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Unified Diff: media/base/android/java/src/org/chromium/media/DialogSurfaceManagerImpl.java

Issue 2178973004: DialogSurfaceManager implementation. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: removed IDialogSurfaceActivityMapper from common.aidl Created 4 years ago
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Index: media/base/android/java/src/org/chromium/media/DialogSurfaceManagerImpl.java
diff --git a/media/base/android/java/src/org/chromium/media/DialogSurfaceManagerImpl.java b/media/base/android/java/src/org/chromium/media/DialogSurfaceManagerImpl.java
new file mode 100644
index 0000000000000000000000000000000000000000..9252b0ec147482ff829dfdca4e144df471586580
--- /dev/null
+++ b/media/base/android/java/src/org/chromium/media/DialogSurfaceManagerImpl.java
@@ -0,0 +1,130 @@
+// Copyright 2016 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+package org.chromium.media;
+
+import android.content.Context;
+import android.os.Handler;
+import android.os.HandlerThread;
+import android.os.IBinder;
+
+import org.chromium.base.ContextUtils;
+import org.chromium.base.annotations.CalledByNative;
+import org.chromium.base.annotations.JNINamespace;
+
+/**
+ * Singleton class to create and manage DialogSurface. Normally, you won't need
+ * to access this directly. Instead, see the native wrappers in
+ * dialog_surface_manager.cc for usage.
+ *
+ * The wrappers do roughly the following on the gpu side:
+ * - Create an IDialogSurfaceCallback. For native, DialogSurfaceCallback hides
+ * the threading issues and provides the java peer.
+ * - Get an IDialogSurfaceManager from the browser via ChildProcessCallback .
+ * - dialogSurface = IDialogSurfaceManager.createSurface(callback)
+ * This calls into the browser, and returns an IDialogSurface IBinder.
+ * - Wrap the DialogSurface in a DialogSurfaceWrapper. This provides the JNI
+ * bindings for native.
+ * - Expect callbacks on the callback to let you know when the underlying
+ * android surface state changes.
+ * - Use the surface.
+ * - Call IDialogSurface::release() to destroy the surface when done.
+ */
+@JNINamespace("media")
+public class DialogSurfaceManagerImpl extends IDialogSurfaceManager.Stub {
+ private static final String TAG = "cr_media";
+ private static DialogSurfaceManagerImpl sInstance;
+ private static final Object sLock = new Object();
+
+ private final Context mContext;
+
+ // We maintain a thread with a Looper for the DialogSurfaces to use,
+ // since Dialog requires one. We don't want this to be the native thread
+ // that's used to create them, because it probably also has a native message
+ // loop. Including a looper on it is not a good idea.
boliu 2017/01/04 23:14:39 the browser UI thread does have a java looper, so
liberato (no reviews please) 2017/01/11 22:17:57 i want to avoid that so that synchronous callbacks
boliu 2017/01/12 20:24:19 Ahh, I was curious what surface view implement, bu
liberato (no reviews please) 2017/02/03 21:28:32 i'll have to dig up where it does this, but CVV do
+ private final Object mLock = new Object();
+ private HandlerThread mThread;
+ private Handler mHandler;
+ // TODO(liberato): why does this have to be a binder interface? i suppose
+ // it has to live in the browser process. however, it's a lot more
+ // convenient if we don't need a binder object for it to call back on.
+ // maybe we should just make it a normal interface with inner client.
+ private final DialogSurfaceWindowTokenProvider mTokenProvider;
+
+ // Number of DialogSurfaces that have been created but not released.
+ private int mNumSurfaces;
+
+ // Maximum number of concurrent surfaces we allow.
+ private static final int MAX_SURFACES = 1;
+
+ private DialogSurfaceManagerImpl(DialogSurfaceWindowTokenProvider tokenProvider) {
+ mContext = ContextUtils.getApplicationContext();
+ mTokenProvider = tokenProvider;
+ mNumSurfaces = 0;
+ }
+
+ // Return the singleton instance, as a convenience.
+ public static IBinder instance(DialogSurfaceWindowTokenProvider tokenProvider) {
+ synchronized (sLock) {
+ if (sInstance == null) sInstance = new DialogSurfaceManagerImpl(tokenProvider);
+
+ return sInstance.asBinder();
+ }
+ }
+
+ @Override
+ @CalledByNative
boliu 2017/01/04 01:48:44 this class doesn't generate jni code?
liberato (no reviews please) 2017/01/11 22:17:57 whoops. thanks.
+ public IDialogSurface createSurface(int rendererPid, int renderFrameId,
+ IDialogSurfaceCallback callback, int x, int y, int width, int height) {
+ // Note that we may be called on any random binder thread, so lock.
+ synchronized (mLock) {
+ // Limit the number of concurrent surfaces.
+ if (mNumSurfaces >= MAX_SURFACES) return null;
+
+ startThreadIfNeededLocked();
+
+ mNumSurfaces++;
+ }
+
+ return new DialogSurfaceImpl(rendererPid, renderFrameId, mContext, this, mHandler, callback,
+ x, y, width, height);
+ }
+
+ /**
+ * Called by DialogSurfaces when they no longer need the thread.
+ * Called on some random thread.
+ */
+ public void notifyReleased() {
+ synchronized (mLock) {
+ if (mNumSurfaces > 0) mNumSurfaces--;
boliu 2017/01/04 01:48:44 this should be an assert? (which works as DCHECKs
liberato (no reviews please) 2017/01/11 22:17:57 Done.
+
+ // We don't stop the looper thread here, else android can get mad when
+ // it tries to send a message from the dialog on this thread.
+ // DialogSurface might have to notify us separately to tell us
+ // when it's done with the thread, if we don't want to wait until then
+ // to start creating a new SV.
+ // Instead, we just avoid shutting down the thread at all for now.
+ }
+ }
+
+ /**
+ * Make sure that mThread and mHandler are ready for use. Do nothing if
+ * they already are.
+ */
+ private void startThreadIfNeededLocked() {
+ // Called with mLock held only.
+ if (mThread != null) return;
+
+ mThread = new HandlerThread("DialogSurfaceThread");
+ mThread.start();
+ mHandler = new Handler(mThread.getLooper());
+ }
+
+ /**
+ * Return the window token provider.
+ */
+ public DialogSurfaceWindowTokenProvider getWindowTokenProvider() {
+ return mTokenProvider;
+ }
+}

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