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Side by Side Diff: src/compiler/redundancy-elimination.cc

Issue 2181743004: [turbofan] Speculative optimize number operations with no feedback. Base URL: https://chromium.googlesource.com/v8/v8.git@631318
Patch Set: Created 4 years, 4 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "src/compiler/redundancy-elimination.h" 5 #include "src/compiler/redundancy-elimination.h"
6 6
7 #include "src/compiler/node-properties.h" 7 #include "src/compiler/node-properties.h"
8 8
9 namespace v8 { 9 namespace v8 {
10 namespace internal { 10 namespace internal {
(...skipping 16 matching lines...) Expand all
27 case IrOpcode::kCheckedFloat64ToInt32: 27 case IrOpcode::kCheckedFloat64ToInt32:
28 case IrOpcode::kCheckedInt32Add: 28 case IrOpcode::kCheckedInt32Add:
29 case IrOpcode::kCheckedInt32Sub: 29 case IrOpcode::kCheckedInt32Sub:
30 case IrOpcode::kCheckedInt32Div: 30 case IrOpcode::kCheckedInt32Div:
31 case IrOpcode::kCheckedInt32Mod: 31 case IrOpcode::kCheckedInt32Mod:
32 case IrOpcode::kCheckedInt32Mul: 32 case IrOpcode::kCheckedInt32Mul:
33 case IrOpcode::kCheckedTaggedToFloat64: 33 case IrOpcode::kCheckedTaggedToFloat64:
34 case IrOpcode::kCheckedTaggedToInt32: 34 case IrOpcode::kCheckedTaggedToInt32:
35 case IrOpcode::kCheckedUint32ToInt32: 35 case IrOpcode::kCheckedUint32ToInt32:
36 return ReduceCheckNode(node); 36 return ReduceCheckNode(node);
37 case IrOpcode::kSpeculativeNumberAdd:
38 case IrOpcode::kSpeculativeNumberSubtract:
39 case IrOpcode::kSpeculativeNumberMultiply:
40 case IrOpcode::kSpeculativeNumberModulus:
41 case IrOpcode::kSpeculativeNumberDivide:
42 case IrOpcode::kSpeculativeNumberShiftLeft:
43 case IrOpcode::kSpeculativeNumberEqual:
44 case IrOpcode::kSpeculativeNumberLessThan:
45 case IrOpcode::kSpeculativeNumberLessThanOrEqual:
46 return ReduceSpeculativeNode(node);
37 case IrOpcode::kEffectPhi: 47 case IrOpcode::kEffectPhi:
38 return ReduceEffectPhi(node); 48 return ReduceEffectPhi(node);
39 case IrOpcode::kDead: 49 case IrOpcode::kDead:
40 break; 50 break;
41 case IrOpcode::kStart: 51 case IrOpcode::kStart:
42 return ReduceStart(node); 52 return ReduceStart(node);
43 default: 53 default:
44 return ReduceOtherNode(node); 54 return ReduceOtherNode(node);
45 } 55 }
46 return NoChange(); 56 return NoChange();
(...skipping 65 matching lines...) Expand 10 before | Expand all | Expand 10 after
112 namespace { 122 namespace {
113 123
114 bool IsCompatibleCheck(Node const* a, Node const* b) { 124 bool IsCompatibleCheck(Node const* a, Node const* b) {
115 if (a->op() != b->op()) return false; 125 if (a->op() != b->op()) return false;
116 for (int i = a->op()->ValueInputCount(); --i >= 0;) { 126 for (int i = a->op()->ValueInputCount(); --i >= 0;) {
117 if (a->InputAt(i) != b->InputAt(i)) return false; 127 if (a->InputAt(i) != b->InputAt(i)) return false;
118 } 128 }
119 return true; 129 return true;
120 } 130 }
121 131
132 bool IsCompatibleSpeculative(Node const* a, Node const* b) {
133 if (a->opcode() != b->opcode()) return false;
134 DCHECK_EQ(a->InputCount(), b->InputCount());
135 for (int i = a->op()->ValueInputCount(); --i >= 0;) {
136 if (a->InputAt(i) != b->InputAt(i)) return false;
137 }
138 return true;
139 }
140
122 } // namespace 141 } // namespace
123 142
124 Node* RedundancyElimination::EffectPathChecks::LookupCheck(Node* node) const { 143 template <typename Predicate>
Jarin 2016/07/26 09:39:21 Do we really need to have templates for this? How
144 Node* RedundancyElimination::EffectPathChecks::LookupCheck(
145 Node* node, Predicate predicate) const {
125 for (Check const* check = head_; check != nullptr; check = check->next) { 146 for (Check const* check = head_; check != nullptr; check = check->next) {
126 if (IsCompatibleCheck(check->node, node)) { 147 if (predicate(check->node, node)) {
127 DCHECK(!check->node->IsDead()); 148 DCHECK(!check->node->IsDead());
128 return check->node; 149 return check->node;
129 } 150 }
130 } 151 }
131 return nullptr; 152 return nullptr;
132 } 153 }
133 154
134 RedundancyElimination::EffectPathChecks const* 155 RedundancyElimination::EffectPathChecks const*
135 RedundancyElimination::PathChecksForEffectNodes::Get(Node* node) const { 156 RedundancyElimination::PathChecksForEffectNodes::Get(Node* node) const {
