly: true, | 
| +          reflectToAttribute: true, | 
| +          value: false | 
| +        }, | 
| + | 
| +        /** | 
| +         * If true, the ripple will remain in the "down" state until `holdDown` | 
| +         * is set to false again. | 
| +         */ | 
| +        holdDown: { | 
| +          type: Boolean, | 
| +          value: false, | 
| +          observer: '_holdDownChanged' | 
| +        }, | 
| + | 
| +        /** | 
| +         * If true, the ripple will not generate a ripple effect | 
| +         * via pointer interaction. | 
| +         * Calling ripple's imperative api like `simulatedRipple` will | 
| +         * still generate the ripple effect. | 
| +         */ | 
| +        noink: { | 
| +          type: Boolean, | 
| +          value: false | 
| +        }, | 
| + | 
| +        _animating: { | 
| +          type: Boolean | 
| +        }, | 
| + | 
| +        _boundAnimate: { | 
| +          type: Function, | 
| +          value: function() { | 
| +            return this.animate.bind(this); | 
| +          } | 
| +        } | 
| +      }, | 
| + | 
| +      get target () { | 
| +        return this.keyEventTarget; | 
| +      }, | 
| + | 
| +      keyBindings: { | 
| +        'enter:keydown': '_onEnterKeydown', | 
| +        'space:keydown': '_onSpaceKeydown', | 
| +        'space:keyup': '_onSpaceKeyup' | 
| +      }, | 
| + | 
| +      attached: function() { | 
| +        // Set up a11yKeysBehavior to listen to key events on the target, | 
| +        // so that space and enter activate the ripple even if the target doesn't | 
| +        // handle key events. The key handlers deal with `noink` themselves. | 
| +        if (this.parentNode.nodeType == 11) { // DOCUMENT_FRAGMENT_NODE | 
| +          this.keyEventTarget = Polymer.dom(this).getOwnerRoot().host; | 
| +        } else { | 
| +          this.keyEventTarget = this.parentNode; | 
| +        } | 
| +        var keyEventTarget = /** @type {!EventTarget} */ (this.keyEventTarget); | 
| +        this.listen(keyEventTarget, 'up', 'uiUpAction'); | 
| +        this.listen(keyEventTarget, 'down', 'uiDownAction'); | 
| +      }, | 
| + | 
| +      detached: function() { | 
| +        this.unlisten(this.keyEventTarget, 'up', 'uiUpAction'); | 
| +        this.unlisten(this.keyEventTarget, 'down', 'uiDownAction'); | 
| +        this.keyEventTarget = null; | 
| +      }, | 
| + | 
| +      get shouldKeepAnimating () { | 
| +        for (var index = 0; index < this.ripples.length; ++index) { | 
| +          if (!this.ripples[index].isAnimationComplete) { | 
| +            return true; | 
| +          } | 
| +        } | 
| + | 
| +        return false; | 
| +      }, | 
| + | 
| +      simulatedRipple: function() { | 
| +        this.downAction(null); | 
| + | 
| +        // Please see polymer/polymer#1305 | 
| +        this.async(function() { | 
| +          this.upAction(); | 
| +        }, 1); | 
| +      }, | 
| + | 
| +      /** | 
| +       * Provokes a ripple down effect via a UI event, | 
| +       * respecting the `noink` property. | 
| +       * @param {Event=} event | 
| +       */ | 
| +      uiDownAction: function(event) { | 
| +        if (!this.noink) { | 
| +          this.downAction(event); | 
| +        } | 
| +      }, | 
| + | 
| +      /** | 
| +       * Provokes a ripple down effect via a UI event, | 
| +       * *not* respecting the `noink` property. | 
| +       * @param {Event=} event | 
| +       */ | 
| +      downAction: function(event) { | 
| +        if (this.holdDown && this.ripples.length > 0) { | 
| +          return; | 
| +        } | 
| + | 
| +        var ripple = this.addRipple(); | 
| + | 
| +        ripple.downAction(event); | 
| + | 
| +        if (!this._animating) { | 
| +          this._animating = true; | 
| +          this.animate(); | 
| +        } | 
| +      }, | 
| + | 
| +      /** | 
| +       * Provokes a ripple up effect via a UI event, | 
| +       * respecting the `noink` property. | 
| +       * @param {Event=} event | 
| +       */ | 
| +      uiUpAction: function(event) { | 
| +        if (!this.noink) { | 
| +          this.upAction(event); | 
| +        } | 
| +      }, | 
| + | 
| +      /** | 
| +       * Provokes a ripple up effect via a UI event, | 
| +       * *not* respecting the `noink` property. | 
| +       * @param {Event=} event | 
| +       */ | 
| +      upAction: function(event) { | 
| +        if (this.holdDown) { | 
| +          return; | 
| +        } | 
| + | 
| +        this.ripples.forEach(function(ripple) { | 
| +          ripple.upAction(event); | 
| +        }); | 
| + | 
| +        this._animating = true; | 
| +        this.animate(); | 
| +      }, | 
| + | 
| +      onAnimationComplete: function() { | 
| +        this._animating = false; | 
| +        this.$.background.style.backgroundColor = null; | 
| +        this.fire('transitionend'); | 
| +      }, | 
| + | 
| +      addRipple: function() { | 
| +        var ripple = new Ripple(this); | 
| + | 
| +        Polymer.dom(this.$.waves).appendChild(ripple.waveContainer); | 
| +        this.$.background.style.backgroundColor = ripple.color; | 
| +        this.ripples.push(ripple); | 
| + | 
| +        this._setAnimating(true); | 
| + | 
| +        return ripple; | 
| +      }, | 
| + | 
| +      removeRipple: function(ripple) { | 
| +        var rippleIndex = this.ripples.indexOf(ripple); | 
| + | 
| +        if (rippleIndex < 0) { | 
| +          return; | 
| +        } | 
| + | 
| +        this.ripples.splice(rippleIndex, 1); | 
| + | 
| +        ripple.remove(); | 
| + | 
| +        if (!this.ripples.length) { | 
| +          this._setAnimating(false); | 
| +        } | 
| +      }, | 
| + | 
| +      animate: function() { | 
| +        if (!this._animating) { | 
| +          return; | 
| +        } | 
| +        var index; | 
| +        var ripple; | 
| + | 
| +        for (index = 0; index < this.ripples.length; ++index) { | 
| +          ripple = this.ripples[index]; | 
| + | 
| +          ripple.draw(); | 
| + | 
| +          this.$.background.style.opacity = ripple.outerOpacity; | 
| + | 
| +          if (ripple.isOpacityFullyDecayed && !ripple.isRestingAtMaxRadius) { | 
| +            this.removeRipple(ripple); | 
| +          } | 
| +        } | 
| + | 
| +        if (!this.shouldKeepAnimating && this.ripples.length === 0) { | 
| +          this.onAnimationComplete(); | 
| +        } else { | 
| +          window.requestAnimationFrame(this._boundAnimate); | 
| +        } | 
| +      }, | 
| + | 
| +      _onEnterKeydown: function() { | 
| +        this.uiDownAction(); | 
| +        this.async(this.uiUpAction, 1); | 
| +      }, | 
| + | 
| +      _onSpaceKeydown: function() { | 
| +        this.uiDownAction(); | 
| +      }, | 
| + | 
| +      _onSpaceKeyup: function() { | 
| +        this.uiUpAction(); | 
| +      }, | 
| + | 
| +      // note: holdDown does not respect noink since it can be a focus based | 
| +      // effect. | 
| +      _holdDownChanged: function(newVal, oldVal) { | 
| +        if (oldVal === undefined) { | 
| +          return; | 
| +        } | 
| +        if (newVal) { | 
| +          this.downAction(); | 
| +        } else { | 
| +          this.upAction(); | 
| +        } | 
| +      } | 
| + | 
| +      /** | 
| +      Fired when the animation finishes. | 
| +      This is useful if you want to wait until | 
| +      the ripple animation finishes to perform some action. | 
| + | 
| +      @event transitionend | 
| +      @param {{node: Object}} detail Contains the animated node. | 
| +      */ | 
| +    }); | 
| +  })(); | 
| +</script> | 
| +<script> | 
| +  /** | 
| +   * `Polymer.PaperRippleBehavior` dynamically implements a ripple | 
| +   * when the element has focus via pointer or keyboard. | 
| +   * | 
| +   * NOTE: This behavior is intended to be used in conjunction with and after | 
| +   * `Polymer.IronButtonState` and `Polymer.IronControlState`. | 
| +   * | 
| +   * @polymerBehavior Polymer.PaperRippleBehavior | 
| +   */ | 
| +  Polymer.PaperRippleBehavior = { | 
| +    properties: { | 
| +      /** | 
| +       * If true, the element will not produce a ripple effect when interacted | 
| +       * with via the pointer. | 
| +       */ | 
| +      noink: { | 
| +        type: Boolean, | 
| +        observer: '_noinkChanged' | 
| +      }, | 
| + | 
| +      /** | 
| +       * @type {Element|undefined} | 
| +       */ | 
| +      _rippleContainer: { | 
| +        type: Object, | 
| +      } | 
| +    }, | 
| + | 
| +    /** | 
| +     * Ensures a `<paper-ripple>` element is available when the element is | 
| +     * focused. | 
| +     */ | 
| +    _buttonStateChanged: function() { | 
| +      if (this.focused) { | 
| +        this.ensureRipple(); | 
| +      } | 
| +    }, | 
| + | 
| +    /** | 
| +     * In addition to the functionality provided in `IronButtonState`, ensures | 
| +     * a ripple effect is created when the element is in a `pressed` state. | 
| +     */ | 
| +    _downHandler: function(event) { | 
| +      Polymer.IronButtonStateImpl._downHandler.call(this, event); | 
| +      if (this.pressed) { | 
| +        this.ensureRipple(event); | 
| +      } | 
| +    }, | 
| + | 
| +    /** | 
| +     * Ensures this element contains a ripple effect. For startup efficiency | 
| +     * the ripple effect is dynamically on demand when needed. | 
| +     * @param {!Event=} optTriggeringEvent (optional) event that triggered the | 
| +     * ripple. | 
| +     */ | 
| +    ensureRipple: function(optTriggeringEvent) { | 
| +      if (!this.hasRipple()) { | 
| +        this._ripple = this._createRipple(); | 
| +        this._ripple.noink = this.noink; | 
| +        var rippleContainer = this._rippleContainer || this.root; | 
| +        if (rippleContainer) { | 
| +          Polymer.dom(rippleContainer).appendChild(this._ripple); | 
| +        } | 
| +        if (optTriggeringEvent) { | 
| +          // Check if the event happened inside of the ripple container | 
| +          // Fall back to host instead of the root because distributed text | 
| +          // nodes are not valid event targets | 
| +          var domContainer = Polymer.dom(this._rippleContainer || this); | 
| +          var target = Polymer.dom(optTriggeringEvent).rootTarget; | 
| +          if (domContainer.deepContains( /** @type {Node} */(target))) { | 
| +            this._ripple.uiDownAction(optTriggeringEvent); | 
| +          } | 
| +        } | 
| +      } | 
| +    }, | 
| + | 
| +    /** | 
| +     * Returns the `<paper-ripple>` element used by this element to create | 
| +     * ripple effects. The element's ripple is created on demand, when | 
| +     * necessary, and calling this method will force the | 
| +     * ripple to be created. | 
| +     */ | 
| +    getRipple: function() { | 
| +      this.ensureRipple(); | 
| +      return this._ripple; | 
| +    }, | 
| + | 
| +    /** | 
| +     * Returns true if this element currently contains a ripple effect. | 
| +     * @return {boolean} | 
| +     */ | 
| +    hasRipple: function() { | 
| +      return Boolean(this._ripple); | 
| +    }, | 
| + | 
| +    /** | 
| +     * Create the element's ripple effect via creating a `<paper-ripple>`. | 
| +     * Override this method to customize the ripple element. | 
| +     * @return {!PaperRippleElement} Returns a `<paper-ripple>` element. | 
| +     */ | 
| +    _createRipple: function() { | 
| +      return /** @type {!PaperRippleElement} */ ( | 
| +          document.createElement('paper-ripple')); | 
| +    }, | 
| + | 
| +    _noinkChanged: function(noink) { | 
| +      if (this.hasRipple()) { | 
| +        this._ripple.noink = noink; | 
| +      } | 
| +    } | 
| +  }; | 
| +</script> | 
| +<script> | 
| +  /** | 
| +   * `Polymer.PaperInkyFocusBehavior` implements a ripple when the element has keyboard focus. | 
| +   * | 
| +   * @polymerBehavior Polymer.PaperInkyFocusBehavior | 
| +   */ | 
| +  Polymer.PaperInkyFocusBehaviorImpl = { | 
| +    observers: [ | 
| +      '_focusedChanged(receivedFocusFromKeyboard)' | 
| +    ], | 
| + | 
| +    _focusedChanged: function(receivedFocusFromKeyboard) { | 
| +      if (receivedFocusFromKeyboard) { | 
| +        this.ensureRipple(); | 
| +      } | 
| +      if (this.hasRipple()) { | 
| +        this._ripple.holdDown = receivedFocusFromKeyboard; | 
| +      } | 
| +    }, | 
| + | 
| +    _createRipple: function() { | 
| +      var ripple = Polymer.PaperRippleBehavior._createRipple(); | 
| +      ripple.id = 'ink'; | 
| +      ripple.setAttribute('center', ''); | 
| +      ripple.classList.add('circle'); | 
| +      return ripple; | 
| +    } | 
| +  }; | 
| + | 
| +  /** @polymerBehavior Polymer.PaperInkyFocusBehavior */ | 
| +  Polymer.PaperInkyFocusBehavior = [ | 
| +    Polymer.IronButtonState, | 
| +    Polymer.IronControlState, | 
| +    Polymer.PaperRippleBehavior, | 
| +    Polymer.PaperInkyFocusBehaviorImpl | 
| +  ]; | 
| +</script> | 
| +<script> | 
| +  /** | 
| +   * Use `Polymer.PaperCheckedElementBehavior` to implement a custom element | 
| +   * that has a `checked` property similar to `Polymer.IronCheckedElementBehavior` | 
| +   * and is compatible with having a ripple effect. | 
| +   * @polymerBehavior Polymer.PaperCheckedElementBehavior | 
| +   */ | 
| +  Polymer.PaperCheckedElementBehaviorImpl = { | 
| +    /** | 
| +     * Synchronizes the element's checked state with its ripple effect. | 
| +     */ | 
| +    _checkedChanged: function() { | 
| +      Polymer.IronCheckedElementBehaviorImpl._checkedChanged.call(this); | 
| +      if (this.hasRipple()) { | 
| +        if (this.checked) { | 
| +          this._ripple.setAttribute('checked', ''); | 
| +        } else { | 
| +          this._ripple.removeAttribute('checked'); | 
| +        } | 
| +      } | 
| +    }, | 
| + | 
| +    /** | 
| +     * Synchronizes the element's `active` and `checked` state. | 
| +     */ | 
| +    _buttonStateChanged: function() { | 
| +      Polymer.PaperRippleBehavior._buttonStateChanged.call(this); | 
| +      if (this.disabled) { | 
| +        return; | 
| +      } | 
| +      if (this.isAttached) { | 
| +        this.checked = this.active; | 
| +      } | 
| +    } | 
| +  }; | 
| + | 
| +  /** @polymerBehavior Polymer.PaperCheckedElementBehavior */ | 
| +  Polymer.PaperCheckedElementBehavior = [ | 
| +    Polymer.PaperInkyFocusBehavior, | 
| +    Polymer.IronCheckedElementBehavior, | 
| +    Polymer.PaperCheckedElementBehaviorImpl | 
| +  ]; | 
| +</script> | 
| + | 
| + | 
| +<dom-module id="paper-checkbox" assetpath="/res/imp/bower_components/paper-checkbox/"> | 
| +  <template strip-whitespace=""> | 
| +    <style> | 
| +      :host { | 
| +        display: inline-block; | 
| +        white-space: nowrap; | 
| +        cursor: pointer; | 
| +        --calculated-paper-checkbox-size: var(--paper-checkbox-size, 18px); | 
| +        @apply(--paper-font-common-base); | 
| +        line-height: 0; | 
| +        -webkit-tap-highlight-color: transparent; | 
| +      } | 
| + | 
| +      :host([hidden]) { | 
| +        display: none !important; | 
| +      } | 
| + | 
| +      :host(:focus) { | 
| +        outline: none; | 
| +      } | 
| + | 
| +      .hidden { | 
| +        display: none; | 
| +      } | 
| + | 
| +      #checkboxContainer { | 
| +        display: inline-block; | 
| +        position: relative; | 
| +        width: var(--calculated-paper-checkbox-size); | 
| +        height: var(--calculated-paper-checkbox-size); | 
| +        min-width: var(--calculated-paper-checkbox-size); | 
| +        margin: var(--paper-checkbox-margin, initial); | 
| +        vertical-align: var(--paper-checkbox-vertical-align, middle); | 
| +        background-color: var(--paper-checkbox-unchecked-background-color, transparent); | 
| +      } | 
| + | 
| +      #ink { | 
| +        position: absolute; | 
| + | 
| +        /* Center the ripple in the checkbox by negative offsetting it by | 
| +         * (inkWidth - rippleWidth) / 2 */ | 
