Chromium Code Reviews| Index: ash/shelf/shelf_view_unittest.cc |
| diff --git a/ash/shelf/shelf_view_unittest.cc b/ash/shelf/shelf_view_unittest.cc |
| index 8f932350bb1ba62e9bf03a19bfcd8b45c8c7aec5..cea674bc7875b9939514d6868a53332f48203330 100644 |
| --- a/ash/shelf/shelf_view_unittest.cc |
| +++ b/ash/shelf/shelf_view_unittest.cc |
| @@ -12,6 +12,7 @@ |
| #include "ash/common/shelf/app_list_button.h" |
| #include "ash/common/shelf/overflow_bubble.h" |
| #include "ash/common/shelf/overflow_bubble_view.h" |
| +#include "ash/common/shelf/overflow_button.h" |
| #include "ash/common/shelf/shelf_button.h" |
| #include "ash/common/shelf/shelf_constants.h" |
| #include "ash/common/shelf/shelf_menu_model.h" |
| @@ -43,6 +44,7 @@ |
| #include "base/strings/string_number_conversions.h" |
| #include "base/strings/utf_string_conversions.h" |
| #include "base/test/histogram_tester.h" |
| +#include "base/test/test_mock_time_task_runner.h" |
| #include "base/test/user_action_tester.h" |
| #include "base/threading/thread_task_runner_handle.h" |
| #include "base/time/time.h" |
| @@ -671,6 +673,7 @@ class ShelfViewTest : public AshTestBase { |
| EXPECT_EQ(second_last_visible_item_id_in_overflow, |
| GetItemId(test_api_for_overflow.GetLastVisibleIndex())); |
| } |
| + test_api_->HideOverflowBubble(); |
| } |
| // Returns the item's ShelfID at |index|. |
| @@ -2129,8 +2132,10 @@ class ShelfViewInkDropTest : public ShelfViewTest { |
| ~ShelfViewInkDropTest() override {} |
| void SetUp() override { |
| - shell_delegate_ = new TestAppListShellDelegate; |
| - ash_test_helper()->set_test_shell_delegate(shell_delegate_); |
| + if (!ash_test_helper()->test_shell_delegate()) { |
|
James Cook
2016/09/12 02:54:47
This is odd. I see from the discussion that a subc
mohsen
2016/09/14 18:34:42
Done.
|
| + shell_delegate_ = new TestAppListShellDelegate; |
| + ash_test_helper()->set_test_shell_delegate(shell_delegate_); |
| + } |
| set_material_mode(ash::MaterialDesignController::MATERIAL_EXPERIMENTAL); |
| @@ -2158,6 +2163,7 @@ class ShelfViewInkDropTest : public ShelfViewTest { |
| } |
| void ShowAppList() { |
| + DCHECK(shelf_delegate_); |
| shell_delegate_->app_list_presenter()->Show(0); |
| // Similar to real AppListPresenter, notify button that the app list is |
| // shown. |
| @@ -2165,6 +2171,7 @@ class ShelfViewInkDropTest : public ShelfViewTest { |
| } |
| void DismissAppList() { |
| + DCHECK(shelf_delegate_); |
| shell_delegate_->app_list_presenter()->Dismiss(); |
| // Similar to real AppListPresenter, notify button that the app list is |
| // dismissed. |
| @@ -2172,6 +2179,7 @@ class ShelfViewInkDropTest : public ShelfViewTest { |
| } |
| void FinishAppListVisibilityChange() { |
| + DCHECK(shelf_delegate_); |
| shell_delegate_->app_list_presenter()->FinishVisibilityChange(); |
| } |
| @@ -2573,5 +2581,625 @@ TEST_F(ShelfViewInkDropTest, ShelfButtonWithMenuPressRelease) { |
| views::InkDropState::DEACTIVATED)); |
| } |
| +namespace { |
| + |
| +// An empty menu model for shell context menu just to have a menu. |
| +class TestShellMenuModel : public ui::SimpleMenuModel, |
| + public ui::SimpleMenuModel::Delegate { |
| + public: |
| + TestShellMenuModel() : ui::SimpleMenuModel(this) {} |
| + ~TestShellMenuModel() override {} |
| + |
| + private: |
| + // ui::SimpleMenuModel::Delegate: |
| + bool IsCommandIdChecked(int command_id) const override { return false; } |
| + bool IsCommandIdEnabled(int command_id) const override { return true; } |
