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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef MEDIA_BASE_ANDROID_DIALOG_SURFACE_H_ | |
6 #define MEDIA_BASE_ANDROID_DIALOG_SURFACE_H_ | |
7 | |
8 #include <jni.h> | |
9 #include <stddef.h> | |
10 #include <stdint.h> | |
11 | |
12 #include <set> | |
13 #include <string> | |
14 | |
15 #include "base/android/scoped_java_ref.h" | |
16 #include "base/callback.h" | |
17 #include "base/macros.h" | |
18 #include "base/task_runner.h" | |
19 #include "base/threading/thread_checker.h" | |
20 #include "base/time/time.h" | |
21 #include "media/base/media_export.h" | |
22 #include "ui/gfx/geometry/rect.h" | |
23 #include "ui/gl/android/scoped_java_surface.h" | |
24 | |
25 namespace media { | |
26 | |
27 class DialogSurfaceCallback; | |
28 class DialogSurfaceManager; | |
29 | |
30 // This class implements the C++ wrapper around a java DialogSurface. | |
31 // All callbacks happen on the thread that it's constructed on. | |
32 class MEDIA_EXPORT DialogSurface { | |
33 public: | |
34 // These must match DialogSurface.java | |
35 enum CallbackOp { SURFACE_CREATED = 0, SURFACE_DESTROYED = 1 }; | |
36 | |
37 // Callback type for finding out about the status of the surface. While we | |
38 // don't use this directly, it lets us keep DialogSurfaceCallback as an | |
39 // implementation detail. | |
40 using Callback = base::Callback<void(CallbackOp)>; | |
41 | |
42 // Configuration for the surface. | |
DaleCurtis
2016/08/04 00:20:36
Is it worth keeping this as a struct? I.e., how so
liberato (no reviews please)
2016/08/04 01:06:20
is_secure will be showing up before too long, i th
| |
43 struct Config { | |
44 gfx::Rect rect; | |
45 // This may also include pixel format, is_secure, etc. | |
46 }; | |
47 | |
48 // Schedule a relayout and/or reposition of the surface. | |
49 // void ScheduleLayout(const Config& config); | |
50 | |
51 // Return the java surface, if any. One should not assume that this is | |
52 // available immediately. The callback will be called with SURFACE_CREATED | |
53 // when it is available. Of course, it may become unavailable again | |
54 // asynchronously, so one must always check. | |
55 // gl::ScopedJavaSurface GetSurface(); | |
56 }; | |
57 | |
58 } // namespace media | |
59 | |
60 #endif // MEDIA_BASE_ANDROID_DIALOG_SURFACE_H_ | |
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