Chromium Code Reviews| Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest_3.cc |
| diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_3.cc b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_3.cc |
| index fc44c8abb0a92e888a49c0b1fdba881923a918cc..65edf3404e8d3eddfe88e0f73175973d840ce328 100644 |
| --- a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_3.cc |
| +++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_3.cc |
| @@ -115,6 +115,17 @@ void GLES2DecoderTestBase::SpecializedSetup<cmds::ValidateProgram, 0>( |
| .RetiresOnSaturation(); |
| }; |
| +template <> |
| +void GLES2DecoderTestBase::SpecializedSetup<cmds::CopyTexSubImage3D, 0>( |
|
qiankun
2016/07/27 13:56:26
What's this setup used for?
Zhenyao Mo
2016/07/27 17:38:29
I don't think this is necessary. For the manually
yunchao
2016/07/27 23:46:11
That's true. This code snippet is not necessary.
|
| + bool valid) { |
| + if (valid) { |
| + DoBindTexture(GL_TEXTURE_3D, client_texture_id_, kServiceTextureId); |
| + DoTexImage3D( |
| + GL_TEXTURE_3D, 1, GL_RGBA8, 2, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| + kSharedMemoryId, kSharedMemoryOffset); |
| + } |
| +}; |
| + |
| TEST_P(GLES2DecoderTest3, TraceBeginCHROMIUM) { |
| const uint32_t kCategoryBucketId = 123; |
| const uint32_t kNameBucketId = 234; |