| OLD | NEW |
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef SkGrPriv_DEFINED | 8 #ifndef SkGrPriv_DEFINED |
| 9 #define SkGrPriv_DEFINED | 9 #define SkGrPriv_DEFINED |
| 10 | 10 |
| 11 #include "GrTypes.h" | 11 #include "GrTypes.h" |
| 12 #include "GrBlend.h" | 12 #include "GrBlend.h" |
| 13 #include "SkImageInfo.h" | 13 #include "SkImageInfo.h" |
| 14 #include "SkMatrix.h" | 14 #include "SkMatrix.h" |
| 15 #include "SkXfermode.h" | 15 #include "SkXfermode.h" |
| 16 | 16 |
| 17 class GrCaps; | 17 class GrCaps; |
| 18 class GrContext; | 18 class GrContext; |
| 19 class GrDrawContext; |
| 19 class GrFragmentProcessor; | 20 class GrFragmentProcessor; |
| 20 class GrPaint; | 21 class GrPaint; |
| 21 class GrTexture; | 22 class GrTexture; |
| 22 class GrTextureParams; | 23 class GrTextureParams; |
| 23 class GrUniqueKey; | 24 class GrUniqueKey; |
| 24 class SkData; | 25 class SkData; |
| 25 class SkPaint; | 26 class SkPaint; |
| 26 class SkPixelRef; | 27 class SkPixelRef; |
| 27 struct SkIRect; | 28 struct SkIRect; |
| 28 | 29 |
| (...skipping 10 matching lines...) Expand all Loading... |
| 39 */ | 40 */ |
| 40 void GrMakeKeyFromImageID(GrUniqueKey* key, uint32_t imageID, const SkIRect& ima
geBounds); | 41 void GrMakeKeyFromImageID(GrUniqueKey* key, uint32_t imageID, const SkIRect& ima
geBounds); |
| 41 | 42 |
| 42 /** Call this after installing a GrUniqueKey on texture. It will cause the textu
re's key to be | 43 /** Call this after installing a GrUniqueKey on texture. It will cause the textu
re's key to be |
| 43 removed should the bitmap's contents change or be destroyed. */ | 44 removed should the bitmap's contents change or be destroyed. */ |
| 44 void GrInstallBitmapUniqueKeyInvalidator(const GrUniqueKey& key, SkPixelRef* pix
elRef); | 45 void GrInstallBitmapUniqueKeyInvalidator(const GrUniqueKey& key, SkPixelRef* pix
elRef); |
| 45 | 46 |
| 46 /** Converts an SkPaint to a GrPaint for a given GrContext. The matrix is requir
ed in order | 47 /** Converts an SkPaint to a GrPaint for a given GrContext. The matrix is requir
ed in order |
| 47 to convert the SkShader (if any) on the SkPaint. The primitive itself has no
color. */ | 48 to convert the SkShader (if any) on the SkPaint. The primitive itself has no
color. */ |
| 48 bool SkPaintToGrPaint(GrContext*, | 49 bool SkPaintToGrPaint(GrContext*, |
| 50 GrDrawContext*, |
| 49 const SkPaint& skPaint, | 51 const SkPaint& skPaint, |
| 50 const SkMatrix& viewM, | 52 const SkMatrix& viewM, |
| 51 bool allowSRGBInputs, | |
| 52 SkColorSpace* dstColorSpace, | |
| 53 GrPaint* grPaint); | 53 GrPaint* grPaint); |
| 54 | 54 |
| 55 /** Same as above but ignores the SkShader (if any) on skPaint. */ | 55 /** Same as above but ignores the SkShader (if any) on skPaint. */ |
| 56 bool SkPaintToGrPaintNoShader(GrContext* context, | 56 bool SkPaintToGrPaintNoShader(GrContext* context, |
| 57 GrDrawContext* dc, |
| 57 const SkPaint& skPaint, | 58 const SkPaint& skPaint, |
| 58 bool allowSRGBInputs, | |
| 59 SkColorSpace* dstColorSpace, | |
| 60 GrPaint* grPaint); | 59 GrPaint* grPaint); |
| 61 | 60 |