| + void ExecuteCommand(int command_id, int event_flags) override {} |
| + |
| + DISALLOW_COPY_AND_ASSIGN(TestShellMenuModel); |
| +}; |
| + |
| +// A test ShellDelegate implementation for overflow button tests that returns a |
| +// TestShelfMenuModel for the shell context menu. |
| +class TestOverflowButtonShellDelegate : public TestShellDelegate { |
| + public: |
| + TestOverflowButtonShellDelegate() {} |
| + ~TestOverflowButtonShellDelegate() override {} |
| + |
| + // TestShellDelegate: |
| + ui::MenuModel* CreateContextMenu(WmShelf* wm_shelf, |
| + const ShelfItem* item) override { |
| + // Caller takes ownership of the returned object. |
| + return new TestShellMenuModel; |
| + } |
| + |
| + private: |
| + DISALLOW_COPY_AND_ASSIGN(TestOverflowButtonShellDelegate); |
| +}; |
| + |
| +// A scoped wrapper around TestMockTimeTaskRunner that replaces message loop's |
| +// task runner with a TestMockTimeTaskRunner and resets it back at the end of |
| +// the scope. |
| +class ScopedMockTaskRunnerWrapper { |
| + public: |
| + ScopedMockTaskRunnerWrapper() { |
| + mock_task_runner_ = new base::TestMockTimeTaskRunner; |
| + previous_task_runner_ = base::MessageLoop::current()->task_runner(); |
| + base::MessageLoop::current()->SetTaskRunner(mock_task_runner_); |
| + } |
| + |
| + ~ScopedMockTaskRunnerWrapper() { |
| + DCHECK_EQ(mock_task_runner_, base::MessageLoop::current()->task_runner()); |
| + mock_task_runner_->ClearPendingTasks(); |
| + base::MessageLoop::current()->SetTaskRunner(previous_task_runner_); |
| + } |
| + |
| + void FastForwardUntilNoTasksRemain() { |
| + mock_task_runner_->FastForwardUntilNoTasksRemain(); |
| + } |
| + |
| + private: |
| + scoped_refptr<base::TestMockTimeTaskRunner> mock_task_runner_; |
| + scoped_refptr<base::SingleThreadTaskRunner> previous_task_runner_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(ScopedMockTaskRunnerWrapper); |
| +}; |
| + |
| +} // namespace |
| + |
| +// Test fixture for testing material design ink drop on overflow button. |
| +class OverflowButtonInkDropTest : public ShelfViewInkDropTest { |
| + public: |
| + OverflowButtonInkDropTest() {} |
| + ~OverflowButtonInkDropTest() override {} |
| + |
| + void SetUp() override { |
| + // Shell takes ownership of the test shell delegate. |
| + ash_test_helper()->set_test_shell_delegate( |
| + new TestOverflowButtonShellDelegate); |
| + |
| + ShelfViewInkDropTest::SetUp(); |
| + |
| + InitOverflowButtonInkDrop(); |
| + |
| + AddButtonsUntilOverflow(); |
| + EXPECT_TRUE(test_api_->IsOverflowButtonVisible()); |
| + EXPECT_FALSE(test_api_->overflow_bubble() && |
|
James Cook
2016/09/12 02:54:47
this is odd. I think you should ASSERT_TRUE(test_a
mohsen
2016/09/14 18:34:43
I think overflow_bubble is not necessarily existin
|
| + test_api_->overflow_bubble()->IsShowing()); |
| + } |
| + |
| + protected: |
| + gfx::Point GetScreenPointInsideOverflowButton() const { |
| + return overflow_button_->GetBoundsInScreen().CenterPoint(); |
| + } |
| + |
| + gfx::Point GetScreenPointOutsideOverflowButton() const { |
| + gfx::Point point = GetScreenPointInsideOverflowButton(); |
| + point.Offset(overflow_button_->width(), 0); |
| + return point; |
| + } |
| + |
| + OverflowButton* overflow_button_ = nullptr; |
| + InkDropSpy* overflow_button_ink_drop_ = nullptr; |
| + |
| + private: |
| + void InitOverflowButtonInkDrop() { |
|
James Cook
2016/09/12 02:54:47
nit: I think it would be clearer to just inline th
mohsen
2016/09/14 18:34:42
Done.
