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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "media/gpu/gpu_video_decode_accelerator_factory_impl.h" | |
| 6 | |
| 7 #include "base/memory/ptr_util.h" | |
| 8 #include "gpu/command_buffer/service/gpu_preferences.h" | |
| 9 #include "media/gpu/gpu_video_accelerator_util.h" | |
| 10 #include "media/gpu/media_gpu_export.h" | |
| 11 | |
| 12 #if defined(OS_WIN) | |
| 13 #include "base/win/windows_version.h" | |
| 14 #include "media/gpu/dxva_video_decode_accelerator_win.h" | |
| 15 #elif defined(OS_MACOSX) | |
| 16 #include "media/gpu/vt_video_decode_accelerator_mac.h" | |
| 17 #elif defined(OS_CHROMEOS) | |
| 18 #if defined(USE_V4L2_CODEC) | |
| 19 #include "media/gpu/v4l2_device.h" | |
| 20 #include "media/gpu/v4l2_slice_video_decode_accelerator.h" | |
| 21 #include "media/gpu/v4l2_video_decode_accelerator.h" | |
| 22 #include "ui/gl/gl_surface_egl.h" | |
| 23 #endif | |
| 24 #if defined(ARCH_CPU_X86_FAMILY) | |
| 25 #include "media/gpu/vaapi_video_decode_accelerator.h" | |
| 26 #include "ui/gl/gl_implementation.h" | |
| 27 #endif | |
| 28 #elif defined(OS_ANDROID) | |
| 29 #include "media/gpu/android_video_decode_accelerator.h" | |
| 30 #endif | |
| 31 | |
| 32 namespace media { | |
| 33 | |
| 34 // static | |
| 35 MEDIA_GPU_EXPORT std::unique_ptr<GpuVideoDecodeAcceleratorFactoryImpl> | |
| 36 GpuVideoDecodeAcceleratorFactoryImpl::Create( | |
| 37 const GetGLContextCallback& get_gl_context_cb, | |
| 38 const MakeGLContextCurrentCallback& make_context_current_cb, | |
| 39 const BindGLImageCallback& bind_image_cb) { | |
| 40 return base::WrapUnique(new GpuVideoDecodeAcceleratorFactoryImpl( | |
| 41 get_gl_context_cb, make_context_current_cb, bind_image_cb, | |
| 42 GetGLES2DecoderCallback())); | |
| 43 } | |
| 44 | |
| 45 // static | |
| 46 MEDIA_GPU_EXPORT std::unique_ptr<GpuVideoDecodeAcceleratorFactoryImpl> | |
| 47 GpuVideoDecodeAcceleratorFactoryImpl::CreateWithGLES2Decoder( | |
| 48 const GetGLContextCallback& get_gl_context_cb, | |
| 49 const MakeGLContextCurrentCallback& make_context_current_cb, | |
| 50 const BindGLImageCallback& bind_image_cb, | |
| 51 const GetGLES2DecoderCallback& get_gles2_decoder_cb) { | |
| 52 return base::WrapUnique(new GpuVideoDecodeAcceleratorFactoryImpl( | |
| 53 get_gl_context_cb, make_context_current_cb, bind_image_cb, | |
| 54 get_gles2_decoder_cb)); | |
| 55 } | |
| 56 | |
| 57 // static | |
| 58 MEDIA_GPU_EXPORT std::unique_ptr<GpuVideoDecodeAcceleratorFactoryImpl> | |
| 59 GpuVideoDecodeAcceleratorFactoryImpl::CreateWithNoGL() { | |
| 60 return Create(GetGLContextCallback(), MakeGLContextCurrentCallback(), | |
| 61 BindGLImageCallback()); | |
| 62 } | |
| 63 | |
| 64 // static | |
| 65 MEDIA_GPU_EXPORT gpu::VideoDecodeAcceleratorCapabilities | |
| 66 GpuVideoDecodeAcceleratorFactoryImpl::GetDecoderCapabilities( | |
| 67 const gpu::GpuPreferences& gpu_preferences) { | |
| 68 VideoDecodeAccelerator::Capabilities capabilities; | |
| 69 if (gpu_preferences.disable_accelerated_video_decode) | |
| 70 return gpu::VideoDecodeAcceleratorCapabilities(); | |
| 71 | |
| 72 // Query VDAs for their capabilities and construct a set of supported | |
| 73 // profiles for current platform. This must be done in the same order as in | |
| 74 // CreateVDA(), as we currently preserve additional capabilities (such as | |
| 75 // resolutions supported) only for the first VDA supporting the given codec | |
| 76 // profile (instead of calculating a superset). | |
| 77 // TODO(posciak,henryhsu): improve this so that we choose a superset of | |
| 78 // resolutions and other supported profile parameters. | |
| 79 #if defined(OS_WIN) | |
| 80 capabilities.supported_profiles = | |
| 81 DXVAVideoDecodeAccelerator::GetSupportedProfiles(); | |
| 82 #elif defined(OS_CHROMEOS) | |