| 62 /** Replaces the SkShader (if any) on skPaint with the passed in GrFragmentProce
ssor. The processor | 61 /** Replaces the SkShader (if any) on skPaint with the passed in GrFragmentProce
ssor. The processor |
| 63 should expect an unpremul input color and produce a premultiplied output col
or. There is | 62 should expect an unpremul input color and produce a premultiplied output col
or. There is |
| 64 no primitive color. */ | 63 no primitive color. */ |
| 65 bool SkPaintToGrPaintReplaceShader(GrContext*, | 64 bool SkPaintToGrPaintReplaceShader(GrContext*, |
| 65 GrDrawContext*, |
| 66 const SkPaint& skPaint, | 66 const SkPaint& skPaint, |
| 67 sk_sp<GrFragmentProcessor> shaderFP, | 67 sk_sp<GrFragmentProcessor> shaderFP, |
| 68 bool allowSRGBInputs, | |
| 69 SkColorSpace* dstColorSpace, | |
| 70 GrPaint* grPaint); | 68 GrPaint* grPaint); |
| 71 | 69 |
| 72 /** Blends the SkPaint's shader (or color if no shader) with the color which spe
cified via a | 70 /** Blends the SkPaint's shader (or color if no shader) with the color which spe
cified via a |
| 73 GrBatch's GrPrimitiveProcesssor. Currently there is a bool param to indicate
whether the | 71 GrBatch's GrPrimitiveProcesssor. Currently there is a bool param to indicate
whether the |
| 74 primitive color is the dst or src color to the blend in order to work around
differences between | 72 primitive color is the dst or src color to the blend in order to work around
differences between |
| 75 drawVertices and drawAtlas. */ | 73 drawVertices and drawAtlas. */ |
| 76 bool SkPaintToGrPaintWithXfermode(GrContext* context, | 74 bool SkPaintToGrPaintWithXfermode(GrContext* context, |
| 75 GrDrawContext* dc, |
| 77 const SkPaint& skPaint, | 76 const SkPaint& skPaint, |
| 78 const SkMatrix& viewM, | 77 const SkMatrix& viewM, |
| 79 SkXfermode::Mode primColorMode, | 78 SkXfermode::Mode primColorMode, |
| 80 bool primitiveIsSrc, | 79 bool primitiveIsSrc, |
| 81 bool allowSRGBInputs, | |
| 82 SkColorSpace* dstColorSpace, | |
| 83 GrPaint* grPaint); | 80 GrPaint* grPaint); |
| 84 | 81 |
| 85 /** This is used when there is a primitive color, but the shader should be ignor
ed. Currently, | 82 /** This is used when there is a primitive color, but the shader should be ignor
ed. Currently, |
| 86 the expectation is that the primitive color will be premultiplied, though it
really should be | 83 the expectation is that the primitive color will be premultiplied, though it
really should be |
| 87 unpremultiplied so that interpolation is done in unpremul space. The paint's
alpha will be | 84 unpremultiplied so that interpolation is done in unpremul space. The paint's
alpha will be |
| 88 applied to the primitive color after interpolation. */ | 85 applied to the primitive color after interpolation. */ |
| 89 inline bool SkPaintToGrPaintWithPrimitiveColor(GrContext* context, const SkPaint
& skPaint, | 86 inline bool SkPaintToGrPaintWithPrimitiveColor(GrContext* context, GrDrawContext
* dc, |
| 90 bool allowSRGBInputs, SkColorSpac
e* dstColorSpace, | 87 const SkPaint& skPaint, GrPaint*
grPaint) { |
| 91 GrPaint* grPaint) { | 88 return SkPaintToGrPaintWithXfermode(context, dc, skPaint, SkMatrix::I(), SkX