136 size_t const id = node->id(); 157 size_t const id = node->id();
137 if (id < info_for_node_.size()) return info_for_node_[id]; 158 if (id < info_for_node_.size()) return info_for_node_[id];
138 return nullptr; 159 return nullptr;
139 } 160 }
140 161
141 void RedundancyElimination::PathChecksForEffectNodes::Set( 162 void RedundancyElimination::PathChecksForEffectNodes::Set(
142 Node* node, EffectPathChecks const* checks) { 163 Node* node, EffectPathChecks const* checks) {
143 size_t const id = node->id(); 164 size_t const id = node->id();
144 if (id >= info_for_node_.size()) info_for_node_.resize(id + 1, nullptr); 165 if (id >= info_for_node_.size()) info_for_node_.resize(id + 1, nullptr);
145 info_for_node_[id] = checks; 166 info_for_node_[id] = checks;
146 } 167 }
147 168
148 Reduction RedundancyElimination::ReduceCheckNode(Node* node) { 169 Reduction RedundancyElimination::ReduceCheckNode(Node* node) {
149 Node* const effect = NodeProperties::GetEffectInput(node); 170 Node* const effect = NodeProperties::GetEffectInput(node);
150 EffectPathChecks const* checks = node_checks_.Get(effect); 171 EffectPathChecks const* checks = node_checks_.Get(effect);
151 // If we do not know anything about the predecessor, do not propagate just yet 172 // If we do not know anything about the predecessor, do not propagate just yet
152 // because we will have to recompute anyway once we compute the predecessor. 173 // because we will have to recompute anyway once we compute the predecessor.
153 if (checks == nullptr) return NoChange(); 174 if (checks == nullptr) return NoChange();
154 // See if we have another check that dominates us. 175 // See if we have another check that dominates us.
155 if (Node* check = checks->LookupCheck(node)) { 176 if (Node* check = checks->LookupCheck(node, IsCompatibleCheck)) {
156 ReplaceWithValue(node, check); 177 ReplaceWithValue(node, check);
157 return Replace(check); 178 return Replace(check);
158 } 179 }
159 // Learn from this check. 180 // Learn from this check.
160 return UpdateChecks(node, checks->AddCheck(zone(), node)); 181 return UpdateChecks(node, checks->AddCheck(zone(), node));
161 } 182 }
162 183
184 Reduction RedundancyElimination::ReduceSpeculativeNode(Node* node) {
185 Node* const effect = NodeProperties::GetEffectInput(node);
186 EffectPathChecks const* checks = node_checks_.Get(effect);
187 // If we do not know anything about the predecessor, do not propagate just yet
188 // because we will have to recompute anyway once we compute the predecessor.
189 if (checks == nullptr) return NoChange();
190 // See if we have another speculative {node} that dominates us.
191 if (Node* check = checks->LookupCheck(node, IsCompatibleSpeculative)) {
192 ReplaceWithValue(node, check);
193 return Replace(check);
194 }
195 // Learn from this speculative {node}.
196 return UpdateChecks(node, checks->AddCheck(zone(), node));
197 }
198
163 Reduction RedundancyElimination::ReduceEffectPhi(Node* node) { 199 Reduction RedundancyElimination::ReduceEffectPhi(Node* node) {
164 Node* const control = NodeProperties::GetControlInput(node); 200 Node* const control = NodeProperties::GetControlInput(node);
165 if (control->opcode() == IrOpcode::kLoop) { 201 if (control->opcode() == IrOpcode::kLoop) {
166 // Here we rely on having only reducible loops: 202 // Here we rely on having only reducible loops:
167 // The loop entry edge always dominates the header, so we can just use 203 // The loop entry edge always dominates the header, so we can just use
168 // the information from the loop entry edge. 204 // the information from the loop entry edge.
169 return TakeChecksFromFirstEffect(node); 205 return TakeChecksFromFirstEffect(node);
170 } 206 }
171 DCHECK_EQ(IrOpcode::kMerge, control->opcode()); 207 DCHECK_EQ(IrOpcode::kMerge, control->opcode());
172 208
(...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after
228 node_checks_.Set(node, checks); 264 node_checks_.Set(node, checks);
229 return Changed(node); 265 return Changed(node);
230 } 266 }
231 } 267 }
232 return NoChange(); 268 return NoChange();
233 } 269 }
234 270
235 } // namespace compiler 271 } // namespace compiler
236 } // namespace internal 272 } // namespace internal
237 } // namespace v8 273 } // namespace v8
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