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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8DebuggerClient_h | 5 #ifndef V8DebuggerClient_h |
| 6 #define V8DebuggerClient_h | 6 #define V8DebuggerClient_h |
| 7 | 7 |
| 8 #include "platform/inspector_protocol/Platform.h" | 8 #include "platform/inspector_protocol/Platform.h" |
| 9 #include "platform/v8_inspector/public/V8ConsoleTypes.h" | 9 #include "platform/v8_inspector/public/V8ConsoleTypes.h" |
| 10 #include "platform/v8_inspector/public/V8ContextInfo.h" | 10 #include "platform/v8_inspector/public/V8ContextInfo.h" |
| 11 | 11 |
| 12 #include <v8.h> | 12 #include <v8.h> |
| 13 | 13 |
| 14 namespace blink { | 14 namespace blink { |
| 15 | 15 |
| 16 class V8StackTrace; | 16 class V8StackTrace; |
| 17 | 17 |
| 18 class PLATFORM_EXPORT V8DebuggerClient { | 18 class PLATFORM_EXPORT V8DebuggerClient { |
| 19 public: | 19 public: |
| 20 virtual ~V8DebuggerClient() { } | 20 virtual ~V8DebuggerClient() { } |
| 21 virtual void runMessageLoopOnPause(int contextGroupId) = 0; | 21 virtual void runMessageLoopOnPause(int contextGroupId) = 0; |
| 22 virtual void quitMessageLoopOnPause() = 0; | 22 virtual void quitMessageLoopOnPause() = 0; |
| 23 virtual void muteWarningsAndDeprecations(int contextGroupId) = 0; | 23 virtual void muteWarningsAndDeprecations(int contextGroupId) = 0; |
|
pfeldman
2016/07/25 17:33:30
Now that runtime errors are handled in v8_inspecto
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| 24 virtual void unmuteWarningsAndDeprecations(int contextGroupId) = 0; | 24 virtual void unmuteWarningsAndDeprecations(int contextGroupId) = 0; |
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pfeldman
2016/07/25 17:33:30
ditto
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| 25 virtual void beginUserGesture() = 0; | 25 virtual void beginUserGesture() = 0; |
| 26 virtual void endUserGesture() = 0; | 26 virtual void endUserGesture() = 0; |
| 27 virtual bool callingContextCanAccessContext(v8::Local<v8::Context> calling, v8::Local<v8::Context> target) = 0; | |
| 28 virtual String16 valueSubtype(v8::Local<v8::Value>) = 0; | 27 virtual String16 valueSubtype(v8::Local<v8::Value>) = 0; |
| 29 virtual bool formatAccessorsAsProperties(v8::Local<v8::Value>) = 0; | 28 virtual bool formatAccessorsAsProperties(v8::Local<v8::Value>) = 0; |
| 30 virtual bool isExecutionAllowed() = 0; | 29 virtual bool isExecutionAllowed() = 0; |
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pfeldman
2016/07/25 17:33:29
You have a TODO to remove this.
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| 31 virtual double currentTimeMS() = 0; | 30 virtual double currentTimeMS() = 0; |
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pfeldman
2016/07/25 17:33:30
Should we extract Platform from Client?
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| 32 virtual v8::Local<v8::Context> ensureDefaultContextInGroup(int contextGroupI d) = 0; | 31 virtual v8::Local<v8::Context> ensureDefaultContextInGroup(int contextGroupI d) = 0; |
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pfeldman
2016/07/25 17:33:30
This is still not pretty.
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| 33 virtual bool isInspectableHeapObject(v8::Local<v8::Object>) = 0; | 32 virtual bool isInspectableHeapObject(v8::Local<v8::Object>) = 0; |
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pfeldman
2016/07/25 17:33:29
I'd rather optionally install implementation of th
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| 34 virtual void enableAsyncInstrumentation() = 0; | 33 virtual void enableAsyncInstrumentation() = 0; |
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pfeldman
2016/07/25 17:33:30
I don't think we save anything with these, lets re
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| 35 virtual void disableAsyncInstrumentation() = 0; | 34 virtual void disableAsyncInstrumentation() = 0; |
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pfeldman
2016/07/25 17:33:30
ditto
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| 35 virtual void beginEnsureAllContextsInGroup(int contextGroupId) = 0; | |
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pfeldman
2016/07/25 17:33:30
I don't get what it does from its name.
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| 36 virtual void endEnsureAllContextsInGroup(int contextGroupId) = 0; | |
| 36 | 37 |
| 37 virtual void installAdditionalCommandLineAPI(v8::Local<v8::Context>, v8::Loc al<v8::Object>) = 0; | 38 virtual void installAdditionalCommandLineAPI(v8::Local<v8::Context>, v8::Loc al<v8::Object>) = 0; |
| 38 | 39 |
| 39 virtual void consoleTime(const String16& title) = 0; | 40 virtual void consoleTime(const String16& title) = 0; |
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pfeldman
2016/07/25 17:33:30
TODO: remove these since tracing is available in v
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| 40 virtual void consoleTimeEnd(const String16& title) = 0; | 41 virtual void consoleTimeEnd(const String16& title) = 0; |
| 41 virtual void consoleTimeStamp(const String16& title) = 0; | 42 virtual void consoleTimeStamp(const String16& title) = 0; |
| 42 virtual void consoleAPIMessage(int contextGroupId, MessageLevel, const Strin g16& message, const String16& url, unsigned lineNumber, unsigned columnNumber, V 8StackTrace*) = 0; | 43 virtual void consoleAPIMessage(int contextGroupId, MessageLevel, const Strin g16& message, const String16& url, unsigned lineNumber, unsigned columnNumber, V 8StackTrace*) = 0; |
| 43 | 44 |
| 44 virtual v8::MaybeLocal<v8::Value> memoryInfo(v8::Isolate*, v8::Local<v8::Con text>) = 0; | 45 virtual v8::MaybeLocal<v8::Value> memoryInfo(v8::Isolate*, v8::Local<v8::Con text>) = 0; |
| 45 | 46 |
| 46 typedef void (*TimerCallback)(void*); | 47 typedef void (*TimerCallback)(void*); |
| 47 virtual void startRepeatingTimer(double, TimerCallback, void* data) = 0; | 48 virtual void startRepeatingTimer(double, TimerCallback, void* data) = 0; |
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pfeldman
2016/07/25 17:33:30
Looks like platform.
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| 48 virtual void cancelTimer(void* data) = 0; | 49 virtual void cancelTimer(void* data) = 0; |
| 49 }; | 50 }; |
| 50 | 51 |
| 51 } // namespace blink | 52 } // namespace blink |
| 52 | 53 |
| 53 | 54 |
| 54 #endif // V8DebuggerClient_h | 55 #endif // V8DebuggerClient_h |
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