| OLD | NEW |
| 1 | 1 |
| 2 /* | 2 /* |
| 3 * Copyright 2016 Google Inc. | 3 * Copyright 2016 Google Inc. |
| 4 * | 4 * |
| 5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
| 6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
| 7 */ | 7 */ |
| 8 | 8 |
| 9 #ifndef WindowContextFactory_win_DEFINED | 9 #ifndef WindowContextFactory_win_DEFINED |
| 10 #define WindowContextFactory_win_DEFINED | 10 #define WindowContextFactory_win_DEFINED |
| 11 | 11 |
| 12 #include <Windows.h> | 12 #include <Windows.h> |
| 13 | 13 |
| 14 namespace sk_app { | 14 namespace sk_app { |
| 15 | 15 |
| 16 class WindowContext; | 16 class WindowContext; |
| 17 struct DisplayParams; | 17 struct DisplayParams; |
| 18 | 18 |
| 19 namespace window_context_factory { | 19 namespace window_context_factory { |
| 20 | 20 |
| 21 WindowContext* NewVulkanForWin(HWND, const DisplayParams&); | 21 WindowContext* NewVulkanForWin(HWND, const DisplayParams&); |
| 22 | 22 |
| 23 WindowContext* NewGLForWin(HWND, const DisplayParams&); | 23 WindowContext* NewGLForWin(HWND, const DisplayParams&); |
| 24 | 24 |
| 25 WindowContext* NewRasterForWin(HWND, const DisplayParams&); |
| 26 |
| 25 } // namespace window_context_factory | 27 } // namespace window_context_factory |
| 26 | 28 |
| 27 } // namespace sk_app | 29 } // namespace sk_app |
| 28 | 30 |
| 29 #endif | 31 #endif |
| OLD | NEW |