|
| + overflow_button_ = test_api_->overflow_button(); |
| + |
| + views::InkDropImpl* ink_drop_impl = |
| + new views::InkDropImpl(overflow_button_); |
| + overflow_button_ink_drop_ = new InkDropSpy(base::WrapUnique(ink_drop_impl)); |
|
James Cook
2016/09/12 02:54:47
nit: either base::MakeUnique<>, or inline the call
mohsen
2016/09/14 18:34:43
Not sure what you exactly mean. I updated these li
James Cook
2016/09/14 21:50:05
Yes. MakeUnique<Foo> makes me happy. WrapUnique(ne
|
| + views::test::InkDropHostViewTestApi(overflow_button_) |
| + .SetInkDrop(base::WrapUnique(overflow_button_ink_drop_)); |
| + } |
| + |
| + DISALLOW_COPY_AND_ASSIGN(OverflowButtonInkDropTest); |
| +}; |
| + |
| +// Tests ink drop state transitions for the overflow button when the overflow |
| +// bubble is shown or hidden. |
| +TEST_F(OverflowButtonInkDropTest, OnOverflowBubbleShowHide) { |
| + test_api_->ShowOverflowBubble(); |
| + ASSERT_TRUE(test_api_->overflow_bubble()); |
| + EXPECT_TRUE(test_api_->overflow_bubble()->IsShowing()); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::ACTIVATED)); |
| + |
| + test_api_->HideOverflowBubble(); |
| + EXPECT_FALSE(test_api_->overflow_bubble() && |
|
James Cook
2016/09/12 02:54:47
I don't think you need the part before the &&. If
mohsen
2016/09/14 18:34:43
Fixed.
|
| + test_api_->overflow_bubble()->IsShowing()); |
| + EXPECT_EQ(views::InkDropState::HIDDEN, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::DEACTIVATED)); |
| +} |
| + |
| +// Tests ink drop state transitions for the overflow button when the user clicks |
| +// on it. |
| +TEST_F(OverflowButtonInkDropTest, MouseActivate) { |
| + ui::test::EventGenerator& generator = GetEventGenerator(); |
| + gfx::Point mouse_location = GetScreenPointInsideOverflowButton(); |
| + generator.MoveMouseTo(mouse_location); |
| + |
| + generator.PressLeftButton(); |
| + EXPECT_EQ(views::InkDropState::ACTION_PENDING, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::ACTION_PENDING)); |
| + |
| + generator.ReleaseLeftButton(); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::ACTIVATED)); |
| + |
| + ASSERT_TRUE(test_api_->overflow_bubble()); |
| + EXPECT_TRUE(test_api_->overflow_bubble()->IsShowing()); |
| +} |
| + |
| +// Tests ink drop state transitions for the overflow button when the user |
| +// presses left mouse button on it and drags it out of the button bounds. |
| +TEST_F(OverflowButtonInkDropTest, MouseDragOut) { |
| + ui::test::EventGenerator& generator = GetEventGenerator(); |
| + generator.MoveMouseTo(GetScreenPointInsideOverflowButton()); |
| + |
| + generator.PressLeftButton(); |
| + EXPECT_EQ(views::InkDropState::ACTION_PENDING, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::ACTION_PENDING)); |
| + |
| + generator.MoveMouseTo(GetScreenPointOutsideOverflowButton()); |
| + EXPECT_EQ(views::InkDropState::HIDDEN, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::HIDDEN)); |
| + |
| + generator.ReleaseLeftButton(); |
| + EXPECT_EQ(views::InkDropState::HIDDEN, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + EXPECT_FALSE(test_api_->overflow_bubble() && |
|
James Cook
2016/09/12 02:54:47
ditto
mohsen
2016/09/14 18:34:43
Fixed.
