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Side by Side Diff: src/core/SkRasterPipeline.h

Issue 2178523002: Revert of Add SkRasterPipeline blitter. (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: Created 4 years, 4 months ago
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1 /* 1 /*
2 * Copyright 2016 Google Inc. 2 * Copyright 2016 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef SkRasterPipeline_DEFINED 8 #ifndef SkRasterPipeline_DEFINED
9 #define SkRasterPipeline_DEFINED 9 #define SkRasterPipeline_DEFINED
10 10
(...skipping 54 matching lines...) Expand 10 before | Expand all | Expand 10 after
65 65
66 // It makes next() a good bit cheaper if we hold the next function to ca ll here, 66 // It makes next() a good bit cheaper if we hold the next function to ca ll here,
67 // rather than logically simpler choice of the function implementing thi s stage. 67 // rather than logically simpler choice of the function implementing thi s stage.
68 Fn fNext; 68 Fn fNext;
69 void* fCtx; 69 void* fCtx;
70 }; 70 };
71 71
72 72
73 SkRasterPipeline(); 73 SkRasterPipeline();
74 74
75 // Run the pipeline constructed with append(), walking x through [x,x+n), 75 // Run the pipeline constructed with append(), walking x through [0,n),
76 // generally in 4 pixel steps, but sometimes 1 pixel at a time. 76 // generally in 4 pixel steps, but sometimes 1 pixel at a time.
77 void run(size_t x, size_t n); 77 void run(size_t n);
78 void run(size_t n) { this->run(0, n); }
79 78
80 // Use this append() if your stage is sensitive to the number of pixels you' re working with: 79 // Use this append() if your stage is sensitive to the number of pixels you' re working with:
81 // - body will always be called for a full 4 pixels 80 // - body will always be called for a full 4 pixels
82 // - tail will always be called for a single pixel 81 // - tail will always be called for a single pixel
83 // Typically this is only an essential distintion for stages that read or wr ite memory. 82 // Typically this is only an essential distintion for stages that read or wr ite memory.
84 void append(Fn body, const void* body_ctx, 83 void append(Fn body, const void* body_ctx,
85 Fn tail, const void* tail_ctx); 84 Fn tail, const void* tail_ctx);
86 85
87 // Most stages don't actually care if they're working on 4 or 1 pixel. 86 // Most stages don't actually care if they're working on 4 or 1 pixel.
88 void append(Fn fn, const void* ctx = nullptr) { 87 void append(Fn fn, const void* ctx = nullptr) {
89 this->append(fn, ctx, fn, ctx); 88 this->append(fn, ctx, fn, ctx);
90 } 89 }
91 90
92 // Most 4 pixel or 1 pixel variants share the same context pointer. 91 // Most 4 pixel or 1 pixel variants share the same context pointer.
93 void append(Fn body, Fn tail, const void* ctx = nullptr) { 92 void append(Fn body, Fn tail, const void* ctx = nullptr) {
94 this->append(body, ctx, tail, ctx); 93 this->append(body, ctx, tail, ctx);
95 } 94 }
96 95
97 // Append all stages to this pipeline.
98 void extend(const SkRasterPipeline&);
99
100 private: 96 private:
101 using Stages = SkSTArray<10, Stage, /*MEM_COPY=*/true>; 97 using Stages = SkSTArray<10, Stage, /*MEM_COPY=*/true>;
102 98
103 // This no-op default makes fBodyStart and fTailStart unconditionally safe t o call, 99 // This no-op default makes fBodyStart and fTailStart unconditionally safe t o call,
104 // and is always the last stage's fNext as a sort of safety net to make sure even a 100 // and is always the last stage's fNext as a sort of safety net to make sure even a
105 // buggy pipeline can't walk off its own end. 101 // buggy pipeline can't walk off its own end.
106 static void SK_VECTORCALL JustReturn(Stage*, size_t, Sk4f,Sk4f,Sk4f,Sk4f, 102 static void SK_VECTORCALL JustReturn(Stage*, size_t, Sk4f,Sk4f,Sk4f,Sk4f,
107 Sk4f,Sk4f,Sk4f,Sk4f); 103 Sk4f,Sk4f,Sk4f,Sk4f);
108 104
109 Stages fBody, 105 Stages fBody,
110 fTail; 106 fTail;
111 Fn fBodyStart = &JustReturn, 107 Fn fBodyStart = &JustReturn,
112 fTailStart = &JustReturn; 108 fTailStart = &JustReturn;
113 }; 109 };
114 110
115 #endif//SkRasterPipeline_DEFINED 111 #endif//SkRasterPipeline_DEFINED
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