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Side by Side Diff: gpu/command_buffer/service/context_state.h

Issue 2181193002: Revert of current program can be null in ES2/ES3 contexts. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 5 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file contains the ContextState class. 5 // This file contains the ContextState class.
6 6
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_
8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ 8 #define GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_
9 9
10 #include <memory> 10 #include <memory>
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236 return; 236 return;
237 } 237 }
238 glStencilMaskSeparate(op, mask); 238 glStencilMaskSeparate(op, mask);
239 } 239 }
240 240
241 ErrorState* GetErrorState(); 241 ErrorState* GetErrorState();
242 242
243 void SetBoundBuffer(GLenum target, Buffer* buffer); 243 void SetBoundBuffer(GLenum target, Buffer* buffer);
244 void RemoveBoundBuffer(Buffer* buffer); 244 void RemoveBoundBuffer(Buffer* buffer);
245 245
246 void InitGenericAttribs(GLuint max_vertex_attribs) { 246 void InitGenericAttribBaseType(GLuint max_vertex_attribs) {
247 attrib_values.resize(max_vertex_attribs); 247 max_vertex_attribs_ = max_vertex_attribs;
248 248
249 uint32_t packed_size = max_vertex_attribs / 16; 249 uint32_t packed_size = max_vertex_attribs_ / 16;
250 packed_size += (max_vertex_attribs % 16 == 0) ? 0 : 1; 250 packed_size += (max_vertex_attribs_ % 16 == 0) ? 0 : 1;
251 generic_attrib_base_type_mask_.resize(packed_size); 251 generic_attrib_base_type_mask_.resize(packed_size);
252 for (uint32_t i = 0; i < packed_size; ++i) { 252 for (uint32_t i = 0; i < packed_size; ++i) {
253 // All generic attribs are float type by default. 253 // All generic attribs are float type by default.
254 generic_attrib_base_type_mask_[i] = 0x55555555u * SHADER_VARIABLE_FLOAT; 254 generic_attrib_base_type_mask_[i] = 0x55555555u * SHADER_VARIABLE_FLOAT;
255 } 255 }
256 } 256 }
257 257
258 void SetGenericVertexAttribBaseType(GLuint index, GLenum base_type) { 258 void SetGenericVertexAttribBaseType(GLuint index, GLenum base_type) {
259 DCHECK_LT(index, attrib_values.size()); 259 DCHECK(index < max_vertex_attribs_);
260 int shift_bits = (index % 16) * 2; 260 int shift_bits = (index % 16) * 2;
261 generic_attrib_base_type_mask_[index / 16] &= ~(0x3 << shift_bits); 261 generic_attrib_base_type_mask_[index / 16] &= ~(0x3 << shift_bits);
262 generic_attrib_base_type_mask_[index / 16] |= (base_type << shift_bits); 262 generic_attrib_base_type_mask_[index / 16] |= (base_type << shift_bits);
263 } 263 }
264 264
265 const std::vector<uint32_t>& generic_attrib_base_type_mask() const { 265 // Return 16 attributes' base types, in which the generic attribute
266 return generic_attrib_base_type_mask_; 266 // specified by argument 'index' located.
267 uint32_t GetGenericVertexAttribBaseTypeMask(GLuint index) {
268 DCHECK(index < max_vertex_attribs_);
269 return generic_attrib_base_type_mask_[index / 16];
267 } 270 }
268 271
269 void UnbindTexture(TextureRef* texture); 272 void UnbindTexture(TextureRef* texture);
270 void UnbindSampler(Sampler* sampler); 273 void UnbindSampler(Sampler* sampler);
271 274
272 PixelStoreParams GetPackParams(); 275 PixelStoreParams GetPackParams();
273 PixelStoreParams GetUnpackParams(Dimension dimension); 276 PixelStoreParams GetUnpackParams(Dimension dimension);
274 277
275 void EnableDisableFramebufferSRGB(bool enable); 278 void EnableDisableFramebufferSRGB(bool enable);
276 279
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336 // user values; otherwise, set them to 0. 339 // user values; otherwise, set them to 0.
337 void UpdatePackParameters() const; 340 void UpdatePackParameters() const;
338 // If a buffer object is bound to PIXEL_UNPACK_BUFFER, set all unpack 341 // If a buffer object is bound to PIXEL_UNPACK_BUFFER, set all unpack
339 // parameters user values; otherwise, set them to 0. 342 // parameters user values; otherwise, set them to 0.
340 void UpdateUnpackParameters() const; 343 void UpdateUnpackParameters() const;
341 344
342 void InitStateManual(const ContextState* prev_state) const; 345 void InitStateManual(const ContextState* prev_state) const;
343 346
344 bool framebuffer_srgb_; 347 bool framebuffer_srgb_;
345 348
349 uint32_t max_vertex_attribs_;
346 // Generic vertex attrib base types: FLOAT, INT, or UINT. 350 // Generic vertex attrib base types: FLOAT, INT, or UINT.
347 // Each base type is encoded into 2 bits, the lowest 2 bits for location 0, 351 // Each base type is encoded into 2 bits, the lowest 2 bits for location 0,
348 // the highest 2 bits for location (max_vertex_attribs - 1). 352 // the highest 2 bits for location (max_vertex_attribs_ - 1).
349 std::vector<uint32_t> generic_attrib_base_type_mask_; 353 std::vector<uint32_t> generic_attrib_base_type_mask_;
350 354
351 FeatureInfo* feature_info_; 355 FeatureInfo* feature_info_;
352 std::unique_ptr<ErrorState> error_state_; 356 std::unique_ptr<ErrorState> error_state_;
353 }; 357 };
354 358
355 } // namespace gles2 359 } // namespace gles2
356 } // namespace gpu 360 } // namespace gpu
357 361
358 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_ 362 #endif // GPU_COMMAND_BUFFER_SERVICE_CONTEXT_STATE_H_
359 363
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