|
| + test_api_->overflow_bubble()->IsShowing()); |
| +} |
| + |
| +// Tests ink drop state transitions for the overflow button when the user |
| +// presses left mouse button on it and drags it out of the button bounds and |
| +// back. |
| +TEST_F(OverflowButtonInkDropTest, MouseDragOutAndBack) { |
| + ui::test::EventGenerator& generator = GetEventGenerator(); |
| + generator.MoveMouseTo(GetScreenPointInsideOverflowButton()); |
| + |
| + generator.PressLeftButton(); |
| + EXPECT_EQ(views::InkDropState::ACTION_PENDING, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::ACTION_PENDING)); |
| + |
| + generator.MoveMouseTo(GetScreenPointOutsideOverflowButton()); |
| + EXPECT_EQ(views::InkDropState::HIDDEN, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::HIDDEN)); |
| + |
| + generator.MoveMouseTo(GetScreenPointInsideOverflowButton()); |
|
James Cook
2016/09/12 02:54:47
btw, I like how you used GetScreenPointInside and
mohsen
2016/09/14 18:34:42
Thanks :-)
|
| + EXPECT_EQ(views::InkDropState::ACTION_PENDING, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::ACTION_PENDING)); |
| + |
| + generator.ReleaseLeftButton(); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::ACTIVATED)); |
| + |
| + ASSERT_TRUE(test_api_->overflow_bubble()); |
| + EXPECT_TRUE(test_api_->overflow_bubble()->IsShowing()); |
| +} |
| + |
| +// Tests ink drop state transitions for the overflow button when the user right |
| +// clicks on the button to show the context menu. |
| +TEST_F(OverflowButtonInkDropTest, MouseContextMenu) { |
| + ui::test::EventGenerator& generator = GetEventGenerator(); |
| + generator.MoveMouseTo(GetScreenPointInsideOverflowButton()); |
| + |
| + generator.PressRightButton(); |
| + EXPECT_EQ(views::InkDropState::HIDDEN, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + generator.ReleaseRightButton(); |
| + EXPECT_EQ(views::InkDropState::HIDDEN, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + EXPECT_FALSE(test_api_->overflow_bubble() && |
|
James Cook
2016/09/12 02:54:47
ditto
mohsen
2016/09/14 18:34:43
Fixed.
|
| + test_api_->overflow_bubble()->IsShowing()); |
| +} |
| + |
| +#if !defined(OS_WIN) |
| +// There is no ink drop effect for gesture events on Windows. |
|
James Cook
2016/09/12 02:54:47
nit: move comment above #if
mohsen
2016/09/14 18:34:42
Done. Also in other similar places in this file.