| +        top: calc(0px - (2.66 * var(--calculated-paper-checkbox-size) - var(--calculated-paper-checkbox-size)) / 2); | 
| +        left: calc(0px - (2.66 * var(--calculated-paper-checkbox-size) - var(--calculated-paper-checkbox-size)) / 2); | 
| +        width: calc(2.66 * var(--calculated-paper-checkbox-size)); | 
| +        height: calc(2.66 * var(--calculated-paper-checkbox-size)); | 
| +        color: var(--paper-checkbox-unchecked-ink-color, --primary-text-color); | 
| +        opacity: 0.6; | 
| +        pointer-events: none; | 
| +      } | 
| + | 
| +      :host-context([dir="rtl"]) #ink { | 
| +        right: calc(0px - (2.66 * var(--calculated-paper-checkbox-size) - var(--calculated-paper-checkbox-size)) / 2); | 
| +        left: auto; | 
| +      } | 
| + | 
| +      #ink[checked] { | 
| +        color: var(--paper-checkbox-checked-ink-color, --primary-color); | 
| +      } | 
| + | 
| +      #checkbox { | 
| +        position: relative; | 
| +        box-sizing: border-box; | 
| +        height: 100%; | 
| +        border: solid 2px; | 
| +        border-color: var(--paper-checkbox-unchecked-color, --primary-text-color); | 
| +        border-radius: 2px; | 
| +        pointer-events: none; | 
| +        -webkit-transition: background-color 140ms, border-color 140ms; | 
| +        transition: background-color 140ms, border-color 140ms; | 
| +      } | 
| + | 
| +      /* checkbox checked animations */ | 
| +      #checkbox.checked #checkmark { | 
| +        -webkit-animation: checkmark-expand 140ms ease-out forwards; | 
| +        animation: checkmark-expand 140ms ease-out forwards; | 
| +      } | 
| + | 
| +      @-webkit-keyframes checkmark-expand { | 
| +        0% { | 
| +          -webkit-transform: scale(0, 0) rotate(45deg); | 
| +        } | 
| +        100% { | 
| +          -webkit-transform: scale(1, 1) rotate(45deg); | 
| +        } | 
| +      } | 
| + | 
| +      @keyframes checkmark-expand { | 
| +        0% { | 
| +          transform: scale(0, 0) rotate(45deg); | 
| +        } | 
| +        100% { | 
| +          transform: scale(1, 1) rotate(45deg); | 
| +        } | 
| +      } | 
| + | 
| +      #checkbox.checked { | 
| +        background-color: var(--paper-checkbox-checked-color, --primary-color); | 
| +        border-color: var(--paper-checkbox-checked-color, --primary-color); | 
| +      } | 
| + | 
| +      #checkmark { | 
| +        position: absolute; | 
| +        width: 36%; | 
| +        height: 70%; | 
| +        border-style: solid; | 
| +        border-top: none; | 
| +        border-left: none; | 
| +        border-right-width: calc(2/15 * var(--calculated-paper-checkbox-size)); | 
| +        border-bottom-width: calc(2/15 * var(--calculated-paper-checkbox-size)); | 
| +        border-color: var(--paper-checkbox-checkmark-color, white); | 
| +        -webkit-transform-origin: 97% 86%; | 
| +        transform-origin: 97% 86%; | 
| +        box-sizing: content-box; /* protect against page-level box-sizing */ | 
| +      } | 
| + | 
| +      :host-context([dir="rtl"]) #checkmark { | 
| +        -webkit-transform-origin: 50% 14%; | 
| +        transform-origin: 50% 14%; | 
| +      } | 
| + | 
| +      /* label */ | 
| +      #checkboxLabel { | 
| +        position: relative; | 
| +        display: inline-block; | 
| +        vertical-align: middle; | 
| +        padding-left: var(--paper-checkbox-label-spacing, 8px); | 
| +        white-space: normal; | 
| +        line-height: normal; | 
| +        color: var(--paper-checkbox-label-color, --primary-text-color); | 
| +        @apply(--paper-checkbox-label); | 
| +      } | 
| + | 
| +      :host([checked]) #checkboxLabel { | 
| +        color: var(--paper-checkbox-label-checked-color, --paper-checkbox-label-color); | 
| +        @apply(--paper-checkbox-label-checked); | 
| +      } | 
| + | 
| +      :host-context([dir="rtl"]) #checkboxLabel { | 
| +        padding-right: var(--paper-checkbox-label-spacing, 8px); | 
| +        padding-left: 0; | 
| +      } | 
| + | 
| +      #checkboxLabel[hidden] { | 
| +        display: none; | 
| +      } | 
| + | 
| +      /* disabled state */ | 
| + | 
| +      :host([disabled]) #checkbox { | 
| +        opacity: 0.5; | 
| +        border-color: var(--paper-checkbox-unchecked-color, --primary-text-color); | 
| +      } | 
| + | 
| +      :host([disabled][checked]) #checkbox { | 
| +        background-color: var(--paper-checkbox-unchecked-color, --primary-text-color); | 
| +        opacity: 0.5; | 
| +      } | 
| + | 
| +      :host([disabled]) #checkboxLabel  { | 
| +        opacity: 0.65; | 
| +      } | 
| + | 
| +      /* invalid state */ | 
| +      #checkbox.invalid:not(.checked) { | 
| +        border-color: var(--paper-checkbox-error-color, --error-color); | 
| +      } | 
| +    </style> | 
| + | 
| +    <div id="checkboxContainer"> | 
| +      <div id="checkbox" class$="[[_computeCheckboxClass(checked, invalid)]]"> | 
| +        <div id="checkmark" class$="[[_computeCheckmarkClass(checked)]]"></div> | 
| +      </div> | 
| +    </div> | 
| + | 
| +    <div id="checkboxLabel"><content></content></div> | 
| +  </template> | 
| + | 
| +  <script> | 
| +    Polymer({ | 
| +      is: 'paper-checkbox', | 
| + | 
| +      behaviors: [ | 
| +        Polymer.PaperCheckedElementBehavior | 
| +      ], | 
| + | 
| +      hostAttributes: { | 
| +        role: 'checkbox', | 
| +        'aria-checked': false, | 
| +        tabindex: 0 | 
| +      }, | 
| + | 
| +      properties: { | 
| +        /** | 
| +         * Fired when the checked state changes due to user interaction. | 
| +         * | 
| +         * @event change | 
| +         */ | 
| + | 
| +        /** | 
| +         * Fired when the checked state changes. | 
| +         * | 
| +         * @event iron-change | 
| +         */ | 
| +        ariaActiveAttribute: { | 
| +          type: String, | 
| +          value: 'aria-checked' | 
| +        } | 
| +      }, | 
| + | 
| +      _computeCheckboxClass: function(checked, invalid) { | 
| +        var className = ''; | 
| +        if (checked) { | 
| +          className += 'checked '; | 
| +        } | 
| +        if (invalid) { | 
| +          className += 'invalid'; | 
| +        } | 
| +        return className; | 
| +      }, | 
| + | 
| +      _computeCheckmarkClass: function(checked) { | 
| +        return checked ? '' : 'hidden'; | 
| +      }, | 
| + | 
| +      // create ripple inside the checkboxContainer | 
| +      _createRipple: function() { | 
| +        this._rippleContainer = this.$.checkboxContainer; | 
| +        return Polymer.PaperInkyFocusBehaviorImpl._createRipple.call(this); | 
| +      } | 
| + | 
| +    }); | 
| +  </script> | 
| +</dom-module> | 
| + | 
| + | 
| +<dom-module id="paper-icon-button" assetpath="/res/imp/bower_components/paper-icon-button/"> | 
| +  <template strip-whitespace=""> | 
| +    <style> | 
| +      :host { | 
| +        display: inline-block; | 
| +        position: relative; | 
| +        padding: 8px; | 
| +        outline: none; | 
| +        -webkit-user-select: none; | 
| +        -moz-user-select: none; | 
| +        -ms-user-select: none; | 
| +        user-select: none; | 
| +        cursor: pointer; | 
| +        z-index: 0; | 
| +        line-height: 1; | 
| + | 
| +        width: 40px; | 
| +        height: 40px; | 
| + | 
| +        /* NOTE: Both values are needed, since some phones require the value to be `transparent`. */ | 
| +        -webkit-tap-highlight-color: rgba(0, 0, 0, 0); | 
| +        -webkit-tap-highlight-color: transparent; | 
| + | 
| +        /* Because of polymer/2558, this style has lower specificity than * */ | 
| +        box-sizing: border-box !important; | 
| + | 
| +        @apply(--paper-icon-button); | 
| +      } | 
| + | 
| +      :host #ink { | 
| +        color: var(--paper-icon-button-ink-color, --primary-text-color); | 
| +        opacity: 0.6; | 
| +      } | 
| + | 
| +      :host([disabled]) { | 
| +        color: var(--paper-icon-button-disabled-text, --disabled-text-color); | 
| +        pointer-events: none; | 
| +        cursor: auto; | 
| + | 
| +        @apply(--paper-icon-button-disabled); | 
| +      } | 
| + | 
| +      :host(:hover) { | 
| +        @apply(--paper-icon-button-hover); | 
| +      } | 
| + | 
| +      iron-icon { | 
| +        --iron-icon-width: 100%; | 
| +        --iron-icon-height: 100%; | 
| +      } | 
| +    </style> | 
| + | 
| +    <iron-icon id="icon" src="[[src]]" icon="[[icon]]" alt$="[[alt]]"></iron-icon> | 
| +  </template> | 
| + | 
| +  <script> | 
| +    Polymer({ | 
| +      is: 'paper-icon-button', | 
| + | 
| +      hostAttributes: { | 
| +        role: 'button', | 
| +        tabindex: '0' | 
| +      }, | 
| + | 
| +      behaviors: [ | 
| +        Polymer.PaperInkyFocusBehavior | 
| +      ], | 
| + | 
| +      properties: { | 
| +        /** | 
| +         * The URL of an image for the icon. If the src property is specified, | 
| +         * the icon property should not be. | 
| +         */ | 
| +        src: { | 
| +          type: String | 
| +        }, | 
| + | 
| +        /** | 
| +         * Specifies the icon name or index in the set of icons available in | 
| +         * the icon's icon set. If the icon property is specified, | 
| +         * the src property should not be. | 
| +         */ | 
| +        icon: { | 
| +          type: String | 
| +        }, | 
| + | 
| +        /** | 
| +         * Specifies the alternate text for the button, for accessibility. | 
| +         */ | 
| +        alt: { | 
| +          type: String, | 
| +          observer: "_altChanged" | 
| +        } | 
| +      }, | 
| + | 
| +      _altChanged: function(newValue, oldValue) { | 
| +        var label = this.getAttribute('aria-label'); | 
| + | 
| +        // Don't stomp over a user-set aria-label. | 
| +        if (!label || oldValue == label) { | 
| +          this.setAttribute('aria-label', newValue); | 
| +        } | 
| +      } | 
| +    }); | 
| +  </script> | 
| +</dom-module> | 
| + | 
| + | 
| +<dom-module id="iron-a11y-announcer" assetpath="/res/imp/bower_components/iron-a11y-announcer/"> | 
| +  <template> | 
| +    <style> | 
| +      :host { | 
| +        display: inline-block; | 
| +        position: fixed; | 
| +        clip: rect(0px,0px,0px,0px); | 
| +      } | 
| +    </style> | 
| +    <div aria-live$="[[mode]]">[[_text]]</div> | 
| +  </template> | 
| + | 
| +  <script> | 
| + | 
| +    (function() { | 
| +      'use strict'; | 
| + | 
| +      Polymer.IronA11yAnnouncer = Polymer({ | 
| +        is: 'iron-a11y-announcer', | 
| + | 
| +        properties: { | 
| + | 
| +          /** | 
| +           * The value of mode is used to set the `aria-live` attribute | 
| +           * for the element that will be announced. Valid values are: `off`, | 
| +           * `polite` and `assertive`. | 
| +           */ | 
| +          mode: { | 
| +            type: String, | 
| +            value: 'polite' | 
| +          }, | 
| + | 
| +          _text: { | 
| +            type: String, | 
| +            value: '' | 
| +          } | 
| +        }, | 
| + | 
| +        created: function() { | 
| +          if (!Polymer.IronA11yAnnouncer.instance) { | 
| +            Polymer.IronA11yAnnouncer.instance = this; | 
| +          } | 
| + | 
| +          document.body.addEventListener('iron-announce', this._onIronAnnounce.bind(this)); | 
| +        }, | 
| + | 
| +        /** | 
| +         * Cause a text string to be announced by screen readers. | 
| +         * | 
| +         * @param {string} text The text that should be announced. | 
| +         */ | 
| +        announce: function(text) { | 
| +          this._text = ''; | 
| +          this.async(function() { | 
| +            this._text = text; | 
| +          }, 100); | 
| +        }, | 
| + | 
| +        _onIronAnnounce: function(event) { | 
| +          if (event.detail && event.detail.text) { | 
| +            this.announce(event.detail.text); | 
| +          } | 
| +        } | 
| +      }); | 
| + | 
| +      Polymer.IronA11yAnnouncer.instance = null; | 
| + | 
| +      Polymer.IronA11yAnnouncer.requestAvailability = function() { | 
| +        if (!Polymer.IronA11yAnnouncer.instance) { | 
| +          Polymer.IronA11yAnnouncer.instance = document.createElement('iron-a11y-announcer'); | 
| +        } | 
| + | 
| +        document.body.appendChild(Polymer.IronA11yAnnouncer.instance); | 
| +      }; | 
| +    })(); | 
| + | 
| +  </script> | 
| +</dom-module> | 
| +<script> | 
| + | 
| +/* | 
| +`<iron-input>` adds two-way binding and custom validators using `Polymer.IronValidatorBehavior` | 
| +to `<input>`. | 
| + | 
| +### Two-way binding | 
| + | 
| +By default you can only get notified of changes to an `input`'s `value` due to user input: | 
| + | 
| +    <input value="{{myValue::input}}"> | 
| + | 
| +`iron-input` adds the `bind-value` property that mirrors the `value` property, and can be used | 
| +for two-way data binding. `bind-value` will notify if it is changed either by user input or by script. | 
| + | 
| +    <input is="iron-input" bind-value="{{myValue}}"> | 
| + | 
| +### Custom validators | 
| + | 
| +You can use custom validators that implement `Polymer.IronValidatorBehavior` with `<iron-input>`. | 
| + | 
| +    <input is="iron-input" validator="my-custom-validator"> | 
| + | 
| +### Stopping invalid input | 
| + | 
| +It may be desirable to only allow users to enter certain characters. You can use the | 
| +`prevent-invalid-input` and `allowed-pattern` attributes together to accomplish this. This feature | 
| +is separate from validation, and `allowed-pattern` does not affect how the input is validated. | 
| + | 
| +    <!-- only allow characters that match [0-9] --> | 
| +    <input is="iron-input" prevent-invalid-input allowed-pattern="[0-9]"> | 
| + | 
| +@hero hero.svg | 
| +@demo demo/index.html | 
| +*/ | 
| + | 
| +  Polymer({ | 
| + | 
| +    is: 'iron-input', | 
| + | 
| +    extends: 'input', | 
| + | 
| +    behaviors: [ | 
| +      Polymer.IronValidatableBehavior | 
| +    ], | 
| + | 
| +    properties: { | 
| + | 
| +      /** | 
| +       * Use this property instead of `value` for two-way data binding. | 
| +       */ | 
| +      bindValue: { | 
| +        observer: '_bindValueChanged', | 
| +        type: String | 
| +      }, | 
| + | 
| +      /** | 
| +       * Set to true to prevent the user from entering invalid input. If `allowedPattern` is set, | 
| +       * any character typed by the user will be matched against that pattern, and rejected if it's not a match. | 
| +       * Pasted input will have each character checked individually; if any character | 
| +       * doesn't match `allowedPattern`, the entire pasted string will be rejected. | 
| +       * If `allowedPattern` is not set, it will use the `type` attribute (only supported for `type=number`). | 
| +       */ | 
| +      preventInvalidInput: { | 
| +        type: Boolean | 
| +      }, | 
| + | 
| +      /** | 
| +       * Regular expression that list the characters allowed as input. | 
| +       * This pattern represents the allowed characters for the field; as the user inputs text, | 
| +       * each individual character will be checked against the pattern (rather than checking | 
| +       * the entire value as a whole). The recommended format should be a list of allowed characters; | 
| +       * for example, `[a-zA-Z0-9.+-!;:]` | 
| +       */ | 
| +      allowedPattern: { | 
| +        type: String, | 
| +        observer: "_allowedPatternChanged" | 
| +      }, | 
| + | 
| +      _previousValidInput: { | 
| +        type: String, | 
| +        value: '' | 
| +      }, | 
| + | 
| +      _patternAlreadyChecked: { | 
| +        type: Boolean, | 
| +        value: false | 
| +      } | 
| + | 
| +    }, | 
| + | 
| +    listeners: { | 
| +      'input': '_onInput', | 
| +      'keypress': '_onKeypress' | 
| +    }, | 
| + | 
