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1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_ | |
6 #define MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_ | |
7 | |
8 #include <memory> | |
9 | |
10 #include "base/callback.h" | |
11 #include "base/threading/thread_checker.h" | |
12 #include "gpu/command_buffer/service/gpu_preferences.h" | |
13 #include "gpu/config/gpu_driver_bug_workarounds.h" | |
14 #include "gpu/config/gpu_info.h" | |
15 #include "media/gpu/media_gpu_export.h" | |
16 #include "media/video/video_decode_accelerator.h" | |
17 | |
18 namespace gl { | |
19 class GLContext; | |
20 class GLImage; | |
21 } | |
22 | |
23 namespace gpu { | |
24 struct GpuPreferences; | |
25 | |
26 namespace gles2 { | |
27 class GLES2Decoder; | |
28 } | |
29 } | |
30 | |
31 namespace media { | |
32 | |
33 class MEDIA_GPU_EXPORT GpuVideoDecodeAcceleratorFactoryImpl { | |
34 public: | |
35 ~GpuVideoDecodeAcceleratorFactoryImpl(); | |
36 | |
37 // Return current GLContext. | |
38 using GetGLContextCallback = base::Callback<gl::GLContext*(void)>; | |
39 | |
40 // Make the applicable GL context current. To be called by VDAs before | |
41 // executing any GL calls. Return true on success, false otherwise. | |
42 using MakeGLContextCurrentCallback = base::Callback<bool(void)>; | |
43 | |
44 // Bind |image| to |client_texture_id| given |texture_target|. If | |
45 // |can_bind_to_sampler| is true, then the image may be used as a sampler | |
46 // directly, otherwise a copy to a staging buffer is required. | |
47 // Return true on success, false otherwise. | |
48 using BindGLImageCallback = | |
49 base::Callback<bool(uint32_t client_texture_id, | |
50 uint32_t texture_target, | |
51 const scoped_refptr<gl::GLImage>& image, | |
52 bool can_bind_to_sampler)>; | |
53 | |
54 // Return a WeakPtr to a GLES2Decoder, if one is available. | |
55 using GetGLES2DecoderCallback = | |
56 base::Callback<base::WeakPtr<gpu::gles2::GLES2Decoder>(void)>; | |
57 | |
58 static std::unique_ptr<GpuVideoDecodeAcceleratorFactoryImpl> Create( | |
59 const GetGLContextCallback& get_gl_context_cb, | |
60 const MakeGLContextCurrentCallback& make_context_current_cb, | |
61 const BindGLImageCallback& bind_image_cb); | |
62 | |
63 static std::unique_ptr<GpuVideoDecodeAcceleratorFactoryImpl> | |
64 CreateWithGLES2Decoder( | |
65 const GetGLContextCallback& get_gl_context_cb, | |
66 const MakeGLContextCurrentCallback& make_context_current_cb, | |
67 const BindGLImageCallback& bind_image_cb, | |
68 const GetGLES2DecoderCallback& get_gles2_decoder_cb); | |
69 | |
70 static std::unique_ptr<GpuVideoDecodeAcceleratorFactoryImpl> CreateWithNoGL(); | |
71 | |
72 static gpu::VideoDecodeAcceleratorCapabilities GetDecoderCapabilities( | |
73 const gpu::GpuPreferences& gpu_preferences); | |
74 | |
75 std::unique_ptr<VideoDecodeAccelerator> CreateVDA( | |
76 VideoDecodeAccelerator::Client* client, | |
77 const VideoDecodeAccelerator::Config& config, | |
78 const gpu::GpuDriverBugWorkarounds& workarounds, | |
79 const gpu::GpuPreferences& gpu_preferences); | |
80 | |
81 private: | |
82 GpuVideoDecodeAcceleratorFactoryImpl( | |
83 const GetGLContextCallback& get_gl_context_cb, | |
84 const MakeGLContextCurrentCallback& make_context_current_cb, | |
85 const BindGLImageCallback& bind_image_cb, | |
86 const GetGLES2DecoderCallback& get_gles2_decoder_cb); | |
87 | |
88 #if defined(OS_WIN) | |
89 std::unique_ptr<VideoDecodeAccelerator> CreateDXVAVDA( | |
90 const gpu::GpuDriverBugWorkarounds& workarounds, | |
91 const gpu::GpuPreferences& gpu_preferences) const; | |
92 #endif | |
93 #if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC) | |
94 std::unique_ptr<VideoDecodeAccelerator> CreateV4L2VDA( | |
95 const gpu::GpuDriverBugWorkarounds& workarounds, | |
96 const gpu::GpuPreferences& gpu_preferences) const; | |
97 std::unique_ptr<VideoDecodeAccelerator> CreateV4L2SVDA( | |
98 const gpu::GpuDriverBugWorkarounds& workarounds, | |
99 const gpu::GpuPreferences& gpu_preferences) const; | |
100 #endif | |
101 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) | |
102 std::unique_ptr<VideoDecodeAccelerator> CreateVaapiVDA( | |
103 const gpu::GpuDriverBugWorkarounds& workarounds, | |
104 const gpu::GpuPreferences& gpu_preferences) const; | |
105 #endif | |
106 #if defined(OS_MACOSX) | |
107 std::unique_ptr<VideoDecodeAccelerator> CreateVTVDA( | |
108 const gpu::GpuDriverBugWorkarounds& workarounds, | |
109 const gpu::GpuPreferences& gpu_preferences) const; | |
110 #endif | |
111 #if defined(OS_ANDROID) | |
112 std::unique_ptr<VideoDecodeAccelerator> CreateAndroidVDA( | |
113 const gpu::GpuDriverBugWorkarounds& workarounds, | |
114 const gpu::GpuPreferences& gpu_preferences) const; | |
115 #endif | |
116 | |
117 const GetGLContextCallback get_gl_context_cb_; | |
118 const MakeGLContextCurrentCallback make_context_current_cb_; | |
119 const BindGLImageCallback bind_image_cb_; | |
120 const GetGLES2DecoderCallback get_gles2_decoder_cb_; | |
121 | |
122 base::ThreadChecker thread_checker_; | |
123 | |
124 DISALLOW_IMPLICIT_CONSTRUCTORS(GpuVideoDecodeAcceleratorFactoryImpl); | |
125 }; | |
126 | |
127 } // namespace media | |
128 | |
129 #endif // MEDIA_GPU_GPU_VIDEO_DECODE_ACCELERATOR_FACTORY_IMPL_H_ | |
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