|
| + |
| +// Tests ink drop state transitions for the overflow button when the user taps |
| +// on it. |
| +TEST_F(OverflowButtonInkDropTest, TouchActivate) { |
| + ui::test::EventGenerator& generator = GetEventGenerator(); |
| + generator.set_current_location(GetScreenPointInsideOverflowButton()); |
| + |
| + generator.PressTouch(); |
| + EXPECT_EQ(views::InkDropState::ACTION_PENDING, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::ACTION_PENDING)); |
| + |
| + generator.ReleaseTouch(); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::ACTIVATED)); |
| + |
| + ASSERT_TRUE(test_api_->overflow_bubble()); |
| + EXPECT_TRUE(test_api_->overflow_bubble()->IsShowing()); |
| +} |
| + |
| +// Tests ink drop state transitions for the overflow button when the user taps |
| +// down on it and drags it out of the button bounds. |
| +TEST_F(OverflowButtonInkDropTest, TouchDragOut) { |
| + ui::test::EventGenerator& generator = GetEventGenerator(); |
| + generator.set_current_location(GetScreenPointInsideOverflowButton()); |
| + |
| + generator.PressTouch(); |
| + EXPECT_EQ(views::InkDropState::ACTION_PENDING, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::ACTION_PENDING)); |
| + |
| + generator.MoveTouch(GetScreenPointOutsideOverflowButton()); |
| + EXPECT_EQ(views::InkDropState::HIDDEN, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::HIDDEN)); |
| + |
| + generator.ReleaseTouch(); |
| + EXPECT_EQ(views::InkDropState::HIDDEN, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + EXPECT_FALSE(test_api_->overflow_bubble() && |
|
James Cook
2016/09/12 02:54:47
ditto
mohsen
2016/09/14 18:34:43
Fixed.
|
| + test_api_->overflow_bubble()->IsShowing()); |
| +} |
| + |
| +// Tests ink drop state transitions for the overflow button when the user taps |
| +// down on it and drags it out of the button bounds and back. |
| +TEST_F(OverflowButtonInkDropTest, TouchDragOutAndBack) { |
| + ui::test::EventGenerator& generator = GetEventGenerator(); |
| + generator.set_current_location(GetScreenPointInsideOverflowButton()); |
| + |
| + generator.PressTouch(); |
| + EXPECT_EQ(views::InkDropState::ACTION_PENDING, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::ACTION_PENDING)); |
| + |
| + generator.MoveTouch(GetScreenPointOutsideOverflowButton()); |
| + EXPECT_EQ(views::InkDropState::HIDDEN, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::HIDDEN)); |
| + |
| + generator.MoveTouch(GetScreenPointInsideOverflowButton()); |
| + EXPECT_EQ(views::InkDropState::HIDDEN, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + generator.ReleaseTouch(); |
| + EXPECT_EQ(views::InkDropState::HIDDEN, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + EXPECT_FALSE(test_api_->overflow_bubble() && |
|
James Cook
2016/09/12 02:54:47
ditto and below
mohsen
2016/09/14 18:34:43
Fixed.
|
| + test_api_->overflow_bubble()->IsShowing()); |
| +} |
| + |
| +// Tests ink drop state transitions for the overflow button when the user long |
| +// presses on the button to show the context menu. |
| +TEST_F(OverflowButtonInkDropTest, TouchContextMenu) { |
| + ui::test::EventGenerator& generator = GetEventGenerator(); |
| + generator.set_current_location(GetScreenPointInsideOverflowButton()); |
| + |
| + { |
| + RunAllPendingInMessageLoop(); |
|
James Cook
2016/09/12 02:54:47
super nit: Move this above { so the first line has
mohsen
2016/09/14 18:34:43
Right. Done.
