Index: mash/session/session.cc |
diff --git a/mash/session/session.cc b/mash/session/session.cc |
index 29dac54099e58b3a000aa43176076d508cc41292..a9589c40fe67616a7aeeb44201d2d3c12dc73fb9 100644 |
--- a/mash/session/session.cc |
+++ b/mash/session/session.cc |
@@ -24,13 +24,10 @@ void LogAndCallServiceRestartCallback(const std::string& url, |
namespace mash { |
namespace session { |
-Session::Session() : connector_(nullptr), screen_locked_(false) {} |
+Session::Session() : screen_locked_(false) {} |
Session::~Session() {} |
-void Session::OnStart(shell::Connector* connector, |
- const shell::Identity& identity, |
- uint32_t id) { |
- connector_ = connector; |
+void Session::OnStart(const shell::Identity& identity) { |
StartAppDriver(); |
StartWindowManager(); |
StartSystemUI(); |
@@ -46,7 +43,7 @@ void Session::Logout() { |
// TODO(beng): Notify connected listeners that login is happening, potentially |
// give them the option to stop it. |
mash::login::mojom::LoginPtr login; |
- connector_->ConnectToInterface("mojo:login", &login); |
+ connector()->ConnectToInterface("mojo:login", &login); |
login->ShowLoginUI(); |
// This kills the user environment. |
base::MessageLoop::current()->QuitWhenIdle(); |
@@ -54,7 +51,7 @@ void Session::Logout() { |
void Session::SwitchUser() { |
mash::login::mojom::LoginPtr login; |
- connector_->ConnectToInterface("mojo:login", &login); |
+ connector()->ConnectToInterface("mojo:login", &login); |
login->SwitchUser(); |
} |
@@ -134,7 +131,8 @@ void Session::StartRestartableService( |
const base::Closure& restart_callback) { |
// TODO(beng): This would be the place to insert logic that counted restarts |
// to avoid infinite crash-restart loops. |
- std::unique_ptr<shell::Connection> connection = connector_->Connect(url); |
+ std::unique_ptr<shell::Connection> connection = |
+ connector()->Connect(url); |
// Note: |connection| may be null if we've lost our connection to the shell. |
if (connection) { |
connection->SetConnectionLostClosure( |