| +    /** @suppress {checkTypes} */ | 
| +    registered: function() { | 
| +      // Feature detect whether we need to patch dispatchEvent (i.e. on FF and IE). | 
| +      if (!this._canDispatchEventOnDisabled()) { | 
| +        this._origDispatchEvent = this.dispatchEvent; | 
| +        this.dispatchEvent = this._dispatchEventFirefoxIE; | 
| +      } | 
| +    }, | 
| + | 
| +    created: function() { | 
| +      Polymer.IronA11yAnnouncer.requestAvailability(); | 
| +    }, | 
| + | 
| +    _canDispatchEventOnDisabled: function() { | 
| +      var input = document.createElement('input'); | 
| +      var canDispatch = false; | 
| +      input.disabled = true; | 
| + | 
| +      input.addEventListener('feature-check-dispatch-event', function() { | 
| +        canDispatch = true; | 
| +      }); | 
| + | 
| +      try { | 
| +        input.dispatchEvent(new Event('feature-check-dispatch-event')); | 
| +      } catch(e) {} | 
| + | 
| +      return canDispatch; | 
| +    }, | 
| + | 
| +    _dispatchEventFirefoxIE: function() { | 
| +      // Due to Firefox bug, events fired on disabled form controls can throw | 
| +      // errors; furthermore, neither IE nor Firefox will actually dispatch | 
| +      // events from disabled form controls; as such, we toggle disable around | 
| +      // the dispatch to allow notifying properties to notify | 
| +      // See issue #47 for details | 
| +      var disabled = this.disabled; | 
| +      this.disabled = false; | 
| +      this._origDispatchEvent.apply(this, arguments); | 
| +      this.disabled = disabled; | 
| +    }, | 
| + | 
| +    get _patternRegExp() { | 
| +      var pattern; | 
| +      if (this.allowedPattern) { | 
| +        pattern = new RegExp(this.allowedPattern); | 
| +      } else { | 
| +        switch (this.type) { | 
| +          case 'number': | 
| +            pattern = /[0-9.,e-]/; | 
| +            break; | 
| +        } | 
| +      } | 
| +      return pattern; | 
| +    }, | 
| + | 
| +    ready: function() { | 
| +      this.bindValue = this.value; | 
| +    }, | 
| + | 
| +    /** | 
| +     * @suppress {checkTypes} | 
| +     */ | 
| +    _bindValueChanged: function() { | 
| +      if (this.value !== this.bindValue) { | 
| +        this.value = !(this.bindValue || this.bindValue === 0 || this.bindValue === false) ? '' : this.bindValue; | 
| +      } | 
| +      // manually notify because we don't want to notify until after setting value | 
| +      this.fire('bind-value-changed', {value: this.bindValue}); | 
| +    }, | 
| + | 
| +    _allowedPatternChanged: function() { | 
| +      // Force to prevent invalid input when an `allowed-pattern` is set | 
| +      this.preventInvalidInput = this.allowedPattern ? true : false; | 
| +    }, | 
| + | 
| +    _onInput: function() { | 
| +      // Need to validate each of the characters pasted if they haven't | 
| +      // been validated inside `_onKeypress` already. | 
| +      if (this.preventInvalidInput && !this._patternAlreadyChecked) { | 
| +        var valid = this._checkPatternValidity(); | 
| +        if (!valid) { | 
| +          this._announceInvalidCharacter('Invalid string of characters not entered.'); | 
| +          this.value = this._previousValidInput; | 
| +        } | 
| +      } | 
| + | 
| +      this.bindValue = this.value; | 
| +      this._previousValidInput = this.value; | 
| +      this._patternAlreadyChecked = false; | 
| +    }, | 
| + | 
| +    _isPrintable: function(event) { | 
| +      // What a control/printable character is varies wildly based on the browser. | 
| +      // - most control characters (arrows, backspace) do not send a `keypress` event | 
| +      //   in Chrome, but the *do* on Firefox | 
| +      // - in Firefox, when they do send a `keypress` event, control chars have | 
| +      //   a charCode = 0, keyCode = xx (for ex. 40 for down arrow) | 
| +      // - printable characters always send a keypress event. | 
| +      // - in Firefox, printable chars always have a keyCode = 0. In Chrome, the keyCode | 
| +      //   always matches the charCode. | 
| +      // None of this makes any sense. | 
| + | 
| +      // For these keys, ASCII code == browser keycode. | 
| +      var anyNonPrintable = | 
| +        (event.keyCode == 8)   ||  // backspace | 
| +        (event.keyCode == 9)   ||  // tab | 
| +        (event.keyCode == 13)  ||  // enter | 
| +        (event.keyCode == 27);     // escape | 
| + | 
| +      // For these keys, make sure it's a browser keycode and not an ASCII code. | 
| +      var mozNonPrintable = | 
| +        (event.keyCode == 19)  ||  // pause | 
| +        (event.keyCode == 20)  ||  // caps lock | 
| +        (event.keyCode == 45)  ||  // insert | 
| +        (event.keyCode == 46)  ||  // delete | 
| +        (event.keyCode == 144) ||  // num lock | 
| +        (event.keyCode == 145) ||  // scroll lock | 
| +        (event.keyCode > 32 && event.keyCode < 41)   || // page up/down, end, home, arrows | 
| +        (event.keyCode > 111 && event.keyCode < 124); // fn keys | 
| + | 
| +      return !anyNonPrintable && !(event.charCode == 0 && mozNonPrintable); | 
| +    }, | 
| + | 
| +    _onKeypress: function(event) { | 
| +      if (!this.preventInvalidInput && this.type !== 'number') { | 
| +        return; | 
| +      } | 
| +      var regexp = this._patternRegExp; | 
| +      if (!regexp) { | 
| +        return; | 
| +      } | 
| + | 
| +      // Handle special keys and backspace | 
| +      if (event.metaKey || event.ctrlKey || event.altKey) | 
| +        return; | 
| + | 
| +      // Check the pattern either here or in `_onInput`, but not in both. | 
| +      this._patternAlreadyChecked = true; | 
| + | 
| +      var thisChar = String.fromCharCode(event.charCode); | 
| +      if (this._isPrintable(event) && !regexp.test(thisChar)) { | 
| +        event.preventDefault(); | 
| +        this._announceInvalidCharacter('Invalid character ' + thisChar + ' not entered.'); | 
| +      } | 
| +    }, | 
| + | 
| +    _checkPatternValidity: function() { | 
| +      var regexp = this._patternRegExp; | 
| +      if (!regexp) { | 
| +        return true; | 
| +      } | 
| +      for (var i = 0; i < this.value.length; i++) { | 
| +        if (!regexp.test(this.value[i])) { | 
| +          return false; | 
| +        } | 
| +      } | 
| +      return true; | 
| +    }, | 
| + | 
| +    /** | 
| +     * Returns true if `value` is valid. The validator provided in `validator` will be used first, | 
| +     * then any constraints. | 
| +     * @return {boolean} True if the value is valid. | 
| +     */ | 
| +    validate: function() { | 
| +      // First, check what the browser thinks. Some inputs (like type=number) | 
| +      // behave weirdly and will set the value to "" if something invalid is | 
| +      // entered, but will set the validity correctly. | 
| +      var valid =  this.checkValidity(); | 
| + | 
| +      // Only do extra checking if the browser thought this was valid. | 
| +      if (valid) { | 
| +        // Empty, required input is invalid | 
| +        if (this.required && this.value === '') { | 
| +          valid = false; | 
| +        } else if (this.hasValidator()) { | 
| +          valid = Polymer.IronValidatableBehavior.validate.call(this, this.value); | 
| +        } | 
| +      } | 
| + | 
| +      this.invalid = !valid; | 
| +      this.fire('iron-input-validate'); | 
| +      return valid; | 
| +    }, | 
| + | 
| +    _announceInvalidCharacter: function(message) { | 
| +      this.fire('iron-announce', { text: message }); | 
| +    } | 
| +  }); | 
| + | 
| +  /* | 
| +  The `iron-input-validate` event is fired whenever `validate()` is called. | 
| +  @event iron-input-validate | 
| +  */ | 
| + | 
| +</script> | 
| +<script> | 
| + | 
| +  // Generate unique, monotonically increasing IDs for labels (needed by | 
| +  // aria-labelledby) and add-ons. | 
| +  Polymer.PaperInputHelper = {}; | 
| +  Polymer.PaperInputHelper.NextLabelID = 1; | 
| +  Polymer.PaperInputHelper.NextAddonID = 1; | 
| + | 
| +  /** | 
| +   * Use `Polymer.PaperInputBehavior` to implement inputs with `<paper-input-container>`. This | 
| +   * behavior is implemented by `<paper-input>`. It exposes a number of properties from | 
| +   * `<paper-input-container>` and `<input is="iron-input">` and they should be bound in your | 
| +   * template. | 
| +   * | 
| +   * The input element can be accessed by the `inputElement` property if you need to access | 
| +   * properties or methods that are not exposed. | 
| +   * @polymerBehavior Polymer.PaperInputBehavior | 
| +   */ | 
| +  Polymer.PaperInputBehaviorImpl = { | 
| + | 
| +    properties: { | 
| +      /** | 
| +       * Fired when the input changes due to user interaction. | 
| +       * | 
| +       * @event change | 
| +       */ | 
| + | 
| +      /** | 
| +       * The label for this input. If you're using PaperInputBehavior to | 
| +       * implement your own paper-input-like element, bind this to | 
| +       * `<label>`'s content and `hidden` property, e.g. | 
| +       * `<label hidden$="[[!label]]">[[label]]</label>` in your `template` | 
| +       */ | 
| +      label: { | 
| +        type: String | 
| +      }, | 
| + | 
| +      /** | 
| +       * The value for this input. If you're using PaperInputBehavior to | 
| +       * implement your own paper-input-like element, bind this to | 
| +       * the `<input is="iron-input">`'s `bindValue` | 
| +       * property, or the value property of your input that is `notify:true`. | 
| +       */ | 
| +      value: { | 
| +        notify: true, | 
| +        type: String | 
| +      }, | 
| + | 
| +      /** | 
| +       * Set to true to disable this input. If you're using PaperInputBehavior to | 
| +       * implement your own paper-input-like element, bind this to | 
| +       * both the `<paper-input-container>`'s and the input's `disabled` property. | 
| +       */ | 
| +      disabled: { | 
| +        type: Boolean, | 
| +        value: false | 
| +      }, | 
| + | 
| +      /** | 
| +       * Returns true if the value is invalid. If you're using PaperInputBehavior to | 
| +       * implement your own paper-input-like element, bind this to both the | 
| +       * `<paper-input-container>`'s and the input's `invalid` property. | 
| +       * | 
| +       * If `autoValidate` is true, the `invalid` attribute is managed automatically, | 
| +       * which can clobber attempts to manage it manually. | 
| +       */ | 
| +      invalid: { | 
| +        type: Boolean, | 
| +        value: false, | 
| +        notify: true | 
| +      }, | 
| + | 
| +      /** | 
| +       * Set to true to prevent the user from entering invalid input. If you're | 
| +       * using PaperInputBehavior to  implement your own paper-input-like element, | 
| +       * bind this to `<input is="iron-input">`'s `preventInvalidInput` property. | 
| +       */ | 
| +      preventInvalidInput: { | 
| +        type: Boolean | 
| +      }, | 
| + | 
| +      /** | 
| +       * Set this to specify the pattern allowed by `preventInvalidInput`. If | 
| +       * you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the `<input is="iron-input">`'s `allowedPattern` | 
| +       * property. | 
| +       */ | 
| +      allowedPattern: { | 
| +        type: String | 
| +      }, | 
| + | 
| +      /** | 
| +       * The type of the input. The supported types are `text`, `number` and `password`. | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like element, | 
| +       * bind this to the `<input is="iron-input">`'s `type` property. | 
| +       */ | 
| +      type: { | 
| +        type: String | 
| +      }, | 
| + | 
| +      /** | 
| +       * The datalist of the input (if any). This should match the id of an existing `<datalist>`. | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the `<input is="iron-input">`'s `list` property. | 
| +       */ | 
| +      list: { | 
| +        type: String | 
| +      }, | 
| + | 
| +      /** | 
| +       * A pattern to validate the `input` with. If you're using PaperInputBehavior to | 
| +       * implement your own paper-input-like element, bind this to | 
| +       * the `<input is="iron-input">`'s `pattern` property. | 
| +       */ | 
| +      pattern: { | 
| +        type: String | 
| +      }, | 
| + | 
| +      /** | 
| +       * Set to true to mark the input as required. If you're using PaperInputBehavior to | 
| +       * implement your own paper-input-like element, bind this to | 
| +       * the `<input is="iron-input">`'s `required` property. | 
| +       */ | 
| +      required: { | 
| +        type: Boolean, | 
| +        value: false | 
| +      }, | 
| + | 
| +      /** | 
| +       * The error message to display when the input is invalid. If you're using | 
| +       * PaperInputBehavior to implement your own paper-input-like element, | 
| +       * bind this to the `<paper-input-error>`'s content, if using. | 
| +       */ | 
| +      errorMessage: { | 
| +        type: String | 
| +      }, | 
| + | 
| +      /** | 
| +       * Set to true to show a character counter. | 
| +       */ | 
| +      charCounter: { | 
| +        type: Boolean, | 
| +        value: false | 
| +      }, | 
| + | 
| +      /** | 
| +       * Set to true to disable the floating label. If you're using PaperInputBehavior to | 
| +       * implement your own paper-input-like element, bind this to | 
| +       * the `<paper-input-container>`'s `noLabelFloat` property. | 
| +       */ | 
| +      noLabelFloat: { | 
| +        type: Boolean, | 
| +        value: false | 
| +      }, | 
| + | 
| +      /** | 
| +       * Set to true to always float the label. If you're using PaperInputBehavior to | 
| +       * implement your own paper-input-like element, bind this to | 
| +       * the `<paper-input-container>`'s `alwaysFloatLabel` property. | 
| +       */ | 
| +      alwaysFloatLabel: { | 
| +        type: Boolean, | 
| +        value: false | 
| +      }, | 
| + | 
| +      /** | 
| +       * Set to true to auto-validate the input value. If you're using PaperInputBehavior to | 
| +       * implement your own paper-input-like element, bind this to | 
| +       * the `<paper-input-container>`'s `autoValidate` property. | 
| +       */ | 
| +      autoValidate: { | 
| +        type: Boolean, | 
| +        value: false | 
| +      }, | 
| + | 
| +      /** | 
| +       * Name of the validator to use. If you're using PaperInputBehavior to | 
| +       * implement your own paper-input-like element, bind this to | 
| +       * the `<input is="iron-input">`'s `validator` property. | 
| +       */ | 
| +      validator: { | 
| +        type: String | 
| +      }, | 
| + | 
| +      // HTMLInputElement attributes for binding if needed | 
| + | 
| +      /** | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the `<input is="iron-input">`'s `autocomplete` property. | 
| +       */ | 
| +      autocomplete: { | 
| +        type: String, | 
| +        value: 'off' | 
| +      }, | 
| + | 
| +      /** | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the `<input is="iron-input">`'s `autofocus` property. | 
| +       */ | 
| +      autofocus: { | 
| +        type: Boolean, | 
| +        observer: '_autofocusChanged' | 
| +      }, | 
| + | 
| +      /** | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the `<input is="iron-input">`'s `inputmode` property. | 
| +       */ | 
| +      inputmode: { | 
| +        type: String | 
| +      }, | 
| + | 
| +      /** | 
| +       * The minimum length of the input value. | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the `<input is="iron-input">`'s `minlength` property. | 
| +       */ | 
| +      minlength: { | 
| +        type: Number | 
| +      }, | 
| + | 
| +      /** | 
| +       * The maximum length of the input value. | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the `<input is="iron-input">`'s `maxlength` property. | 
| +       */ | 
| +      maxlength: { | 
| +        type: Number | 
