| Index: ui/native_theme/native_theme_win.h
|
| diff --git a/ui/native_theme/native_theme_win.h b/ui/native_theme/native_theme_win.h
|
| index 03483650bc57ab4f54b36911a12a9fb7621e5696..fa2c82ce608fe55a610904f8a99c81202d8c8b56 100644
|
| --- a/ui/native_theme/native_theme_win.h
|
| +++ b/ui/native_theme/native_theme_win.h
|
| @@ -131,7 +131,8 @@ class NATIVE_THEME_EXPORT NativeThemeWin : public NativeTheme,
|
| void PaintMenuBackground(SkCanvas* canvas, const gfx::Rect& rect) const;
|
|
|
| // Paint directly to canvas' HDC.
|
| - void PaintDirect(SkCanvas* canvas,
|
| + void PaintDirect(SkCanvas* destination_canvas,
|
| + HDC hdc,
|
| Part part,
|
| State state,
|
| const gfx::Rect& rect,
|
| @@ -140,7 +141,8 @@ class NATIVE_THEME_EXPORT NativeThemeWin : public NativeTheme,
|
| // Create a temporary HDC, paint to that, clean up the alpha values in the
|
| // temporary HDC, and then blit the result to canvas. This is to work around
|
| // the fact that Windows XP and some classic themes give bogus alpha values.
|
| - void PaintIndirect(SkCanvas* canvas,
|
| + void PaintIndirect(SkCanvas* destination_canvas,
|
| + HDC destination_hdc,
|
| Part part,
|
| State state,
|
| const gfx::Rect& rect,
|
|
|