Index: remoting/client/gl_renderer.h |
diff --git a/remoting/client/gl_renderer.h b/remoting/client/gl_renderer.h |
new file mode 100644 |
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+++ b/remoting/client/gl_renderer.h |
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+// Copyright 2016 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef REMOTING_CLIENT_GL_RENDERER_H_ |
+#define REMOTING_CLIENT_GL_RENDERER_H_ |
+ |
+#include <queue> |
+ |
+#include "base/callback.h" |
+#include "base/macros.h" |
+#include "base/memory/weak_ptr.h" |
+#include "base/threading/thread_checker.h" |
+#include "remoting/client/gl_cursor.h" |
+#include "remoting/client/gl_cursor_feedback.h" |
+#include "remoting/client/gl_desktop.h" |
+#include "remoting/proto/control.pb.h" |
+ |
+namespace webrtc { |
+class DesktopFrame; |
+} // namespace webrtc |
+ |
+namespace remoting { |
+ |
+namespace protocol { |
+class CursorShapeInfo; |
+} // namespace protocol |
+ |
+class GlCanvas; |
+class GlRendererDelegate; |
+ |
+// Renders desktop and cursor on the OpenGL surface. Can be created on any |
+// thread but thereafter must be used and deleted on the same thread (usually |
+// the display thread. Or any Chromium thread with a task runner attached to |
+// it) unless otherwise noted. |
+// The unit of all length arguments is pixel. |
+class GlRenderer { |
+ public: |
+ explicit GlRenderer(); |
+ ~GlRenderer(); |
+ |
+ // The delegate can be set on any hread no more than once before calling any |
+ // On* functions. |
+ void SetDelegate(base::WeakPtr<GlRendererDelegate> delegate); |
+ |
+ // Notifies the delegate with the current canvas size. Canvas size will be |
+ // (0, 0) if no desktop frame is received yet. |
+ // Caller can use this function to get the canvas size when the surface is |
+ // recreated. |
+ void RequestCanvasSize(); |
+ |
+ // Sets the pixel based transformation matrix related to the size of the |
+ // canvas. |
+ // 3 by 3 transformation matrix, [ m0, m1, m2, m3, m4, m5, m6, m7, m8 ]. |
+ // |
+ // | m0, m1, m2, | | x | |
+ // | m3, m4, m5, | * | y | |
+ // | m6, m7, m8 | | 1 | |
+ // |
+ // The final size of the canvas will be (m0*canvas_width, m4*canvas_height) |
+ // and the top-left corner will be (m2, m5) in pixel coordinates. |
+ void OnPixelTransformationChanged(const std::array<float, 9>& matrix); |
+ |
+ void OnCursorMoved(int x, int y); |
+ |
+ void OnCursorInputFeedback(int x, int y, float diameter); |
+ |
+ void OnCursorVisibilityChanged(bool visible); |
+ |
+ // Called when a desktop frame is received. |
+ // The size of the canvas is determined by the dimension of the desktop frame. |
+ // |done| will be queued up and called on the display thread after the actual |
+ // rendering happens. |
+ void OnFrameReceived(std::unique_ptr<webrtc::DesktopFrame> frame, |
+ const base::Closure& done); |
+ |
+ void OnCursorShapeChanged(const protocol::CursorShapeInfo& shape); |
+ |
+ // Called after the EGL/EAGL context is established and the surface is created |
+ // (or recreated). Previous desktop frame and canvas transformation will be |
+ // lost after calling this function. |
+ // Caller must call OnSurfaceDestroyed() before calling this function if the |
+ // surface is recreated. |
+ void OnSurfaceCreated(int gl_version); |
+ |
+ // Sets the size of the view. Called right after OnSurfaceCreated() or |
+ // whenever the view size is changed. |
+ void OnSurfaceChanged(int view_width, int view_height); |
+ |
+ // Called when the surface is destroyed. |
+ void OnSurfaceDestroyed(); |
+ |
+ // Returns the weak pointer to be used on the display thread. |
+ base::WeakPtr<GlRenderer> GetWeakPtr(); |
+ |
+ private: |
+ // Post a rendering task to the task runner of current thread. |
+ // Do nothing if render_callback_ is not set yet or an existing rendering task |
+ // in the queue will cover changes before this function is called. |
+ void RequestRender(); |
+ |
+ // Draws out everything on current OpenGL buffer and runs closures in |
+ // |pending_done_callbacks_|. |
+ // Nothing will be drawn nor the done callbacks will be run if |delegate_| is |
+ // invalid or !delegate_.CanRenderFrame(). |
+ void OnRender(); |
+ |
+ base::WeakPtr<GlRendererDelegate> delegate_; |
+ |
+ // Done callbacks from OnFrameReceived. Will all be called once rendering |
+ // takes place. |
+ std::queue<base::Closure> pending_done_callbacks_; |
+ |
+ bool render_scheduled_ = false; |
+ |
+ int view_width_ = 0; |
+ int view_height_ = 0; |
+ int canvas_width_ = 0; |
+ int canvas_height_ = 0; |
+ |
+ std::unique_ptr<GlCanvas> canvas_; |
+ |
+ GlCursor cursor_; |
+ GlCursorFeedback cursor_feedback_; |
+ GlDesktop desktop_; |
+ |
+ base::ThreadChecker thread_checker_; |
+ base::WeakPtr<GlRenderer> weak_ptr_; |
+ base::WeakPtrFactory<GlRenderer> weak_factory_; |
+ |
+ DISALLOW_COPY_AND_ASSIGN(GlRenderer); |
+}; |
+ |
+} // namespace remoting |
+ |
+#endif // REMOTING_CLIENT_GL_RENDERER_H_ |