|
| + ScopedMockTaskRunnerWrapper mock_task_runner; |
| + |
| + generator.PressTouch(); |
| + EXPECT_EQ(views::InkDropState::ACTION_PENDING, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::ACTION_PENDING)); |
| + |
| + mock_task_runner.FastForwardUntilNoTasksRemain(); |
| + EXPECT_EQ(views::InkDropState::HIDDEN, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::ALTERNATE_ACTION_PENDING, |
| + views::InkDropState::HIDDEN)); |
| + |
| + generator.ReleaseTouch(); |
| + EXPECT_EQ(views::InkDropState::HIDDEN, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + EXPECT_FALSE(test_api_->overflow_bubble() && |
| + test_api_->overflow_bubble()->IsShowing()); |
| + } |
| +} |
| + |
| +#endif // !defined(OS_WIN) |
| + |
| +// Test fixture for testing material design ink drop on overflow button when it |
| +// is active. |
| +class OverflowButtonActiveInkDropTest : public OverflowButtonInkDropTest { |
| + public: |
| + OverflowButtonActiveInkDropTest() {} |
| + ~OverflowButtonActiveInkDropTest() override {} |
| + |
| + void SetUp() override { |
| + OverflowButtonInkDropTest::SetUp(); |
| + |
| + test_api_->ShowOverflowBubble(); |
| + ASSERT_TRUE(test_api_->overflow_bubble()); |
| + EXPECT_TRUE(test_api_->overflow_bubble()->IsShowing()); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::ACTIVATED)); |
| + } |
| + |
| + private: |
| + DISALLOW_COPY_AND_ASSIGN(OverflowButtonActiveInkDropTest); |
| +}; |
| + |
| +// Tests ink drop state transitions for the overflow button when it is active |
| +// and the user clicks on it. |
| +TEST_F(OverflowButtonActiveInkDropTest, MouseDeactivate) { |
| + ui::test::EventGenerator& generator = GetEventGenerator(); |
| + generator.MoveMouseTo(GetScreenPointInsideOverflowButton()); |
| + |
| + generator.PressLeftButton(); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + generator.ReleaseLeftButton(); |
| + EXPECT_EQ(views::InkDropState::HIDDEN, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::DEACTIVATED)); |
| + |
| + EXPECT_FALSE(test_api_->overflow_bubble() && |
| + test_api_->overflow_bubble()->IsShowing()); |
| +} |
| + |
| +// Tests ink drop state transitions for the overflow button when it is active |
| +// and the user presses left mouse button on it and drags it out of the button |
| +// bounds. |
| +TEST_F(OverflowButtonActiveInkDropTest, MouseDragOut) { |
| + ui::test::EventGenerator& generator = GetEventGenerator(); |
| + generator.MoveMouseTo(GetScreenPointInsideOverflowButton()); |
| + |
| + generator.PressLeftButton(); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + generator.MoveMouseTo(GetScreenPointOutsideOverflowButton()); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + generator.ReleaseLeftButton(); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + ASSERT_TRUE(test_api_->overflow_bubble()); |
| + EXPECT_TRUE(test_api_->overflow_bubble()->IsShowing()); |
| +} |
| + |
| +// Tests ink drop state transitions for the overflow button when it is active |
| +// and the user presses left mouse button on it and drags it out of the button |
| +// bounds and back. |
| +TEST_F(OverflowButtonActiveInkDropTest, MouseDragOutAndBack) { |
| + ui::test::EventGenerator& generator = GetEventGenerator(); |
| + generator.MoveMouseTo(GetScreenPointInsideOverflowButton()); |
| + |
| + generator.PressLeftButton(); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + generator.MoveMouseTo(GetScreenPointOutsideOverflowButton()); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + generator.MoveMouseTo(GetScreenPointInsideOverflowButton()); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + generator.ReleaseLeftButton(); |
| + EXPECT_EQ(views::InkDropState::HIDDEN, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::DEACTIVATED)); |
| + |
| + EXPECT_FALSE(test_api_->overflow_bubble() && |
| + test_api_->overflow_bubble()->IsShowing()); |
| +} |
| + |
| +// Tests ink drop state transitions for the overflow button when it is active |
| +// and the user right clicks on the button to show the context menu. |
| +TEST_F(OverflowButtonActiveInkDropTest, MouseContextMenu) { |
| + ui::test::EventGenerator& generator = GetEventGenerator(); |
| + generator.MoveMouseTo(GetScreenPointInsideOverflowButton()); |
| + |
| + generator.PressRightButton(); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + generator.ReleaseRightButton(); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + ASSERT_TRUE(test_api_->overflow_bubble()); |
| + EXPECT_TRUE(test_api_->overflow_bubble()->IsShowing()); |
| +} |
| + |
| +#if !defined(OS_WIN) |
| +// There is no ink drop effect for gesture events on Windows. |
|
James Cook
2016/09/12 02:54:47
ditto
mohsen
2016/09/14 18:34:43
Done.