| +      }, | 
| + | 
| +      /** | 
| +       * The minimum (numeric or date-time) input value. | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the `<input is="iron-input">`'s `min` property. | 
| +       */ | 
| +      min: { | 
| +        type: String | 
| +      }, | 
| + | 
| +      /** | 
| +       * The maximum (numeric or date-time) input value. | 
| +       * Can be a String (e.g. `"2000-1-1"`) or a Number (e.g. `2`). | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the `<input is="iron-input">`'s `max` property. | 
| +       */ | 
| +      max: { | 
| +        type: String | 
| +      }, | 
| + | 
| +      /** | 
| +       * Limits the numeric or date-time increments. | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the `<input is="iron-input">`'s `step` property. | 
| +       */ | 
| +      step: { | 
| +        type: String | 
| +      }, | 
| + | 
| +      /** | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the `<input is="iron-input">`'s `name` property. | 
| +       */ | 
| +      name: { | 
| +        type: String | 
| +      }, | 
| + | 
| +      /** | 
| +       * A placeholder string in addition to the label. If this is set, the label will always float. | 
| +       */ | 
| +      placeholder: { | 
| +        type: String, | 
| +        // need to set a default so _computeAlwaysFloatLabel is run | 
| +        value: '' | 
| +      }, | 
| + | 
| +      /** | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the `<input is="iron-input">`'s `readonly` property. | 
| +       */ | 
| +      readonly: { | 
| +        type: Boolean, | 
| +        value: false | 
| +      }, | 
| + | 
| +      /** | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the `<input is="iron-input">`'s `size` property. | 
| +       */ | 
| +      size: { | 
| +        type: Number | 
| +      }, | 
| + | 
| +      // Nonstandard attributes for binding if needed | 
| + | 
| +      /** | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the `<input is="iron-input">`'s `autocapitalize` property. | 
| +       */ | 
| +      autocapitalize: { | 
| +        type: String, | 
| +        value: 'none' | 
| +      }, | 
| + | 
| +      /** | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the `<input is="iron-input">`'s `autocorrect` property. | 
| +       */ | 
| +      autocorrect: { | 
| +        type: String, | 
| +        value: 'off' | 
| +      }, | 
| + | 
| +      /** | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the `<input is="iron-input">`'s `autosave` property, | 
| +       * used with type=search. | 
| +       */ | 
| +      autosave: { | 
| +        type: String | 
| +      }, | 
| + | 
| +      /** | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the `<input is="iron-input">`'s `results` property, | 
| +       * used with type=search. | 
| +       */ | 
| +      results: { | 
| +        type: Number | 
| +      }, | 
| + | 
| +      /** | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the `<input is="iron-input">`'s `accept` property, | 
| +       * used with type=file. | 
| +       */ | 
| +      accept: { | 
| +        type: String | 
| +      }, | 
| + | 
| +      /** | 
| +       * If you're using PaperInputBehavior to implement your own paper-input-like | 
| +       * element, bind this to the`<input is="iron-input">`'s `multiple` property, | 
| +       * used with type=file. | 
| +       */ | 
| +      multiple: { | 
| +        type: Boolean | 
| +      }, | 
| + | 
| +      _ariaDescribedBy: { | 
| +        type: String, | 
| +        value: '' | 
| +      }, | 
| + | 
| +      _ariaLabelledBy: { | 
| +        type: String, | 
| +        value: '' | 
| +      } | 
| + | 
| +    }, | 
| + | 
| +    listeners: { | 
| +      'addon-attached': '_onAddonAttached', | 
| +    }, | 
| + | 
| +    keyBindings: { | 
| +      'shift+tab:keydown': '_onShiftTabDown' | 
| +    }, | 
| + | 
| +    hostAttributes: { | 
| +      tabindex: 0 | 
| +    }, | 
| + | 
| +    /** | 
| +     * Returns a reference to the input element. | 
| +     */ | 
| +    get inputElement() { | 
| +      return this.$.input; | 
| +    }, | 
| + | 
| +    /** | 
| +     * Returns a reference to the focusable element. | 
| +     */ | 
| +    get _focusableElement() { | 
| +      return this.inputElement; | 
| +    }, | 
| + | 
| +    registered: function() { | 
| +      // These types have some default placeholder text; overlapping | 
| +      // the label on top of it looks terrible. Auto-float the label in this case. | 
| +      this._typesThatHaveText = ["date", "datetime", "datetime-local", "month", | 
| +          "time", "week", "file"]; | 
| +    }, | 
| + | 
| +    attached: function() { | 
| +      this._updateAriaLabelledBy(); | 
| + | 
| +      if (this.inputElement && | 
| +          this._typesThatHaveText.indexOf(this.inputElement.type) !== -1) { | 
| +        this.alwaysFloatLabel = true; | 
| +      } | 
| +    }, | 
| + | 
| +    _appendStringWithSpace: function(str, more) { | 
| +      if (str) { | 
| +        str = str + ' ' + more; | 
| +      } else { | 
| +        str = more; | 
| +      } | 
| +      return str; | 
| +    }, | 
| + | 
| +    _onAddonAttached: function(event) { | 
| +      var target = event.path ? event.path[0] : event.target; | 
| +      if (target.id) { | 
| +        this._ariaDescribedBy = this._appendStringWithSpace(this._ariaDescribedBy, target.id); | 
| +      } else { | 
| +        var id = 'paper-input-add-on-' + Polymer.PaperInputHelper.NextAddonID++; | 
| +        target.id = id; | 
| +        this._ariaDescribedBy = this._appendStringWithSpace(this._ariaDescribedBy, id); | 
| +      } | 
| +    }, | 
| + | 
| +    /** | 
| +     * Validates the input element and sets an error style if needed. | 
| +     * | 
| +     * @return {boolean} | 
| +     */ | 
| +    validate: function() { | 
| +      return this.inputElement.validate(); | 
| +    }, | 
| + | 
| +    /** | 
| +     * Forward focus to inputElement. Overriden from IronControlState. | 
| +     */ | 
| +    _focusBlurHandler: function(event) { | 
| +      Polymer.IronControlState._focusBlurHandler.call(this, event); | 
| + | 
| +      // Forward the focus to the nested input. | 
| +      if (this.focused && !this._shiftTabPressed) | 
| +        this._focusableElement.focus(); | 
| +    }, | 
| + | 
| +    /** | 
| +     * Handler that is called when a shift+tab keypress is detected by the menu. | 
| +     * | 
| +     * @param {CustomEvent} event A key combination event. | 
| +     */ | 
| +    _onShiftTabDown: function(event) { | 
| +      var oldTabIndex = this.getAttribute('tabindex'); | 
| +      this._shiftTabPressed = true; | 
| +      this.setAttribute('tabindex', '-1'); | 
| +      this.async(function() { | 
| +        this.setAttribute('tabindex', oldTabIndex); | 
| +        this._shiftTabPressed = false; | 
| +      }, 1); | 
| +    }, | 
| + | 
| +    /** | 
| +     * If `autoValidate` is true, then validates the element. | 
| +     */ | 
| +    _handleAutoValidate: function() { | 
| +      if (this.autoValidate) | 
| +        this.validate(); | 
| +    }, | 
| + | 
| +    /** | 
| +     * Restores the cursor to its original position after updating the value. | 
| +     * @param {string} newValue The value that should be saved. | 
| +     */ | 
| +    updateValueAndPreserveCaret: function(newValue) { | 
| +      // Not all elements might have selection, and even if they have the | 
| +      // right properties, accessing them might throw an exception (like for | 
| +      // <input type=number>) | 
| +      try { | 
| +        var start = this.inputElement.selectionStart; | 
| +        this.value = newValue; | 
| + | 
| +        // The cursor automatically jumps to the end after re-setting the value, | 
| +        // so restore it to its original position. | 
| +        this.inputElement.selectionStart = start; | 
| +        this.inputElement.selectionEnd = start; | 
| +      } catch (e) { | 
| +        // Just set the value and give up on the caret. | 
| +        this.value = newValue; | 
| +      } | 
| +    }, | 
| + | 
| +    _computeAlwaysFloatLabel: function(alwaysFloatLabel, placeholder) { | 
| +      return placeholder || alwaysFloatLabel; | 
| +    }, | 
| + | 
| +    _updateAriaLabelledBy: function() { | 
| +      var label = Polymer.dom(this.root).querySelector('label'); | 
| +      if (!label) { | 
| +        this._ariaLabelledBy = ''; | 
| +        return; | 
| +      } | 
| +      var labelledBy; | 
| +      if (label.id) { | 
| +        labelledBy = label.id; | 
| +      } else { | 
| +        labelledBy = 'paper-input-label-' + Polymer.PaperInputHelper.NextLabelID++; | 
| +        label.id = labelledBy; | 
| +      } | 
| +      this._ariaLabelledBy = labelledBy; | 
| +    }, | 
| + | 
| +    _onChange:function(event) { | 
| +      // In the Shadow DOM, the `change` event is not leaked into the | 
| +      // ancestor tree, so we must do this manually. | 
| +      // See https://w3c.github.io/webcomponents/spec/shadow/#events-that-are-not-leaked-into-ancestor-trees. | 
| +      if (this.shadowRoot) { | 
| +        this.fire(event.type, {sourceEvent: event}, { | 
| +          node: this, | 
| +          bubbles: event.bubbles, | 
| +          cancelable: event.cancelable | 
| +        }); | 
| +      } | 
| +    }, | 
| + | 
| +    _autofocusChanged: function() { | 
| +      // Firefox doesn't respect the autofocus attribute if it's applied after | 
| +      // the page is loaded (Chrome/WebKit do respect it), preventing an | 
| +      // autofocus attribute specified in markup from taking effect when the | 
| +      // element is upgraded. As a workaround, if the autofocus property is set, | 
| +      // and the focus hasn't already been moved elsewhere, we take focus. | 
| +      if (this.autofocus && this._focusableElement) { | 
| + | 
| +        // In IE 11, the default document.activeElement can be the page's | 
| +        // outermost html element, but there are also cases (under the | 
| +        // polyfill?) in which the activeElement is not a real HTMLElement, but | 
| +        // just a plain object. We identify the latter case as having no valid | 
| +        // activeElement. | 
| +        var activeElement = document.activeElement; | 
| +        var isActiveElementValid = activeElement instanceof HTMLElement; | 
| + | 
| +        // Has some other element has already taken the focus? | 
| +        var isSomeElementActive = isActiveElementValid && | 
| +            activeElement !== document.body && | 
| +            activeElement !== document.documentElement; /* IE 11 */ | 
| +        if (!isSomeElementActive) { | 
| +          // No specific element has taken the focus yet, so we can take it. | 
| +          this._focusableElement.focus(); | 
| +        } | 
| +      } | 
| +    } | 
| +  } | 
| + | 
| +  /** @polymerBehavior */ | 
| +  Polymer.PaperInputBehavior = [ | 
| +    Polymer.IronControlState, | 
| +    Polymer.IronA11yKeysBehavior, | 
| +    Polymer.PaperInputBehaviorImpl | 
| +  ]; | 
| +</script> | 
| +<link rel="stylesheet" href="https://fonts.googleapis.com/css?family=Roboto:400,300,300italic,400italic,500,500italic,700,700italic"> | 
| +<link rel="stylesheet" href="https://fonts.googleapis.com/css?family=Roboto+Mono:400,700"> | 
| +<style is="custom-style"> | 
| + | 
| +  :root { | 
| + | 
| +    /* Shared Styles */ | 
| +    --paper-font-common-base: { | 
| +      font-family: 'Roboto', 'Noto', sans-serif; | 
| +      -webkit-font-smoothing: antialiased; | 
| +    }; | 
| + | 
| +    --paper-font-common-code: { | 
| +      font-family: 'Roboto Mono', 'Consolas', 'Menlo', monospace; | 
| +      -webkit-font-smoothing: antialiased; | 
| +    }; | 
| + | 
| +    --paper-font-common-expensive-kerning: { | 
| +      text-rendering: optimizeLegibility; | 
| +    }; | 
| + | 
| +    --paper-font-common-nowrap: { | 
| +      white-space: nowrap; | 
| +      overflow: hidden; | 
| +      text-overflow: ellipsis; | 
| +    }; | 
| + | 
| +    /* Material Font Styles */ | 
| + | 
| +    --paper-font-display4: { | 
| +      @apply(--paper-font-common-base); | 
| +      @apply(--paper-font-common-nowrap); | 
| + | 
| +      font-size: 112px; | 
| +      font-weight: 300; | 
| +      letter-spacing: -.044em; | 
| +      line-height: 120px; | 
| +    }; | 
| + | 
| +    --paper-font-display3: { | 
| +      @apply(--paper-font-common-base); | 
| +      @apply(--paper-font-common-nowrap); | 
| + | 
| +      font-size: 56px; | 
| +      font-weight: 400; | 
| +      letter-spacing: -.026em; | 
| +      line-height: 60px; | 
| +    }; | 
| + | 
| +    --paper-font-display2: { | 
| +      @apply(--paper-font-common-base); | 
| + | 
| +      font-size: 45px; | 
| +      font-weight: 400; | 
| +      letter-spacing: -.018em; | 
| +      line-height: 48px; | 
| +    }; | 
| + | 
| +    --paper-font-display1: { | 
| +      @apply(--paper-font-common-base); | 
| + | 
| +      font-size: 34px; | 
| +      font-weight: 400; | 
| +      letter-spacing: -.01em; | 
| +      line-height: 40px; | 
| +    }; | 
| + | 
| +    --paper-font-headline: { | 
| +      @apply(--paper-font-common-base); | 
| + | 
| +      font-size: 24px; | 
| +      font-weight: 400; | 
| +      letter-spacing: -.012em; | 
| +      line-height: 32px; | 
| +    }; | 
| + | 
| +    --paper-font-title: { | 
| +      @apply(--paper-font-common-base); | 
| +      @apply(--paper-font-common-nowrap); | 
| + | 
| +      font-size: 20px; | 
| +      font-weight: 500; | 
| +      line-height: 28px; | 
| +    }; | 
| + | 
| +    --paper-font-subhead: { | 
| +      @apply(--paper-font-common-base); | 
| + | 
| +      font-size: 16px; | 
| +      font-weight: 400; | 
| +      line-height: 24px; | 
| +    }; | 
| + | 
| +    --paper-font-body2: { | 
| +      @apply(--paper-font-common-base); | 
| + | 
| +      font-size: 14px; | 
| +      font-weight: 500; | 
| +      line-height: 24px; | 
| +    }; | 
| + | 
| +    --paper-font-body1: { | 
| +      @apply(--paper-font-common-base); | 
| + | 
| +      font-size: 14px; | 
| +      font-weight: 400; | 
| +      line-height: 20px; | 
| +    }; | 
| + | 
| +    --paper-font-caption: { | 
| +      @apply(--paper-font-common-base); | 
| +      @apply(--paper-font-common-nowrap); | 
| + | 
| +      font-size: 12px; | 
| +      font-weight: 400; | 
| +      letter-spacing: 0.011em; | 
| +      line-height: 20px; | 
| +    }; | 
| + | 
| +    --paper-font-menu: { | 
| +      @apply(--paper-font-common-base); | 
| +      @apply(--paper-font-common-nowrap); | 
| + | 
| +      font-size: 13px; | 
| +      font-weight: 500; | 
| +      line-height: 24px; | 
| +    }; | 
| + | 
| +    --paper-font-button: { | 
| +      @apply(--paper-font-common-base); | 
| +      @apply(--paper-font-common-nowrap); | 
| + | 
| +      font-size: 14px; | 
| +      font-weight: 500; | 
| +      letter-spacing: 0.018em; | 
| +      line-height: 24px; | 
| +      text-transform: uppercase; | 
| +    }; | 
| + | 
| +    --paper-font-code2: { | 
| +      @apply(--paper-font-common-code); | 
| + | 
| +      font-size: 14px; | 
| +      font-weight: 700; | 
| +      line-height: 20px; | 
| +    }; | 
| + | 
| +    --paper-font-code1: { | 
| +      @apply(--paper-font-common-code); | 
| + | 
| +      font-size: 14px; | 
| +      font-weight: 500; | 
| +      line-height: 20px; | 
| +    }; | 
| + | 
| +  } | 
| + | 
| +</style> | 
| +<script> | 
| + | 
| +  /** | 
| +   * Use `Polymer.PaperInputAddonBehavior` to implement an add-on for `<paper-input-container>`. A | 
| +   * add-on appears below the input, and may display information based on the input value and | 
| +   * validity such as a character counter or an error message. | 
| +   * @polymerBehavior | 
| +   */ | 
| +  Polymer.PaperInputAddonBehavior = { | 
| + | 
| +    hostAttributes: { | 
| +      'add-on': '' | 
| +    }, | 
| + | 
| +    attached: function() { | 
| +      this.fire('addon-attached'); | 
| +    }, | 
