Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(575)

Unified Diff: media/base/android/java/src/org/chromium/media/DialogSurfaceManager.java

Issue 2178973004: DialogSurfaceManager implementation. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: moved jni out of content/app Created 4 years, 5 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
Index: media/base/android/java/src/org/chromium/media/DialogSurfaceManager.java
diff --git a/media/base/android/java/src/org/chromium/media/DialogSurfaceManager.java b/media/base/android/java/src/org/chromium/media/DialogSurfaceManager.java
new file mode 100644
index 0000000000000000000000000000000000000000..66c2a72dc1c90778812599240f5cd9bea27c474f
--- /dev/null
+++ b/media/base/android/java/src/org/chromium/media/DialogSurfaceManager.java
@@ -0,0 +1,116 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+package org.chromium.media;
+
+import android.os.Handler;
+import android.os.HandlerThread;
+import android.os.IBinder;
+
+import org.chromium.base.annotations.CalledByNative;
+import org.chromium.base.annotations.JNINamespace;
+
+/**
+ * Singleton class to create and manage DialogSurface. Normally, you won't need
+ * to access this directly. Instead, see the native wrappers in
+ * dialog_surface_manager.cc for usage.
+ *
+ * The wrappers do roughly the following on the gpu side:
+ * - Create an IDialogSurfaceCallback. For native, DialogSurfaceCallback hides
+ * the threading issues and provides the java peer.
+ * - Get an IDialogSurfaceManager from the browser via ChildProcessCallback .
+ * - dialogSurface = IDialogSurfaceManager.createSurface(callback)
+ * This calls into the browser, and returns an IDialogSurface IBinder.
+ * - Wrap the DialogSurface in a DialogSurfaceWrapper. This provides the JNI
+ * bindings for native.
+ * - Expect callbacks on the callback to let you know when the underlying
+ * android surface state changes.
+ * - Use the surface.
+ * - Call IDialogSurface::release() to destroy the surface when done.
+ */
+@JNINamespace("media")
+public class DialogSurfaceManager extends IDialogSurfaceManager.Stub {
+ private static final String TAG = "cr_media";
+ private static DialogSurfaceManager sInstance;
+
+ // We maintain a thread with a Looper for the DialogSurfaces to use,
+ // since Dialog requires one. We don't want this to be the native thread
+ // that's used to create them, because it probably also has a native message
+ // loop. Including a looper on it is not a good idea.
+ private HandlerThread mThread;
+ private Handler mHandler;
+ private IDialogSurfaceActivityMapper mMapper;
+
+ // Number of DialogSurfaces that have been created but not released.
+ private int mNumSurfaces;
+
+ // Maximum number of concurrent surfaces we allow.
+ private static final int sMaxSurfaces = 1;
+
+ private DialogSurfaceManager(IDialogSurfaceActivityMapper mapper) {
+ mMapper = mapper;
+ mNumSurfaces = 0;
+ }
+
+ public static IBinder instance(IDialogSurfaceActivityMapper mapper) {
+ if (sInstance == null) sInstance = new DialogSurfaceManager(mapper);
+
+ return sInstance.asBinder();
+ }
+
+ @Override
+ @CalledByNative
watk 2016/07/26 21:34:30 not called by native?
liberato (no reviews please) 2016/07/26 22:49:16 it should be, but i removed it for this CL. Dialo
+ public IDialogSurface createSurface(int rendererPid, int renderFrameId,
+ IDialogSurfaceCallback callback, int x, int y, int width, int height) {
+ // Limit the number of concurrent surfaces.
+ if (mNumSurfaces >= sMaxSurfaces) return null;
+
+ ensureThread();
+
+ mNumSurfaces++;
+
+ // TODO(liberato): would instantiate DialogSurface here.
+ return null;
+ }
+
+ /**
+ * Called by DialogSurfaces when they no longer need the thread.
+ */
+ public void notifyReleased() {
+ if (mNumSurfaces > 0) mNumSurfaces--;
watk 2016/07/26 21:34:30 Is there a valid way for mNumSurfaces to be negati
liberato (no reviews please) 2016/07/26 22:49:16 it should not be negative.
+
+ // We don't stop the looper thread here, else android can get mad when
+ // it tries to send a message from the dialog on this thread.
+ // DialogSurface might have to notify us separately to tell us
+ // when it's done with the thread, if we don't want to wait until then
+ // to start creating a new SV.
+ // Instead, we just avoid shutting down the thread at all for now.
+ /*
+ if (mNumSurfaces == 0) {
+ mThread.quitSafely();
+ mThread = null;
+ mHandler = null;
+ }
+ */
watk 2016/07/26 21:34:30 delete?
liberato (no reviews please) 2016/07/26 22:49:16 yeah, you're right.
+ }
+
+ /**
+ * Make sure that mThread and mHandler are ready for use.
+ */
+ private void ensureThread() {
+ // Called on main thread only.
+ if (mThread != null) return;
+
+ mThread = new HandlerThread("DialogSurfaceThread");
+ mThread.start();
+ mHandler = new Handler(mThread.getLooper());
+ }
+
+ /**
+ * Return the activity mapper.
+ */
+ public IDialogSurfaceActivityMapper getMapper() {
+ return mMapper;
+ }
+}

Powered by Google App Engine
This is Rietveld 408576698