|
| + |
| +// Tests ink drop state transitions for the overflow button when it is active |
| +// and the user taps on it. |
| +TEST_F(OverflowButtonActiveInkDropTest, TouchDeactivate) { |
| + ui::test::EventGenerator& generator = GetEventGenerator(); |
| + generator.set_current_location(GetScreenPointInsideOverflowButton()); |
| + |
| + generator.PressTouch(); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + generator.ReleaseTouch(); |
| + EXPECT_EQ(views::InkDropState::HIDDEN, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + ElementsAre(views::InkDropState::DEACTIVATED, |
| + views::InkDropState::HIDDEN)); |
| + |
| + EXPECT_FALSE(test_api_->overflow_bubble() && |
| + test_api_->overflow_bubble()->IsShowing()); |
| +} |
| + |
| +// Tests ink drop state transitions for the overflow button when it is active |
| +// and the user taps down on it and drags it out of the button bounds. |
| +TEST_F(OverflowButtonActiveInkDropTest, TouchDragOut) { |
| + ui::test::EventGenerator& generator = GetEventGenerator(); |
| + generator.set_current_location(GetScreenPointInsideOverflowButton()); |
| + |
| + generator.PressTouch(); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + generator.MoveTouch(GetScreenPointOutsideOverflowButton()); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + generator.ReleaseTouch(); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + ASSERT_TRUE(test_api_->overflow_bubble()); |
|
James Cook
2016/09/12 02:54:47
having seen many of these lines, it might be easie
mohsen
2016/09/14 18:34:42
Fixed.
|
| + EXPECT_TRUE(test_api_->overflow_bubble()->IsShowing()); |
| +} |
| + |
| +// Tests ink drop state transitions for the overflow button when it is active |
| +// and the user taps down on it and drags it out of the button bounds and back. |
| +TEST_F(OverflowButtonActiveInkDropTest, TouchDragOutAndBack) { |
| + ui::test::EventGenerator& generator = GetEventGenerator(); |
| + generator.set_current_location(GetScreenPointInsideOverflowButton()); |
| + |
| + generator.PressTouch(); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + generator.MoveTouch(GetScreenPointOutsideOverflowButton()); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + generator.MoveTouch(GetScreenPointInsideOverflowButton()); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + generator.ReleaseTouch(); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + ASSERT_TRUE(test_api_->overflow_bubble()); |
| + EXPECT_TRUE(test_api_->overflow_bubble()->IsShowing()); |
| +} |
| + |
| +// Tests ink drop state transitions for the overflow button when it is active |
| +// and the user long presses on the button to show the context menu. |
| +TEST_F(OverflowButtonActiveInkDropTest, TouchContextMenu) { |
| + ui::test::EventGenerator& generator = GetEventGenerator(); |
| + generator.set_current_location(GetScreenPointInsideOverflowButton()); |
| + |
| + { |
| + RunAllPendingInMessageLoop(); |
| + ScopedMockTaskRunnerWrapper mock_task_runner; |
| + |
| + generator.PressTouch(); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + mock_task_runner.FastForwardUntilNoTasksRemain(); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + generator.ReleaseTouch(); |
| + EXPECT_EQ(views::InkDropState::ACTIVATED, |
| + overflow_button_ink_drop_->GetTargetInkDropState()); |
| + EXPECT_THAT(overflow_button_ink_drop_->GetAndResetRequestedStates(), |
| + IsEmpty()); |
| + |
| + ASSERT_TRUE(test_api_->overflow_bubble()); |
| + EXPECT_TRUE(test_api_->overflow_bubble()->IsShowing()); |
| + } |
| +} |
| + |
| +#endif // !defined(OS_WIN) |
|
James Cook
2016/09/12 02:54:47
Very thorough tests.
mohsen
2016/09/14 18:34:42
Thanks :-)
|
| + |
| } // namespace test |
| } // namespace ash |