| + | 
| +    /** | 
| +     * The function called by `<paper-input-container>` when the input value or validity changes. | 
| +     * @param {{ | 
| +     *   inputElement: (Element|undefined), | 
| +     *   value: (string|undefined), | 
| +     *   invalid: boolean | 
| +     * }} state - | 
| +     *     inputElement: The input element. | 
| +     *     value: The input value. | 
| +     *     invalid: True if the input value is invalid. | 
| +     */ | 
| +    update: function(state) { | 
| +    } | 
| + | 
| +  }; | 
| + | 
| +</script> | 
| + | 
| + | 
| +<dom-module id="paper-input-char-counter" assetpath="/res/imp/bower_components/paper-input/"> | 
| +  <template> | 
| +    <style> | 
| +      :host { | 
| +        display: inline-block; | 
| +        float: right; | 
| + | 
| +        @apply(--paper-font-caption); | 
| +        @apply(--paper-input-char-counter); | 
| +      } | 
| + | 
| +      :host([hidden]) { | 
| +        display: none !important; | 
| +      } | 
| + | 
| +      :host-context([dir="rtl"]) { | 
| +        float: left; | 
| +      } | 
| +    </style> | 
| + | 
| +    <span>[[_charCounterStr]]</span> | 
| +  </template> | 
| +</dom-module> | 
| + | 
| +<script> | 
| +  Polymer({ | 
| +    is: 'paper-input-char-counter', | 
| + | 
| +    behaviors: [ | 
| +      Polymer.PaperInputAddonBehavior | 
| +    ], | 
| + | 
| +    properties: { | 
| +      _charCounterStr: { | 
| +        type: String, | 
| +        value: '0' | 
| +      } | 
| +    }, | 
| + | 
| +    /** | 
| +     * This overrides the update function in PaperInputAddonBehavior. | 
| +     * @param {{ | 
| +     *   inputElement: (Element|undefined), | 
| +     *   value: (string|undefined), | 
| +     *   invalid: boolean | 
| +     * }} state - | 
| +     *     inputElement: The input element. | 
| +     *     value: The input value. | 
| +     *     invalid: True if the input value is invalid. | 
| +     */ | 
| +    update: function(state) { | 
| +      if (!state.inputElement) { | 
| +        return; | 
| +      } | 
| + | 
| +      state.value = state.value || ''; | 
| + | 
| +      var counter = state.value.toString().length.toString(); | 
| + | 
| +      if (state.inputElement.hasAttribute('maxlength')) { | 
| +        counter += '/' + state.inputElement.getAttribute('maxlength'); | 
| +      } | 
| + | 
| +      this._charCounterStr = counter; | 
| +    } | 
| +  }); | 
| +</script> | 
| + | 
| + | 
| +<dom-module id="paper-input-container" assetpath="/res/imp/bower_components/paper-input/"> | 
| +  <template> | 
| +    <style> | 
| +      :host { | 
| +        display: block; | 
| +        padding: 8px 0; | 
| + | 
| +        @apply(--paper-input-container); | 
| +      } | 
| + | 
| +      :host([inline]) { | 
| +        display: inline-block; | 
| +      } | 
| + | 
| +      :host([disabled]) { | 
| +        pointer-events: none; | 
| +        opacity: 0.33; | 
| + | 
| +        @apply(--paper-input-container-disabled); | 
| +      } | 
| + | 
| +      :host([hidden]) { | 
| +        display: none !important; | 
| +      } | 
| + | 
| +      .floated-label-placeholder { | 
| +        @apply(--paper-font-caption); | 
| +      } | 
| + | 
| +      .underline { | 
| +        position: relative; | 
| +      } | 
| + | 
| +      .focused-line { | 
| +        @apply(--layout-fit); | 
| + | 
| +        background: var(--paper-input-container-focus-color, --primary-color); | 
| +        height: 2px; | 
| + | 
| +        -webkit-transform-origin: center center; | 
| +        transform-origin: center center; | 
| +        -webkit-transform: scale3d(0,1,1); | 
| +        transform: scale3d(0,1,1); | 
| + | 
| +        @apply(--paper-input-container-underline-focus); | 
| +      } | 
| + | 
| +      .underline.is-highlighted .focused-line { | 
| +        -webkit-transform: none; | 
| +        transform: none; | 
| +        -webkit-transition: -webkit-transform 0.25s; | 
| +        transition: transform 0.25s; | 
| + | 
| +        @apply(--paper-transition-easing); | 
| +      } | 
| + | 
| +      .underline.is-invalid .focused-line { | 
| +        background: var(--paper-input-container-invalid-color, --error-color); | 
| +        -webkit-transform: none; | 
| +        transform: none; | 
| +        -webkit-transition: -webkit-transform 0.25s; | 
| +        transition: transform 0.25s; | 
| + | 
| +        @apply(--paper-transition-easing); | 
| +      } | 
| + | 
| +      .unfocused-line { | 
| +        @apply(--layout-fit); | 
| + | 
| +        background: var(--paper-input-container-color, --secondary-text-color); | 
| +        height: 1px; | 
| + | 
| +        @apply(--paper-input-container-underline); | 
| +      } | 
| + | 
| +      :host([disabled]) .unfocused-line { | 
| +        border-bottom: 1px dashed; | 
| +        border-color: var(--paper-input-container-color, --secondary-text-color); | 
| +        background: transparent; | 
| + | 
| +        @apply(--paper-input-container-underline-disabled); | 
| +      } | 
| + | 
| +      .label-and-input-container { | 
| +        @apply(--layout-flex-auto); | 
| +        @apply(--layout-relative); | 
| + | 
| +        width: 100%; | 
| +        max-width: 100%; | 
| +      } | 
| + | 
| +      .input-content { | 
| +        @apply(--layout-horizontal); | 
| +        @apply(--layout-center); | 
| + | 
| +        position: relative; | 
| +      } | 
| + | 
| +      .input-content ::content label, | 
| +      .input-content ::content .paper-input-label { | 
| +        position: absolute; | 
| +        top: 0; | 
| +        right: 0; | 
| +        left: 0; | 
| +        width: 100%; | 
| +        font: inherit; | 
| +        color: var(--paper-input-container-color, --secondary-text-color); | 
| +        -webkit-transition: -webkit-transform 0.25s, width 0.25s; | 
| +        transition: transform 0.25s, width 0.25s; | 
| +        -webkit-transform-origin: left top; | 
| +        transform-origin: left top; | 
| + | 
| +        @apply(--paper-font-common-nowrap); | 
| +        @apply(--paper-font-subhead); | 
| +        @apply(--paper-input-container-label); | 
| +        @apply(--paper-transition-easing); | 
| +      } | 
| + | 
| +      .input-content.label-is-floating ::content label, | 
| +      .input-content.label-is-floating ::content .paper-input-label { | 
| +        -webkit-transform: translateY(-75%) scale(0.75); | 
| +        transform: translateY(-75%) scale(0.75); | 
| + | 
| +        /* Since we scale to 75/100 of the size, we actually have 100/75 of the | 
| +        original space now available */ | 
| +        width: 133%; | 
| + | 
| +        @apply(--paper-input-container-label-floating); | 
| +      } | 
| + | 
| +      :host-context([dir="rtl"]) .input-content.label-is-floating ::content label, | 
| +      :host-context([dir="rtl"]) .input-content.label-is-floating ::content .paper-input-label { | 
| +        /* TODO(noms): Figure out why leaving the width at 133% before the animation | 
| +         * actually makes | 
| +         * it wider on the right side, not left side, as you would expect in RTL */ | 
| +        width: 100%; | 
| +        -webkit-transform-origin: right top; | 
| +        transform-origin: right top; | 
| +      } | 
| + | 
| +      .input-content.label-is-highlighted ::content label, | 
| +      .input-content.label-is-highlighted ::content .paper-input-label { | 
| +        color: var(--paper-input-container-focus-color, --primary-color); | 
| + | 
| +        @apply(--paper-input-container-label-focus); | 
| +      } | 
| + | 
| +      .input-content.is-invalid ::content label, | 
| +      .input-content.is-invalid ::content .paper-input-label { | 
| +        color: var(--paper-input-container-invalid-color, --error-color); | 
| +      } | 
| + | 
| +      .input-content.label-is-hidden ::content label, | 
| +      .input-content.label-is-hidden ::content .paper-input-label { | 
| +        visibility: hidden; | 
| +      } | 
| + | 
| +      .input-content ::content input, | 
| +      .input-content ::content textarea, | 
| +      .input-content ::content iron-autogrow-textarea, | 
| +      .input-content ::content .paper-input-input { | 
| +        position: relative; /* to make a stacking context */ | 
| +        outline: none; | 
| +        box-shadow: none; | 
| +        padding: 0; | 
| +        width: 100%; | 
| +        max-width: 100%; | 
| +        background: transparent; | 
| +        border: none; | 
| +        color: var(--paper-input-container-input-color, --primary-text-color); | 
| +        -webkit-appearance: none; | 
| +        text-align: inherit; | 
| + | 
| +        @apply(--paper-font-subhead); | 
| +        @apply(--paper-input-container-input); | 
| +      } | 
| + | 
| +      ::content [prefix] { | 
| +        @apply(--paper-font-subhead); | 
| + | 
| +        @apply(--paper-input-prefix); | 
| +        @apply(--layout-flex-none); | 
| +      } | 
| + | 
| +      ::content [suffix] { | 
| +        @apply(--paper-font-subhead); | 
| + | 
| +        @apply(--paper-input-suffix); | 
| +        @apply(--layout-flex-none); | 
| +      } | 
| + | 
| +      /* Firefox sets a min-width on the input, which can cause layout issues */ | 
| +      .input-content ::content input { | 
| +        min-width: 0; | 
| +      } | 
| + | 
| +      .input-content ::content textarea { | 
| +        resize: none; | 
| +      } | 
| + | 
| +      .add-on-content { | 
| +        position: relative; | 
| +      } | 
| + | 
| +      .add-on-content.is-invalid ::content * { | 
| +        color: var(--paper-input-container-invalid-color, --error-color); | 
| +      } | 
| + | 
| +      .add-on-content.is-highlighted ::content * { | 
| +        color: var(--paper-input-container-focus-color, --primary-color); | 
| +      } | 
| +    </style> | 
| + | 
| +    <template is="dom-if" if="[[!noLabelFloat]]"> | 
| +      <div class="floated-label-placeholder" aria-hidden="true"> </div> | 
| +    </template> | 
| + | 
| +    <div class$="[[_computeInputContentClass(noLabelFloat,alwaysFloatLabel,focused,invalid,_inputHasContent)]]"> | 
| +      <content select="[prefix]" id="prefix"></content> | 
| + | 
| +      <div class="label-and-input-container" id="labelAndInputContainer"> | 
| +        <content select=":not([add-on]):not([prefix]):not([suffix])"></content> | 
| +      </div> | 
| + | 
| +      <content select="[suffix]"></content> | 
| +    </div> | 
| + | 
| +    <div class$="[[_computeUnderlineClass(focused,invalid)]]"> | 
| +      <div class="unfocused-line"></div> | 
| +      <div class="focused-line"></div> | 
| +    </div> | 
| + | 
| +    <div class$="[[_computeAddOnContentClass(focused,invalid)]]"> | 
| +      <content id="addOnContent" select="[add-on]"></content> | 
| +    </div> | 
| +  </template> | 
| +</dom-module> | 
| + | 
| +<script> | 
| +  Polymer({ | 
| +    is: 'paper-input-container', | 
| + | 
| +    properties: { | 
| +      /** | 
| +       * Set to true to disable the floating label. The label disappears when the input value is | 
| +       * not null. | 
| +       */ | 
| +      noLabelFloat: { | 
| +        type: Boolean, | 
| +        value: false | 
| +      }, | 
| + | 
| +      /** | 
| +       * Set to true to always float the floating label. | 
| +       */ | 
| +      alwaysFloatLabel: { | 
| +        type: Boolean, | 
| +        value: false | 
| +      }, | 
| + | 
| +      /** | 
| +       * The attribute to listen for value changes on. | 
| +       */ | 
| +      attrForValue: { | 
| +        type: String, | 
| +        value: 'bind-value' | 
| +      }, | 
| + | 
| +      /** | 
| +       * Set to true to auto-validate the input value when it changes. | 
| +       */ | 
| +      autoValidate: { | 
| +        type: Boolean, | 
| +        value: false | 
| +      }, | 
| + | 
| +      /** | 
| +       * True if the input is invalid. This property is set automatically when the input value | 
| +       * changes if auto-validating, or when the `iron-input-validate` event is heard from a child. | 
| +       */ | 
| +      invalid: { | 
| +        observer: '_invalidChanged', | 
| +        type: Boolean, | 
| +        value: false | 
| +      }, | 
| + | 
| +      /** | 
| +       * True if the input has focus. | 
| +       */ | 
| +      focused: { | 
| +        readOnly: true, | 
| +        type: Boolean, | 
| +        value: false, | 
| +        notify: true | 
| +      }, | 
| + | 
| +      _addons: { | 
| +        type: Array | 
| +        // do not set a default value here intentionally - it will be initialized lazily when a | 
| +        // distributed child is attached, which may occur before configuration for this element | 
| +        // in polyfill. | 
| +      }, | 
| + | 
| +      _inputHasContent: { | 
| +        type: Boolean, | 
| +        value: false | 
| +      }, | 
| + | 
| +      _inputSelector: { | 
| +        type: String, | 
| +        value: 'input,textarea,.paper-input-input' | 
| +      }, | 
| + | 
| +      _boundOnFocus: { | 
| +        type: Function, | 
| +        value: function() { | 
| +          return this._onFocus.bind(this); | 
| +        } | 
| +      }, | 
| + | 
| +      _boundOnBlur: { | 
| +        type: Function, | 
| +        value: function() { | 
| +          return this._onBlur.bind(this); | 
| +        } | 
| +      }, | 
| + | 
| +      _boundOnInput: { | 
| +        type: Function, | 
| +        value: function() { | 
| +          return this._onInput.bind(this); | 
| +        } | 
| +      }, | 
| + | 
| +      _boundValueChanged: { | 
| +        type: Function, | 
| +        value: function() { | 
| +          return this._onValueChanged.bind(this); | 
| +        } | 
| +      } | 
| +    }, | 
| + | 
| +    listeners: { | 
| +      'addon-attached': '_onAddonAttached', | 
| +      'iron-input-validate': '_onIronInputValidate' | 
| +    }, | 
| + | 
| +    get _valueChangedEvent() { | 
| +      return this.attrForValue + '-changed'; | 
| +    }, | 
| + | 
| +    get _propertyForValue() { | 
| +      return Polymer.CaseMap.dashToCamelCase(this.attrForValue); | 
| +    }, | 
| + | 
| +    get _inputElement() { | 
| +      return Polymer.dom(this).querySelector(this._inputSelector); | 
| +    }, | 
| + | 
| +    get _inputElementValue() { | 
| +      return this._inputElement[this._propertyForValue] || this._inputElement.value; | 
| +    }, | 
| + | 
| +    ready: function() { | 
| +      if (!this._addons) { | 
| +        this._addons = []; | 
| +      } | 
| +      this.addEventListener('focus', this._boundOnFocus, true); | 
| +      this.addEventListener('blur', this._boundOnBlur, true); | 
| +    }, | 
| + | 
| +    attached: function() { | 
| +      if (this.attrForValue) { | 
| +        this._inputElement.addEventListener(this._valueChangedEvent, this._boundValueChanged); | 
| +      } else { | 
| +        this.addEventListener('input', this._onInput); | 
| +      } | 
| + | 
| +      // Only validate when attached if the input already has a value. | 
| +      if (this._inputElementValue != '') { | 
| +        this._handleValueAndAutoValidate(this._inputElement); | 
| +      } else { | 
| +        this._handleValue(this._inputElement); | 
| +      } | 
| +    }, | 
| + | 
| +    _onAddonAttached: function(event) { | 
| +      if (!this._addons) { | 
| +        this._addons = []; | 
| +      } | 
| +      var target = event.target; | 
| +      if (this._addons.indexOf(target) === -1) { | 
| +        this._addons.push(target); | 
| +        if (this.isAttached) { | 
| +          this._handleValue(this._inputElement); | 
| +        } | 
| +      } | 
| +    }, | 
| + | 
| +    _onFocus: function() { | 
| +      this._setFocused(true); | 
| +    }, | 
| + | 
| +    _onBlur: function() { | 
| +      this._setFocused(false); | 
| +      this._handleValueAndAutoValidate(this._inputElement); | 
| +    }, | 
| + | 
| +    _onInput: function(event) { | 
| +      this._handleValueAndAutoValidate(event.target); | 
| +    }, | 
| + | 