fermode::kDst_Mode, |
| 92 return SkPaintToGrPaintWithXfermode(context, skPaint, SkMatrix::I(), SkXferm
ode::kDst_Mode, | 89 false, grPaint); |
| 93 false, allowSRGBInputs, dstColorSpace, g
rPaint); | |
| 94 } | 90 } |
| 95 | 91 |
| 96 /** This is used when there may or may not be a shader, and the caller wants to
plugin a texture | 92 /** This is used when there may or may not be a shader, and the caller wants to
plugin a texture |
| 97 lookup. If there is a shader, then its output will only be used if the text
ure is alpha8. */ | 93 lookup. If there is a shader, then its output will only be used if the text
ure is alpha8. */ |
| 98 bool SkPaintToGrPaintWithTexture(GrContext* context, | 94 bool SkPaintToGrPaintWithTexture(GrContext* context, |
| 95 GrDrawContext* dc, |
| 99 const SkPaint& paint, | 96 const SkPaint& paint, |
| 100 const SkMatrix& viewM, | 97 const SkMatrix& viewM, |
| 101 sk_sp<GrFragmentProcessor> fp, | 98 sk_sp<GrFragmentProcessor> fp, |
| 102 bool textureIsAlphaOnly, | 99 bool textureIsAlphaOnly, |
| 103 bool allowSRGBInputs, | |
| 104 SkColorSpace* dstColorSpace, | |
| 105 GrPaint* grPaint); | 100 GrPaint* grPaint); |
| 106 | 101 |
| 107 ////////////////////////////////////////////////////////////////////////////// | 102 ////////////////////////////////////////////////////////////////////////////// |
| 108 | 103 |
| 109 GrSurfaceDesc GrImageInfoToSurfaceDesc(const SkImageInfo&, const GrCaps&); | 104 GrSurfaceDesc GrImageInfoToSurfaceDesc(const SkImageInfo&, const GrCaps&); |
| 110 | 105 |
| 111 bool GrPixelConfigToColorType(GrPixelConfig, SkColorType*); | 106 bool GrPixelConfigToColorType(GrPixelConfig, SkColorType*); |
| 112 | 107 |
| 113 /** | 108 /** |
| 114 * If the compressed data in the SkData is supported (as a texture format, this
returns | 109 * If the compressed data in the SkData is supported (as a texture format, this
returns |
| (...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 153 GR_STATIC_ASSERT((int)kIDC_GrBlendCoeff == (int)SkXfermode::kIDC_Coeff); | 148 GR_STATIC_ASSERT((int)kIDC_GrBlendCoeff == (int)SkXfermode::kIDC_Coeff); |
| 154 GR_STATIC_ASSERT((int)kSA_GrBlendCoeff == (int)SkXfermode::kSA_Coeff); | 149 GR_STATIC_ASSERT((int)kSA_GrBlendCoeff == (int)SkXfermode::kSA_Coeff); |
| 155 GR_STATIC_ASSERT((int)kISA_GrBlendCoeff == (int)SkXfermode::kISA_Coeff); | 150 GR_STATIC_ASSERT((int)kISA_GrBlendCoeff == (int)SkXfermode::kISA_Coeff); |
| 156 GR_STATIC_ASSERT((int)kDA_GrBlendCoeff == (int)SkXfermode::kDA_Coeff); | 151 GR_STATIC_ASSERT((int)kDA_GrBlendCoeff == (int)SkXfermode::kDA_Coeff); |
| 157 GR_STATIC_ASSERT((int)kIDA_GrBlendCoeff == (int)SkXfermode::kIDA_Coeff); | 152 GR_STATIC_ASSERT((int)kIDA_GrBlendCoeff == (int)SkXfermode::kIDA_Coeff); |
| 158 GR_STATIC_ASSERT(SkXfermode::kCoeffCount == 10); | 153 GR_STATIC_ASSERT(SkXfermode::kCoeffCount == 10); |
| 159 | 154 |
| 160 #define SkXfermodeCoeffToGrBlendCoeff(X) ((GrBlendCoeff)(X)) | 155 #define SkXfermodeCoeffToGrBlendCoeff(X) ((GrBlendCoeff)(X)) |
| 161 | 156 |
| 162 #endif | 157 #endif |
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