| 83 VideoDecodeAccelerator::SupportedProfiles vda_profiles; | |
| 84 #if defined(USE_V4L2_CODEC) | |
| 85 vda_profiles = V4L2VideoDecodeAccelerator::GetSupportedProfiles(); | |
| 86 GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles( | |
| 87 vda_profiles, &capabilities.supported_profiles); | |
| 88 vda_profiles = V4L2SliceVideoDecodeAccelerator::GetSupportedProfiles(); | |
| 89 GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles( | |
| 90 vda_profiles, &capabilities.supported_profiles); | |
| 91 #endif | |
| 92 #if defined(ARCH_CPU_X86_FAMILY) | |
| 93 vda_profiles = VaapiVideoDecodeAccelerator::GetSupportedProfiles(); | |
| 94 GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles( | |
| 95 vda_profiles, &capabilities.supported_profiles); | |
| 96 #endif | |
| 97 #elif defined(OS_MACOSX) | |
| 98 capabilities.supported_profiles = | |
| 99 VTVideoDecodeAccelerator::GetSupportedProfiles(); | |
| 100 #elif defined(OS_ANDROID) | |
| 101 capabilities = | |
| 102 AndroidVideoDecodeAccelerator::GetCapabilities(gpu_preferences); | |
| 103 #endif | |
| 104 return GpuVideoAcceleratorUtil::ConvertMediaToGpuDecodeCapabilities( | |
| 105 capabilities); | |
| 106 } | |
| 107 | |
| 108 MEDIA_GPU_EXPORT std::unique_ptr<VideoDecodeAccelerator> | |
| 109 GpuVideoDecodeAcceleratorFactoryImpl::CreateVDA( | |
| 110 VideoDecodeAccelerator::Client* client, | |
| 111 const VideoDecodeAccelerator::Config& config, | |
| 112 const gpu::GpuDriverBugWorkarounds& workarounds, | |
| 113 const gpu::GpuPreferences& gpu_preferences) { | |
| 114 DCHECK(thread_checker_.CalledOnValidThread()); | |
| 115 | |
| 116 if (gpu_preferences.disable_accelerated_video_decode) | |
| 117 return nullptr; | |
| 118 | |
| 119 // Array of Create..VDA() function pointers, potentially usable on current | |
| 120 // platform. This list is ordered by priority, from most to least preferred, | |
| 121 // if applicable. This list must be in the same order as the querying order | |
| 122 // in GetDecoderCapabilities() above. | |
| 123 using CreateVDAFp = std::unique_ptr<VideoDecodeAccelerator> ( | |
| 124 GpuVideoDecodeAcceleratorFactoryImpl::*)( | |
| 125 const gpu::GpuDriverBugWorkarounds&, const gpu::GpuPreferences&) const; | |
| 126 const CreateVDAFp create_vda_fps[] = { | |
| 127 #if defined(OS_WIN) | |
| 128 &GpuVideoDecodeAcceleratorFactoryImpl::CreateDXVAVDA, | |
| 129 #endif | |
| 130 #if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC) | |
| 131 &GpuVideoDecodeAcceleratorFactoryImpl::CreateV4L2VDA, | |
| 132 &GpuVideoDecodeAcceleratorFactoryImpl::CreateV4L2SVDA, | |
| 133 #endif | |
| 134 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) | |
| 135 &GpuVideoDecodeAcceleratorFactoryImpl::CreateVaapiVDA, | |
| 136 #endif | |
| 137 #if defined(OS_MACOSX) | |
| 138 &GpuVideoDecodeAcceleratorFactoryImpl::CreateVTVDA, | |
| 139 #endif | |
| 140 #if defined(OS_ANDROID) | |
| 141 &GpuVideoDecodeAcceleratorFactoryImpl::CreateAndroidVDA, | |
| 142 #endif | |
| 143 }; | |
| 144 | |
| 145 std::unique_ptr<VideoDecodeAccelerator> vda; | |
| 146 | |
| 147 for (const auto& create_vda_function : create_vda_fps) { | |
| 148 vda = (this->*create_vda_function)(workarounds, gpu_preferences); | |
| 149 if (vda && vda->Initialize(config, client)) | |
| 150 return vda; | |
| 151 } | |
| 152 | |
| 153 return nullptr; | |
| 154 } | |
| 155 | |
| 156 #if defined(OS_WIN) | |
| 157 std::unique_ptr<VideoDecodeAccelerator> | |
| 158 GpuVideoDecodeAcceleratorFactoryImpl::CreateDXVAVDA( | |
| 159 const gpu::GpuDriverBugWorkarounds& workarounds, | |
| 160 const gpu::GpuPreferences& gpu_preferences) const { | |
| 161 std::unique_ptr<VideoDecodeAccelerator> decoder; | |
| 162 if (base::win::GetVersion() >= base::win::VERSION_WIN7) { | |
| 163 DVLOG(0) << "Initializing DXVA HW decoder for windows."; | |