| +    _onValueChanged: function(event) { | 
| +      this._handleValueAndAutoValidate(event.target); | 
| +    }, | 
| + | 
| +    _handleValue: function(inputElement) { | 
| +      var value = this._inputElementValue; | 
| + | 
| +      // type="number" hack needed because this.value is empty until it's valid | 
| +      if (value || value === 0 || (inputElement.type === 'number' && !inputElement.checkValidity())) { | 
| +        this._inputHasContent = true; | 
| +      } else { | 
| +        this._inputHasContent = false; | 
| +      } | 
| + | 
| +      this.updateAddons({ | 
| +        inputElement: inputElement, | 
| +        value: value, | 
| +        invalid: this.invalid | 
| +      }); | 
| +    }, | 
| + | 
| +    _handleValueAndAutoValidate: function(inputElement) { | 
| +      if (this.autoValidate) { | 
| +        var valid; | 
| +        if (inputElement.validate) { | 
| +          valid = inputElement.validate(this._inputElementValue); | 
| +        } else { | 
| +          valid = inputElement.checkValidity(); | 
| +        } | 
| +        this.invalid = !valid; | 
| +      } | 
| + | 
| +      // Call this last to notify the add-ons. | 
| +      this._handleValue(inputElement); | 
| +    }, | 
| + | 
| +    _onIronInputValidate: function(event) { | 
| +      this.invalid = this._inputElement.invalid; | 
| +    }, | 
| + | 
| +    _invalidChanged: function() { | 
| +      if (this._addons) { | 
| +        this.updateAddons({invalid: this.invalid}); | 
| +      } | 
| +    }, | 
| + | 
| +    /** | 
| +     * Call this to update the state of add-ons. | 
| +     * @param {Object} state Add-on state. | 
| +     */ | 
| +    updateAddons: function(state) { | 
| +      for (var addon, index = 0; addon = this._addons[index]; index++) { | 
| +        addon.update(state); | 
| +      } | 
| +    }, | 
| + | 
| +    _computeInputContentClass: function(noLabelFloat, alwaysFloatLabel, focused, invalid, _inputHasContent) { | 
| +      var cls = 'input-content'; | 
| +      if (!noLabelFloat) { | 
| +        var label = this.querySelector('label'); | 
| + | 
| +        if (alwaysFloatLabel || _inputHasContent) { | 
| +          cls += ' label-is-floating'; | 
| +          // If the label is floating, ignore any offsets that may have been | 
| +          // applied from a prefix element. | 
| +          this.$.labelAndInputContainer.style.position = 'static'; | 
| + | 
| +          if (invalid) { | 
| +            cls += ' is-invalid'; | 
| +          } else if (focused) { | 
| +            cls += " label-is-highlighted"; | 
| +          } | 
| +        } else { | 
| +          // When the label is not floating, it should overlap the input element. | 
| +          if (label) { | 
| +            this.$.labelAndInputContainer.style.position = 'relative'; | 
| +          } | 
| +        } | 
| +      } else { | 
| +        if (_inputHasContent) { | 
| +          cls += ' label-is-hidden'; | 
| +        } | 
| +      } | 
| +      return cls; | 
| +    }, | 
| + | 
| +    _computeUnderlineClass: function(focused, invalid) { | 
| +      var cls = 'underline'; | 
| +      if (invalid) { | 
| +        cls += ' is-invalid'; | 
| +      } else if (focused) { | 
| +        cls += ' is-highlighted' | 
| +      } | 
| +      return cls; | 
| +    }, | 
| + | 
| +    _computeAddOnContentClass: function(focused, invalid) { | 
| +      var cls = 'add-on-content'; | 
| +      if (invalid) { | 
| +        cls += ' is-invalid'; | 
| +      } else if (focused) { | 
| +        cls += ' is-highlighted' | 
| +      } | 
| +      return cls; | 
| +    } | 
| +  }); | 
| +</script> | 
| + | 
| + | 
| +<dom-module id="paper-input-error" assetpath="/res/imp/bower_components/paper-input/"> | 
| +  <template> | 
| +    <style> | 
| +      :host { | 
| +        display: inline-block; | 
| +        visibility: hidden; | 
| + | 
| +        color: var(--paper-input-container-invalid-color, --error-color); | 
| + | 
| +        @apply(--paper-font-caption); | 
| +        @apply(--paper-input-error); | 
| +        position: absolute; | 
| +        left:0; | 
| +        right:0; | 
| +      } | 
| + | 
| +      :host([invalid]) { | 
| +        visibility: visible; | 
| +      }; | 
| +    </style> | 
| + | 
| +    <content></content> | 
| +  </template> | 
| +</dom-module> | 
| + | 
| +<script> | 
| +  Polymer({ | 
| +    is: 'paper-input-error', | 
| + | 
| +    behaviors: [ | 
| +      Polymer.PaperInputAddonBehavior | 
| +    ], | 
| + | 
| +    properties: { | 
| +      /** | 
| +       * True if the error is showing. | 
| +       */ | 
| +      invalid: { | 
| +        readOnly: true, | 
| +        reflectToAttribute: true, | 
| +        type: Boolean | 
| +      } | 
| +    }, | 
| + | 
| +    /** | 
| +     * This overrides the update function in PaperInputAddonBehavior. | 
| +     * @param {{ | 
| +     *   inputElement: (Element|undefined), | 
| +     *   value: (string|undefined), | 
| +     *   invalid: boolean | 
| +     * }} state - | 
| +     *     inputElement: The input element. | 
| +     *     value: The input value. | 
| +     *     invalid: True if the input value is invalid. | 
| +     */ | 
| +    update: function(state) { | 
| +      this._setInvalid(state.invalid); | 
| +    } | 
| +  }); | 
| +</script> | 
| + | 
| + | 
| +<dom-module id="paper-input" assetpath="/res/imp/bower_components/paper-input/"> | 
| +  <template> | 
| +    <style> | 
| +      :host { | 
| +        display: block; | 
| +      } | 
| + | 
| +      :host([hidden]) { | 
| +        display: none !important; | 
| +      } | 
| + | 
| +      input::-webkit-input-placeholder { | 
| +        color: var(--paper-input-container-color, --secondary-text-color); | 
| +      } | 
| + | 
| +      input:-moz-placeholder { | 
| +        color: var(--paper-input-container-color, --secondary-text-color); | 
| +      } | 
| + | 
| +      input::-moz-placeholder { | 
| +        color: var(--paper-input-container-color, --secondary-text-color); | 
| +      } | 
| + | 
| +      input:-ms-input-placeholder { | 
| +        color: var(--paper-input-container-color, --secondary-text-color); | 
| +      } | 
| +    </style> | 
| + | 
| +    <paper-input-container no-label-float="[[noLabelFloat]]" always-float-label="[[_computeAlwaysFloatLabel(alwaysFloatLabel,placeholder)]]" auto-validate$="[[autoValidate]]" disabled$="[[disabled]]" invalid="[[invalid]]"> | 
| + | 
| +      <content select="[prefix]"></content> | 
| + | 
| +      <label hidden$="[[!label]]" aria-hidden="true" for="input">[[label]]</label> | 
| + | 
| +      <input is="iron-input" id="input" aria-labelledby$="[[_ariaLabelledBy]]" aria-describedby$="[[_ariaDescribedBy]]" disabled$="[[disabled]]" title$="[[title]]" bind-value="{{value}}" invalid="{{invalid}}" prevent-invalid-input="[[preventInvalidInput]]" allowed-pattern="[[allowedPattern]]" validator="[[validator]]" type$="[[type]]" pattern$="[[pattern]]" required$="[[required]]" autocomplete$="[[autocomplete]]" autofocus$="[[autofocus]]" inputmode$="[[inputmode]]" minlength$="[[minlength]]" maxlength$="[[maxlength]]" min$="[[min]]" max$="[[max]]" step$="[[step]]" name$="[[name]]" placeholder$="[[placeholder]]" readonly$="[[readonly]]" list$="[[list]]" size$="[[size]]" autocapitalize$="[[autocapitalize]]" autocorrect$="[[autocorrect]]" on-change="_onChange" tabindex$="[[tabindex]]" autosave$="[[autosave]]" results$="[[results]]" accept$="[[accept]]" multiple$="[[multiple]]"> | 
| + | 
| +      <content select="[suffix]"></content> | 
| + | 
| +      <template is="dom-if" if="[[errorMessage]]"> | 
| +        <paper-input-error aria-live="assertive">[[errorMessage]]</paper-input-error> | 
| +      </template> | 
| + | 
| +      <template is="dom-if" if="[[charCounter]]"> | 
| +        <paper-input-char-counter></paper-input-char-counter> | 
| +      </template> | 
| + | 
| +    </paper-input-container> | 
| +  </template> | 
| +</dom-module> | 
| + | 
| +<script> | 
| +  Polymer({ | 
| +    is: 'paper-input', | 
| + | 
| +    behaviors: [ | 
| +      Polymer.IronFormElementBehavior, | 
| +      Polymer.PaperInputBehavior | 
| +    ] | 
| +  }); | 
| +</script> | 
| +<dom-module id="bot-filters" assetpath="/res/imp/botlist/"> | 
| +  <template> | 
| +    <style is="custom-style" include="iron-flex iron-flex-alignment iron-positioning"> | 
| +      :host { | 
| +        display: block; | 
| +        font-family: sans-serif; | 
| +      } | 
| +      #filter { | 
| +        margin:0 5px; | 
| +      } | 
| + | 
| +      .container { | 
| +        min-height: 120px; | 
| +        width: 100%; | 
| +      } | 
| + | 
| +      .item { | 
| +        border-bottom: 1px solid #EEE; | 
| +        max-width: 250px; | 
| +        min-height: 1.0em; | 
| +        min-width: 100px; | 
| +        padding: 0.1em 0.2em; | 
| +        line-height: 1.5em; | 
| +      } | 
| + | 
| +      .header { | 
| +        height: 2em; | 
| +        padding: .25em; | 
| +        line-height: 2em; | 
| +      } | 
| + | 
| +      .selector { | 
| +        border: 1px solid black; | 
| +        margin: 0 5px; | 
| +        max-height: 200px; | 
| +        min-height: 130px; | 
| +        min-width: 200px; | 
| +        overflow-y: auto; | 
| +        overflow-x: hidden; | 
| +      } | 
| + | 
| +      .selectable { | 
| +        cursor: pointer; | 
| +      } | 
| + | 
| +      .selectable:hover { | 
| +        /* See https://sites.google.com/a/google.com/skia-infrastructure/design-docs/general-design-guidance */ | 
| +        background-color: #A6CEE3; | 
| +      } | 
| + | 
| +      .iron-selected { | 
| +        /* See https://sites.google.com/a/google.com/skia-infrastructure/design-docs/general-design-guidance */ | 
| +        background-color: #1F78B4; | 
| +        color: white; | 
| +      } | 
| + | 
| +      .icons { | 
| +        cursor:pointer; | 
| +        height:20px; | 
| +        margin:2px; | 
| +        width:20px; | 
| +        flex-shrink: 0; | 
| +      } | 
| + | 
| +      .side-by-side { | 
| +        display: inline-block; | 
| +        vertical-align: top; | 
| +      } | 
| + | 
| +      .bold { | 
| +        font-weight: bold; | 
| +      } | 
| + | 
| +      paper-checkbox { | 
| +        max-height: 2em; | 
| +        margin: 2px; | 
| +        /* See https://sites.google.com/a/google.com/skia-infrastructure/design-docs/general-design-guidance */ | 
| +        --paper-checkbox-checked-color: black; | 
| +        --paper-checkbox-checked-ink-color: black; | 
| +        --paper-checkbox-unchecked-color: black; | 
| +        --paper-checkbox-unchecked-ink-color: black; | 
| +        --paper-checkbox-label-color: black; | 
| +      } | 
| +    </style> | 
| + | 
| +    <div class="container horizontal layout"> | 
| + | 
| + | 
| +      <div class="narrow-down-selector"> | 
| +        <div> | 
| +          <paper-input id="filter" label="Search columns and filters" placeholder="gpu nvidia" value="{{_query}}"></paper-input> | 
| +        </div> | 
| + | 
| +        <div class="selector side-by-side"> | 
| +          <iron-selector attr-for-selected="label" selected="{{_primarySelected}}"> | 
| +            <template is="dom-repeat" items="[[_primaryItems]]" as="item"> | 
| +              <div class="selectable item horizontal layout" label="[[item]]"> | 
| + | 
| +                <span>[[_beforeBold(item,_query)]]<span class="bold">[[_bold(item,_query)]]</span>[[_afterBold(item,_query)]]</span> | 
| +                <span class="flex"></span> | 
| +                <paper-checkbox noink="" disabled$="[[_cantToggleColumn(item)]]" checked="[[_columnState(item,columns.*)]]" on-change="_toggleColumn"> | 
| +                </paper-checkbox> | 
| +              </div> | 
| +            </template> | 
| +          </iron-selector> | 
| +        </div> | 
| + | 
| +        <div class="selector side-by-side"> | 
| +          <template is="dom-repeat" id="secondaryList" items="[[_secondaryItems]]" as="item"> | 
| +            <div class="item horizontal layout" label="[[item]]"> | 
| + | 
| +              <span>[[_beforeBold(item,_query)]]<span class="bold">[[_bold(item,_query)]]</span>[[_afterBold(item,_query)]]</span> | 
| +              <span class="flex"></span> | 
| +              <iron-icon class="icons" icon="icons:arrow-forward" hidden="[[_cantAddFilter(_primarySelected,item,_filters.*)]]" on-tap="_addFilter"> | 
| +              </iron-icon> | 
| +            </div> | 
| +          </template> | 
| +        </div> | 
| + | 
| +        <div class="selector side-by-side"> | 
| +          <template is="dom-repeat" items="[[_filters]]" as="fil"> | 
| +            <div class="item horizontal layout" label="[[fil]]"> | 
| +              <span>[[fil]]</span> | 
| +              <span class="flex"></span> | 
| +              <iron-icon class="icons" icon="icons:remove-circle-outline" hidden="[[_cantRemoveFilter(fil,_filters.*)]]" on-tap="_removeFilter"> | 
| +              </iron-icon> | 
| +            </div> | 
| +          </template> | 
| +        </div> | 
| + | 
| +        <paper-checkbox checked="{{verbose}}">Verbose Entries</paper-checkbox> | 
| +      </div> | 
| + | 
| +    </div> | 
| + | 
| +  </template> | 
| +  <script> | 
| +  (function(){ | 
| +    var FILTER_SEP = " | "; | 
| +    // filterMap is a map of primary -> function.  The function returns a | 
| +    // boolean "does the bot (first arg) match the second argument".  These | 
| +    // functions will have "this" be the botlist, and will have access to all | 
| +    // functions defined in bot-list and bot-list-shared. | 
| +    var filterMap = { | 
| +      cores: function(bot, cores){ | 
| +        var o = this._cores(bot); | 
| +        return o.indexOf(cores) !== -1; | 
| +      }, | 
| +      cpu: function(bot, cpu){ | 
| +        var o = this._dimension(bot, "cpu") || ["none"]; | 
| +        return o.indexOf(cpu) !== -1; | 
| +      }, | 
| +      devices: function(bot, device){ | 
| +        if (device === "none") { | 
| +          return this._devices(bot).length === 0; | 
| +        } | 
| +        // extract the deviceType, if it is not "unknown". | 
| +        device = this._unalias(device); | 
| +        var found = false; | 
| +        this._devices(bot).forEach(function(d) { | 
| +          if (this._deviceType(d) === device) { | 
| +            found = true; | 
| +          } | 
| +        }.bind(this)); | 
| +        return found; | 
| +      }, | 
| +      gpu: function(bot, gpu){ | 
| +        var o = this._dimension(bot, "gpu") || ["none"]; | 
| +        return o.indexOf(this._unalias(gpu)) !== -1; | 
| +      }, | 
| +      id: function(bot, id) { | 
| +        return bot.bot_id === id; | 
| +      }, | 
| +      os: function(bot, os){ | 
| +        var o = this._dimension(bot, "os") || ["Unknown"]; | 
| +        return o.indexOf(os) !== -1; | 
| +      }, | 
| +      pool: function(bot, pool){ | 
| +        var o = this._dimension(bot, "pool") || ["Unknown"]; | 
| +        return o.indexOf(pool) !== -1; | 
| +      }, | 
| +      status: function(bot, status){ | 
| +        if (status === "quarantined") { | 
| +          return bot.quarantined; | 
| +        } else if (status === "dead") { | 
| +          return bot.is_dead; | 
| +        } else { | 
| +          // Status must be "available". | 
| +          return !bot.quarantined && !bot.is_dead; | 
| +        } | 
| +      }, | 
| +      task: function(bot, task) { | 
| +        if (task === "idle") { | 
| +          return this._taskId(bot) === "idle"; | 
| +        } | 
| +        // Task must be "busy". | 
| +        return this._taskId(bot) !== "idle"; | 
| +      } | 
| +    }; | 
| + | 
| +    // Given a space separated list of queries, matchPartCaseInsensitive | 
| +    // returns an object of any query that matches a part of str, case | 
| +    // insensitive.  The object has an idx (index) and the part that matched. | 
| +    var matchPartCaseInsensitive = function(str, queries) { | 
| +      if (!queries) { | 
