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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
| 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
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| 390 return transform_feedback_varyings_; | 390 return transform_feedback_varyings_; |
| 391 } | 391 } |
| 392 | 392 |
| 393 GLenum transform_feedback_buffer_mode() const { | 393 GLenum transform_feedback_buffer_mode() const { |
| 394 return transform_feedback_buffer_mode_; | 394 return transform_feedback_buffer_mode_; |
| 395 } | 395 } |
| 396 | 396 |
| 397 // See member declaration for details. | 397 // See member declaration for details. |
| 398 // The data are only valid after a successful link. | 398 // The data are only valid after a successful link. |
| 399 uint32_t fragment_output_type_mask() const { | 399 uint32_t fragment_output_type_mask() const { |
| 400 return fragment_output_type_mask_; | 400 return fragment_output_type_mask_; |
| 401 } | 401 } |
| 402 uint32_t fragment_output_written_mask() const { | 402 uint32_t fragment_output_written_mask() const { |
| 403 return fragment_output_written_mask_; | 403 return fragment_output_written_mask_; |
| 404 } | 404 } |
| 405 | 405 |
| 406 // The data are only valid after a successful link. | 406 // The data are only valid after a successful link. |
| 407 const std::vector<uint32_t>& vertex_input_base_type_mask() const { | 407 // Return 16 attributes' base types, in which the attribute |
| 408 return vertex_input_base_type_mask_; | 408 // specified by argument 'loc' located. |
| 409 uint32_t vertex_input_base_type_mask(GLuint loc) const { |
| 410 DCHECK(loc < max_vertex_attribs_); |
| 411 return vertex_input_base_type_mask_[loc / 16]; |
| 409 } | 412 } |
| 410 const std::vector<uint32_t>& vertex_input_active_mask() const { | 413 // Return 16 attributes' type written masks, in which the |
| 411 return vertex_input_active_mask_; | 414 // attribute specified by argument 'loc' located. |
| 415 uint32_t vertex_input_type_written_mask(GLuint loc) const { |
| 416 DCHECK(loc < max_vertex_attribs_); |
| 417 return vertex_input_type_written_mask_[loc / 16]; |
| 412 } | 418 } |
| 413 | 419 |
| 414 // Update uniform block binding after a successful glUniformBlockBinding(). | 420 // Update uniform block binding after a successful glUniformBlockBinding(). |
| 415 void SetUniformBlockBinding(GLuint index, GLuint binding); | 421 void SetUniformBlockBinding(GLuint index, GLuint binding); |
| 416 | 422 |
| 417 const std::vector<UniformBlockSizeInfo>& uniform_block_size_info() const { | 423 const std::vector<UniformBlockSizeInfo>& uniform_block_size_info() const { |
| 418 return uniform_block_size_info_; | 424 return uniform_block_size_info_; |
| 419 } | 425 } |
| 420 | 426 |
| 421 private: | 427 private: |
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| 491 return static_cast<size_t>(fake_location & 0xFFFF); | 497 return static_cast<size_t>(fake_location & 0xFFFF); |
| 492 } | 498 } |
| 493 | 499 |
| 494 static inline size_t GetArrayElementIndexFromFakeLocation( | 500 static inline size_t GetArrayElementIndexFromFakeLocation( |
| 495 GLint fake_location) { | 501 GLint fake_location) { |
| 496 return static_cast<size_t>((fake_location >> 16) & 0xFFFF); | 502 return static_cast<size_t>((fake_location >> 16) & 0xFFFF); |
| 497 } | 503 } |
| 498 | 504 |
| 499 const FeatureInfo& feature_info() const; | 505 const FeatureInfo& feature_info() const; |
| 500 | 506 |
| 501 void ClearVertexInputMasks(); | |
| 502 | |
| 503 ProgramManager* manager_; | 507 ProgramManager* manager_; |
| 504 | 508 |
| 505 int use_count_; | 509 int use_count_; |
| 506 | 510 |
