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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // Note: The official spec is WIP at wiki.whatwg.org/wiki/OffscreenCanvas. | 5 // Note: The official spec is WIP at wiki.whatwg.org/wiki/OffscreenCanvas. |
6 | 6 |
7 [ | 7 [ |
8 Exposed=(Window,Worker), | 8 Exposed=(Window,Worker), |
9 RuntimeEnabled=ExperimentalCanvasFeatures, | 9 RuntimeEnabled=ExperimentalCanvasFeatures, |
10 ] interface OffscreenCanvasRenderingContext2D { | 10 ] interface OffscreenCanvasRenderingContext2D { |
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53 void restore(); // pop state stack and restore state | 53 void restore(); // pop state stack and restore state |
54 | 54 |
55 // transformations (default transform is the identity matrix) | 55 // transformations (default transform is the identity matrix) |
56 void scale(unrestricted double x, unrestricted double y); | 56 void scale(unrestricted double x, unrestricted double y); |
57 void rotate(unrestricted double angle); | 57 void rotate(unrestricted double angle); |
58 void translate(unrestricted double x, unrestricted double y); | 58 void translate(unrestricted double x, unrestricted double y); |
59 void transform(unrestricted double a, unrestricted double b, unrestricted do
uble c, unrestricted double d, unrestricted double e, unrestricted double f); | 59 void transform(unrestricted double a, unrestricted double b, unrestricted do
uble c, unrestricted double d, unrestricted double e, unrestricted double f); |
60 void setTransform(unrestricted double a, unrestricted double b, unrestricted
double c, unrestricted double d, unrestricted double e, unrestricted double f); | 60 void setTransform(unrestricted double a, unrestricted double b, unrestricted
double c, unrestricted double d, unrestricted double e, unrestricted double f); |
61 void resetTransform(); | 61 void resetTransform(); |
62 | 62 |
| 63 // image smoothing |
| 64 attribute boolean imageSmoothingEnabled; // (default True) |
| 65 attribute ImageSmoothingQuality imageSmoothingQuality; // (default "low") |
| 66 |
63 // shadows | 67 // shadows |
64 attribute unrestricted double shadowOffsetX; | 68 attribute unrestricted double shadowOffsetX; |
65 attribute unrestricted double shadowOffsetY; | 69 attribute unrestricted double shadowOffsetY; |
66 attribute unrestricted double shadowBlur; | 70 attribute unrestricted double shadowBlur; |
67 attribute DOMString shadowColor; | 71 attribute DOMString shadowColor; |
68 | 72 |
69 // pixel manipulation | 73 // pixel manipulation |
70 [RaisesException] ImageData createImageData(ImageData imagedata); | 74 [RaisesException] ImageData createImageData(ImageData imagedata); |
71 [RaisesException] ImageData createImageData(double sw, double sh); | 75 [RaisesException] ImageData createImageData(double sw, double sh); |
72 [RaisesException] ImageData getImageData(double sx, double sy, double sw, do
uble sh); | 76 [RaisesException] ImageData getImageData(double sx, double sy, double sw, do
uble sh); |
73 [RaisesException] void putImageData(ImageData imagedata, double dx, double d
y); | 77 [RaisesException] void putImageData(ImageData imagedata, double dx, double d
y); |
74 [RaisesException] void putImageData(ImageData imagedata, double dx, double d
y, double dirtyX, double dirtyY, double dirtyWidth, double dirtyHeight); | 78 [RaisesException] void putImageData(ImageData imagedata, double dx, double d
y, double dirtyX, double dirtyY, double dirtyWidth, double dirtyHeight); |
75 }; | 79 }; |
76 | 80 |
77 OffscreenCanvasRenderingContext2D implements CanvasPathMethods; | 81 OffscreenCanvasRenderingContext2D implements CanvasPathMethods; |
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