| +        return { | 
| +          idx: 0, | 
| +          part: "", | 
| +        }; | 
| +      } | 
| +      if (!str) { | 
| +        return { | 
| +          idx: -1, | 
| +        }; | 
| +      } | 
| +      queries = queries.trim().toLocaleLowerCase(); | 
| +      str = str.toLocaleLowerCase(); | 
| +      var xq = queries.split(" "); | 
| +      for (var i = 0; i < xq.length; i++) { | 
| +        var idx = str.indexOf(xq[i]); | 
| +        if (idx !== -1) { | 
| +          return { | 
| +            idx: idx, | 
| +            part: xq[i], | 
| +          }; | 
| +        } | 
| +      } | 
| +      return { | 
| +        idx: -1, | 
| +      }; | 
| +    }; | 
| + | 
| +    Polymer({ | 
| +      is: "bot-filters", | 
| +      properties: { | 
| +        // input | 
| +        primary_map: { | 
| +          type: Object, | 
| +        }, | 
| +        primary_arr: { | 
| +          type: Array, | 
| +        }, | 
| + | 
| +        // output | 
| +        columns: { | 
| +          type: Array, | 
| +          value: function() { | 
| +            // TODO(kjlubick) back these up to URL params and load them from | 
| +            // there on reload. | 
| +            return ["id","os","task","status"]; | 
| +          }, | 
| +          notify: true, | 
| +        }, | 
| +        filter: { | 
| +          type: Object, | 
| +          computed: "_makeFilter(_filters.*)", | 
| +          notify: true, | 
| +        }, | 
| +        verbose: { | 
| +          type: Boolean, | 
| +          value: false, | 
| +          notify: true, | 
| +        }, | 
| + | 
| +        // private | 
| +        _filters: { | 
| +          type:Array, | 
| +          value: function() { | 
| +            return []; | 
| +          } | 
| +        }, | 
| +        _primaryItems: { | 
| +          type: Array, | 
| +          computed: "_primary(_query, primary_map, primary_arr, columns.*)", | 
| +        }, | 
| +        _primarySelected: { | 
| +          type: String, | 
| +          value: "", | 
| +        }, | 
| +        // query is treated as a space separated list. | 
| +        _query: { | 
| +          type:String, | 
| +          value: "", | 
| +        }, | 
| +        _secondaryItems: { | 
| +          type: Array, | 
| +          computed: "_secondary(_primarySelected, _query, primary_map)", | 
| +        }, | 
| + | 
| +      }, | 
| + | 
| +      _addFilter: function(e) { | 
| +        // e.model.foo is a way to get access to the "foo" inside a dom-repeat | 
| +        // that had the event (in our case, a tap) acted upon it.  This name, | 
| +        // "foo", is set by the dom-repeat above 'as="foo"' | 
| +        var filterItem = e.model.item; | 
| +        if (this._cantAddFilter(this._primarySelected, filterItem)) { | 
| +          return; | 
| +        } | 
| +        var filter = this._primarySelected + FILTER_SEP + filterItem; | 
| +        this.push("_filters", filter); | 
| +      }, | 
| + | 
| +      _removeFilter: function(e){ | 
| +        var filter = e.model.fil; | 
| +        if (this._cantRemoveFilter(filter)){ | 
| +          return; | 
| +        } | 
| +        var idx = this._filters.indexOf(filter); | 
| +        if (idx !== -1) { | 
| +          this.splice("_filters", idx, 1); | 
| +        } | 
| +      }, | 
| + | 
| +      _cantAddFilter: function(primarySelected, filterItem) { | 
| +        // Check that everything is selected and this filter isn't already in | 
| +        // the array. | 
| +        if (!primarySelected || !filterItem) { | 
| +          return true; | 
| +        } | 
| +        var filter = primarySelected + FILTER_SEP + filterItem; | 
| +        return this._filters.indexOf(filter) !== -1; | 
| +      }, | 
| + | 
| +      _cantRemoveFilter: function(filter) { | 
| +        return !filter || this._filters.indexOf(filter) === -1; | 
| +      }, | 
| + | 
| +      _toggleColumn: function(e) { | 
| +        var col = e.model.item; | 
| + | 
| +        if (this._cantToggleColumn(col)) { | 
| +          return; | 
| +        } | 
| +        if (this._columnState(col)) { | 
| +          var idx = this.columns.indexOf(col); | 
| +          if (idx !== -1) { | 
| +            this.splice("columns", idx, 1); | 
| +          } | 
| +          return; | 
| +        } | 
| +        this.push("columns", col); | 
| +      }, | 
| + | 
| +      _cantToggleColumn: function(col) { | 
| +        // Don't allow the id column to be removed, as the bot list is basically | 
| +        // meaningless without it. | 
| +        return !col || col === "id" ; | 
| +      }, | 
| + | 
| +      _columnState: function(col) { | 
| +        if (!col) { | 
| +          return false; | 
| +        } | 
| +        return this.columns.indexOf(col) !== -1; | 
| +      }, | 
| + | 
| +      _makeFilter: function() { | 
| +        // The filters belonging to the same primary key will be or'd together. | 
| +        // Those groups will be and'd together. | 
| +        // filterGroups will be a map of primary (i.e. column) -> array of | 
| +        // options that should be filtered to. | 
| +        // e.g. "os" -> ["Windows", "Linux"] | 
| +        // Since they will be or'd together, order doesn't matter. | 
| +        var filterGroups = {}; | 
| +        this._filters.forEach(function(filterString){ | 
| +          var idx = filterString.indexOf(FILTER_SEP); | 
| +          var primary = filterString.slice(0, idx); | 
| +          var param = filterString.slice(idx + FILTER_SEP.length); | 
| +          var arr = filterGroups[primary] || []; | 
| +          arr.push(param); | 
| +          filterGroups[primary] = arr; | 
| +        }); | 
| +        return { | 
| +          filter: function(bot){ | 
| +            var retVal = true; | 
| +            // Look up all the primary keys we are filter by, then look up how | 
| +            // to filter (in filterMap) and apply the filter for each filter | 
| +            // option. | 
| +            for (primary in filterGroups){ | 
| +              var params = filterGroups[primary]; | 
| +              var filter = filterMap[primary]; | 
| +              var groupResult = false; | 
| +              if (filter) { | 
| +                params.forEach(function(param){ | 
| +                  groupResult = groupResult || filter.bind(this)(bot,param); | 
| +                }.bind(this)); | 
| +              } | 
| +              retVal = retVal && groupResult; | 
| +            } | 
| +            return retVal; | 
| +          } | 
| +        } | 
| +      }, | 
| + | 
| +      _primary: function(query, primary_map, primary_arr) { | 
| +        // If the user has typed in a query, only show those primary keys that | 
| +        // partially match the query or that have secondary values which | 
| +        // partially match. | 
| +        var arr = this.primary_arr.filter(function(s){ | 
| +          if (matchPartCaseInsensitive(s, query).idx !== -1) { | 
| +            return true; | 
| +          } | 
| +          var opts = primary_map[s]; | 
| +          for (var i = 0; i < opts.length; i++) { | 
| +            if (matchPartCaseInsensitive(opts[i], query).idx !== -1) { | 
| +              return true; | 
| +            } | 
| +          } | 
| +          return false; | 
| +        }); | 
| +        // Update the selected to be the current one (if it is still with being | 
| +        // shown) or the first match.  This saves the user from having to click | 
| +        // the first result before seeing results. | 
| +        if (query && arr.length > 0 && | 
| +            arr.indexOf(this._primarySelected) === -1) { | 
| +          this.set("_primarySelected", arr[0]); | 
| +        } | 
| +        return arr; | 
| +      }, | 
| + | 
| +      _secondary: function(primarySelected, query, primary_map) { | 
| +        // Changing the secondary list doesn't always trigger a reorder of the | 
| +        // secondary elements.  So, we request it be done asynchronously. | 
| +        requestAnimationFrame(function(){ | 
| +          this.$.secondaryList.render(); | 
| +        }.bind(this)); | 
| + | 
| +        // Only show secondary options when a primary option has been selected. | 
| +        // If the user has typed in a query, show all secondary elements if | 
| +        // their primary element matches.  If it doesn't match the primary | 
| +        // element, only show those secondary elements that do. | 
| +        if (!primarySelected) { | 
| +          return []; | 
| +        } | 
| +        if (matchPartCaseInsensitive(primarySelected, query).idx !== -1) { | 
| +          // Sort the secondaries alphabetically, but prioritize query matches. | 
| +          return primary_map[primarySelected].sort(function(a, b){ | 
| +            var aMatch = matchPartCaseInsensitive(a, query).idx !== -1; | 
| +            var bMatch = matchPartCaseInsensitive(b, query).idx !== -1; | 
| +            if (aMatch === bMatch) { | 
| +              return swarming.naturalCompare(a,b); | 
| +            } | 
| +            // true == 1 and false == 0.  So, put the one that matches first. | 
| +            return bMatch - aMatch; | 
| +          }); | 
| +        } | 
| +        // Otherwise, filter out those that do not match. | 
| +        return primary_map[primarySelected].filter(function(s) { | 
| +          return matchPartCaseInsensitive(s, query).idx !== -1; | 
| +        }); | 
| +      }, | 
| + | 
| +      // These three methods (_beforeBold, _bold, _afterBold) bold the first | 
| +      // instance of the filter query, making it easier to see why elements | 
| +      // show up. | 
| +      _beforeBold: function(item, query) { | 
| +        var match = matchPartCaseInsensitive(item, query); | 
| +        if (match.idx === -1) { | 
| +          return item; | 
| +        } | 
| +        return item.substring(0, match.idx); | 
| +      }, | 
| + | 
| +      _bold: function(item, query) { | 
| +        var match = matchPartCaseInsensitive(item, query); | 
| +        if (match.idx === -1) { | 
| +          return ""; | 
| +        } | 
| +        return item.substring(match.idx, match.idx + match.part.length); | 
| +      }, | 
| + | 
| +      _afterBold: function(item, query) { | 
| +        var match = matchPartCaseInsensitive(item, query); | 
| +        if (match.idx === -1) { | 
| +          return ""; | 
| +        } | 
| +        return item.substring(match.idx + match.part.length); | 
| +      }, | 
| + | 
| +    }); | 
| +  })(); | 
| +  </script> | 
| +</dom-module><script> | 
| + | 
| +  window.SwarmingBehaviors = window.SwarmingBehaviors || {}; | 
| +  (function(){ | 
| +    var ANDROID_ALIASES = { | 
| +      "bullhead": "Nexus 5X", | 
| +      "flo": "Nexus 7", | 
| +      "hammerhead": "Nexus 5", | 
| +      "mako": "Nexus 4", | 
| +      "shamu": "Nexus 6", | 
| +    }; | 
| +    // Taken from http://developer.android.com/reference/android/os/BatteryManager.html | 
| +    var BATTERY_HEALTH_UNKNOWN = 1; | 
| +    var BATTERY_HEALTH_GOOD = 2; | 
| +    var BATTERY_STATUS_CHARGING = 2; | 
| + | 
| +    var UNAUTHENTICATED = "unauthenticated"; | 
| +    var AVAILABLE = "available"; | 
| + | 
| +    var GPU_ALIASES = { | 
| +      "1002": "AMD", | 
| +      "1002:6779": "AMD Radeon HD 6450/7450/8450", | 
| +      "1002:6821": "AMD Radeon HD 8870M", | 
| +      "102b":      "Matrox", | 
| +      "102b:0522": "Matrox MGA G200e", | 
| +      "102b:0532": "Matrox MGA G200eW", | 
| +      "102b:0534": "Matrox G200eR2", | 
| +      "10de":      "NVIDIA", | 
| +      "10de:08aa": "NVIDIA GeForce 320M", | 
| +      "10de:0fe9": "NVIDIA GeForce GT 750M Mac Edition", | 
| +      "10de:104a": "NVIDIA GeForce GT 610", | 
| +      "10de:11c0": "NVIDIA GeForce GTX 660", | 
| +      "10de:1244": "NVIDIA GeForce GTX 550 Ti", | 
| +      "10de:1401": "NVIDIA GeForce GTX 960", | 
| +      "8086":      "Intel", | 
| +      "8086:041a": "Intel Xeon Integrated", | 
| +      "8086:0a2e": "Intel Haswell Integrated", | 
| +      "8086:0d26": "Intel Crystal Well Integrated", | 
| +    } | 
| + | 
| +    // For consistency, all aliases are displayed like: | 
| +    // Nexus 5X (bullhead) | 
| +    // This regex matches a string like "ALIAS (ORIG)", with ORIG as group 1. | 
| +    var ALIAS_REGEXP = /.+ \((.*)\)/; | 
| + | 
| +    // This behavior wraps up all the shared bot-list functionality. | 
| +    SwarmingBehaviors.BotListBehavior = { | 
| + | 
| +      _androidAlias: function(device) { | 
| +        if (device.notReady) { | 
| +          return UNAUTHENTICATED.toUpperCase(); | 
| +        } | 
| +        var t = this._deviceType(device); | 
| +        var a = ANDROID_ALIASES[t]; | 
| +        if (!a) { | 
| +          return "UNKNOWN"; | 
| +        } | 
| +        return a; | 
| +      }, | 
| + | 
| +      // _applyAlias is the consistent way to modify a string to show its alias. | 
| +      _applyAlias: function(orig, alias) { | 
| +        return alias +" ("+orig+")"; | 
| +      }, | 
| + | 
| +      _cores: function(bot) { | 
| +        // For whatever reason, sometimes cores are in dimensions and sometimes | 
| +        // they are in state, but never both. | 
| +        var c = (bot && bot.state && bot.state.cores); | 
| +        if (c && c.length > 0) { | 
| +          return c; | 
| +        } | 
| +        c = this._dimension(bot, "cores") || ["Unknown"]; | 
| +        return c; | 
| +      }, | 
| + | 
| +      _devices: function(bot) { | 
| +        var devices = []; | 
| +        var d = (bot && bot.state && bot.state.devices) || {}; | 
| +        // state.devices is like {Serial:Object}, so we need to keep the serial | 
| +        for (key in d) { | 
| +          var o = d[key]; | 
| +          o.serial = key; | 
| +          o.okay = (o.state === AVAILABLE); | 
| +          devices.push(o); | 
| +        } | 
| +        return devices; | 
| +      }, | 
| + | 
| +      // _deviceType returns the codename of a given Android device. | 
| +      _deviceType: function(device) { | 
| +        if (!device || !device.build) { | 
| +          return "unknown"; | 
| +        } | 
| +        var t = device.build["build.product"] || device.build["product.board"] || | 
| +                device.build["product.device"] || "unknown"; | 
| +        return t.toLowerCase(); | 
| +      }, | 
| + | 
| +      // _dimension returns the given dimension of a bot. If it is defined, it | 
| +      // is typically an array of strings. | 
| +      _dimension: function(bot, dim) { | 
| +        if (!bot || !bot.dimensions || !dim) { | 
| +          return undefined; | 
| +        } | 
| +        for (var i = 0; i < bot.dimensions.length; i++) { | 
| +          if (bot.dimensions[i].key === dim) { | 
| +            return bot.dimensions[i].value; | 
| +          } | 
| +        } | 
| +        return undefined; | 
| +      }, | 
| + | 
| +      _gpuAlias: function(gpu) { | 
| +        var a = GPU_ALIASES[gpu]; | 
| +        if (!a) { | 
| +          return "UNKNOWN"; | 
| +        } | 
| +        return a; | 
| +      }, | 
| + | 
| +      _not: function(a) { | 
| +        return a; | 
| +      }, | 
| + | 
| +      _taskId: function(bot) { | 
| +        if (bot && bot.task_id) { | 
| +          return bot.task_id; | 
| +        } | 
| +        return "idle"; | 
| +      }, | 
| + | 
| +      // _unalias will return the base dimension/state with its alias removed | 
| +      // if it had one.  This is handy for sorting and filtering. | 
| +      _unalias: function(str) { | 
| +        var match = ALIAS_REGEXP.exec(str); | 
| +        if (match) { | 
| +          return match[1]; | 
| +        } | 
| +        return str; | 
| +      }, | 
| +    } | 
| +  })() | 
| +</script> | 
| +<dom-module id="bot-list-data" assetpath="/res/imp/botlist/"> | 
| +  <template> | 
| +    <iron-ajax id="request" url="/_ah/api/swarming/v1/bots/list" headers="[[auth_headers]]" handle-as="json" last-response="{{_data}}" loading="{{busy}}"> | 
| +    </iron-ajax> | 
| +  </template> | 