| 507 GLsizei max_attrib_name_length_; | 511 GLsizei max_attrib_name_length_; |
| 508 | 512 |
| 509 // Attrib by index. | 513 // Attrib by index. |
| 510 AttribInfoVector attrib_infos_; | 514 AttribInfoVector attrib_infos_; |
| 511 | 515 |
| 512 // Attrib by location to index. | 516 // Attrib by location to index. |
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| 570 std::vector<UniformBlockSizeInfo> uniform_block_size_info_; | 574 std::vector<UniformBlockSizeInfo> uniform_block_size_info_; |
| 571 | 575 |
| 572 // Fragment output variable base types: FLOAT, INT, or UINT. | 576 // Fragment output variable base types: FLOAT, INT, or UINT. |
| 573 // We have up to 16 outputs, each is encoded into 2 bits, total 32 bits: | 577 // We have up to 16 outputs, each is encoded into 2 bits, total 32 bits: |
| 574 // the lowest 2 bits for location 0, the highest 2 bits for location 15. | 578 // the lowest 2 bits for location 0, the highest 2 bits for location 15. |
| 575 uint32_t fragment_output_type_mask_; | 579 uint32_t fragment_output_type_mask_; |
| 576 // Same layout as above, 2 bits per location, 0x03 if a location is occupied | 580 // Same layout as above, 2 bits per location, 0x03 if a location is occupied |
| 577 // by an output variable, 0x00 if not. | 581 // by an output variable, 0x00 if not. |
| 578 uint32_t fragment_output_written_mask_; | 582 uint32_t fragment_output_written_mask_; |
| 579 | 583 |
| 584 uint32_t max_vertex_attribs_; |
| 580 // Vertex input attrib base types: FLOAT, INT, or UINT. | 585 // Vertex input attrib base types: FLOAT, INT, or UINT. |
| 581 // Each base type is encoded into 2 bits, the lowest 2 bits for location 0, | 586 // Each base type is encoded into 2 bits, the lowest 2 bits for location 0, |
| 582 // the highest 2 bits for location (max_vertex_attribs - 1). | 587 // the highest 2 bits for location (max_vertex_attribs_ - 1). |
| 583 std::vector<uint32_t> vertex_input_base_type_mask_; | 588 std::vector<uint32_t> vertex_input_base_type_mask_; |
| 584 // Same layout as above, 2 bits per location, 0x03 if a location is set | 589 // Same layout as above, 2 bits per location, 0x03 if a location is set |
| 585 // by vertexAttrib API, 0x00 if not. | 590 // by vertexAttrib API, 0x00 if not. |
| 586 std::vector<uint32_t> vertex_input_active_mask_; | 591 std::vector<uint32_t> vertex_input_type_written_mask_; |
| 587 }; | 592 }; |
| 588 | 593 |
| 589 // Tracks the Programs. | 594 // Tracks the Programs. |
| 590 // | 595 // |
| 591 // NOTE: To support shared resources an instance of this class will | 596 // NOTE: To support shared resources an instance of this class will |
| 592 // need to be shared by multiple GLES2Decoders. | 597 // need to be shared by multiple GLES2Decoders. |
| 593 class GPU_EXPORT ProgramManager { | 598 class GPU_EXPORT ProgramManager { |
| 594 public: | 599 public: |
| 595 ProgramManager(ProgramCache* program_cache, | 600 ProgramManager(ProgramCache* program_cache, |
| 596 uint32_t max_varying_vectors, | 601 uint32_t max_varying_vectors, |
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| 684 }; | 689 }; |
| 685 | 690 |
| 686 inline const FeatureInfo& Program::feature_info() const { | 691 inline const FeatureInfo& Program::feature_info() const { |
| 687 return *manager_->feature_info_.get(); | 692 return *manager_->feature_info_.get(); |
| 688 } | 693 } |
| 689 | 694 |
| 690 } // namespace gles2 | 695 } // namespace gles2 |
| 691 } // namespace gpu | 696 } // namespace gpu |
| 692 | 697 |
| 693 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ | 698 #endif // GPU_COMMAND_BUFFER_SERVICE_PROGRAM_MANAGER_H_ |
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