Index: mash/screenlock/screenlock.cc |
diff --git a/mash/screenlock/screenlock.cc b/mash/screenlock/screenlock.cc |
index 8a377bace883d4223f62e6380f74f8a3136b7911..62bbefc3c22d417e30c2f230daf90531a0958138 100644 |
--- a/mash/screenlock/screenlock.cc |
+++ b/mash/screenlock/screenlock.cc |
@@ -75,24 +75,23 @@ class ScreenlockView : public views::WidgetDelegateView, |
Screenlock::Screenlock() {} |
Screenlock::~Screenlock() {} |
-void Screenlock::OnStart(shell::Connector* connector, |
- const shell::Identity& identity, |
- uint32_t id) { |
- tracing_.Initialize(connector, identity.name()); |
+void Screenlock::OnStart(const shell::Identity& identity) { |
+ tracing_.Initialize(connector(), identity.name()); |
mash::session::mojom::SessionPtr session; |
- connector->ConnectToInterface("mojo:mash_session", &session); |
+ connector()->ConnectToInterface("mojo:mash_session", &session); |
session->AddScreenlockStateListener( |
bindings_.CreateInterfacePtrAndBind(this)); |
- aura_init_.reset(new views::AuraInit(connector, "views_mus_resources.pak")); |
+ aura_init_.reset( |
+ new views::AuraInit(connector(), "views_mus_resources.pak")); |
window_manager_connection_ = |
- views::WindowManagerConnection::Create(connector, identity); |
+ views::WindowManagerConnection::Create(connector(), identity); |
views::Widget* widget = new views::Widget; |
views::Widget::InitParams params( |
views::Widget::InitParams::TYPE_WINDOW_FRAMELESS); |
- params.delegate = new ScreenlockView(connector); |
+ params.delegate = new ScreenlockView(connector()); |
std::map<std::string, std::vector<uint8_t>> properties; |
properties[ash::mojom::kWindowContainer_Property] = |
@@ -101,7 +100,7 @@ void Screenlock::OnStart(shell::Connector* connector, |
ui::Window* window = |
views::WindowManagerConnection::Get()->NewWindow(properties); |
params.native_widget = new views::NativeWidgetMus( |
- widget, connector, window, ui::mojom::SurfaceType::DEFAULT); |
+ widget, connector(), window, ui::mojom::SurfaceType::DEFAULT); |
widget->Init(params); |
widget->Show(); |
} |