| 164 decoder.reset(new DXVAVideoDecodeAccelerator(get_gl_context_cb_, | |
| 165 make_context_current_cb_, | |
| 166 workarounds, gpu_preferences)); | |
| 167 } | |
| 168 return decoder; | |
| 169 } | |
| 170 #endif | |
| 171 | |
| 172 #if defined(OS_CHROMEOS) && defined(USE_V4L2_CODEC) | |
| 173 std::unique_ptr<VideoDecodeAccelerator> | |
| 174 GpuVideoDecodeAcceleratorFactoryImpl::CreateV4L2VDA( | |
| 175 const gpu::GpuDriverBugWorkarounds& workarounds, | |
| 176 const gpu::GpuPreferences& gpu_preferences) const { | |
| 177 std::unique_ptr<VideoDecodeAccelerator> decoder; | |
| 178 scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder); | |
| 179 if (device.get()) { | |
| 180 decoder.reset(new V4L2VideoDecodeAccelerator( | |
| 181 gl::GLSurfaceEGL::GetHardwareDisplay(), get_gl_context_cb_, | |
| 182 make_context_current_cb_, device)); | |
| 183 } | |
| 184 return decoder; | |
| 185 } | |
| 186 | |
| 187 std::unique_ptr<VideoDecodeAccelerator> | |
| 188 GpuVideoDecodeAcceleratorFactoryImpl::CreateV4L2SVDA( | |
| 189 const gpu::GpuDriverBugWorkarounds& workarounds, | |
| 190 const gpu::GpuPreferences& gpu_preferences) const { | |
| 191 std::unique_ptr<VideoDecodeAccelerator> decoder; | |
| 192 scoped_refptr<V4L2Device> device = V4L2Device::Create(V4L2Device::kDecoder); | |
| 193 if (device.get()) { | |
| 194 decoder.reset(new V4L2SliceVideoDecodeAccelerator( | |
| 195 device, gl::GLSurfaceEGL::GetHardwareDisplay(), get_gl_context_cb_, | |
| 196 make_context_current_cb_)); | |
| 197 } | |
| 198 return decoder; | |
| 199 } | |
| 200 #endif | |
| 201 | |
| 202 #if defined(OS_CHROMEOS) && defined(ARCH_CPU_X86_FAMILY) | |
| 203 std::unique_ptr<VideoDecodeAccelerator> | |
| 204 GpuVideoDecodeAcceleratorFactoryImpl::CreateVaapiVDA( | |
| 205 const gpu::GpuDriverBugWorkarounds& workarounds, | |
| 206 const gpu::GpuPreferences& gpu_preferences) const { | |
| 207 std::unique_ptr<VideoDecodeAccelerator> decoder; | |
| 208 decoder.reset(new VaapiVideoDecodeAccelerator(make_context_current_cb_, | |
| 209 bind_image_cb_)); | |
| 210 return decoder; | |
| 211 } | |
| 212 #endif | |
| 213 | |
| 214 #if defined(OS_MACOSX) | |
| 215 std::unique_ptr<VideoDecodeAccelerator> | |
| 216 GpuVideoDecodeAcceleratorFactoryImpl::CreateVTVDA( | |
| 217 const gpu::GpuDriverBugWorkarounds& workarounds, | |
| 218 const gpu::GpuPreferences& gpu_preferences) const { | |
| 219 std::unique_ptr<VideoDecodeAccelerator> decoder; | |
| 220 decoder.reset( | |
| 221 new VTVideoDecodeAccelerator(make_context_current_cb_, bind_image_cb_)); | |
| 222 return decoder; | |
| 223 } | |
| 224 #endif | |
| 225 | |
| 226 #if defined(OS_ANDROID) | |
| 227 std::unique_ptr<VideoDecodeAccelerator> | |
| 228 GpuVideoDecodeAcceleratorFactoryImpl::CreateAndroidVDA( | |
| 229 const gpu::GpuDriverBugWorkarounds& workarounds, | |
| 230 const gpu::GpuPreferences& gpu_preferences) const { | |
| 231 std::unique_ptr<VideoDecodeAccelerator> decoder; | |
| 232 decoder.reset(new AndroidVideoDecodeAccelerator(make_context_current_cb_, | |
| 233 get_gles2_decoder_cb_)); | |
| 234 return decoder; | |
| 235 } | |
| 236 #endif | |
| 237 | |
| 238 GpuVideoDecodeAcceleratorFactoryImpl::GpuVideoDecodeAcceleratorFactoryImpl( | |
| 239 const GetGLContextCallback& get_gl_context_cb, | |
| 240 const MakeGLContextCurrentCallback& make_context_current_cb, | |
| 241 const BindGLImageCallback& bind_image_cb, | |
| 242 const GetGLES2DecoderCallback& get_gles2_decoder_cb) | |
| 243 : get_gl_context_cb_(get_gl_context_cb), | |
| 244 make_context_current_cb_(make_context_current_cb), | |
| 245 bind_image_cb_(bind_image_cb), | |
| 246 get_gles2_decoder_cb_(get_gles2_decoder_cb) {} | |
| 247 | |
| 248 GpuVideoDecodeAcceleratorFactoryImpl::~GpuVideoDecodeAcceleratorFactoryImpl() {} | |
| 249 | |
| 250 } // namespace media | |
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