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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "core/paint/MultiColumnSetPainter.h" | 5 #include "core/paint/MultiColumnSetPainter.h" |
6 | 6 |
7 #include "core/layout/LayoutMultiColumnSet.h" | 7 #include "core/layout/LayoutMultiColumnSet.h" |
8 #include "core/paint/BlockPainter.h" | 8 #include "core/paint/BlockPainter.h" |
9 #include "core/paint/BoxPainter.h" | 9 #include "core/paint/BoxPainter.h" |
10 #include "core/paint/LayoutObjectDrawingRecorder.h" | 10 #include "core/paint/LayoutObjectDrawingRecorder.h" |
11 #include "core/paint/ObjectPainter.h" | 11 #include "core/paint/ObjectPainter.h" |
12 #include "core/paint/PaintInfo.h" | 12 #include "core/paint/PaintInfo.h" |
13 #include "platform/geometry/LayoutPoint.h" | 13 #include "platform/geometry/LayoutPoint.h" |
14 | 14 |
15 namespace blink { | 15 namespace blink { |
16 | 16 |
17 void MultiColumnSetPainter::paintObject(const PaintInfo& paintInfo, const Layout
Point& paintOffset) | 17 void MultiColumnSetPainter::paintObject(const PaintInfo& paintInfo, const Layout
Point& paintOffset) |
18 { | 18 { |
19 if (m_layoutMultiColumnSet.style()->visibility() != VISIBLE) | 19 if (m_layoutMultiColumnSet.style()->visibility() != EVisibility::Visible) |
20 return; | 20 return; |
21 | 21 |
22 BlockPainter(m_layoutMultiColumnSet).paintObject(paintInfo, paintOffset); | 22 BlockPainter(m_layoutMultiColumnSet).paintObject(paintInfo, paintOffset); |
23 | 23 |
24 // FIXME: Right now we're only painting in the foreground phase. | 24 // FIXME: Right now we're only painting in the foreground phase. |
25 // Columns should technically respect phases and allow for background/float/
foreground overlap etc., just like | 25 // Columns should technically respect phases and allow for background/float/
foreground overlap etc., just like |
26 // LayoutBlocks do. Note this is a pretty minor issue, since the old column
implementation clipped columns | 26 // LayoutBlocks do. Note this is a pretty minor issue, since the old column
implementation clipped columns |
27 // anyway, thus making it impossible for them to overlap one another. It's a
lso really unlikely that the columns | 27 // anyway, thus making it impossible for them to overlap one another. It's a
lso really unlikely that the columns |
28 // would overlap another block. | 28 // would overlap another block. |
29 if (!m_layoutMultiColumnSet.flowThread() || (paintInfo.phase != PaintPhaseFo
reground && paintInfo.phase != PaintPhaseSelection)) | 29 if (!m_layoutMultiColumnSet.flowThread() || (paintInfo.phase != PaintPhaseFo
reground && paintInfo.phase != PaintPhaseSelection)) |
(...skipping 23 matching lines...) Expand all Loading... |
53 : leftToRight ? BSTop : BSBottom; | 53 : leftToRight ? BSTop : BSBottom; |
54 const Color& ruleColor = m_layoutMultiColumnSet.resolveColor(blockStyle, CSS
PropertyColumnRuleColor); | 54 const Color& ruleColor = m_layoutMultiColumnSet.resolveColor(blockStyle, CSS
PropertyColumnRuleColor); |
55 | 55 |
56 for (auto& bound : columnRuleBounds) { | 56 for (auto& bound : columnRuleBounds) { |
57 IntRect pixelSnappedRuleRect = pixelSnappedIntRect(bound); | 57 IntRect pixelSnappedRuleRect = pixelSnappedIntRect(bound); |
58 ObjectPainter::drawLineForBoxSide(paintInfo.context, pixelSnappedRuleRec
t.x(), pixelSnappedRuleRect.y(), pixelSnappedRuleRect.maxX(), pixelSnappedRuleRe
ct.maxY(), boxSide, ruleColor, ruleStyle, 0, 0, true); | 58 ObjectPainter::drawLineForBoxSide(paintInfo.context, pixelSnappedRuleRec
t.x(), pixelSnappedRuleRect.y(), pixelSnappedRuleRect.maxX(), pixelSnappedRuleRe
ct.maxY(), boxSide, ruleColor, ruleStyle, 0, 0, true); |
59 } | 59 } |
60 } | 60 } |
61 | 61 |
62 } // namespace blink | 62 } // namespace blink |
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