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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "content/renderer/renderer_main_platform_delegate.h" | 5 #include "content/renderer/renderer_main_platform_delegate.h" |
| 6 | 6 |
| 7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
| 8 #include "base/logging.h" | 8 #include "base/logging.h" |
| 9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
| 10 #include "base/strings/string16.h" | 10 #include "base/strings/string16.h" |
| 11 #include "base/win/scoped_comptr.h" | 11 #include "base/win/scoped_comptr.h" |
| 12 #include "base/win/win_util.h" | 12 #include "base/win/win_util.h" |
| 13 #include "base/win/windows_version.h" | 13 #include "base/win/windows_version.h" |
| 14 #include "content/common/sandbox_win.h" | 14 #include "content/common/sandbox_win.h" |
| 15 #include "content/public/common/content_switches.h" | 15 #include "content/public/common/content_switches.h" |
| 16 #include "content/public/common/injection_test_win.h" | 16 #include "content/public/common/injection_test_win.h" |
| 17 #include "content/public/renderer/render_thread.h" | 17 #include "content/public/renderer/render_thread.h" |
| 18 #include "content/renderer/render_thread_impl.h" | 18 #include "content/renderer/render_thread_impl.h" |
| 19 #include "sandbox/win/src/sandbox.h" | 19 #include "sandbox/win/src/sandbox.h" |
| 20 #include "skia/ext/vector_platform_device_emf_win.h" | 20 #include "skia/ext/vector_platform_device_emf_win.h" |
| 21 #include "third_party/WebKit/public/web/win/WebFontRendering.h" | 21 #include "third_party/WebKit/public/web/win/WebFontRendering.h" |
| 22 #include "third_party/icu/source/i18n/unicode/timezone.h" | 22 #include "third_party/icu/source/i18n/unicode/timezone.h" |
| 23 #include "third_party/skia/include/ports/SkFontMgr.h" |
| 23 #include "third_party/skia/include/ports/SkTypeface_win.h" | 24 #include "third_party/skia/include/ports/SkTypeface_win.h" |
| 24 | 25 |
| 25 #ifdef ENABLE_VTUNE_JIT_INTERFACE | 26 #ifdef ENABLE_VTUNE_JIT_INTERFACE |
| 26 #include "v8/src/third_party/vtune/v8-vtune.h" | 27 #include "v8/src/third_party/vtune/v8-vtune.h" |
| 27 #endif | 28 #endif |
| 28 | 29 |
| 29 #include <dwrite.h> | 30 #include <dwrite.h> |
| 30 | 31 |
| 31 namespace content { | 32 namespace content { |
| 32 namespace { | 33 namespace { |
| (...skipping 13 matching lines...) Expand all Loading... |
| 46 RenderThreadImpl* render_thread_impl = RenderThreadImpl::current(); | 47 RenderThreadImpl* render_thread_impl = RenderThreadImpl::current(); |
| 47 if (render_thread_impl) { | 48 if (render_thread_impl) { |
| 48 render_thread_impl->PreCacheFontCharacters( | 49 render_thread_impl->PreCacheFontCharacters( |
| 49 logfont, | 50 logfont, |
| 50 base::string16(text, text_length)); | 51 base::string16(text, text_length)); |
| 51 } | 52 } |
| 52 } | 53 } |
| 53 | 54 |
| 54 // Windows-only DirectWrite support. These warm up the DirectWrite paths | 55 // Windows-only DirectWrite support. These warm up the DirectWrite paths |
| 55 // before sandbox lock down to allow Skia access to the Font Manager service. | 56 // before sandbox lock down to allow Skia access to the Font Manager service. |
| 56 bool CreateDirectWriteFactory(IDWriteFactory** factory) { | 57 void CreateDirectWriteFactory(IDWriteFactory** factory) { |
| 57 typedef decltype(DWriteCreateFactory)* DWriteCreateFactoryProc; | 58 typedef decltype(DWriteCreateFactory)* DWriteCreateFactoryProc; |
| 58 DWriteCreateFactoryProc dwrite_create_factory_proc = | 59 DWriteCreateFactoryProc dwrite_create_factory_proc = |