| +  <script> | 
| +  (function(){ | 
| +    // TODO(kjlubick): Add more of these as well as things from state | 
| +    // i.e. disk space remaining. | 
| +    var DIMENSIONS = ["cores", "cpu", "id", "os", "pool"]; | 
| +     // "gpu" and "devices" are added separately because we need to | 
| +     // deal with aliases. | 
| +    var BOT_PROPERTIES = ["gpu", "devices", "task", "status"]; | 
| +    Polymer({ | 
| +      is: 'bot-list-data', | 
| +      properties: { | 
| +        // inputs | 
| +        auth_headers: { | 
| +          type: Object, | 
| +          observer: "signIn", | 
| +        }, | 
| + | 
| +        //outputs | 
| +        bots: { | 
| +          type: Array, | 
| +          computed: "_bots(_data)", | 
| +          notify: true, | 
| +        }, | 
| +        busy: { | 
| +          type: Boolean, | 
| +          notify: true, | 
| +        }, | 
| +        primary_map: { | 
| +          type:Object, | 
| +          computed: "_primaryMap(bots)", | 
| +          notify: true, | 
| +        }, | 
| +        primary_arr: { | 
| +          type:Array, | 
| +          value: function() { | 
| +            return DIMENSIONS.concat(BOT_PROPERTIES); | 
| +          }, | 
| +          notify: true, | 
| +        }, | 
| + | 
| +        // private | 
| +        _data: { | 
| +          type: Object, | 
| +        }, | 
| +      }, | 
| +      behaviors: [SwarmingBehaviors.BotListBehavior], | 
| + | 
| +      signIn: function(){ | 
| +        this.$.request.generateRequest(); | 
| +      }, | 
| + | 
| +      _bots: function(){ | 
| +        if (!this._data || !this._data.items) { | 
| +          return []; | 
| +        } | 
| +        this._data.items.forEach(function(o){ | 
| +          o.state = JSON.parse(o.state); | 
| +        }); | 
| +        return this._data.items; | 
| +      }, | 
| + | 
| +      _primaryMap: function(bots){ | 
| +        // map will keep track of dimensions that we have seen at least once. | 
| +        // This will then basically get turned into an array to be used for | 
| +        // filtering. | 
| +        var map = {}; | 
| +        DIMENSIONS.forEach(function(p){ | 
| +          map[p] = {}; | 
| +        }); | 
| +        map["devices"] = {}; | 
| +        map["gpu"] = {}; | 
| +        bots.forEach(function(b){ | 
| +          DIMENSIONS.forEach(function(d){ | 
| +            var dims = this._dimension(b, d) || []; | 
| +            dims.forEach(function(e){ | 
| +              map[d][e] = true; | 
| +            }); | 
| +          }.bind(this)); | 
| + | 
| +          // Add Android devices and their aliases | 
| +          this._devices(b).forEach(function(d){ | 
| +            var dt = this._deviceType(d); | 
| +            var alias = this._androidAlias(d); | 
| +            if (dt !== "unknown") { | 
| +              dt = this._applyAlias(dt,alias); | 
| +            } | 
| +            map["devices"][dt] = true; | 
| +          }.bind(this)); | 
| +          map["devices"]["none"] = true; | 
| + | 
| +          // Add GPUs and their aliases | 
| +          var gpus = this._dimension(b, "gpu") || []; | 
| +          gpus.forEach(function(g){ | 
| +            var alias = this._gpuAlias(g); | 
| +            if (alias !== "UNKNOWN") { | 
| +              map["gpu"][this._applyAlias(g, alias)] = true; | 
| +            } else { | 
| +              map["gpu"][g] = true; | 
| +            } | 
| + | 
| +          }.bind(this)); | 
| +        }.bind(this)); | 
| + | 
| +        // Turn the Map<Object,Map<Boolean>> into a Map<Object,Array<String>> | 
| +        // with all of the secondary elements sorted appropriately. | 
| +        var pMap = {}; | 
| +        for (key in map){ | 
| +          pMap[key] = Object.keys(map[key]).sort(swarming.naturalCompare); | 
| +        } | 
| + | 
| +        // Create custom filter options | 
| +        pMap["task"] = ["busy", "idle"]; | 
| +        pMap["status"] = ["available", "dead", "quarantined"]; | 
| +        return pMap; | 
| +      }, | 
| + | 
| +    }); | 
| +  })(); | 
| +  </script> | 
| +</dom-module><dom-module id="bot-list" assetpath="/res/imp/botlist/"> | 
| +  <template> | 
| +    <style include="iron-flex iron-flex-alignment iron-positioning swarming-app-style"> | 
| +      bot-filters { | 
| +        margin-bottom: 5px; | 
| +      } | 
| +      .bot { | 
| +        margin:5px; | 
| +        max-width:400px; | 
| +        min-height:100px; | 
| +        min-width:300px; | 
| +      } | 
| +      table { | 
| +        border-collapse: collapse; | 
| +        margin-left: 5px; | 
| +      } | 
| +      td, th { | 
| +        border: 1px solid #DDD; | 
| +        padding: 5px; | 
| +      } | 
| + | 
| +      .quarantined, .bad-device { | 
| +        background-color: #ffdddd; | 
| +      } | 
| +      .dead { | 
| +        background-color: #cccccc; | 
| +      } | 
| + | 
| +      th { | 
| +        position: relative; | 
| +      } | 
| +      sort-toggle { | 
| +        position: absolute; | 
| +        right: 0; | 
| +        top: 0.4em; | 
| +      } | 
| +      .bot-list th > span { | 
| +        /* Leave space for sort-toggle*/ | 
| +        padding-right: 30px; | 
| +      } | 
| +    </style> | 
| + | 
| +    <swarming-app auth_headers="{{auth_headers}}" busy="[[busy]]" name="Swarming Bot List"> | 
| + | 
| +      <bot-filters primary_map="[[primary_map]]" primary_arr="[[primary_arr]]" columns="{{columns}}" filter="{{filter}}" verbose="{{verbose}}"> | 
| +      </bot-filters> | 
| + | 
| +      <bot-list-data auth_headers="[[auth_headers]]" bots="{{bots}}" busy="{{busy}}" primary_map="{{primary_map}}" primary_arr="{{primary_arr}}"> | 
| +      </bot-list-data> | 
| + | 
| +      <table class="bot-list"> | 
| +        <thead on-sort_change="sortChange"> | 
| + | 
| +          <tr><th> | 
| +            <span>Bot Id</span> | 
| +            <sort-toggle name="id" current="[[sort]]"> | 
| +            </sort-toggle> | 
| +          </th> | 
| + | 
| +          <th hidden$="[[_hide('task', columns.*)]]"> | 
| +            <span>Current Task</span> | 
| +            <sort-toggle name="task" current="[[sort]]"> | 
| +            </sort-toggle> | 
| +          </th> | 
| + | 
| +          <template is="dom-repeat" items="[[plain_columns]]" as="c"> | 
| +            <th hidden$="[[_hide(c)]]"> | 
| +              <span>[[_header(c)]]</span> | 
| +              <sort-toggle name="[[c]]" current="[[sort]]"> | 
| +              </sort-toggle> | 
| +            </th> | 
| +          </template> | 
| +        </tr></thead> | 
| +        <tbody> | 
| +          <template id="bot_table" is="dom-repeat" items="[[bots]]" as="bot" initial-count="50" filter="_filterBotTable"> | 
| + | 
| +            <tr class$="[[_botClass(bot)]]"> | 
| +              <td> | 
| +                <a class="center" href$="[[_botLink(bot.bot_id)]]" target="_blank"> | 
| +                   [[bot.bot_id]] | 
| +                </a> | 
| +              </td> | 
| +              <td hidden$="[[_hide('task', columns.*)]]"> | 
| +                <a href$="[[_taskLink(bot)]]">[[_taskId(bot)]]</a> | 
| +              </td> | 
| + | 
| +              <template is="dom-repeat" items="[[plain_columns]]" as="c"> | 
| +                <td hidden$="[[_hide(c)]]"> | 
| +                  [[_column(c, bot, verbose)]] | 
| +                </td> | 
| +              </template> | 
| + | 
| +            </tr> | 
| +            <template is="dom-repeat" items="[[_devices(bot)]]" as="device"> | 
| +              <tr hidden$="[[_hide('devices', columns.*)]]" class$="[[_deviceClass(device)]]"> | 
| +                <td></td> | 
| +                <td hidden$="[[_hide('task', columns.*)]]"></td> | 
| +                <template is="dom-repeat" items="[[plain_columns]]" as="c"> | 
| +                  <td hidden$="[[_hide(c)]]"> | 
| +                    [[_deviceColumn(c, device, verbose)]] | 
| +                  </td> | 
| +                </template> | 
| +              </tr> | 
| +            </template> | 
| +          </template> | 
| +        </tbody> | 
| +      </table> | 
| + | 
| +    </swarming-app> | 
| + | 
| +  </template> | 
| +  <script> | 
| +  (function(){ | 
| +    var special_columns = ["id", "task"]; | 
| + | 
| +    var headerMap = { | 
| +      // "id" and "task" are special, so they don't go here and have their | 
| +      // headers hard-coded below. | 
| +      "cores": "Cores", | 
| +      "cpu": "CPU", | 
| +      "devices": "Devices", | 
| +      "gpu": "GPU", | 
| +      "os": "OS", | 
| +      "pool": "Pool", | 
| +      "status": "Status", | 
| +    }; | 
| + | 
| +    // This maps column name to a function that will return the content for a | 
| +    // given bot. These functions are bound to this element, and have access | 
| +    // to all functions defined here and in bot-list-shared. | 
| +    var columnMap = { | 
| +      cores: function(bot){ | 
| +        var cores =  this._cores(bot); | 
| +        if (this.verbose){ | 
| +          return cores.join(" | "); | 
| +        } | 
| +        return cores[0]; | 
| +      }, | 
| +      cpu: function(bot){ | 
| +        var cpus = this._dimension(bot, 'cpu') || ['Unknown']; | 
| +        if (this.verbose){ | 
| +          return cpus.join(" | "); | 
| +        } | 
| +        return cpus[0]; | 
| +      }, | 
| +      devices: function(bot){ | 
| +        return this._devices(bot).length + " devices attached"; | 
| +      }, | 
| +      gpu: function(bot){ | 
| +        var gpus = this._dimension(bot, 'gpu') | 
| +        if (!gpus) { | 
| +          return "none"; | 
| +        } | 
| +        var verbose = [] | 
| +        var named = []; | 
| +        // non-verbose mode has only the top level GPU info "e.g. NVidia" | 
| +        // which is found by looking for gpu ids w/o a colon. | 
| +        gpus.forEach(function(g){ | 
| +          var alias = this._gpuAlias(g); | 
| +          if (alias === "UNKNOWN") { | 
| +            verbose.push(g); | 
| +            if (g.indexOf(":") === -1) { | 
| +              named.push(g); | 
| +            } | 
| +            return; | 
| +          } | 
| +          verbose.push(this._applyAlias(g, alias)); | 
| +          if (g.indexOf(":") === -1) { | 
| +            named.push(this._applyAlias(g, alias)); | 
| +          } | 
| +        }.bind(this)) | 
| +        if (this.verbose) { | 
| +          return verbose.join(" | "); | 
| +        } | 
| +        return named.join(" | "); | 
| +      }, | 
| +      id: function(bot) { | 
| +        return bot.bot_id; | 
| +      }, | 
| +      os: function(bot) { | 
| +        var os = this._dimension(bot, 'os') || ['Unknown']; | 
| +        if (this.verbose){ | 
| +          return os.join(" | "); | 
| +        } | 
| +        return os[0]; | 
| +      }, | 
| +      pool: function(bot) { | 
| +        var pool = this._dimension(bot, 'pool') || ['Unknown']; | 
| +        return pool.join(" | "); | 
| +      }, | 
| +      status: function(bot) { | 
| +        // If a bot is both dead and quarantined, show the deadness over the | 
| +        // quarentinedness. | 
| +        if (bot.is_dead) { | 
| +          return "Dead: " + bot.is_dead; | 
| +        } | 
| +        if (bot.quarantined) { | 
| +          return "Quarantined: " + bot.quarantined; | 
| +        } | 
| +        return "Alive"; | 
| +      }, | 
| +      task: function(bot){ | 
| +        return this._taskId(bot); | 
| +      }, | 
| +    }; | 
| + | 
| +    Polymer({ | 
| +      is: 'bot-list', | 
| +      behaviors: [SwarmingBehaviors.BotListBehavior], | 
| + | 
| +      properties: { | 
| + | 
| +        columns: { | 
| +          type: Array, | 
| +        }, | 
| +        // Should have a property "filter" which is a function. | 
| +        filter: { | 
| +          type: Object, | 
| +        }, | 
| + | 
| +        plain_columns: { | 
| +          type: Array, | 
| +          computed: "_stripSpecial(columns.*)", | 
| +        }, | 
| + | 
| +        // sort is an Object {name:String, direction:String}. | 
| +        sort: { | 
| +          type: Object, | 
| +        }, | 
| + | 
| +        verbose: { | 
| +          type: Boolean, | 
| +        } | 
| +      }, | 
| + | 
| +      observers: [ | 
| +        '_reRender(filter.*)', | 
| +        '_checkSorts(columns.*)' | 
| +      ], | 
| + | 
| +      _botClass: function(bot) { | 
| +        if (bot.is_dead) { | 
| +          return "dead"; | 
| +        } | 
| +        if (bot.quarantined) { | 
| +          return "quarantined"; | 
| +        } | 
| +        return ""; | 
| +      }, | 
| + | 
| +      _botLink: function(id) { | 
| +        // TODO(kjlubick) Make this point to /newui/ when appropriate. | 
| +        return "/restricted/bot/"+id; | 
| +      }, | 
| + | 
| +      // _checkSorts makes sure that if a column has been removed, the related | 
| +      // sort is also removed. | 
| +      _checkSorts: function() { | 
| +        if (!this.sort) { | 
| +          return; | 
| +        } | 
| +        this._reRender(); | 
| +      }, | 
| + | 
| +      _column: function(col, bot) { | 
| +        return columnMap[col].bind(this)(bot); | 
| +      }, | 
| + | 
| +      _deviceColumn: function(col, device) { | 
| +        if (col === "devices") { | 
| +          var str = this._androidAlias(device); | 
| +          if (device.okay) { | 
| +            str = this._applyAlias(this._deviceType(device), str); | 
| +          } | 
| +          str += " S/N:"; | 
| +          str += device.serial; | 
| +          return str; | 
| +        } | 
| +        if (col === "status") { | 
| +          return device.state; | 
| +        } | 
| +        return ""; | 
| +      }, | 
| + | 
| +      _deviceClass: function(device) { | 
| +        if (!device.okay) { | 
| +          return "bad-device"; | 
| +        } | 
| +        return ""; | 
| +      }, | 
| + | 
| +      _filterBotTable: function(bot) { | 
| +        if (!this.filter || !this.filter.filter) { | 
| +          return true; | 
| +        } | 
| +        return this.filter.filter.bind(this)(bot); | 
| +      }, | 
| + | 
| +      _header: function(col){ | 
| +        return headerMap[col]; | 
| +      }, | 
| + | 
| +      _hide: function(col) { | 
| +        return this.columns.indexOf(col) === -1; | 
| +      }, | 
| + | 
| +      _reRender: function(filter, sort) { | 
| +        this.$.bot_table.render(); | 
| +      }, | 
| + | 
| +      _sortBotTable: function(botA, botB) { | 
| +        if (!this.sort) { | 
| +          return 0; | 
| +        } | 
| +        var dir = 1; | 
| +        if (this.sort.direction === "desc") { | 
| +          dir = -1; | 
| +        } | 
| +        var botACol = this._column(this.sort.name, botA); | 
| +        var botBCol = this._column(this.sort.name, botB); | 
| + | 
| +        return dir * swarming.naturalCompare(botACol, botBCol); | 
| +      }, | 
| + | 
| +      sortChange: function(e) { | 
| +        // The event we get from sort-toggle tells us the name of what needs | 
| +        // to be sorting and how to sort it. | 
| +        if (!(e && e.detail && e.detail.name)) { | 
| +          return; | 
| +        } | 
| +        this.set("sort", e.detail); | 
| +        swarming.stableSort(this.bots, this._sortBotTable.bind(this)); | 
| +        this._reRender(); | 
| +      }, | 
| + | 
| +      // _stripSpecial removes the special columns and sorts the remaining | 
| +      // columns so they always appear in the same order, regardless of | 
| +      // the order they are added. | 
| +      _stripSpecial: function(){ | 
| +        return this.columns.filter(function(c){ | 
| +          return special_columns.indexOf(c) === -1; | 
| +        }).sort(); | 
| +      }, | 
| + | 
| +      _taskLink: function(data) { | 
| +        if (data && data.task_id) { | 
| +          return "/user/task/" + data.task_id; | 
| +        } | 
| +        return undefined; | 
| +      } | 
| + | 
| +    }); | 
| +  })(); | 
| +  </script> | 
| </dom-module></div></body></html> | 
|  |