| 59 reinterpret_cast<DWriteCreateFactoryProc>( | 60 reinterpret_cast<DWriteCreateFactoryProc>( |
| 60 GetProcAddress(LoadLibraryW(L"dwrite.dll"), "DWriteCreateFactory")); | 61 GetProcAddress(LoadLibraryW(L"dwrite.dll"), "DWriteCreateFactory")); |
| 61 if (!dwrite_create_factory_proc) | 62 CHECK(dwrite_create_factory_proc); |
| 62 return false; | |
| 63 CHECK(SUCCEEDED( | 63 CHECK(SUCCEEDED( |
| 64 dwrite_create_factory_proc(DWRITE_FACTORY_TYPE_SHARED, | 64 dwrite_create_factory_proc(DWRITE_FACTORY_TYPE_ISOLATED, |
| 65 __uuidof(IDWriteFactory), | 65 __uuidof(IDWriteFactory), |
| 66 reinterpret_cast<IUnknown**>(factory)))); | 66 reinterpret_cast<IUnknown**>(factory)))); |
| 67 return true; | |
| 68 } | 67 } |
| 69 | 68 |
| 70 void WarmupDirectWrite() { | 69 void WarmupDirectWrite() { |
| 71 base::win::ScopedComPtr<IDWriteFactory> factory; | 70 // The objects used here are intentionally not freed as we want the Skia |
| 72 if (!CreateDirectWriteFactory(factory.Receive())) | 71 // code to use these objects after warmup. |
| 73 return; | 72 IDWriteFactory* factory; |
| 74 | 73 CreateDirectWriteFactory(&factory); |
| 75 base::win::ScopedComPtr<IDWriteFontCollection> font_collection; | 74 blink::WebFontRendering::setDirectWriteFactory(factory); |
| 76 CHECK(SUCCEEDED( | 75 SkFontMgr* fontmgr = SkFontMgr_New_DirectWrite(factory); |
| 77 factory->GetSystemFontCollection(font_collection.Receive(), FALSE))); | 76 SkTypeface* typeface = fontmgr->legacyCreateTypeface("Times New Roman", 0); |
| 78 base::win::ScopedComPtr<IDWriteFontFamily> font_family; | 77 SkPaint paint_warmup; |
| 79 | 78 paint_warmup.setTypeface(typeface); |
| 80 UINT32 index; | 79 wchar_t glyph = L'S'; |
| 81 BOOL exists; | 80 paint_warmup.measureText(&glyph, 2); |
| 82 CHECK(SUCCEEDED( | |
| 83 font_collection->FindFamilyName(L"Times New Roman", &index, &exists))); | |
| 84 CHECK(exists); | |
| 85 CHECK( | |
| 86 SUCCEEDED(font_collection->GetFontFamily(index, font_family.Receive()))); | |
| 87 base::win::ScopedComPtr<IDWriteFont> font; | |
| 88 base::win::ScopedComPtr<IDWriteFontFace> font_face; | |
| 89 CHECK(SUCCEEDED(font_family->GetFirstMatchingFont(DWRITE_FONT_WEIGHT_NORMAL, | |
| 90 DWRITE_FONT_STRETCH_NORMAL, | |
| 91 DWRITE_FONT_STYLE_NORMAL, | |
| 92 font.Receive()))); | |
| 93 CHECK(SUCCEEDED(font->CreateFontFace(font_face.Receive()))); | |
| 94 DWRITE_GLYPH_METRICS gm; | |
| 95 UINT16 glyph = L'S'; | |
| 96 CHECK(SUCCEEDED(font_face->GetDesignGlyphMetrics(&glyph, 1, &gm))); | |
| 97 } | 81 } |
| 98 | 82 |
| 99 } // namespace | 83 } // namespace |
| 100 | 84 |
| 101 RendererMainPlatformDelegate::RendererMainPlatformDelegate( | 85 RendererMainPlatformDelegate::RendererMainPlatformDelegate( |
| 102 const MainFunctionParams& parameters) | 86 const MainFunctionParams& parameters) |
| 103 : parameters_(parameters), | 87 : parameters_(parameters), |
| 104 sandbox_test_module_(NULL) { | 88 sandbox_test_module_(NULL) { |
| 105 } | 89 } |
| 106 | 90 |
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| 193 if (run_security_tests) { | 177 if (run_security_tests) { |
| 194 int test_count = 0; | 178 int test_count = 0; |
| 195 DVLOG(1) << "Running renderer security tests"; | 179 DVLOG(1) << "Running renderer security tests"; |
| 196 BOOL result = run_security_tests(&test_count); | 180 BOOL result = run_security_tests(&test_count); |
| 197 CHECK(result) << "Test number " << test_count << " has failed."; | 181 CHECK(result) << "Test number " << test_count << " has failed."; |
| 198 } | 182 } |
| 199 } | 183 } |
| 200 } | 184 } |
| 201 | 185 |
| 202 } // namespace content | 186 } // namespace content |
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